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include what you use in betterRenderer

Its sources reached the standard library through the project headers they
included; those are imports now. 178 headers across 56 files, plus 18 C
library headers elsewhere for memcpy/printf and friends. MSVC's STL does
not supply these transitively the way libstdc++ does.
This commit is contained in:
maj00r
2026-09-10 00:26:55 +02:00
parent 2896c2dd60
commit 2695c8e525
66 changed files with 194 additions and 0 deletions

View File

@@ -5,6 +5,8 @@
#include <vector>
import eu07.glm;
#include <cstdint>
#include <cstddef>
#include <limits>
struct QuadTreeLeave {
QuadTreeLeave(const glm::dvec3& origin, const glm::dvec3& extent,