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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-18 03:09:18 +02:00

Add sleepermodel optional parameter for tracks

This commit is contained in:
2026-05-19 22:10:47 +02:00
parent ee8ee0dafc
commit 1be56de0fa
8 changed files with 396 additions and 11 deletions

View File

@@ -582,6 +582,15 @@ bool global_settings::ConfigParseSimulation(cParser& Parser, const std::string&
return true;
}
if (token == "sleeperdistance")
{
float sleeperdistance = 0.f;
ParseOne(Parser, sleeperdistance);
// negative values disable the cap; we clamp at 0 so 0 means "do not render sleepers"
SleeperDistance = std::max(0.f, sleeperdistance);
return true;
}
if (token == "createswitchtrackbeds")
{
ParseOne(Parser, CreateSwitchTrackbeds);
@@ -1567,6 +1576,7 @@ global_settings::export_as_text( std::ostream &Output ) const {
export_as_text( Output, "gfx.smoke.fidelity", SmokeFidelity );
export_as_text( Output, "smoothtraction", bSmoothTraction );
export_as_text( Output, "splinefidelity", SplineFidelity );
export_as_text( Output, "sleeperdistance", SleeperDistance );
export_as_text( Output, "rendercab", render_cab );
export_as_text( Output, "createswitchtrackbeds", CreateSwitchTrackbeds );
export_as_text( Output, "gfx.resource.sweep", ResourceSweep );

View File

@@ -165,6 +165,7 @@ struct global_settings {
GLint iMaxCabTextureSize{ 4096 }; // largest allowed texture in vehicle cab
int iMultisampling{ 2 }; // tryb antyaliasingu: 0=brak,1=2px,2=4px,3=8px,4=16px
float SplineFidelity{ 1.f }; // determines segment size during conversion of splines to geometry
float SleeperDistance{ 250.f }; // max distance (in meters) at which per-track sleeper models are still drawn; 0 disables sleeper rendering entirely
bool Smoke{ true }; // toggles smoke simulation and visualization
float SmokeFidelity{ 1.f }; // determines amount of generated smoke particles
bool ResourceSweep{ true }; // gfx resource garbage collection