mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-23 16:49:18 +02:00
pre-merge renames
This commit is contained in:
@@ -15,7 +15,7 @@ http://mozilla.org/MPL/2.0/.
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#include "stdafx.h"
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#include "stdafx.h"
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#include "AnimModel.h"
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#include "AnimModel.h"
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#include "renderer.h"
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#include "opengl33renderer.h"
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#include "MdlMngr.h"
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#include "MdlMngr.h"
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#include "simulation.h"
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#include "simulation.h"
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#include "simulationtime.h"
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#include "simulationtime.h"
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@@ -23,7 +23,7 @@ http://mozilla.org/MPL/2.0/.
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#include "Globals.h"
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#include "Globals.h"
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#include "Timer.h"
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#include "Timer.h"
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#include "Logs.h"
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#include "Logs.h"
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#include "renderer.h"
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#include "opengl33renderer.h"
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std::list<std::weak_ptr<TAnimContainer>> TAnimModel::acAnimList;
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std::list<std::weak_ptr<TAnimContainer>> TAnimModel::acAnimList;
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@@ -14,7 +14,7 @@ http://mozilla.org/MPL/2.0/.
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#include "DynObj.h"
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#include "DynObj.h"
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#include "Console.h"
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#include "Console.h"
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#include "Logs.h"
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#include "Logs.h"
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#include "renderer.h"
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#include "opengl33renderer.h"
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void TButton::Clear(int i)
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void TButton::Clear(int i)
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{
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{
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@@ -74,7 +74,7 @@ set(SOURCES
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"Model3d.cpp"
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"Model3d.cpp"
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"mtable.cpp"
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"mtable.cpp"
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"parser.cpp"
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"parser.cpp"
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"renderer.cpp"
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"opengl33renderer.cpp"
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"PyInt.cpp"
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"PyInt.cpp"
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"ResourceManager.cpp"
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"ResourceManager.cpp"
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"sn_utils.cpp"
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"sn_utils.cpp"
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@@ -83,7 +83,7 @@ set(SOURCES
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"sun.cpp"
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"sun.cpp"
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"stars.cpp"
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"stars.cpp"
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"lightarray.cpp"
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"lightarray.cpp"
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"skydome.cpp"
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"opengl33skydome.cpp"
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"sound.cpp"
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"sound.cpp"
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"Spring.cpp"
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"Spring.cpp"
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"frustum.cpp"
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"frustum.cpp"
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@@ -93,7 +93,7 @@ set(SOURCES
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"command.cpp"
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"command.cpp"
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"keyboardinput.cpp"
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"keyboardinput.cpp"
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"gamepadinput.cpp"
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"gamepadinput.cpp"
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"openglgeometrybank.cpp"
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"opengl33geometrybank.cpp"
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"drivermouseinput.cpp"
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"drivermouseinput.cpp"
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"translation.cpp"
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"translation.cpp"
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"material.cpp"
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"material.cpp"
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@@ -127,10 +127,10 @@ set(SOURCES
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"scenenodegroups.cpp"
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"scenenodegroups.cpp"
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"simulationenvironment.cpp"
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"simulationenvironment.cpp"
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"simulationstateserializer.cpp"
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"simulationstateserializer.cpp"
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"precipitation.cpp"
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"opengl33precipitation.cpp"
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"pythonscreenviewer.cpp"
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"pythonscreenviewer.cpp"
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"dictionary.cpp"
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"dictionary.cpp"
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"particles.cpp"
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"opengl33particles.cpp"
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"headtrack.cpp"
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"headtrack.cpp"
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"headtrack.h"
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"headtrack.h"
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@@ -27,7 +27,7 @@ http://mozilla.org/MPL/2.0/.
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#include "sound.h"
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#include "sound.h"
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#include "MdlMngr.h"
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#include "MdlMngr.h"
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#include "Model3d.h"
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#include "Model3d.h"
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#include "renderer.h"
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#include "opengl33renderer.h"
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#include "uitranscripts.h"
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#include "uitranscripts.h"
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#include "messaging.h"
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#include "messaging.h"
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@@ -20,7 +20,7 @@ http://mozilla.org/MPL/2.0/.
