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Draw volumetric clouds, their shadows, a volumetric fog and catalogue stars from a new weather system in the GL 4.6 renderer
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@@ -25,6 +25,9 @@ public:
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float getAngle() const;
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// return current hour angle
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double getHourAngle() const;
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// local mean sidereal time, degrees, and the latitude of the observer, degrees north: what turns the stars
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double getSiderealTime() const { return m_observer.lmst; }
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double getLatitude() const { return m_observer.latitude; }
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// returns current intensity of the sun
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float getIntensity();
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// sets current time, overriding one acquired from the system clock
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