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ouch, debug changes slipped into commit
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@@ -973,7 +973,7 @@ ui_layer::render() {
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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glPushAttrib( GL_ENABLE_BIT | GL_CURRENT_BIT);// | GL_COLOR_BUFFER_BIT ); // blendfunc included since 3rd party gui doesn't play nice
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glPushAttrib( GL_ENABLE_BIT | GL_CURRENT_BIT | GL_COLOR_BUFFER_BIT ); // blendfunc included since 3rd party gui doesn't play nice
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glDisable( GL_LIGHTING );
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glDisable( GL_DEPTH_TEST );
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glDisable( GL_ALPHA_TEST );
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