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#include "DynObj.h"
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#include "DynObj.h"
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#include "Timer.h"
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#include "Timer.h"
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#include "Logs.h"
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#include "Logs.h"
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#include "renderer.h"
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#include "opengl33renderer.h"
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TGauge::TGauge( sound_source const &Soundtemplate ) :
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TGauge::TGauge( sound_source const &Soundtemplate ) :
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m_soundtemplate( Soundtemplate )
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m_soundtemplate( Soundtemplate )
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@@ -18,7 +18,7 @@ Copyright (C) 2001-2004 Marcin Wozniak, Maciej Czapkiewicz and others
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#include "Globals.h"
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#include "Globals.h"
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#include "Logs.h"
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#include "Logs.h"
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#include "utilities.h"
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#include "utilities.h"
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#include "renderer.h"
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#include "opengl33renderer.h"
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#include "Timer.h"
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#include "Timer.h"
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#include "simulation.h"
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#include "simulation.h"
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#include "simulationtime.h"
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#include "simulationtime.h"
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@@ -12,7 +12,7 @@ http://mozilla.org/MPL/2.0/.
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#include "Classes.h"
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#include "Classes.h"
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#include "dumb3d.h"
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#include "dumb3d.h"
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#include "Float3d.h"
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#include "Float3d.h"
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#include "openglgeometrybank.h"
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#include "opengl33geometrybank.h"
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#include "material.h"
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#include "material.h"
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#include "gl/query.h"
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#include "gl/query.h"
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@@ -14,7 +14,7 @@ http://mozilla.org/MPL/2.0/.
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#include "Logs.h"
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#include "Logs.h"
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#include "utilities.h"
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#include "utilities.h"
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#include "Track.h"
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#include "Track.h"
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#include "renderer.h"
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#include "opengl33renderer.h"
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void
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void
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segment_data::deserialize( cParser &Input, glm::dvec3 const &Offset ) {
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segment_data::deserialize( cParser &Input, glm::dvec3 const &Offset ) {
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@@ -11,7 +11,7 @@ http://mozilla.org/MPL/2.0/.
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|
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#include "Classes.h"
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#include "Classes.h"
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#include "dumb3d.h"
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#include "dumb3d.h"
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#include "openglgeometrybank.h"
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#include "opengl33geometrybank.h"
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#include "utilities.h"
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#include "utilities.h"
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|
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struct map_colored_paths {
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struct map_colored_paths {
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@@ -24,7 +24,7 @@ http://mozilla.org/MPL/2.0/.
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#include "Track.h"
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#include "Track.h"
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#include "Timer.h"
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#include "Timer.h"
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#include "Logs.h"
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#include "Logs.h"
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#include "renderer.h"
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#include "opengl33renderer.h"
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#include "utilities.h"
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#include "utilities.h"
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// 101206 Ra: trapezoidalne drogi i tory
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// 101206 Ra: trapezoidalne drogi i tory
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@@ -19,7 +19,7 @@ http://mozilla.org/MPL/2.0/.
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#include "Globals.h"
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#include "Globals.h"
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#include "TractionPower.h"
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#include "TractionPower.h"
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#include "Logs.h"
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#include "Logs.h"
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#include "renderer.h"
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#include "opengl33renderer.h"
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#include "utilities.h"
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#include "utilities.h"
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//---------------------------------------------------------------------------
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//---------------------------------------------------------------------------
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@@ -30,7 +30,7 @@ http://mozilla.org/MPL/2.0/.
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#include "mtable.h"
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#include "mtable.h"
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#include "Console.h"
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#include "Console.h"
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#include "application.h"
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#include "application.h"
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#include "renderer.h"
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#include "opengl33renderer.h"
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#include "dictionary.h"
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#include "dictionary.h"
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/*
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/*
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namespace input {
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namespace input {
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@@ -19,7 +19,7 @@ http://mozilla.org/MPL/2.0/.
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#include "Train.h"
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#include "Train.h"
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#include "dictionary.h"
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#include "dictionary.h"
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#include "sceneeditor.h"
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#include "sceneeditor.h"
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#include "renderer.h"
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#include "opengl33renderer.h"
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#include "uilayer.h"
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#include "uilayer.h"
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#include "Logs.h"
|
#include "Logs.h"
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#include "screenshot.h"
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#include "screenshot.h"
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@@ -17,7 +17,7 @@ http://mozilla.org/MPL/2.0/.
