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opengl 3.3 renderer switch to core profile, additional train state data exposed to uart interface, minor bug fixes
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@@ -30,6 +30,7 @@ void gl::postfx::apply(std::vector<opengl_texture *> src, framebuffer *dst)
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{
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if (dst)
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{
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gl::program::unbind();
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dst->clear(GL_COLOR_BUFFER_BIT);
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dst->bind();
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}
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