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include what you use in betterRenderer
Its sources reached the standard library through the project headers they included; those are imports now. 178 headers across 56 files, plus 18 C library headers elsewhere for memcpy/printf and friends. MSVC's STL does not supply these transitively the way libstdc++ does.
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@@ -14,6 +14,10 @@ import eu07.utilities.logs;
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#include <nvrhi/validation.h>
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#include "nvrendererbackend.h"
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#include <fstream>
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#include <ios>
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#include <memory>
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#include <string>
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#define HR_RETURN(op) \
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hr = (HRESULT)(op); \
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