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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-21 12:29:18 +02:00

Merge remote-tracking branch 'tmj/master' into sim

This commit is contained in:
milek7
2020-10-18 23:35:14 +02:00
244 changed files with 54164 additions and 11636 deletions

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@@ -104,6 +104,7 @@ class TAnimContainer : std::enable_shared_from_this<TAnimContainer>
class TAnimModel : public scene::basic_node {
friend opengl_renderer;
friend opengl33_renderer;
friend itemproperties_panel;
public:
@@ -116,6 +117,7 @@ public:
std::shared_ptr<TAnimContainer> AddContainer(std::string const &Name);
std::shared_ptr<TAnimContainer> GetContainer(std::string const &Name = "");
void LightSet( int const n, float const v );
void SkinSet( int const Index, material_handle const Material );
std::optional<std::tuple<float, float, std::optional<glm::vec3> > > LightGet( int const n );
int TerrainCount();
TSubModel * TerrainSquare(int n);
@@ -155,6 +157,8 @@ private:
void deserialize_( std::istream &Input );
// export() subclass details, sends basic content of the class in legacy (text) format to provided stream
void export_as_text_( std::ostream &Output ) const;
// checks whether provided token is a legacy (text) format keyword
bool is_keyword( std::string const &Token ) const;
// members
std::shared_ptr<TAnimContainer> pRoot; // pojemniki sterujące, tylko dla aniomowanych submodeli
@@ -173,7 +177,8 @@ private:
std::array<float, iMaxNumLights> m_lightopacities; // {1} in constructor
float fOnTime { 1.f / 2 };// { 60.f / 45.f / 2 };
float fOffTime { 1.f / 2 };// { 60.f / 45.f / 2 }; // były stałymi, teraz mogą być zmienne dla każdego egzemplarza
float fTransitionTime { fOnTime * 0.9f }; // time
// float fTransitionTime { fOnTime * 0.9f }; // time
bool m_transition { true }; // smooth transition between light states
unsigned int m_framestamp { 0 }; // id of last rendered gfx frame
};