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completed unification of render paths
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@@ -168,7 +168,7 @@ public:
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TSubModel * GetFromName(char const *search, bool i = true);
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inline float4x4 * GetMatrix() { return fMatrix; };
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inline void Hide() { iVisible = 0; };
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void RaArrayFill(CVertNormTex *Vert);
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void RaArrayFill(basic_vertex *Vert);
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int FlagsCheck();
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void WillBeAnimated()
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{
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