mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-03-22 15:05:03 +01:00
GLES fixes, update GLM, build fixes
This commit is contained in:
@@ -9,6 +9,10 @@ file(GLOB_RECURSE CORE_SOURCE ./detail/*.cpp)
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file(GLOB_RECURSE CORE_INLINE ./detail/*.inl)
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file(GLOB_RECURSE CORE_HEADER ./detail/*.hpp)
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file(GLOB_RECURSE EXT_SOURCE ./ext/*.cpp)
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file(GLOB_RECURSE EXT_INLINE ./ext/*.inl)
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file(GLOB_RECURSE EXT_HEADER ./ext/*.hpp)
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file(GLOB_RECURSE GTC_SOURCE ./gtc/*.cpp)
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file(GLOB_RECURSE GTC_INLINE ./gtc/*.inl)
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file(GLOB_RECURSE GTC_HEADER ./gtc/*.hpp)
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@@ -25,6 +29,9 @@ source_group("Text Files" FILES ${ROOT_TEXT} ${ROOT_MD})
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source_group("Core Files" FILES ${CORE_SOURCE})
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source_group("Core Files" FILES ${CORE_INLINE})
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source_group("Core Files" FILES ${CORE_HEADER})
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source_group("EXT Files" FILES ${EXT_SOURCE})
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source_group("EXT Files" FILES ${EXT_INLINE})
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source_group("EXT Files" FILES ${EXT_HEADER})
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source_group("GTC Files" FILES ${GTC_SOURCE})
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source_group("GTC Files" FILES ${GTC_INLINE})
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source_group("GTC Files" FILES ${GTC_HEADER})
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@@ -37,31 +44,19 @@ source_group("SIMD Files" FILES ${SIMD_HEADER})
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include_directories(${CMAKE_CURRENT_SOURCE_DIR}/..)
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if(GLM_STATIC_LIBRARY_ENABLE OR GLM_DYNAMIC_LIBRARY_ENABLE)
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if(GLM_STATIC_LIBRARY_ENABLE)
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add_library(glm_static STATIC ${ROOT_TEXT} ${ROOT_MD} ${ROOT_NAT}
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${ROOT_SOURCE} ${ROOT_INLINE} ${ROOT_HEADER}
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${CORE_SOURCE} ${CORE_INLINE} ${CORE_HEADER}
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${GTC_SOURCE} ${GTC_INLINE} ${GTC_HEADER}
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${GTX_SOURCE} ${GTX_INLINE} ${GTX_HEADER}
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${SIMD_SOURCE} ${SIMD_INLINE} ${SIMD_HEADER})
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endif(GLM_STATIC_LIBRARY_ENABLE)
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add_library(glm_static STATIC ${ROOT_TEXT} ${ROOT_MD} ${ROOT_NAT}
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${ROOT_SOURCE} ${ROOT_INLINE} ${ROOT_HEADER}
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${CORE_SOURCE} ${CORE_INLINE} ${CORE_HEADER}
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${EXT_SOURCE} ${EXT_INLINE} ${EXT_HEADER}
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${GTC_SOURCE} ${GTC_INLINE} ${GTC_HEADER}
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${GTX_SOURCE} ${GTX_INLINE} ${GTX_HEADER}
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${SIMD_SOURCE} ${SIMD_INLINE} ${SIMD_HEADER})
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if(GLM_DYNAMIC_LIBRARY_ENABLE)
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add_library(glm_shared SHARED ${ROOT_TEXT} ${ROOT_MD} ${ROOT_NAT}
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${ROOT_SOURCE} ${ROOT_INLINE} ${ROOT_HEADER}
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${CORE_SOURCE} ${CORE_INLINE} ${CORE_HEADER}
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${GTC_SOURCE} ${GTC_INLINE} ${GTC_HEADER}
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${GTX_SOURCE} ${GTX_INLINE} ${GTX_HEADER}
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${SIMD_SOURCE} ${SIMD_INLINE} ${SIMD_HEADER})
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endif(GLM_DYNAMIC_LIBRARY_ENABLE)
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add_library(glm_shared SHARED ${ROOT_TEXT} ${ROOT_MD} ${ROOT_NAT}
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${ROOT_SOURCE} ${ROOT_INLINE} ${ROOT_HEADER}
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${CORE_SOURCE} ${CORE_INLINE} ${CORE_HEADER}
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${EXT_SOURCE} ${EXT_INLINE} ${EXT_HEADER}
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${GTC_SOURCE} ${GTC_INLINE} ${GTC_HEADER}
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${GTX_SOURCE} ${GTX_INLINE} ${GTX_HEADER}
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${SIMD_SOURCE} ${SIMD_INLINE} ${SIMD_HEADER})
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else(GLM_STATIC_LIBRARY_ENABLE OR GLM_DYNAMIC_LIBRARY_ENABLE)
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add_executable(glm_dummy ${ROOT_TEXT} ${ROOT_MD} ${ROOT_NAT}
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${ROOT_SOURCE} ${ROOT_INLINE} ${ROOT_HEADER}
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${CORE_SOURCE} ${CORE_INLINE} ${CORE_HEADER}
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${GTC_SOURCE} ${GTC_INLINE} ${GTC_HEADER}
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${GTX_SOURCE} ${GTX_INLINE} ${GTX_HEADER}
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${SIMD_SOURCE} ${SIMD_INLINE} ${SIMD_HEADER})
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endif(GLM_STATIC_LIBRARY_ENABLE OR GLM_DYNAMIC_LIBRARY_ENABLE)
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@@ -1,6 +1,533 @@
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/// @ref core
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/// @file glm/common.hpp
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///
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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///
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/// @defgroup core_func_common Common functions
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/// @ingroup core
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///
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/// Provides GLSL common functions
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///
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/// These all operate component-wise. The description is per component.
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///
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/// Include <glm/common.hpp> to use these core features.
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#pragma once
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#include "detail/func_common.hpp"
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#include "detail/qualifier.hpp"
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#include "detail/_fixes.hpp"
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namespace glm
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{
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/// @addtogroup core_func_common
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/// @{
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/// Returns x if x >= 0; otherwise, it returns -x.
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///
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/// @tparam genType floating-point or signed integer; scalar or vector types.
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/abs.xml">GLSL abs man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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template<typename genType>
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GLM_FUNC_DECL GLM_CONSTEXPR genType abs(genType x);
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/// Returns x if x >= 0; otherwise, it returns -x.
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///
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/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
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/// @tparam T Floating-point or signed integer scalar types
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/// @tparam Q Value from qualifier enum
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/abs.xml">GLSL abs man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> abs(vec<L, T, Q> const& x);
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/// Returns 1.0 if x > 0, 0.0 if x == 0, or -1.0 if x < 0.
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///
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/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
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/// @tparam T Floating-point scalar types
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/// @tparam Q Value from qualifier enum
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sign.xml">GLSL sign man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_DECL vec<L, T, Q> sign(vec<L, T, Q> const& x);
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/// Returns a value equal to the nearest integer that is less then or equal to x.
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///
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/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
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/// @tparam T Floating-point scalar types
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/// @tparam Q Value from qualifier enum
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floor.xml">GLSL floor man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_DECL vec<L, T, Q> floor(vec<L, T, Q> const& x);
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/// Returns a value equal to the nearest integer to x
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/// whose absolute value is not larger than the absolute value of x.