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#include "simulationtime.h"
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#include "simulationtime.h"
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#include "simulationenvironment.h"
|
#include "simulationenvironment.h"
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#include "lightarray.h"
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#include "lightarray.h"
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#include "particles.h"
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#include "opengl33particles.h"
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#include "Train.h"
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#include "Train.h"
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#include "Driver.h"
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#include "Driver.h"
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#include "DynObj.h"
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#include "DynObj.h"
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@@ -25,7 +25,7 @@ http://mozilla.org/MPL/2.0/.
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#include "Event.h"
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#include "Event.h"
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#include "messaging.h"
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#include "messaging.h"
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#include "Timer.h"
|
#include "Timer.h"
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#include "renderer.h"
|
#include "opengl33renderer.h"
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#include "utilities.h"
|
#include "utilities.h"
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#include "Logs.h"
|
#include "Logs.h"
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/*
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/*
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@@ -18,7 +18,7 @@ http://mozilla.org/MPL/2.0/.
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#include "simulation.h"
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#include "simulation.h"
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#include "Train.h"
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#include "Train.h"
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#include "AnimModel.h"
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#include "AnimModel.h"
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#include "renderer.h"
|
#include "opengl33renderer.h"
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#include "uilayer.h"
|
#include "uilayer.h"
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#include "Logs.h"
|
#include "Logs.h"
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|
|
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@@ -16,7 +16,7 @@ http://mozilla.org/MPL/2.0/.
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#include "simulation.h"
|
#include "simulation.h"
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#include "Train.h"
|
#include "Train.h"
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#include "AnimModel.h"
|
#include "AnimModel.h"
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#include "renderer.h"
|
#include "opengl33renderer.h"
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|
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driver_ui::driver_ui() {
|
driver_ui::driver_ui() {
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|
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@@ -24,7 +24,7 @@ http://mozilla.org/MPL/2.0/.
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#include "AnimModel.h"
|
#include "AnimModel.h"
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#include "DynObj.h"
|
#include "DynObj.h"
|
||||||
#include "Model3d.h"
|
#include "Model3d.h"
|
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#include "renderer.h"
|
#include "opengl33renderer.h"
|
||||||
#include "utilities.h"
|
#include "utilities.h"
|
||||||
#include "Logs.h"
|
#include "Logs.h"
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#include "widgets/vehicleparams.h"
|
#include "widgets/vehicleparams.h"
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@@ -18,7 +18,7 @@ http://mozilla.org/MPL/2.0/.
|
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#include "simulationenvironment.h"
|
#include "simulationenvironment.h"
|
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#include "Timer.h"
|
#include "Timer.h"
|
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#include "Console.h"
|
#include "Console.h"
|
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#include "renderer.h"
|
#include "opengl33renderer.h"
|
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#include "AnimModel.h"
|
#include "AnimModel.h"
|
||||||
|
|
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bool
|
bool
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||||||
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@@ -11,7 +11,7 @@ http://mozilla.org/MPL/2.0/.
|
|||||||
#include "editoruilayer.h"
|
#include "editoruilayer.h"
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||||||
|
|
||||||
#include "Globals.h"
|
#include "Globals.h"
|
||||||
#include "renderer.h"
|
#include "opengl33renderer.h"
|
||||||
|
|
||||||
editor_ui::editor_ui() {
|
editor_ui::editor_ui() {
|
||||||
|
|
||||||
|
|||||||
@@ -16,7 +16,7 @@ http://mozilla.org/MPL/2.0/.
