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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-18 04:19:19 +02:00

Merge branch 'tmj-dev' into milek-dev

This commit is contained in:
milek7
2019-02-21 18:18:32 +01:00
29 changed files with 1460 additions and 1069 deletions

View File

@@ -1007,21 +1007,6 @@ TCommandType TController::TableUpdate(double &fVelDes, double &fDist, double &fN
continue;
}
}
else {
// sitting at passenger stop
if( fStopTime < 0 ) {
// verify progress of load exchange
auto exchangetime { 0.f };
auto *vehicle { pVehicles[ 0 ] };
while( vehicle != nullptr ) {
exchangetime = std::max( exchangetime, vehicle->LoadExchangeTime() );
vehicle = vehicle->Next();
}
if( exchangetime > 0 ) {
WaitingSet( exchangetime );
}
}
}
if (OrderCurrentGet() & Shunt) {
OrderNext(Obey_train); // uruchomić jazdę pociągową
@@ -1043,9 +1028,9 @@ TCommandType TController::TableUpdate(double &fVelDes, double &fDist, double &fN
+ ": at " + std::to_string(simulation::Time.data().wHour) + ":" + std::to_string(simulation::Time.data().wMinute)
+ " next " + asNextStop); // informacja
#endif
// update brake settings and ai braking tables
// update consist weight, brake settings and ai braking tables
// NOTE: this calculation is expected to run after completing loading/unloading
AutoRewident(); // nastawianie hamulca do jazdy pociągowej
CheckVehicles(); // nastawianie hamulca do jazdy pociągowej
if( static_cast<int>( std::floor( std::abs( sSpeedTable[ i ].evEvent->input_value( 1 ) ) ) ) % 2 ) {
// nie podjeżdżać do semafora, jeśli droga nie jest wolna
@@ -2087,8 +2072,8 @@ bool TController::CheckVehicles(TOrders user)
{
// HACK: wagony muszą mieć baterię załączoną do otwarcia drzwi...
if( ( p != pVehicle )
&& ( ( p->MoverParameters->Couplers[ side::front ].CouplingFlag & ( coupling::control | coupling::permanent ) ) == 0 )
&& ( ( p->MoverParameters->Couplers[ side::rear ].CouplingFlag & ( coupling::control | coupling::permanent ) ) == 0 ) ) {
&& ( ( p->MoverParameters->Couplers[ end::front ].CouplingFlag & ( coupling::control | coupling::permanent ) ) == 0 )
&& ( ( p->MoverParameters->Couplers[ end::rear ].CouplingFlag & ( coupling::control | coupling::permanent ) ) == 0 ) ) {
// NOTE: don't set battery in the occupied vehicle, let the user/ai do it explicitly
p->MoverParameters->BatterySwitch( true );
}
@@ -2112,12 +2097,12 @@ bool TController::CheckVehicles(TOrders user)
// jeśli jazda pociągowa
// światła pociągowe (Pc1) i końcówki (Pc5)
auto const frontlights { (
( m_lighthints[ side::front ] != -1 ) ?
m_lighthints[ side::front ] :
( m_lighthints[ end::front ] != -1 ) ?
m_lighthints[ end::front ] :
light::headlight_left | light::headlight_right | light::headlight_upper ) };
auto const rearlights { (
( m_lighthints[ side::rear ] != -1 ) ?
m_lighthints[ side::rear ] :
( m_lighthints[ end::rear ] != -1 ) ?
