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opengl 3.3 renderer switch to core profile, additional train state data exposed to uart interface, minor bug fixes
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@@ -118,7 +118,7 @@ state_serializer::deserialize( cParser &Input, scene::scratch_data &Scratchpad )
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}
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timenow = std::chrono::steady_clock::now();
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if( std::chrono::duration_cast<std::chrono::milliseconds>( timenow - timelast ).count() >= 50 ) {
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if( std::chrono::duration_cast<std::chrono::milliseconds>( timenow - timelast ).count() >= 75 ) {
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timelast = timenow;
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glfwPollEvents();
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Application.set_progress( Input.getProgress(), Input.getFullProgress() );
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