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///
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/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
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/// @tparam T Floating-point scalar types
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/// @tparam Q Value from qualifier enum
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/trunc.xml">GLSL trunc man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_DECL vec<L, T, Q> trunc(vec<L, T, Q> const& x);
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/// Returns a value equal to the nearest integer to x.
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/// The fraction 0.5 will round in a direction chosen by the
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/// implementation, presumably the direction that is fastest.
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/// This includes the possibility that round(x) returns the
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/// same value as roundEven(x) for all values of x.
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///
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/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
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/// @tparam T Floating-point scalar types
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/// @tparam Q Value from qualifier enum
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/round.xml">GLSL round man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_DECL vec<L, T, Q> round(vec<L, T, Q> const& x);
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/// Returns a value equal to the nearest integer to x.
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/// A fractional part of 0.5 will round toward the nearest even
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/// integer. (Both 3.5 and 4.5 for x will return 4.0.)
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///
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/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
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/// @tparam T Floating-point scalar types
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/// @tparam Q Value from qualifier enum
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/roundEven.xml">GLSL roundEven man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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/// @see <a href="http://developer.amd.com/documentation/articles/pages/New-Round-to-Even-Technique.aspx">New round to even technique</a>
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_DECL vec<L, T, Q> roundEven(vec<L, T, Q> const& x);
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/// Returns a value equal to the nearest integer
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/// that is greater than or equal to x.
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///
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/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
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/// @tparam T Floating-point scalar types
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/// @tparam Q Value from qualifier enum
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/ceil.xml">GLSL ceil man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_DECL vec<L, T, Q> ceil(vec<L, T, Q> const& x);
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/// Return x - floor(x).
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///
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/// @tparam genType Floating-point scalar or vector types.
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/fract.xml">GLSL fract man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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template<typename genType>
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GLM_FUNC_DECL genType fract(genType x);
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/// Return x - floor(x).
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///
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/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
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/// @tparam T Floating-point scalar types
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/// @tparam Q Value from qualifier enum
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/fract.xml">GLSL fract man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_DECL vec<L, T, Q> fract(vec<L, T, Q> const& x);
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template<typename genType>
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GLM_FUNC_DECL genType mod(genType x, genType y);
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_DECL vec<L, T, Q> mod(vec<L, T, Q> const& x, T y);
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/// Modulus. Returns x - y * floor(x / y)
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/// for each component in x using the floating point value y.
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///
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/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
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/// @tparam T Floating-point scalar types, include glm/gtc/integer for integer scalar types support
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/// @tparam Q Value from qualifier enum
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_DECL vec<L, T, Q> mod(vec<L, T, Q> const& x, vec<L, T, Q> const& y);
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/// Returns the fractional part of x and sets i to the integer
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/// part (as a whole number floating point value). Both the
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/// return value and the output parameter will have the same
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/// sign as x.
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///
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/// @tparam genType Floating-point scalar or vector types.
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/modf.xml">GLSL modf man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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template<typename genType>
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GLM_FUNC_DECL genType modf(genType x, genType& i);
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/// Returns y if y < x; otherwise, it returns x.
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///
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/// @tparam genType Floating-point or integer; scalar or vector types.
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/min.xml">GLSL min man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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template<typename genType>
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GLM_FUNC_DECL GLM_CONSTEXPR genType min(genType x, genType y);
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/// Returns y if y < x; otherwise, it returns x.
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///
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/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
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/// @tparam T Floating-point or integer scalar types
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/// @tparam Q Value from qualifier enum
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/min.xml">GLSL min man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> min(vec<L, T, Q> const& x, T y);
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/// Returns y if y < x; otherwise, it returns x.
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///
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/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
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/// @tparam T Floating-point or integer scalar types
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/// @tparam Q Value from qualifier enum
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/min.xml">GLSL min man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> min(vec<L, T, Q> const& x, vec<L, T, Q> const& y);
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/// Returns y if x < y; otherwise, it returns x.
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///
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/// @tparam genType Floating-point or integer; scalar or vector types.
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/max.xml">GLSL max man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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template<typename genType>
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GLM_FUNC_DECL GLM_CONSTEXPR genType max(genType x, genType y);
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/// Returns y if x < y; otherwise, it returns x.
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///
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/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
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||||
/// @tparam T Floating-point or integer scalar types
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/// @tparam Q Value from qualifier enum
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/max.xml">GLSL max man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> max(vec<L, T, Q> const& x, T y);
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/// Returns y if x < y; otherwise, it returns x.
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///
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/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
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||||
/// @tparam T Floating-point or integer scalar types
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||||
/// @tparam Q Value from qualifier enum
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||||
///
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||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/max.xml">GLSL max man page</a>
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||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> max(vec<L, T, Q> const& x, vec<L, T, Q> const& y);
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/// Returns min(max(x, minVal), maxVal) for each component in x
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/// using the floating-point values minVal and maxVal.
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///
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/// @tparam genType Floating-point or integer; scalar or vector types.
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/clamp.xml">GLSL clamp man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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template<typename genType>
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GLM_FUNC_DECL GLM_CONSTEXPR genType clamp(genType x, genType minVal, genType maxVal);
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/// Returns min(max(x, minVal), maxVal) for each component in x
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/// using the floating-point values minVal and maxVal.
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||||
///
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/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
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||||
/// @tparam T Floating-point or integer scalar types
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||||
/// @tparam Q Value from qualifier enum
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||||
///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/clamp.xml">GLSL clamp man page</a>
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||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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||||
template<length_t L, typename T, qualifier Q>
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GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> clamp(vec<L, T, Q> const& x, T minVal, T maxVal);
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/// Returns min(max(x, minVal), maxVal) for each component in x
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||||
/// using the floating-point values minVal and maxVal.
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||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam T Floating-point or integer scalar types
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/clamp.xml">GLSL clamp man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> clamp(vec<L, T, Q> const& x, vec<L, T, Q> const& minVal, vec<L, T, Q> const& maxVal);
|
||||
|
||||
/// If genTypeU is a floating scalar or vector:
|
||||
/// Returns x * (1.0 - a) + y * a, i.e., the linear blend of
|
||||
/// x and y using the floating-point value a.
|
||||
/// The value for a is not restricted to the range [0, 1].
|
||||
///
|
||||
/// If genTypeU is a boolean scalar or vector:
|
||||
/// Selects which vector each returned component comes
|
||||
/// from. For a component of 'a' that is false, the
|
||||
/// corresponding component of 'x' is returned. For a
|
||||
/// component of 'a' that is true, the corresponding
|
||||
/// component of 'y' is returned. Components of 'x' and 'y' that
|
||||
/// are not selected are allowed to be invalid floating point
|
||||
/// values and will have no effect on the results. Thus, this
|
||||
/// provides different functionality than
|
||||
/// genType mix(genType x, genType y, genType(a))
|
||||
/// where a is a Boolean vector.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mix.xml">GLSL mix man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
///
|
||||
/// @param[in] x Value to interpolate.
|
||||
/// @param[in] y Value to interpolate.
|
||||
/// @param[in] a Interpolant.
|
||||
///
|
||||
/// @tparam genTypeT Floating point scalar or vector.
|
||||
/// @tparam genTypeU Floating point or boolean scalar or vector. It can't be a vector if it is the length of genTypeT.
|
||||
///
|
||||
/// @code
|
||||
/// #include <glm/glm.hpp>
|
||||
/// ...