|
|||||||
#include "AnimModel.h"
|
#include "AnimModel.h"
|
||||||
#include "Track.h"
|
#include "Track.h"
|
||||||
#include "Event.h"
|
#include "Event.h"
|
||||||
#include "renderer.h"
|
#include "opengl33renderer.h"
|
||||||
#include "utilities.h"
|
#include "utilities.h"
|
||||||
|
|
||||||
void
|
void
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Texture.h"
|
#include "Texture.h"
|
||||||
#include "renderer.h"
|
#include "opengl33renderer.h"
|
||||||
|
|
||||||
class deferred_image {
|
class deferred_image {
|
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public:
|
public:
|
||||||
|
|||||||
@@ -2,7 +2,7 @@
|
|||||||
#include "scenery_list.h"
|
#include "scenery_list.h"
|
||||||
#include "imgui/imgui.h"
|
#include "imgui/imgui.h"
|
||||||
#include "utilities.h"
|
#include "utilities.h"
|
||||||
#include "renderer.h"
|
#include "opengl33renderer.h"
|
||||||
#include "McZapkie/MOVER.h"
|
#include "McZapkie/MOVER.h"
|
||||||
#include "application.h"
|
#include "application.h"
|
||||||
#include "Logs.h"
|
#include "Logs.h"
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
#include "stdafx.h"
|
#include "stdafx.h"
|
||||||
#include "launcher/vehicle_picker.h"
|
#include "launcher/vehicle_picker.h"
|
||||||
#include "renderer.h"
|
#include "opengl33renderer.h"
|
||||||
|
|
||||||
ui::vehiclepicker_panel::vehiclepicker_panel()
|
ui::vehiclepicker_panel::vehiclepicker_panel()
|
||||||
: ui_panel(STR("Select vehicle"), false), placeholder_mini("textures/mini/other")
|
: ui_panel(STR("Select vehicle"), false), placeholder_mini("textures/mini/other")
|
||||||
|
|||||||
@@ -10,7 +10,7 @@ http://mozilla.org/MPL/2.0/.
|
|||||||
#include "stdafx.h"
|
#include "stdafx.h"
|
||||||
|
|
||||||
#include "material.h"
|
#include "material.h"
|
||||||
#include "renderer.h"
|
#include "opengl33renderer.h"
|
||||||
#include "Globals.h"
|
#include "Globals.h"
|
||||||
#include "utilities.h"
|
#include "utilities.h"
|
||||||
#include "Logs.h"
|
#include "Logs.h"
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ http://mozilla.org/MPL/2.0/.
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
#include "stdafx.h"
|
#include "stdafx.h"
|
||||||
#include "openglgeometrybank.h"
|
#include "opengl33geometrybank.h"
|
||||||
|
|
||||||
#include "sn_utils.h"
|
#include "sn_utils.h"
|
||||||
#include "Logs.h"
|
#include "Logs.h"
|
||||||
@@ -8,7 +8,7 @@ http://mozilla.org/MPL/2.0/.
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
#include "stdafx.h"
|
#include "stdafx.h"
|
||||||
#include "particles.h"
|
#include "opengl33particles.h"
|
||||||
|
|
||||||
#include "Timer.h"
|
#include "Timer.h"
|
||||||
#include "Globals.h"
|
#include "Globals.h"
|
||||||
@@ -8,11 +8,11 @@ http://mozilla.org/MPL/2.0/.
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
#include "stdafx.h"
|
#include "stdafx.h"
|
||||||
#include "precipitation.h"
|
#include "opengl33precipitation.h"
|
||||||
|
|
||||||
#include "Globals.h"
|
#include "Globals.h"
|
||||||
#include "openglmatrixstack.h"
|
#include "openglmatrixstack.h"
|
||||||
#include "renderer.h"
|
#include "opengl33renderer.h"
|
||||||
#include "Timer.h"
|
#include "Timer.h"
|
||||||
#include "simulation.h"
|
#include "simulation.h"
|
||||||
#include "Train.h"
|
#include "Train.h"
|
||||||
@@ -9,7 +9,7 @@ http://mozilla.org/MPL/2.0/.
|
|||||||
|
|
||||||
#include "stdafx.h"
|
#include "stdafx.h"
|
||||||
|
|
||||||
#include "renderer.h"
|
#include "opengl33renderer.h"
|
||||||
#include "color.h"
|
#include "color.h"
|
||||||
#include "Globals.h"
|
#include "Globals.h"
|
||||||
#include "Timer.h"
|
#include "Timer.h"
|
||||||
@@ -9,7 +9,7 @@ http://mozilla.org/MPL/2.0/.
