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include what you use in betterRenderer
Its sources reached the standard library through the project headers they included; those are imports now. 178 headers across 56 files, plus 18 C library headers elsewhere for memcpy/printf and friends. MSVC's STL does not supply these transitively the way libstdc++ does.
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@@ -8,6 +8,7 @@
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#include "ssao.h"
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#include "config.h"
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import eu07.glm;
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#include <cstdint>
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void GbufferLighting::Init() {
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auto fb_info = m_renderer->m_gbuffer->m_framebuffer->getFramebufferInfo();
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