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include what you use in betterRenderer
Its sources reached the standard library through the project headers they included; those are imports now. 178 headers across 56 files, plus 18 C library headers elsewhere for memcpy/printf and friends. MSVC's STL does not supply these transitively the way libstdc++ does.
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@@ -3,6 +3,7 @@
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#include "fullscreenpass.h"
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#include "nvrendererbackend.h"
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#include <cstring>
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FullScreenPass::FullScreenPass(NvRendererBackend* backend)
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: m_backend(backend) {}
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