m_lighthints[ end::rear ] :
light::redmarker_left | light::redmarker_right | light::rearendsignals ) };
Lights(
frontlights,
@@ -2154,9 +2139,12 @@ bool TController::CheckVehicles(TOrders user)
Lights( 0, light::headlight_right );
}
}
// nastawianie hamulca do jazdy pociągowej
if( OrderCurrentGet() & ( Obey_train | Shunt ) ) {
// nastawianie hamulca do jazdy pociągowej
AutoRewident();
// enable door locks
mvOccupied->LockDoors( true );
}
}
else { // gdy człowiek i gdy nastąpiło połącznie albo rozłączenie
@@ -2471,10 +2459,10 @@ bool TController::PrepareEngine()
// w EN57 sprężarka w ra jest zasilana z silnikowego
mvOccupied->CompressorSwitch( true );
// enable motor blowers
mvOccupied->MotorBlowersSwitchOff( false, side::front );
mvOccupied->MotorBlowersSwitch( true, side::front );
mvOccupied->MotorBlowersSwitchOff( false, side::rear );
mvOccupied->MotorBlowersSwitch( true, side::rear );
mvOccupied->MotorBlowersSwitchOff( false, end::front );
mvOccupied->MotorBlowersSwitch( true, end::front );
mvOccupied->MotorBlowersSwitchOff( false, end::rear );
mvOccupied->MotorBlowersSwitch( true, end::rear );
}
}
else
@@ -2556,15 +2544,9 @@ bool TController::ReleaseEngine() {
while( ( mvOccupied->ActiveDir > 0 ) && ( mvOccupied->DirectionBackward() ) ) { ; }
while( ( mvOccupied->ActiveDir < 0 ) && ( mvOccupied->DirectionForward() ) ) { ; }
if( mvOccupied->DoorCloseCtrl == control_t::driver ) {
// zamykanie drzwi
if( mvOccupied->DoorLeftOpened ) {
mvOccupied->DoorLeft( false );
}
if( mvOccupied->DoorRightOpened ) {
mvOccupied->DoorRight( false );
}
}
// zamykanie drzwi
mvOccupied->OperateDoors( side::right, false );
mvOccupied->OperateDoors( side::left, false );
if( true == mvControlling->Mains ) {
mvControlling->CompressorSwitch( false );
@@ -3188,7 +3170,7 @@ void TController::SpeedSet()
// Ra 2014-06: "automatyczna" skrzynia biegów...
if (!mvControlling->MotorParam[mvControlling->ScndCtrlPos].AutoSwitch) // gdy biegi ręczne
if ((mvControlling->ShuntMode ? mvControlling->AnPos : 1.0) * mvControlling->Vel >
0.6 * mvControlling->MotorParam[mvControlling->ScndCtrlPos].mfi)
0.75 * mvControlling->MotorParam[mvControlling->ScndCtrlPos].mfi)
// if (mvControlling->enrot>0.95*mvControlling->dizel_nMmax) //youBy: jeśli obroty >
// 0,95 nmax, wrzuć wyższy bieg - Ra: to nie działa
{ // jak prędkość większa niż 0.6 maksymalnej na danym biegu, wrzucić wyższy
@@ -3236,36 +3218,41 @@ void TController::Doors( bool const Open, int const Side ) {
// otwieranie drzwi
// otwieranie drzwi w składach wagonowych - docelowo wysyłać komendę zezwolenia na otwarcie drzwi
// tu będzie jeszcze długość peronu zaokrąglona do 10m (20m bezpieczniej, bo nie modyfikuje bitu 1)
auto *vehicle = pVehicles[0]; // pojazd na czole składu
while( vehicle != nullptr ) {
// otwieranie drzwi w pojazdach - flaga zezwolenia była by lepsza
if( vehicle->MoverParameters->DoorOpenCtrl != control_t::passenger ) {
// if the door are controlled by the driver, we let the user operate them...
if( true == AIControllFlag ) {
// ...unless this user is an ai
// Side=platform side (1:left, 2:right, 3:both)
// jeśli jedzie do tyłu, to drzwi otwiera odwrotnie
auto const lewe = ( vehicle->DirectionGet() > 0 ) ? 1 : 2;
auto const prawe = 3 - lewe;
if( Side & lewe )
vehicle->MoverParameters->DoorLeft( true, range_t::local );
if( Side & prawe )
vehicle->MoverParameters->DoorRight( true, range_t::local );
}
}
// pojazd podłączony z tyłu (patrząc od czoła)
vehicle = vehicle->Next();
auto const lewe = ( pVehicle->DirectionGet() > 0 ) ? 1 : 2;
auto const prawe = 3 - lewe;
if( ( true == pVehicle->MoverParameters->Doors.permit_needed )
&& ( true == AIControllFlag ) ) {
// grant door control permission if it's not automatic
// TBD: stricter requirements?