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "openglgeometrybank.h"
|
#include "opengl33geometrybank.h"
|
||||||
#include "material.h"
|
#include "material.h"
|
||||||
#include "light.h"
|
#include "light.h"
|
||||||
#include "lightarray.h"
|
#include "lightarray.h"
|
||||||
@@ -19,7 +19,7 @@ http://mozilla.org/MPL/2.0/.
|
|||||||
#include "MemCell.h"
|
#include "MemCell.h"
|
||||||
#include "scene.h"
|
#include "scene.h"
|
||||||
#include "light.h"
|
#include "light.h"
|
||||||
#include "particles.h"
|
#include "opengl33particles.h"
|
||||||
#include "vr/vr_interface.h"
|
#include "vr/vr_interface.h"
|
||||||
#include "gl/ubo.h"
|
#include "gl/ubo.h"
|
||||||
#include "gl/framebuffer.h"
|
#include "gl/framebuffer.h"
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
#include "stdafx.h"
|
#include "stdafx.h"
|
||||||
#include "skydome.h"
|
#include "opengl33skydome.h"
|
||||||
#include "color.h"
|
#include "color.h"
|
||||||
#include "utilities.h"
|
#include "utilities.h"
|
||||||
|
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
#include "renderer.h"
|
#include "opengl33renderer.h"
|
||||||
#include "PyInt.h"
|
#include "PyInt.h"
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
|
|
||||||
|
|||||||
@@ -16,7 +16,7 @@ http://mozilla.org/MPL/2.0/.
|
|||||||
#include "Timer.h"
|
#include "Timer.h"
|
||||||
#include "application.h"
|
#include "application.h"
|
||||||
#include "scenarioloaderuilayer.h"
|
#include "scenarioloaderuilayer.h"
|
||||||
#include "renderer.h"
|
#include "opengl33renderer.h"
|
||||||
#include "Logs.h"
|
#include "Logs.h"
|
||||||
#include "translation.h"
|
#include "translation.h"
|
||||||
|
|
||||||
|
|||||||
@@ -19,7 +19,7 @@ http://mozilla.org/MPL/2.0/.
|
|||||||
#include "Timer.h"
|
#include "Timer.h"
|
||||||
#include "Logs.h"
|
#include "Logs.h"
|
||||||
#include "sn_utils.h"
|
#include "sn_utils.h"
|
||||||
#include "renderer.h"
|
#include "opengl33renderer.h"
|
||||||
#include "widgets/map_objects.h"
|
#include "widgets/map_objects.h"
|
||||||
|
|
||||||
namespace scene {
|
namespace scene {
|
||||||
|
|||||||
2
scene.h
2
scene.h
@@ -16,7 +16,7 @@ http://mozilla.org/MPL/2.0/.
|
|||||||
#include <unordered_set>
|
#include <unordered_set>
|
||||||
|
|
||||||
#include "parser.h"
|
#include "parser.h"
|
||||||
#include "openglgeometrybank.h"
|
#include "opengl33geometrybank.h"
|
||||||
#include "scenenode.h"
|
#include "scenenode.h"
|
||||||
#include "Track.h"
|
#include "Track.h"
|
||||||
#include "Traction.h"
|
#include "Traction.h"
|
||||||
|
|||||||
@@ -16,7 +16,7 @@ http://mozilla.org/MPL/2.0/.
|
|||||||
#include "simulation.h"
|
#include "simulation.h"
|
||||||
#include "Camera.h"
|
#include "Camera.h"
|
||||||
#include "AnimModel.h"
|
#include "AnimModel.h"
|
||||||
#include "renderer.h"
|
#include "opengl33renderer.h"
|
||||||
|
|
||||||
namespace scene {
|
namespace scene {
|
||||||
|
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ http://mozilla.org/MPL/2.0/.
|
|||||||
#include "scenenode.h"
|
#include "scenenode.h"
|
||||||
|
|
||||||
#include "Model3d.h"
|
#include "Model3d.h"
|
||||||
#include "renderer.h"
|
#include "opengl33renderer.h"
|
||||||
#include "Logs.h"
|
#include "Logs.h"
|
||||||
#include "sn_utils.h"
|
#include "sn_utils.h"
|
||||||
|
|
||||||
|
|||||||
@@ -14,7 +14,7 @@ http://mozilla.org/MPL/2.0/.
|
|||||||
#include "Classes.h"
|
#include "Classes.h"
|
||||||
#include "material.h"
|
#include "material.h"
|
||||||
#include "vertex.h"
|
#include "vertex.h"
|
||||||
#include "openglgeometrybank.h"
|
#include "opengl33geometrybank.h"
|
||||||
|
|
||||||
struct lighting_data {
|
struct lighting_data {
|
||||||
|
|
||||||
|
|||||||
@@ -21,7 +21,7 @@ http://mozilla.org/MPL/2.0/.
