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https://github.com/MaSzyna-EU07/maszyna.git
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position and rotation adjustment value snap mode in scenery editor, position adjustment for memory cells in scenery editor
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6
scene.h
6
scene.h
@@ -129,6 +129,9 @@ public:
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// removes provided model instance from the cell
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void
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erase( TAnimModel *Instance );
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// removes provided memory cell from the cell
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void
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erase( TMemCell *Memorycell );
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// find a vehicle located nearest to specified point, within specified radius. reurns: located vehicle and distance
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std::tuple<TDynamicObject *, float>
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find( glm::dvec3 const &Point, float const Radius, bool const Onlycontrolled, bool const Findbycoupler ) const;
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@@ -361,6 +364,9 @@ public:
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// removes specified instance of 3d model from the region
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void
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erase_instance( TAnimModel *Instance );
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// removes specified memory cell from the region
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void
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erase_memorycell( TMemCell *Memorycell );
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// find a vehicle located nearest to specified point, within specified radius. reurns: located vehicle and distance
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std::tuple<TDynamicObject *, float>
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find_vehicle( glm::dvec3 const &Point, float const Radius, bool const Onlycontrolled, bool const Findbycoupler );
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