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semaphores controllable on minimap
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@@ -121,6 +121,7 @@ public:
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TAnimContainer * AddContainer(std::string const &Name);
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TAnimContainer * GetContainer(std::string const &Name = "");
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void LightSet( int const n, float const v );
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std::optional<std::tuple<float, float, std::optional<glm::vec3> > > LightGet( int const n );
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int TerrainCount();
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TSubModel * TerrainSquare(int n);
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int Flags();
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