if( Side & prawe )
pVehicle->MoverParameters->PermitDoors( side::right );
if( Side & lewe )
pVehicle->MoverParameters->PermitDoors( side::left );
}
if( ( pVehicle->MoverParameters->Doors.open_control == control_t::conductor )
|| ( ( true == AIControllFlag )
&& ( ( pVehicle->MoverParameters->Doors.open_control == control_t::driver )
|| ( pVehicle->MoverParameters->Doors.open_control == control_t::mixed ) ) ) ) {
// if the door can be operated by the driver we let the user operate them unless this user is an ai
// the train conductor, if present, handles door operation also for human-driven trains
if( Side & prawe )
pVehicle->MoverParameters->OperateDoors( side::right, true );
if( Side & lewe )
pVehicle->MoverParameters->OperateDoors( side::left, true );
}
}
else {
// zamykanie
if( false == doors_open() ) {
// the doors are already closed, we can skip all hard work
if( ( false == pVehicle->MoverParameters->Doors.permit_needed )
&& ( false == doors_open() ) ) {
// the doors are already closed and we don't have to revoke control permit, we can skip all hard work
iDrivigFlags &= ~moveDoorOpened;
}
if( AIControllFlag ) {
if( ( true == mvOccupied->DoorClosureWarning )
if( ( true == mvOccupied->Doors.has_autowarning )
&& ( false == mvOccupied->DepartureSignal )
&& ( true == TestFlag( iDrivigFlags, moveDoorOpened ) ) ) {
mvOccupied->signal_departure( true ); // załącenie bzyczka
@@ -3277,12 +3264,22 @@ void TController::Doors( bool const Open, int const Side ) {
&& ( ( fActionTime > -0.5 )
|| ( false == AIControllFlag ) ) ) {
// ai doesn't close the door until it's free to depart, but human driver has free reign to do stupid things
if( ( pVehicle->MoverParameters->Doors.open_control == control_t::conductor )
|| ( ( true == AIControllFlag )
&& ( ( pVehicle->MoverParameters->Doors.open_control == control_t::driver )
|| ( pVehicle->MoverParameters->Doors.open_control == control_t::mixed ) ) ) ) {
// if the door are controlled by the driver, we let the user operate them unless this user is an ai
// the train conductor, if present, handles door operation also for human-driven trains
pVehicle->MoverParameters->OperateDoors( side::right, false );
pVehicle->MoverParameters->OperateDoors( side::left, false );
}
auto *vehicle = pVehicles[ 0 ]; // pojazd na czole składu
while( vehicle != nullptr ) {
// zamykanie drzwi w pojazdach - flaga zezwolenia była by lepsza
if( vehicle->MoverParameters->DoorCloseCtrl != control_t::autonomous ) {
vehicle->MoverParameters->DoorLeft( false, range_t::local ); // w lokomotywie można by nie zamykać...
vehicle->MoverParameters->DoorRight( false, range_t::local );
if( vehicle->MoverParameters->Doors.auto_velocity < 0.f ) {
vehicle->MoverParameters->OperateDoors( side::right, false, range_t::local ); // w lokomotywie można by nie zamykać...
vehicle->MoverParameters->OperateDoors( side::left, false, range_t::local );
}
vehicle = vehicle->Next(); // pojazd podłączony z tyłu (patrząc od czoła)
}
@@ -3305,8 +3302,8 @@ TController::doors_open() const {
auto *vehicle = pVehicles[ 0 ]; // pojazd na czole składu
while( vehicle != nullptr ) {
if( ( vehicle->MoverParameters->DoorRightOpened == true )
|| ( vehicle->MoverParameters->DoorLeftOpened == true ) ) {
if( ( false == vehicle->MoverParameters->Doors.instances[side::right].is_closed )
|| ( false == vehicle->MoverParameters->Doors.instances[side::left].is_closed ) ) {
// any open door is enough
return true;
}
@@ -3723,8 +3720,8 @@ bool TController::PutCommand( std::string NewCommand, double NewValue1, double N
if( NewCommand == "SetLights" ) {
// set consist lights pattern hints
m_lighthints[ side::front ] = static_cast<int>( NewValue1 );