|
||||
/// float a;
|
||||
/// bool b;
|
||||
/// glm::dvec3 e;
|
||||
/// glm::dvec3 f;
|
||||
/// glm::vec4 g;
|
||||
/// glm::vec4 h;
|
||||
/// ...
|
||||
/// glm::vec4 r = glm::mix(g, h, a); // Interpolate with a floating-point scalar two vectors.
|
||||
/// glm::vec4 s = glm::mix(g, h, b); // Returns g or h;
|
||||
/// glm::dvec3 t = glm::mix(e, f, a); // Types of the third parameter is not required to match with the first and the second.
|
||||
/// glm::vec4 u = glm::mix(g, h, r); // Interpolations can be perform per component with a vector for the last parameter.
|
||||
/// @endcode
|
||||
template<typename genTypeT, typename genTypeU>
|
||||
GLM_FUNC_DECL genTypeT mix(genTypeT x, genTypeT y, genTypeU a);
|
||||
|
||||
template<length_t L, typename T, typename U, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> mix(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, U, Q> const& a);
|
||||
|
||||
template<length_t L, typename T, typename U, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> mix(vec<L, T, Q> const& x, vec<L, T, Q> const& y, U a);
|
||||
|
||||
/// Returns 0.0 if x < edge, otherwise it returns 1.0 for each component of a genType.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<typename genType>
|
||||
GLM_FUNC_DECL genType step(genType edge, genType x);
|
||||
|
||||
/// Returns 0.0 if x < edge, otherwise it returns 1.0.
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam T Floating-point scalar types
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> step(T edge, vec<L, T, Q> const& x);
|
||||
|
||||
/// Returns 0.0 if x < edge, otherwise it returns 1.0.
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam T Floating-point scalar types
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> step(vec<L, T, Q> const& edge, vec<L, T, Q> const& x);
|
||||
|
||||
/// Returns 0.0 if x <= edge0 and 1.0 if x >= edge1 and
|
||||
/// performs smooth Hermite interpolation between 0 and 1
|
||||
/// when edge0 < x < edge1. This is useful in cases where
|
||||
/// you would want a threshold function with a smooth
|
||||
/// transition. This is equivalent to:
|
||||
/// genType t;
|
||||
/// t = clamp ((x - edge0) / (edge1 - edge0), 0, 1);
|
||||
/// return t * t * (3 - 2 * t);
|
||||
/// Results are undefined if edge0 >= edge1.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/smoothstep.xml">GLSL smoothstep man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<typename genType>
|
||||
GLM_FUNC_DECL genType smoothstep(genType edge0, genType edge1, genType x);
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> smoothstep(T edge0, T edge1, vec<L, T, Q> const& x);
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> smoothstep(vec<L, T, Q> const& edge0, vec<L, T, Q> const& edge1, vec<L, T, Q> const& x);
|
||||
|
||||
/// Returns true if x holds a NaN (not a number)
|
||||
/// representation in the underlying implementation's set of
|
||||
/// floating point representations. Returns false otherwise,
|
||||
/// including for implementations with no NaN
|
||||
/// representations.
|
||||
///
|
||||
/// /!\ When using compiler fast math, this function may fail.
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam T Floating-point scalar types
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isnan.xml">GLSL isnan man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, bool, Q> isnan(vec<L, T, Q> const& x);
|
||||
|
||||
/// Returns true if x holds a positive infinity or negative
|
||||
/// infinity representation in the underlying implementation's
|
||||
/// set of floating point representations. Returns false
|
||||
/// otherwise, including for implementations with no infinity
|
||||
/// representations.
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam T Floating-point scalar types
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isinf.xml">GLSL isinf man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, bool, Q> isinf(vec<L, T, Q> const& x);
|
||||
|
||||
/// Returns a signed integer value representing
|
||||
/// the encoding of a floating-point value. The floating-point
|
||||
/// value's bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToInt.xml">GLSL floatBitsToInt man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
GLM_FUNC_DECL int floatBitsToInt(float const& v);
|
||||
|
||||
/// Returns a signed integer value representing
|
||||
/// the encoding of a floating-point value. The floatingpoint
|
||||
/// value's bit-level representation is preserved.
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToInt.xml">GLSL floatBitsToInt man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, int, Q> floatBitsToInt(vec<L, float, Q> const& v);
|
||||
|
||||
/// Returns a unsigned integer value representing
|
||||
/// the encoding of a floating-point value. The floatingpoint
|
||||
/// value's bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToUint.xml">GLSL floatBitsToUint man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
GLM_FUNC_DECL uint floatBitsToUint(float const& v);
|
||||
|
||||
/// Returns a unsigned integer value representing
|
||||
/// the encoding of a floating-point value. The floatingpoint
|
||||
/// value's bit-level representation is preserved.
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToUint.xml">GLSL floatBitsToUint man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, uint, Q> floatBitsToUint(vec<L, float, Q> const& v);
|
||||
|
||||
/// Returns a floating-point value corresponding to a signed
|
||||
/// integer encoding of a floating-point value.
|
||||
/// If an inf or NaN is passed in, it will not signal, and the
|
||||
/// resulting floating point value is unspecified. Otherwise,
|
||||
/// the bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/intBitsToFloat.xml">GLSL intBitsToFloat man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
GLM_FUNC_DECL float intBitsToFloat(int const& v);
|
||||
|
||||
/// Returns a floating-point value corresponding to a signed
|
||||
/// integer encoding of a floating-point value.
|
||||
/// If an inf or NaN is passed in, it will not signal, and the
|
||||
/// resulting floating point value is unspecified. Otherwise,
|
||||
/// the bit-level representation is preserved.
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/intBitsToFloat.xml">GLSL intBitsToFloat man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, float, Q> intBitsToFloat(vec<L, int, Q> const& v);
|
||||
|
||||
/// Returns a floating-point value corresponding to a
|
||||
/// unsigned integer encoding of a floating-point value.
|
||||
/// If an inf or NaN is passed in, it will not signal, and the
|
||||
/// resulting floating point value is unspecified. Otherwise,
|
||||
/// the bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/uintBitsToFloat.xml">GLSL uintBitsToFloat man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
GLM_FUNC_DECL float uintBitsToFloat(uint const& v);
|
||||
|
||||
/// Returns a floating-point value corresponding to a
|
||||
/// unsigned integer encoding of a floating-point value.
|
||||
/// If an inf or NaN is passed in, it will not signal, and the
|
||||
/// resulting floating point value is unspecified. Otherwise,
|
||||
/// the bit-level representation is preserved.
