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Merge remote-tracking branch 'origin/feat/track-uneven' into feat/renderers-cleanup
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175
tests/unit/test_track_uneven.cpp
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175
tests/unit/test_track_uneven.cpp
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#include "stdafx.h"
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#include "doctest.h"
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#include "world/TrackUneven.h"
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#include <cmath>
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#include <vector>
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namespace {
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double deviation(std::vector<double> const &Values)
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{
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auto mean{0.0};
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for (auto const value : Values)
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mean += value;
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mean /= Values.size();
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auto sum{0.0};
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for (auto const value : Values)
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sum += (value - mean) * (value - mean);
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return std::sqrt(sum / Values.size());
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}
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double peak(std::vector<double> Values)
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{
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for (auto &value : Values)
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value = std::abs(value);
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std::sort(Values.begin(), Values.end());
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return Values[static_cast<std::size_t>(0.999 * Values.size())];
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}
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void add_chord(std::vector<double> &Output, std::vector<double> const &Line, int const Half)
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{
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for (int i = Half; i + Half < static_cast<int>(Line.size()); ++i)
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Output.push_back(Line[i] - 0.5 * (Line[i - Half] + Line[i + Half]));
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}
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} // namespace
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TEST_CASE("uneven track: measures as the Id-14 limits for its value")
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{
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// appendix 1, class C at 80 km/h: 18 mm vertically, 17 mm sideways, 16 mm of twist on 5 m, gauge +10/-8 mm, 20 mm of cross level, J = 5.3
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auto const amplitude{track_uneven::stray_per_mm * 18.0 * 1000.0}; // mm
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double const gauge{1.435};
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double const step{0.5};
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int const steps{4000};
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int const base{10}; // 5 m
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int const lines{36};
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double vertical{0.0}, horizontal{0.0}, twist{0.0}, wander{0.0}, level{0.0}, j{0.0}, away{0.0};
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for (int line = 0; line < lines; ++line)
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{
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auto const heading{glm::pi<double>() * (line + 0.37) / lines};
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glm::dvec3 const start{7919.0 * std::sin(line * 1.7), 0.0, 6577.0 * std::cos(line * 2.3)};
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glm::dvec3 const along{std::cos(heading), 0.0, std::sin(heading)};
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glm::dvec3 const across{-along.z, 0.0, along.x};
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std::vector<double> up[2], side[2], middle;
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for (int i = 0; i < steps; ++i)
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{
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auto const point{start + along * (i * step)};
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for (int rail = 0; rail < 2; ++rail)
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{
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auto const sign{rail == 0 ? 1.0 : -1.0};
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auto const stray{track_uneven::field(point + across * (sign * 0.5 * gauge))};
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up[rail].push_back((stray.y - sign * 0.5 * track_uneven::level(point, across)) * amplitude);
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side[rail].push_back(glm::dot(stray, across) * amplitude);
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}
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middle.push_back(track_uneven::field(point).y * amplitude);
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}
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std::vector<double> verticals, horizontals, twists, gauges, levels;
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for (int rail = 0; rail < 2; ++rail)
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{
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add_chord(verticals, up[rail], base);
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add_chord(horizontals, side[rail], base);
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}
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for (int i = 0; i + base < steps; ++i)
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twists.push_back((up[0][i + base] - up[1][i + base]) - (up[0][i] - up[1][i]));
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for (int i = 0; i < steps; ++i)
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{
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gauges.push_back(side[0][i] - side[1][i]);
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levels.push_back(up[0][i] - up[1][i]);
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}
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vertical += peak(verticals) / lines;
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horizontal += peak(horizontals) / lines;
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twist += peak(twists) / lines;
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wander += peak(gauges) / lines;
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level += peak(levels) / lines;
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away += peak(middle) / lines;
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j += (deviation(verticals) + deviation(horizontals) + deviation(twists) + 0.5 * deviation(gauges)) / 3.5 / lines;
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}
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CHECK(vertical == doctest::Approx(18.0).epsilon(0.1));
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CHECK(horizontal == doctest::Approx(17.0).epsilon(0.2));
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CHECK(twist == doctest::Approx(16.0).epsilon(0.2));
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CHECK(wander == doctest::Approx(10.0).epsilon(0.2));
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CHECK(level == doctest::Approx(20.0).epsilon(0.1));
