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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-18 03:09:18 +02:00

Merge branch 'milek-dev' into gfx-work

This commit is contained in:
milek7
2018-10-11 00:14:49 +02:00
45 changed files with 2215 additions and 1246 deletions

13
Track.h
View File

@@ -93,6 +93,8 @@ class TSwitchExtension
*evMinus = nullptr; // zdarzenia sygnalizacji rozprucia
float fVelocity = -1.0; // maksymalne ograniczenie prędkości (ustawianej eventem)
Math3D::vector3 vTrans; // docelowa translacja przesuwnicy
material_handle m_material3 = 0; // texture of auto generated switch trackbed
gfx::geometry_handle Geometry3; // geometry of auto generated switch trackbed
};
class TIsolated
@@ -134,7 +136,7 @@ private:
// members
int iAxles { 0 }; // ilość osi na odcinkach obsługiwanych przez obiekt
TIsolated *pNext { nullptr }; // odcinki izolowane są trzymane w postaci listy jednikierunkowej
TIsolated *pParent { nullptr }; // optional parent piece, collecting data from its children
TIsolated *pParent { nullptr }; // optional parent piece, receiving data from its children
static TIsolated *pRoot; // początek listy
};
@@ -222,6 +224,7 @@ public:
void ConnectPrevNext(TTrack *pNewPrev, int typ);
void ConnectNextPrev(TTrack *pNewNext, int typ);
void ConnectNextNext(TTrack *pNewNext, int typ);
material_handle copy_adjacent_trackbed_material( TTrack const *Exclude = nullptr );
inline double Length() const {
return Segment->GetLength(); };
inline std::shared_ptr<TSegment> CurrentSegment() const {
@@ -289,6 +292,7 @@ public:
void VelocitySet(float v);
double VelocityGet();
void ConnectionsLog();
bool DoubleSlip() const;
private:
// radius() subclass details, calculates node's bounding radius
@@ -301,6 +305,13 @@ private:
void export_as_text_( std::ostream &Output ) const;
// returns texture length for specified material
float texture_length( material_handle const Material );
// creates profile for a part of current path
void create_switch_trackbed( gfx::vertex_array &Output );
void create_track_rail_profile( gfx::vertex_array &Right, gfx::vertex_array &Left );
void create_track_blade_profile( gfx::vertex_array &Right, gfx::vertex_array &Left );
void create_track_bed_profile( gfx::vertex_array &Output, TTrack const *Previous, TTrack const *Next );
void create_road_profile( gfx::vertex_array &Output, bool const Forcetransition = false );
void create_road_side_profile( gfx::vertex_array &Right, gfx::vertex_array &Left, gfx::vertex_array const &Road, bool const Forcetransition = false );
};