maintenance: removed deprecated render code

This commit is contained in:
tmj-fstate
2017-08-21 18:32:34 +02:00
parent 318dd9a0fe
commit 2b5a8288fe
10 changed files with 5 additions and 152 deletions

21
sky.cpp
View File

@@ -24,25 +24,4 @@ void TSky::Init() {
}
};
#ifdef EU07_USE_OLD_RENDERCODE
void TSky::Render( glm::vec3 const &Tint )
{
if (mdCloud)
{ // jeśli jest model nieba
// setup
::glEnable( GL_LIGHTING );
GfxRenderer.Disable_Lights();
::glLightModelfv( GL_LIGHT_MODEL_AMBIENT, glm::value_ptr(Tint) );
// render
GfxRenderer.Render( mdCloud, nullptr, 100.0 );
GfxRenderer.Render_Alpha( mdCloud, nullptr, 100.0 );
// post-render cleanup
GLfloat noambient[] = { 0.0f, 0.0f, 0.0f, 1.0f };
::glLightModelfv( GL_LIGHT_MODEL_AMBIENT, noambient );
::glEnable( GL_LIGHT0 ); // other lights will be enabled during lights update
::glDisable( GL_LIGHTING );
}
};
#endif
//---------------------------------------------------------------------------