|
|||||||
#include "AnimModel.h"
|
#include "AnimModel.h"
|
||||||
#include "DynObj.h"
|
#include "DynObj.h"
|
||||||
#include "lightarray.h"
|
#include "lightarray.h"
|
||||||
#include "particles.h"
|
#include "opengl33particles.h"
|
||||||
#include "scene.h"
|
#include "scene.h"
|
||||||
#include "Train.h"
|
#include "Train.h"
|
||||||
#include "application.h"
|
#include "application.h"
|
||||||
|
|||||||
@@ -13,8 +13,8 @@ http://mozilla.org/MPL/2.0/.
|
|||||||
#include "sun.h"
|
#include "sun.h"
|
||||||
#include "moon.h"
|
#include "moon.h"
|
||||||
#include "stars.h"
|
#include "stars.h"
|
||||||
#include "skydome.h"
|
#include "opengl33skydome.h"
|
||||||
#include "precipitation.h"
|
#include "opengl33precipitation.h"
|
||||||
#include "sound.h"
|
#include "sound.h"
|
||||||
|
|
||||||
class opengl_renderer;
|
class opengl_renderer;
|
||||||
|
|||||||
@@ -14,14 +14,14 @@ http://mozilla.org/MPL/2.0/.
|
|||||||
#include "simulation.h"
|
#include "simulation.h"
|
||||||
#include "simulationtime.h"
|
#include "simulationtime.h"
|
||||||
#include "scenenodegroups.h"
|
#include "scenenodegroups.h"
|
||||||
#include "particles.h"
|
#include "opengl33particles.h"
|
||||||
#include "Event.h"
|
#include "Event.h"
|
||||||
#include "Driver.h"
|
#include "Driver.h"
|
||||||
#include "DynObj.h"
|
#include "DynObj.h"
|
||||||
#include "AnimModel.h"
|
#include "AnimModel.h"
|
||||||
#include "TractionPower.h"
|
#include "TractionPower.h"
|
||||||
#include "application.h"
|
#include "application.h"
|
||||||
#include "renderer.h"
|
#include "opengl33renderer.h"
|
||||||
#include "Logs.h"
|
#include "Logs.h"
|
||||||
|
|
||||||
namespace simulation {
|
namespace simulation {
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ http://mozilla.org/MPL/2.0/.
|
|||||||
#include "uilayer.h"
|
#include "uilayer.h"
|
||||||
|
|
||||||
#include "Globals.h"
|
#include "Globals.h"
|
||||||
#include "renderer.h"
|
#include "opengl33renderer.h"
|
||||||
#include "Logs.h"
|
#include "Logs.h"
|
||||||
#include "Timer.h"
|
#include "Timer.h"
|
||||||
#include "simulation.h"
|
#include "simulation.h"
|
||||||
|
|||||||
@@ -2,7 +2,7 @@
|
|||||||
#include "openvr_imp.h"
|
#include "openvr_imp.h"
|
||||||
#include "Logs.h"
|
#include "Logs.h"
|
||||||
#include "Globals.h"
|
#include "Globals.h"
|
||||||
#include "renderer.h"
|
#include "opengl33renderer.h"
|
||||||
|
|
||||||
vr_openvr::vr_openvr()
|
vr_openvr::vr_openvr()
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "gl/shader.h"
|
#include "gl/shader.h"
|
||||||
#include "renderer.h"
|
#include "opengl33renderer.h"
|
||||||
#include "Texture.h"
|
#include "Texture.h"
|
||||||
#include "uilayer.h"
|
#include "uilayer.h"
|
||||||
#include "widgets/map_objects.h"
|
#include "widgets/map_objects.h"
|
||||||
|
|||||||
@@ -3,7 +3,7 @@
|
|||||||
#include "uilayer.h"
|
#include "uilayer.h"
|
||||||
#include "translation.h"
|
#include "translation.h"
|
||||||
#include "command.h"
|
#include "command.h"
|
||||||
#include "renderer.h"
|
#include "opengl33renderer.h"
|
||||||
|
|
||||||
namespace ui
|
namespace ui
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user