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/uintBitsToFloat.xml">GLSL uintBitsToFloat man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, float, Q> uintBitsToFloat(vec<L, uint, Q> const& v);
|
||||
|
||||
/// Computes and returns a * b + c.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/fma.xml">GLSL fma man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<typename genType>
|
||||
GLM_FUNC_DECL genType fma(genType const& a, genType const& b, genType const& c);
|
||||
|
||||
/// Splits x into a floating-point significand in the range
|
||||
/// [0.5, 1.0) and an integral exponent of two, such that:
|
||||
/// x = significand * exp(2, exponent)
|
||||
///
|
||||
/// The significand is returned by the function and the
|
||||
/// exponent is returned in the parameter exp. For a
|
||||
/// floating-point value of zero, the significant and exponent
|
||||
/// are both zero. For a floating-point value that is an
|
||||
/// infinity or is not a number, the results are undefined.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/frexp.xml">GLSL frexp man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<typename genType, typename genIType>
|
||||
GLM_FUNC_DECL genType frexp(genType const& x, genIType& exp);
|
||||
|
||||
/// Builds a floating-point number from x and the
|
||||
/// corresponding integral exponent of two in exp, returning:
|
||||
/// significand * exp(2, exponent)
|
||||
///
|
||||
/// If this product is too large to be represented in the
|
||||
/// floating-point type, the result is undefined.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/ldexp.xml">GLSL ldexp man page</a>;
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<typename genType, typename genIType>
|
||||
GLM_FUNC_DECL genType ldexp(genType const& x, genIType const& exp);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "detail/func_common.inl"
|
||||
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/_features.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
// #define GLM_CXX98_EXCEPTIONS
|
||||
@@ -26,7 +23,7 @@
|
||||
// Variadic templates - GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2242.pdf
|
||||
|
||||
//
|
||||
//
|
||||
// Extending variadic template template parameters - GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2555.pdf
|
||||
|
||||
@@ -34,7 +31,7 @@
|
||||
// Initializer lists - GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2672.htm
|
||||
|
||||
// #define GLM_CXX11_STATIC_ASSERT
|
||||
// #define GLM_CXX11_STATIC_ASSERT
|
||||
// Static assertions - GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1720.html
|
||||
|
||||
@@ -62,15 +59,15 @@
|
||||
// Declared type of an expression - GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2343.pdf
|
||||
|
||||
//
|
||||
//
|
||||
// Right angle brackets - GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1757.html
|
||||
|
||||
//
|
||||
//
|
||||
// Default template arguments for function templates DR226 GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/cwg_defects.html#226
|
||||
|
||||
//
|
||||
//
|
||||
// Solving the SFINAE problem for expressions DR339 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2634.html
|
||||
|
||||
@@ -78,7 +75,7 @@
|
||||
// Template aliases N2258 GCC 4.7
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2258.pdf
|
||||
|
||||
//
|
||||
//
|
||||
// Extern templates N1987 Yes
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1987.htm
|
||||
|
||||
@@ -90,19 +87,19 @@
|
||||
// Strongly-typed enums N2347 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2347.pdf
|
||||
|
||||
//
|
||||
//
|
||||
// Forward declarations for enums N2764 GCC 4.6
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2764.pdf
|
||||
|
||||
//
|
||||
//
|
||||
// Generalized attributes N2761 GCC 4.8
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2761.pdf
|
||||
|
||||
//
|
||||
//
|
||||
// Generalized constant expressions N2235 GCC 4.6
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2235.pdf
|
||||
|
||||
//
|
||||
//
|
||||
// Alignment support N2341 GCC 4.8
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2341.pdf
|
||||
|
||||
@@ -110,7 +107,7 @@
|
||||
// Delegating constructors N1986 GCC 4.7
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1986.pdf
|
||||
|
||||
//
|
||||
//
|
||||
// Inheriting constructors N2540 GCC 4.8
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2540.htm
|
||||
|
||||
@@ -118,19 +115,19 @@
|
||||
// Explicit conversion operators N2437 GCC 4.5
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2437.pdf
|
||||
|
||||
//
|
||||
//
|
||||
// New character types N2249 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2249.html
|
||||
|
||||
//
|
||||
//
|
||||
// Unicode string literals N2442 GCC 4.5
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2442.htm
|
||||
|
||||
//
|
||||
//
|
||||
// Raw string literals N2442 GCC 4.5
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2442.htm
|
||||
|
||||
//
|
||||
//
|
||||
// Universal character name literals N2170 GCC 4.5
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2170.html
|
||||
|
||||
@@ -138,7 +135,7 @@
|
||||
// User-defined literals N2765 GCC 4.7
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2765.pdf
|
||||
|
||||
//
|
||||
//
|
||||
// Standard Layout Types N2342 GCC 4.5
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2342.htm
|
||||
|
||||
@@ -147,11 +144,11 @@
|
||||
// Defaulted and deleted functions N2346 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2346.htm
|
||||
|
||||
//
|
||||
//
|
||||
// Extended friend declarations N1791 GCC 4.7
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1791.pdf
|
||||
|
||||
//
|
||||
//
|
||||
// Extending sizeof N2253 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2253.html
|
||||
|
||||
@@ -177,7 +174,7 @@
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3206.htm
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2011/n3272.htm
|
||||
|
||||
//
|
||||
//
|
||||
// Minimal support for garbage collection and reachability-based leak detection N2670 No
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2670.htm
|
||||
|
||||
@@ -185,75 +182,73 @@
|
||||
// Allowing move constructors to throw [noexcept] N3050 GCC 4.6 (core language only)
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3050.html
|
||||
|
||||
//
|
||||
//
|
||||
// Defining move special member functions N3053 GCC 4.6
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3053.html
|
||||
|
||||
//
|
||||
//
|
||||
// Sequence points N2239 Yes
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2239.html
|
||||
|
||||
//
|
||||
//
|
||||
// Atomic operations N2427 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2239.html
|
||||
|
||||
//
|
||||
//
|
||||
// Strong Compare and Exchange N2748 GCC 4.5
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2427.html
|
||||
|
||||
//
|
||||
//
|
||||
// Bidirectional Fences N2752 GCC 4.8
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2752.htm
|
||||
|
||||
//
|
||||
//
|
||||
// Memory model N2429 GCC 4.8
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2429.htm
|
||||
|
||||
//
|
||||
//
|
||||
// Data-dependency ordering: atomics and memory model N2664 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2664.htm
|
||||
|
||||
//
|
||||
//
|
||||
// Propagating exceptions N2179 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2179.html
|
||||
|
||||
//
|
||||
//
|
||||
// Abandoning a process and at_quick_exit N2440 GCC 4.8
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2440.htm
|
||||
|
||||
//
|
||||
//
|
||||
// Allow atomics use in signal handlers N2547 Yes
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2547.htm
|
||||
|
||||
//
|
||||
//
|
||||
// Thread-local storage N2659 GCC 4.8
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2659.htm
|
||||
|
||||
//
|
||||
//
|
||||
