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Change debug window binding to Shift + F12

This commit is contained in:
2026-01-03 15:48:13 +01:00
parent 323b04f542
commit 1cafe15917
4 changed files with 21 additions and 6 deletions

View File

@@ -75,13 +75,14 @@ public:
// destructor
virtual ~ui_layer();
// methods
// methods
static bool init( GLFWwindow *Window );
static void imgui_style();
// assign texturing hardware unit
static void set_unit( GLint const Textureunit ) { m_textureunit = GL_TEXTURE0 + Textureunit; }
static void shutdown();
virtual void showDebugUI() {};
// potentially processes provided input key. returns: true if the input was processed, false otherwise
virtual bool on_key( int Key, int Action );
// potentially processes provided mouse movement. returns: true if the input was processed, false otherwise