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build 180909. scenario time override, support for random texture sets in .mat files, minor bug fixes
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@@ -78,6 +78,7 @@ struct global_settings {
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bool FakeLight{ false }; // toggle between fixed and dynamic daylight
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double fTimeSpeed{ 1.0 }; // przyspieszenie czasu, zmienna do testów
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double fLatitudeDeg{ 52.0 }; // szerokość geograficzna
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float ScenarioTimeOverride { std::numeric_limits<float>::quiet_NaN() }; // requested scenario start time
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float ScenarioTimeOffset { 0.f }; // time shift (in hours) applied to train timetables
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bool ScenarioTimeCurrent { false }; // automatic time shift to match scenario time with local clock
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bool bInactivePause{ true }; // automatyczna pauza, gdy okno nieaktywne
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