// Dynamic initialization and destruction with concurrency N2660 GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2660.htm
|
||||
|
||||
//
|
||||
//
|
||||
// __func__ predefined identifier N2340 GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2340.htm
|
||||
|
||||
//
|
||||
//
|
||||
// C99 preprocessor N1653 GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1653.htm
|
||||
|
||||
//
|
||||
//
|
||||
// long long N1811 GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1811.pdf
|
||||
|
||||
//
|
||||
//
|
||||
// Extended integral types N1988 Yes
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1988.pdf
|
||||
|
||||
#if(GLM_COMPILER & GLM_COMPILER_GCC)
|
||||
|
||||
# if(GLM_COMPILER >= GLM_COMPILER_GCC43)
|
||||
# define GLM_CXX11_STATIC_ASSERT
|
||||
# endif
|
||||
# define GLM_CXX11_STATIC_ASSERT
|
||||
|
||||
#elif(GLM_COMPILER & GLM_COMPILER_CLANG)
|
||||
# if(__has_feature(cxx_exceptions))
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/_fixes.hpp
|
||||
|
||||
#include <cmath>
|
||||
|
||||
//! Workaround for compatibility with other libraries
|
||||
|
||||
@@ -1,107 +1,81 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/_noise.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../vec2.hpp"
|
||||
#include "../vec3.hpp"
|
||||
#include "../vec4.hpp"
|
||||
#include "../common.hpp"
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T mod289(T const & x)
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER T mod289(T const& x)
|
||||
{
|
||||
return x - floor(x * static_cast<T>(1.0) / static_cast<T>(289.0)) * static_cast<T>(289.0);
|
||||
return x - floor(x * (static_cast<T>(1.0) / static_cast<T>(289.0))) * static_cast<T>(289.0);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T permute(T const & x)
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER T permute(T const& x)
|
||||
{
|
||||
return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> permute(tvec2<T, P> const & x)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<2, T, Q> permute(vec<2, T, Q> const& x)
|
||||
{
|
||||
return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec3<T, P> permute(tvec3<T, P> const & x)
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<3, T, Q> permute(vec<3, T, Q> const& x)
|
||||
{
|
||||
return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> permute(tvec4<T, P> const & x)
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<4, T, Q> permute(vec<4, T, Q> const& x)
|
||||
{
|
||||
return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
|
||||
}
|
||||
/*
|
||||
template <typename T, precision P, template<typename> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> permute(vecType<T, P> const & x)
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER T taylorInvSqrt(T const& r)
|
||||
{
|
||||
return mod289(((x * T(34)) + T(1)) * x);
|
||||
return static_cast<T>(1.79284291400159) - static_cast<T>(0.85373472095314) * r;
|
||||
}
|
||||
*/
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T taylorInvSqrt(T const & r)
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<2, T, Q> taylorInvSqrt(vec<2, T, Q> const& r)
|
||||
{
|
||||
return T(1.79284291400159) - T(0.85373472095314) * r;
|
||||
return static_cast<T>(1.79284291400159) - static_cast<T>(0.85373472095314) * r;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> taylorInvSqrt(tvec2<T, P> const & r)
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<3, T, Q> taylorInvSqrt(vec<3, T, Q> const& r)
|
||||
{
|
||||
return T(1.79284291400159) - T(0.85373472095314) * r;
|
||||
return static_cast<T>(1.79284291400159) - static_cast<T>(0.85373472095314) * r;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec3<T, P> taylorInvSqrt(tvec3<T, P> const & r)
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<4, T, Q> taylorInvSqrt(vec<4, T, Q> const& r)
|
||||
{
|
||||
return T(1.79284291400159) - T(0.85373472095314) * r;
|
||||
return static_cast<T>(1.79284291400159) - static_cast<T>(0.85373472095314) * r;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> taylorInvSqrt(tvec4<T, P> const & r)
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<2, T, Q> fade(vec<2, T, Q> const& t)
|
||||
{
|
||||
return T(1.79284291400159) - T(0.85373472095314) * r;
|
||||
return (t * t * t) * (t * (t * static_cast<T>(6) - static_cast<T>(15)) + static_cast<T>(10));
|
||||
}
|
||||
/*
|
||||
template <typename T, precision P, template<typename> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> taylorInvSqrt(vecType<T, P> const & r)
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<3, T, Q> fade(vec<3, T, Q> const& t)
|
||||
{
|
||||
return T(1.79284291400159) - T(0.85373472095314) * r;
|
||||
return (t * t * t) * (t * (t * static_cast<T>(6) - static_cast<T>(15)) + static_cast<T>(10));
|
||||
}
|
||||
*/
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> fade(tvec2<T, P> const & t)
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<4, T, Q> fade(vec<4, T, Q> const& t)
|
||||
{
|
||||
return (t * t * t) * (t * (t * T(6) - T(15)) + T(10));
|
||||
return (t * t * t) * (t * (t * static_cast<T>(6) - static_cast<T>(15)) + static_cast<T>(10));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec3<T, P> fade(tvec3<T, P> const & t)
|
||||
{
|
||||
return (t * t * t) * (t * (t * T(6) - T(15)) + T(10));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> fade(tvec4<T, P> const & t)
|
||||
{
|
||||
return (t * t * t) * (t * (t * T(6) - T(15)) + T(10));
|
||||
}
|
||||
/*
|
||||
template <typename T, precision P, template <typename> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> fade(vecType<T, P> const & t)
|
||||
{
|
||||
return (t * t * t) * (t * (t * T(6) - T(15)) + T(10));
|
||||
}
|
||||
*/
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,130 +1,122 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/_vectorize.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "type_vec1.hpp"
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_vec3.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <typename R, typename T, precision P, template <typename, precision> class vecType>
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, length_t L, typename R, typename T, qualifier Q>
|
||||
struct functor1{};
|
||||
|
||||
template <typename R, typename T, precision P>
|
||||
struct functor1<R, T, P, tvec1>
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, typename R, typename T, qualifier Q>
|
||||
struct functor1<vec, 1, R, T, Q>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec1<R, P> call(R (*Func) (T x), tvec1<T, P> const & v)
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<1, R, Q> call(R (*Func) (T x), vec<1, T, Q> const& v)
|
||||
{
|
||||
return tvec1<R, P>(Func(v.x));
|
||||
return vec<1, R, Q>(Func(v.x));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename R, typename T, precision P>
|
||||
struct functor1<R, T, P, tvec2>
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, typename R, typename T, qualifier Q>
|
||||
struct functor1<vec, 2, R, T, Q>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec2<R, P> call(R (*Func) (T x), tvec2<T, P> const & v)
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<2, R, Q> call(R (*Func) (T x), vec<2, T, Q> const& v)
|
||||
{
|
||||
return tvec2<R, P>(Func(v.x), Func(v.y));
|
||||
return vec<2, R, Q>(Func(v.x), Func(v.y));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename R, typename T, precision P>
|
||||
struct functor1<R, T, P, tvec3>
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, typename R, typename T, qualifier Q>
|
||||
struct functor1<vec, 3, R, T, Q>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec3<R, P> call(R (*Func) (T x), tvec3<T, P> const & v)
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<3, R, Q> call(R (*Func) (T x), vec<3, T, Q> const& v)
|
||||
{
|
||||
return tvec3<R, P>(Func(v.x), Func(v.y), Func(v.z));
|
||||
return vec<3, R, Q>(Func(v.x), Func(v.y), Func(v.z));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename R, typename T, precision P>