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CHECK(j == doctest::Approx(5.3).epsilon(0.2));
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CHECK(away < 40.0); // the long waves go past the 15 mm off the survey marks of appendix 1a
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}
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TEST_CASE("uneven track: a place strays the same every time")
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{
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// no random numbers: changing these changes how every uneven track in every scenery looks
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glm::dvec3 const place{1234.5, 0.0, -678.9};
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auto const stray{track_uneven::field(place)};
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CHECK(stray.x == doctest::Approx(0.309777548158).epsilon(1e-9));
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CHECK(stray.y == doctest::Approx(0.311350299745).epsilon(1e-9));
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CHECK(stray.z == doctest::Approx(-0.328429734019).epsilon(1e-9));
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CHECK(track_uneven::level(place, {1.0, 0.0, 0.0}) == doctest::Approx(0.53 * -0.178598957983).epsilon(1e-9));
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CHECK(track_uneven::level(place, {0.0, 0.0, 1.0}) == doctest::Approx(0.53 * -0.868291889902).epsilon(1e-9));
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}
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TEST_CASE("uneven track: tracks laid towards each other meet at one cant")
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{
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// the same rail stays lower seen from either of them, and a path taken the other way sees the roll turned over
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glm::dvec3 const place{812.25, 0.0, 3071.5};
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glm::dvec3 const across{0.6, 0.0, -0.8};
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CHECK(track_uneven::level(place, -across) == doctest::Approx(-track_uneven::level(place, across)));
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CHECK(track_uneven::roll(place, -across, 1.435) == doctest::Approx(-track_uneven::roll(place, across, 1.435)));
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// and there's no step along a curve turning through the headings
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auto last{track_uneven::level(place, {1.0, 0.0, 0.0})};
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for (int step = 1; step <= 3600; ++step)
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{
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auto const heading{glm::two_pi<double>() * step / 3600.0};
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auto const value{track_uneven::level(place, {std::cos(heading), 0.0, std::sin(heading)})};
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REQUIRE(std::abs(value - last) < 0.002);
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last = value;
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}
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}
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TEST_CASE("uneven track: the field stays within its bound")
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{
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auto most{0.0};
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auto highest{0.0};
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for (int i = 0; i < 20000; ++i)
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{
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auto const stray{track_uneven::field({i * 3.7 - 30000.0, 0.0, i * -2.9 + 41000.0})};
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most = std::max({most, std::abs(stray.x), std::abs(stray.z)});
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highest = std::max(highest, std::abs(stray.y));
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}
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CHECK(most <= 1.0);
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CHECK(most > 0.5);
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CHECK(highest <= 1.69);
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CHECK(highest > 0.5);
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}
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TEST_CASE("uneven track: the value along a track meets its neighbours exactly")
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{
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double const length{500.0};
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CHECK(track_uneven::along(20.0, 5.0, 7.0, 0.0, length) == doctest::Approx(5.0));
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CHECK(track_uneven::along(20.0, 5.0, 7.0, length, length) == doctest::Approx(7.0));
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CHECK(track_uneven::along(20.0, 5.0, 7.0, 0.5 * length, length) == doctest::Approx(20.0));
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// equal values stay constant
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CHECK(track_uneven::along(20.0, 20.0, 20.0, 3.0, length) == doctest::Approx(20.0));
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// a short track between ends of no value hardly strays
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CHECK(track_uneven::along(20.0, 0.0, 0.0, 2.5, 5.0) < 1.0);
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// a switch of more than the track: the track starts at the value of the switch
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CHECK(track_uneven::along(18.0, 35.0, 18.0, 0.0, length) == doctest::Approx(35.0));
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CHECK(track_uneven::along(18.0, 35.0, 18.0, track_uneven::fade, length) == doctest::Approx(18.0));
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// the short piece inside a slip goes with its switches
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CHECK(track_uneven::along(18.0, 35.0, 35.0, 0.25, 0.5) == doctest::Approx(35.0).epsilon(0.01));
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// no jump anywhere
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auto last{track_uneven::along(18.0, 35.0, 0.0, 0.0, length)};
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for (auto distance{0.25}; distance <= length; distance += 0.25)
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{
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auto const value{track_uneven::along(18.0, 35.0, 0.0, distance, length)};
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REQUIRE(std::abs(value - last) < 0.5);
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last = value;
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}
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}
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TEST_CASE("uneven track: the rails dip around a joint")
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{
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CHECK(track_uneven::dip(0.0) == doctest::Approx(1.0));
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CHECK(track_uneven::dip(1.0) == doctest::Approx(0.75).epsilon(0.01)); // the worst case for rings 2 m apart
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CHECK(track_uneven::dip(track_uneven::dip_reach) == doctest::Approx(0.0));
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CHECK(track_uneven::rail_phase(26.0, 25.0) == doctest::Approx(1.0));
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CHECK(track_uneven::rail_phase(-1.0, 25.0) == doctest::Approx(24.0));
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}
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