m_lighthints[ side::rear ] = static_cast<int>( NewValue2 );
m_lighthints[ end::front ] = static_cast<int>( NewValue1 );
m_lighthints[ end::rear ] = static_cast<int>( NewValue2 );
if( true == TestFlag( OrderCurrentGet(), Obey_train ) ) {
// light hints only apply in the obey_train mode
CheckVehicles();
@@ -3844,6 +3841,7 @@ TController::UpdateSituation(double dt) {
fAccGravity = 0.0; // przyspieszenie wynikające z pochylenia
double dy; // składowa styczna grawitacji, w przedziale <0,1>
double AbsAccS = 0;
IsAnyDoorOpen[ side::right ] = IsAnyDoorOpen[ side::left ] = false;
TDynamicObject *p = pVehicles[0]; // pojazd na czole składu
while (p)
{ // sprawdzenie odhamowania wszystkich połączonych pojazdów
@@ -3877,6 +3875,15 @@ TController::UpdateSituation(double dt) {
&& ( vehicle->FuseFlag ) ) { // wywalony nadmiarowy
Need_TryAgain = true; // reset jak przy wywaleniu nadmiarowego
}
// check door state
auto const switchsides { p->DirectionGet() <= 0 };
IsAnyDoorOpen[ side::right ] =
IsAnyDoorOpen[ side::right ]
|| ( false == vehicle->Doors.instances[ ( switchsides ? side::left : side::right ) ].is_closed );
IsAnyDoorOpen[ side::left ] =
IsAnyDoorOpen[ side::left ]
|| ( false == vehicle->Doors.instances[ ( switchsides ? side::right : side::left ) ].is_closed );
p = p->Next(); // pojazd podłączony z tyłu (patrząc od czoła)
}
@@ -3936,7 +3943,7 @@ TController::UpdateSituation(double dt) {
// TODO: check if this situation still happens and the hack is still needed
if( ( false == AIControllFlag )
&& ( iDrivigFlags & moveDoorOpened )
&& ( mvOccupied->DoorCloseCtrl != control_t::driver )
&& ( mvOccupied->Doors.close_control != control_t::driver )
&& ( mvControlling->MainCtrlPos > ( mvControlling->EngineType != TEngineType::DieselEngine ? 0 : 1 ) ) ) { // for diesel 1st position is effectively 0
Doors( false );
}
@@ -4468,8 +4475,8 @@ TController::UpdateSituation(double dt) {
&& ( false == TestFlag( iDrivigFlags, movePress ) )
&& ( iCoupler == 0 )
// && ( mvOccupied->Vel > 0.0 )
&& ( pVehicle->MoverParameters->Couplers[ side::front ].CouplingFlag == coupling::faux )
&& ( pVehicle->MoverParameters->Couplers[ side::rear ].CouplingFlag == coupling::faux ) ) {
&& ( pVehicle->MoverParameters->Couplers[ end::front ].CouplingFlag == coupling::faux )
&& ( pVehicle->MoverParameters->Couplers[ end::rear ].CouplingFlag == coupling::faux ) ) {
SetVelocity(0, 0, stopJoin); // 1. faza odczepiania: zatrzymanie
// WriteLog("Zatrzymanie w celu odczepienia");
AccPreferred = std::min( 0.0, AccPreferred );
@@ -4923,6 +4930,16 @@ TController::UpdateSituation(double dt) {
if( fStopTime < 0 ) {
// czas postoju przed dalszą jazdą (np. na przystanku)
VelDesired = 0.0; // jak ma czekać, to nie ma jazdy
// verify progress of load exchange
auto exchangetime { 0.f };
auto *vehicle { pVehicles[ 0 ] };
while( vehicle != nullptr ) {
exchangetime = std::max( exchangetime, vehicle->LoadExchangeTime() );
vehicle = vehicle->Next();
}
if( exchangetime > 0 ) {
WaitingSet( exchangetime );
}
}
if( ( OrderCurrentGet() & Obey_train ) != 0 ) {
@@ -5684,7 +5701,7 @@ void TController::OrderCheck()
if( OrderList[ OrderPos ] != Obey_train ) {
// reset light hints
m_lighthints[ side::front ] = m_lighthints[ side::rear ] = -1;
m_lighthints[ end::front ] = m_lighthints[ end::rear ] = -1;
}
if( OrderList[ OrderPos ] & ( Shunt | Connect | Obey_train ) ) {
CheckVehicles(); // sprawdzić światła
@@ -6325,7 +6342,7 @@ bool TController::IsStop() const
double
TController::TrackBlock() const {
return pVehicles[ side::front ]->fTrackBlock;
return pVehicles[ end::front ]->fTrackBlock;
}
void TController::MoveTo(TDynamicObject *to)