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field of view setting, t3d loader fix

This commit is contained in:
tmj-fstate
2017-02-20 16:17:04 +01:00
parent 6c35276427
commit 1ea207b60f
4 changed files with 14 additions and 1 deletions

View File

@@ -256,6 +256,7 @@ class Global
static int ScreenWidth; // current window dimensions. TODO: move it to renderer
static int ScreenHeight;
static float ZoomFactor; // determines current camera zoom level. TODO: move it to the renderer
static float FieldOfView; // vertical field of view for the camera. TODO: move it to the renderer
static int iCameraLast;
static std::string asRelease; // numer
static std::string asVersion; // z opisem