|
||||
struct functor1<R, T, P, tvec4>
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, typename R, typename T, qualifier Q>
|
||||
struct functor1<vec, 4, R, T, Q>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<R, P> call(R (*Func) (T x), tvec4<T, P> const & v)
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, R, Q> call(R (*Func) (T x), vec<4, T, Q> const& v)
|
||||
{
|
||||
return tvec4<R, P>(Func(v.x), Func(v.y), Func(v.z), Func(v.w));
|
||||
return vec<4, R, Q>(Func(v.x), Func(v.y), Func(v.z), Func(v.w));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, length_t L, typename T, qualifier Q>
|
||||
struct functor2{};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct functor2<T, P, tvec1>
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q>
|
||||
struct functor2<vec, 1, T, Q>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec1<T, P> call(T (*Func) (T x, T y), tvec1<T, P> const & a, tvec1<T, P> const & b)
|
||||
GLM_FUNC_QUALIFIER static vec<1, T, Q> call(T (*Func) (T x, T y), vec<1, T, Q> const& a, vec<1, T, Q> const& b)
|
||||
{
|
||||
return tvec1<T, P>(Func(a.x, b.x));
|
||||
return vec<1, T, Q>(Func(a.x, b.x));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct functor2<T, P, tvec2>
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q>
|
||||
struct functor2<vec, 2, T, Q>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec2<T, P> call(T (*Func) (T x, T y), tvec2<T, P> const & a, tvec2<T, P> const & b)
|
||||
GLM_FUNC_QUALIFIER static vec<2, T, Q> call(T (*Func) (T x, T y), vec<2, T, Q> const& a, vec<2, T, Q> const& b)
|
||||
{
|
||||
return tvec2<T, P>(Func(a.x, b.x), Func(a.y, b.y));
|
||||
return vec<2, T, Q>(Func(a.x, b.x), Func(a.y, b.y));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct functor2<T, P, tvec3>
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q>
|
||||
struct functor2<vec, 3, T, Q>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec3<T, P> call(T (*Func) (T x, T y), tvec3<T, P> const & a, tvec3<T, P> const & b)
|
||||
GLM_FUNC_QUALIFIER static vec<3, T, Q> call(T (*Func) (T x, T y), vec<3, T, Q> const& a, vec<3, T, Q> const& b)
|
||||
{
|
||||
return tvec3<T, P>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z));
|
||||
return vec<3, T, Q>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct functor2<T, P, tvec4>
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q>
|
||||
struct functor2<vec, 4, T, Q>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<T, P> call(T (*Func) (T x, T y), tvec4<T, P> const & a, tvec4<T, P> const & b)
|
||||
GLM_FUNC_QUALIFIER static vec<4, T, Q> call(T (*Func) (T x, T y), vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
||||
{
|
||||
return tvec4<T, P>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z), Func(a.w, b.w));
|
||||
return vec<4, T, Q>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z), Func(a.w, b.w));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, length_t L, typename T, qualifier Q>
|
||||
struct functor2_vec_sca{};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct functor2_vec_sca<T, P, tvec1>
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q>
|
||||
struct functor2_vec_sca<vec, 1, T, Q>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec1<T, P> call(T (*Func) (T x, T y), tvec1<T, P> const & a, T b)
|
||||
GLM_FUNC_QUALIFIER static vec<1, T, Q> call(T (*Func) (T x, T y), vec<1, T, Q> const& a, T b)
|
||||
{
|
||||
return tvec1<T, P>(Func(a.x, b));
|
||||
return vec<1, T, Q>(Func(a.x, b));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct functor2_vec_sca<T, P, tvec2>
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q>
|
||||
struct functor2_vec_sca<vec, 2, T, Q>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec2<T, P> call(T (*Func) (T x, T y), tvec2<T, P> const & a, T b)
|
||||
GLM_FUNC_QUALIFIER static vec<2, T, Q> call(T (*Func) (T x, T y), vec<2, T, Q> const& a, T b)
|
||||
{
|
||||
return tvec2<T, P>(Func(a.x, b), Func(a.y, b));
|
||||
return vec<2, T, Q>(Func(a.x, b), Func(a.y, b));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct functor2_vec_sca<T, P, tvec3>
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q>
|
||||
struct functor2_vec_sca<vec, 3, T, Q>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec3<T, P> call(T (*Func) (T x, T y), tvec3<T, P> const & a, T b)
|
||||
GLM_FUNC_QUALIFIER static vec<3, T, Q> call(T (*Func) (T x, T y), vec<3, T, Q> const& a, T b)
|
||||
{
|
||||
return tvec3<T, P>(Func(a.x, b), Func(a.y, b), Func(a.z, b));
|
||||
return vec<3, T, Q>(Func(a.x, b), Func(a.y, b), Func(a.z, b));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct functor2_vec_sca<T, P, tvec4>
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q>
|
||||
struct functor2_vec_sca<vec, 4, T, Q>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<T, P> call(T (*Func) (T x, T y), tvec4<T, P> const & a, T b)
|
||||
GLM_FUNC_QUALIFIER static vec<4, T, Q> call(T (*Func) (T x, T y), vec<4, T, Q> const& a, T b)
|
||||
{
|
||||
return tvec4<T, P>(Func(a.x, b), Func(a.y, b), Func(a.z, b), Func(a.w, b));
|
||||
return vec<4, T, Q>(Func(a.x, b), Func(a.y, b), Func(a.z, b), Func(a.w, b));
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
50
ref/glm/glm/detail/compute_common.hpp
Normal file
50
ref/glm/glm/detail/compute_common.hpp
Normal file
@@ -0,0 +1,50 @@
|
||||
#pragma once
|
||||
|
||||
#include "setup.hpp"
|
||||
#include <limits>
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template<typename genFIType, bool /*signed*/>
|
||||
struct compute_abs
|
||||
{};
|
||||
|
||||
template<typename genFIType>
|
||||
struct compute_abs<genFIType, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static genFIType call(genFIType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(
|
||||
std::numeric_limits<genFIType>::is_iec559 || std::numeric_limits<genFIType>::is_signed,
|
||||
"'abs' only accept floating-point and integer scalar or vector inputs");
|
||||
|
||||
return x >= genFIType(0) ? x : -x;
|
||||
// TODO, perf comp with: *(((int *) &x) + 1) &= 0x7fffffff;
|
||||
}
|
||||
};
|
||||
|
||||
#if GLM_COMPILER & GLM_COMPILER_CUDA
|
||||
template<>
|
||||
struct compute_abs<float, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static float call(float x)
|
||||
{
|
||||
return fabsf(x);
|
||||
}
|
||||
};
|
||||
#endif
|
||||
|
||||
template<typename genFIType>
|
||||
struct compute_abs<genFIType, false>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static genFIType call(genFIType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(
|
||||
(!std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer),
|
||||
"'abs' only accept floating-point and integer scalar or vector inputs");
|
||||
return x;
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
30
ref/glm/glm/detail/compute_vector_relational.hpp
Normal file
30
ref/glm/glm/detail/compute_vector_relational.hpp
Normal file
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
|
||||
//#include "compute_common.hpp"
|
||||
#include "setup.hpp"
|
||||
#include <limits>
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <typename T, bool isFloat>
|
||||
struct compute_equal
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static bool call(T a, T b)
|
||||
{
|
||||
return a == b;
|
||||
}
|
||||
};
|
||||
/*
|
||||
template <typename T>
|
||||
struct compute_equal<T, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static bool call(T a, T b)
|
||||
{
|
||||
return detail::compute_abs<T, std::numeric_limits<T>::is_signed>::call(b - a) <= static_cast<T>(0);
|
||||
//return std::memcmp(&a, &b, sizeof(T)) == 0;
|
||||
}
|
||||
};
|
||||
*/
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
@@ -1,207 +0,0 @@
|
||||
/// @ref core
|
||||
/// @file glm/core/dummy.cpp
|
||||
///
|
||||
/// GLM is a header only library. There is nothing to compile.
|
||||
/// dummy.cpp exist only a wordaround for CMake file.
