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refactor(sonar): mark converting constructors explicit (cpp:S1709)

sound_source and the gl::object conversion operators stay implicit; they
are relied upon by copy-list-initialisation and GL calls.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
jerrrrycho
2026-10-10 16:55:10 +02:00
parent 8afb232f2a
commit 1cc9890197
18 changed files with 22 additions and 22 deletions

View File

@@ -225,7 +225,7 @@ public:
void deserialize_float64(std::istream&);
void serialize_float32(std::ostream&) const;
float4x4() = default;
float4x4(const float f[16])
explicit float4x4(const float f[16])
{
for (int i = 0; i < 16; ++i)
e[i] = f[i];

View File

@@ -23,7 +23,7 @@ struct dictionary_source {
keyvaluepair_sequence<std::vector<glm::vec2>> vec2_lists;
// constructors
dictionary_source() = default;
dictionary_source( std::string const &Input );
explicit dictionary_source( std::string const &Input );
// methods
inline void insert( std::string const &Key, double const Value ) { floats.emplace_back( Key, Value ); }
inline void insert( std::string const &Key, int const Value ) { integers.emplace_back( Key, Value ); }