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feat(terrain): binary terrain files (.btf) made out of text terrain files (.txtf) named by terrain directives, checked against length and checksum of the text and loaded section by section when needed; -btf command line conversion; SBT files no longer generated, only loaded
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@@ -110,6 +110,7 @@ set(SOURCES
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"vehicle/DynObj.cpp"
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"EU07.cpp"
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"export_e3d_standalone.cpp"
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"export_btf_standalone.cpp"
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"world/Event.cpp"
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"world/EvLaunch.cpp"
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"utilities/Float3d.cpp"
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@@ -196,6 +197,7 @@ set(SOURCES
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"scene/scenenodegroups.cpp"
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"scene/scenelayers.cpp"
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"scene/scenelayerssave.cpp"
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"scene/sceneterrain.cpp"
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"simulation/simulationenvironment.cpp"
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"simulation/simulationstateserializer.cpp"
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"rendering/precipitation.cpp"
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