|
||||
|
||||
/*
|
||||
#define GLM_MESSAGES
|
||||
#include <glm/glm.hpp>
|
||||
#include <glm/ext.hpp>
|
||||
#include <limits>
|
||||
|
||||
struct material
|
||||
{
|
||||
glm::vec4 emission; // Ecm
|
||||
glm::vec4 ambient; // Acm
|
||||
glm::vec4 diffuse; // Dcm
|
||||
glm::vec4 specular; // Scm
|
||||
float shininess; // Srm
|
||||
};
|
||||
|
||||
struct light
|
||||
{
|
||||
glm::vec4 ambient; // Acli
|
||||
glm::vec4 diffuse; // Dcli
|
||||
glm::vec4 specular; // Scli
|
||||
glm::vec4 position; // Ppli
|
||||
glm::vec4 halfVector; // Derived: Hi
|
||||
glm::vec3 spotDirection; // Sdli
|
||||
float spotExponent; // Srli
|
||||
float spotCutoff; // Crli
|
||||
// (range: [0.0,90.0], 180.0)
|
||||
float spotCosCutoff; // Derived: cos(Crli)
|
||||
// (range: [1.0,0.0],-1.0)
|
||||
float constantAttenuation; // K0
|
||||
float linearAttenuation; // K1
|
||||
float quadraticAttenuation;// K2
|
||||
};
|
||||
|
||||
|
||||
// Sample 1
|
||||
#include <glm/vec3.hpp>// glm::vec3
|
||||
#include <glm/geometric.hpp>// glm::cross, glm::normalize
|
||||
|
||||
glm::vec3 computeNormal
|
||||
(
|
||||
glm::vec3 const & a,
|
||||
glm::vec3 const & b,
|
||||
glm::vec3 const & c
|
||||
)
|
||||
{
|
||||
return glm::normalize(glm::cross(c - a, b - a));
|
||||
}
|
||||
|
||||
typedef unsigned int GLuint;
|
||||
#define GL_FALSE 0
|
||||
void glUniformMatrix4fv(GLuint, int, int, float*){}
|
||||
|
||||
// Sample 2
|
||||
#include <glm/vec3.hpp> // glm::vec3
|
||||
#include <glm/vec4.hpp> // glm::vec4, glm::ivec4
|
||||
#include <glm/mat4x4.hpp> // glm::mat4
|
||||
#include <glm/gtc/matrix_transform.hpp> // glm::translate, glm::rotate, glm::scale, glm::perspective
|
||||
#include <glm/gtc/type_ptr.hpp> // glm::value_ptr
|
||||
void func(GLuint LocationMVP, float Translate, glm::vec2 const & Rotate)
|
||||
{
|
||||
glm::mat4 Projection = glm::perspective(45.0f, 4.0f / 3.0f, 0.1f, 100.f);
|
||||
glm::mat4 ViewTranslate = glm::translate(glm::mat4(1.0f), glm::vec3(0.0f, 0.0f, -Translate));
|
||||
glm::mat4 ViewRotateX = glm::rotate(ViewTranslate, Rotate.y, glm::vec3(-1.0f, 0.0f, 0.0f));
|
||||
glm::mat4 View = glm::rotate(ViewRotateX, Rotate.x, glm::vec3(0.0f, 1.0f, 0.0f));
|
||||
glm::mat4 Model = glm::scale(glm::mat4(1.0f), glm::vec3(0.5f));
|
||||
glm::mat4 MVP = Projection * View * Model;
|
||||
glUniformMatrix4fv(LocationMVP, 1, GL_FALSE, glm::value_ptr(MVP));
|
||||
}
|
||||
|
||||
// Sample 3
|
||||
#include <glm/vec2.hpp>// glm::vec2
|
||||
#include <glm/packing.hpp>// glm::packUnorm2x16
|
||||
#include <glm/integer.hpp>// glm::uint
|
||||
#include <glm/gtc/type_precision.hpp>// glm::i8vec2, glm::i32vec2
|
||||
std::size_t const VertexCount = 4;
|
||||
// Float quad geometry
|
||||
std::size_t const PositionSizeF32 = VertexCount * sizeof(glm::vec2);
|
||||
glm::vec2 const PositionDataF32[VertexCount] =
|
||||
{
|
||||
glm::vec2(-1.0f,-1.0f),
|
||||
glm::vec2( 1.0f,-1.0f),
|
||||
glm::vec2( 1.0f, 1.0f),
|
||||
glm::vec2(-1.0f, 1.0f)
|
||||
};
|
||||
// Half-float quad geometry
|
||||
std::size_t const PositionSizeF16 = VertexCount * sizeof(glm::uint);
|
||||
glm::uint const PositionDataF16[VertexCount] =
|
||||
{
|
||||
glm::uint(glm::packUnorm2x16(glm::vec2(-1.0f, -1.0f))),
|
||||
glm::uint(glm::packUnorm2x16(glm::vec2( 1.0f, -1.0f))),
|
||||
glm::uint(glm::packUnorm2x16(glm::vec2( 1.0f, 1.0f))),
|
||||
glm::uint(glm::packUnorm2x16(glm::vec2(-1.0f, 1.0f)))
|
||||
};
|
||||
// 8 bits signed integer quad geometry
|
||||
std::size_t const PositionSizeI8 = VertexCount * sizeof(glm::i8vec2);
|
||||
glm::i8vec2 const PositionDataI8[VertexCount] =
|
||||
{
|
||||
glm::i8vec2(-1,-1),
|
||||
glm::i8vec2( 1,-1),
|
||||
glm::i8vec2( 1, 1),
|
||||
glm::i8vec2(-1, 1)
|
||||
};
|
||||
// 32 bits signed integer quad geometry
|
||||
std::size_t const PositionSizeI32 = VertexCount * sizeof(glm::i32vec2);
|
||||
glm::i32vec2 const PositionDataI32[VertexCount] =
|
||||
{
|
||||
glm::i32vec2 (-1,-1),
|
||||
glm::i32vec2 ( 1,-1),
|
||||
glm::i32vec2 ( 1, 1),
|
||||
glm::i32vec2 (-1, 1)
|
||||
};
|
||||
|
||||
struct intersection
|
||||
{
|
||||
glm::vec4 position;
|
||||
glm::vec3 normal;
|
||||
};
|
||||
*/
|
||||
|
||||
|
||||
/*
|
||||
// Sample 4
|
||||
#include <glm/vec3.hpp>// glm::vec3
|
||||
#include <glm/geometric.hpp>// glm::normalize, glm::dot, glm::reflect
|
||||
#include <glm/exponential.hpp>// glm::pow
|
||||
#include <glm/gtc/random.hpp>// glm::vecRand3
|
||||
glm::vec3 lighting
|
||||
(
|
||||
intersection const & Intersection,
|
||||
material const & Material,
|
||||
light const & Light,
|
||||
glm::vec3 const & View
|
||||
)
|
||||
{
|
||||
glm::vec3 Color(0.0f);
|
||||
glm::vec3 LightVertor(glm::normalize(
|
||||
Light.position - Intersection.position +
|
||||
glm::vecRand3(0.0f, Light.inaccuracy));
|
||||
|
||||
if(!shadow(Intersection.position, Light.position, LightVertor))
|
||||
{
|
||||
float Diffuse = glm::dot(Intersection.normal, LightVector);
|
||||
if(Diffuse <= 0.0f)
|
||||
return Color;
|
||||
if(Material.isDiffuse())
|
||||
Color += Light.color() * Material.diffuse * Diffuse;
|
||||
if(Material.isSpecular())
|
||||
{
|
||||
glm::vec3 Reflect(glm::reflect(
|
||||
glm::normalize(-LightVector),
|
||||
glm::normalize(Intersection.normal)));
|
||||
float Dot = glm::dot(Reflect, View);
|
||||
float Base = Dot > 0.0f ? Dot : 0.0f;
|
||||
float Specular = glm::pow(Base, Material.exponent);
|
||||
Color += Material.specular * Specular;
|
||||
}
|
||||
}
|
||||
return Color;
|
||||
}
|
||||
*/
|
||||
|
||||
/*
|
||||
template <typename T, glm::precision P, template<typename, glm::precision> class vecType>
|
||||
T normalizeDotA(vecType<T, P> const & x, vecType<T, P> const & y)
|
||||
{
|
||||
return glm::dot(x, y) * glm::inversesqrt(glm::dot(x, x) * glm::dot(y, y));
|
||||
}
|
||||
|
||||
#define GLM_TEMPLATE_GENTYPE typename T, glm::precision P, template<typename, glm::precision> class
|
||||
|
||||
template <GLM_TEMPLATE_GENTYPE vecType>
|
||||
T normalizeDotB(vecType<T, P> const & x, vecType<T, P> const & y)
|
||||
{
|
||||
return glm::dot(x, y) * glm::inversesqrt(glm::dot(x, x) * glm::dot(y, y));
|
||||
}
|
||||
|
||||
template <typename vecType>
|
||||
typename vecType::value_type normalizeDotC(vecType const & a, vecType const & b)
|
||||
{
|
||||
return glm::dot(a, b) * glm::inversesqrt(glm::dot(a, a) * glm::dot(b, b));
|
||||
}
|
||||
*/
|
||||
int main()
|
||||
{
|
||||
/*
|
||||
glm::vec1 o(1);
|
||||
glm::vec2 a(1);
|
||||
glm::vec3 b(1);
|
||||
glm::vec4 c(1);
|
||||
|
||||
glm::quat q;
|
||||
glm::dualquat p;
|
||||
|
||||
glm::mat4 m(1);
|
||||
|
||||
float a0 = normalizeDotA(a, a);
|
||||
float b0 = normalizeDotB(b, b);
|
||||
