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include what you use in betterRenderer
Its sources reached the standard library through the project headers they included; those are imports now. 178 headers across 56 files, plus 18 C library headers elsewhere for memcpy/printf and friends. MSVC's STL does not supply these transitively the way libstdc++ does.
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@@ -5,6 +5,8 @@
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#include <vector>
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import eu07.glm;
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#include <cstdint>
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#include <cstddef>
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#include <limits>
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struct QuadTreeLeave {
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QuadTreeLeave(const glm::dvec3& origin, const glm::dvec3& extent,
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