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reformat: use auto on certain types

This commit is contained in:
jerrrrycho
2026-07-04 05:22:52 +02:00
parent f61068ff89
commit 20e7a99516
118 changed files with 2118 additions and 2063 deletions

View File

@@ -120,7 +120,7 @@ opengl33_particles::render() {
if (!m_shader) {
gl::shader vert("smoke.vert");
gl::shader frag("smoke.frag");
auto prog = new gl::program({vert, frag});
const auto prog = new gl::program({vert, frag});
m_shader = std::unique_ptr<gl::program>(prog);
}