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build 180131. support for nested material attribute definitions, minor bug fixes, refactoring and master branch unifications
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3
DynObj.h
3
DynObj.h
@@ -269,6 +269,7 @@ private:
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};
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struct pantograph_sounds {
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// TODO: split pantograph sound into one for contact of arm with the wire, and electric arc sound
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sound_source sPantUp { sound_placement::external };
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sound_source sPantDown { sound_placement::external };
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};
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@@ -455,7 +456,7 @@ private:
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TDynamicObject();
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~TDynamicObject();
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// zwraca długość pojazdu albo 0, jeśli błąd
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double TDynamicObject::Init(
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double Init(
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std::string Name, std::string BaseDir, std::string asReplacableSkin, std::string Type_Name,
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TTrack *Track, double fDist, std::string DriverType, double fVel, std::string TrainName,
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float Load, std::string LoadType, bool Reversed, std::string);
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