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Draw volumetric clouds, their shadows, a volumetric fog and catalogue stars from a new weather system in the GL 4.6 renderer
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@@ -9,5 +9,7 @@
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void
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cStars::init() {
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m_stars = TModelsManager::GetModel( "skydome_stars.t3d", false );
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// the stars are drawn from the catalogue built into the renderer (environment/starcatalog.h), the model of the starry
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// dome is no longer loaded
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m_stars = nullptr;
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}
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