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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-20 00:59:19 +02:00

build 210905. vehicle startup logic enhancements, whois event enhancement, line breaker activation type, material shadow rank, shadow rank cutoff value, shadow angle cutoff value, minor bug fixes

This commit is contained in:
tmj-fstate
2021-09-05 21:09:46 +02:00
parent 2e86b3a5e9
commit 26d09440b0
28 changed files with 360 additions and 112 deletions

View File

@@ -182,6 +182,11 @@ sound_source::deserialize_mapping( cParser &Input ) {
>> soundproofing[ 3 ]
>> soundproofing[ 4 ]
>> soundproofing[ 5 ];
for( auto & soundproofingelement : soundproofing ) {
if( soundproofingelement != -1.f ) {
soundproofingelement = std::sqrtf( clamp( soundproofingelement, 0.f, 1.f ) );
}
}
m_soundproofing = soundproofing;
}
else if( starts_with( key, "sound" ) ) {
@@ -892,6 +897,20 @@ sound_source::is_combined() const {
return ( ( !m_soundchunks.empty() ) && ( sound( sound_id::main ).buffer == null_handle ) );
}
// returns true if specified buffer is one of the optional bookends
bool
sound_source::is_bookend( audio::buffer_handle const Buffer ) const {
return ( ( sound( sound_id::begin ).buffer == Buffer ) || ( sound( sound_id::end ).buffer == Buffer ) );
}
// returns true if the source has optional bookends
bool
sound_source::has_bookends() const {
return ( ( sound( sound_id::begin ).buffer != null_handle ) && ( sound( sound_id::end ).buffer != null_handle ) );
}
// returns location of the sound source in simulation region space
glm::dvec3 const
sound_source::location() const {