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include what you use in betterRenderer
Its sources reached the standard library through the project headers they included; those are imports now. 178 headers across 56 files, plus 18 C library headers elsewhere for memcpy/printf and friends. MSVC's STL does not supply these transitively the way libstdc++ does.
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@@ -11,6 +11,8 @@
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#include <dxgi1_6.h>
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#include <dxgidebug.h>
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#include <nvrhi/d3d12.h>
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#include <string>
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#include <vector>
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class NvRendererBackend_D3D12 : public NvRendererBackend {
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friend class NvRenderer;
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