float c0 = normalizeDotC(c, c);
|
||||
*/
|
||||
return 0;
|
||||
}
|
||||
@@ -1,427 +0,0 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_common.hpp
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
///
|
||||
/// @defgroup core_func_common Common functions
|
||||
/// @ingroup core
|
||||
///
|
||||
/// These all operate component-wise. The description is per component.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "setup.hpp"
|
||||
#include "precision.hpp"
|
||||
#include "type_int.hpp"
|
||||
#include "_fixes.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_func_common
|
||||
/// @{
|
||||
|
||||
/// Returns x if x >= 0; otherwise, it returns -x.
|
||||
///
|
||||
/// @tparam genType floating-point or signed integer; scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/abs.xml">GLSL abs man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType abs(genType x);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> abs(vecType<T, P> const & x);
|
||||
|
||||
/// Returns 1.0 if x > 0, 0.0 if x == 0, or -1.0 if x < 0.
|
||||
///
|
||||
/// @tparam genType Floating-point or signed integer; scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sign.xml">GLSL sign man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> sign(vecType<T, P> const & x);
|
||||
|
||||
/// Returns a value equal to the nearest integer that is less then or equal to x.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floor.xml">GLSL floor man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> floor(vecType<T, P> const & x);
|
||||
|
||||
/// Returns a value equal to the nearest integer to x
|
||||
/// whose absolute value is not larger than the absolute value of x.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/trunc.xml">GLSL trunc man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> trunc(vecType<T, P> const & x);
|
||||
|
||||
/// Returns a value equal to the nearest integer to x.
|
||||
/// The fraction 0.5 will round in a direction chosen by the
|
||||
/// implementation, presumably the direction that is fastest.
|
||||
/// This includes the possibility that round(x) returns the
|
||||
/// same value as roundEven(x) for all values of x.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/round.xml">GLSL round man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> round(vecType<T, P> const & x);
|
||||
|
||||
/// Returns a value equal to the nearest integer to x.
|
||||
/// A fractional part of 0.5 will round toward the nearest even
|
||||
/// integer. (Both 3.5 and 4.5 for x will return 4.0.)
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/roundEven.xml">GLSL roundEven man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
/// @see <a href="http://developer.amd.com/documentation/articles/pages/New-Round-to-Even-Technique.aspx">New round to even technique</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> roundEven(vecType<T, P> const & x);
|
||||
|
||||
/// Returns a value equal to the nearest integer
|
||||
/// that is greater than or equal to x.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/ceil.xml">GLSL ceil man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> ceil(vecType<T, P> const & x);
|
||||
|
||||
/// Return x - floor(x).
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/fract.xml">GLSL fract man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType fract(genType x);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> fract(vecType<T, P> const & x);
|
||||
|
||||
/// Modulus. Returns x - y * floor(x / y)
|
||||
/// for each component in x using the floating point value y.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType mod(genType x, genType y);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> mod(vecType<T, P> const & x, T y);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> mod(vecType<T, P> const & x, vecType<T, P> const & y);
|
||||
|
||||
/// Returns the fractional part of x and sets i to the integer
|
||||
/// part (as a whole number floating point value). Both the
|
||||
/// return value and the output parameter will have the same
|
||||
/// sign as x.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/modf.xml">GLSL modf man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType modf(genType x, genType & i);
|
||||
|
||||
/// Returns y if y < x; otherwise, it returns x.
|
||||
///
|
||||
/// @tparam genType Floating-point or integer; scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/min.xml">GLSL min man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType min(genType x, genType y);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> min(vecType<T, P> const & x, T y);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> min(vecType<T, P> const & x, vecType<T, P> const & y);
|
||||
|
||||
/// Returns y if x < y; otherwise, it returns x.
|
||||
///
|
||||
/// @tparam genType Floating-point or integer; scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/max.xml">GLSL max man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType max(genType x, genType y);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> max(vecType<T, P> const & x, T y);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> max(vecType<T, P> const & x, vecType<T, P> const & y);
|
||||
|
||||
/// Returns min(max(x, minVal), maxVal) for each component in x
|
||||
/// using the floating-point values minVal and maxVal.
|
||||
///
|
||||
/// @tparam genType Floating-point or integer; scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/clamp.xml">GLSL clamp man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType clamp(genType x, genType minVal, genType maxVal);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> clamp(vecType<T, P> const & x, T minVal, T maxVal);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> clamp(vecType<T, P> const & x, vecType<T, P> const & minVal, vecType<T, P> const & maxVal);
|
||||
|
||||
/// If genTypeU is a floating scalar or vector:
|
||||
/// Returns x * (1.0 - a) + y * a, i.e., the linear blend of
|
||||
/// x and y using the floating-point value a.
|
||||
/// The value for a is not restricted to the range [0, 1].
|
||||
///
|
||||
/// If genTypeU is a boolean scalar or vector:
|
||||
/// Selects which vector each returned component comes
|
||||
/// from. For a component of <a> that is false, the
|
||||
/// corresponding component of x is returned. For a
|
||||
/// component of a that is true, the corresponding
|
||||
/// component of y is returned. Components of x and y that
|
||||
/// are not selected are allowed to be invalid floating point
|
||||
/// values and will have no effect on the results. Thus, this
|
||||
/// provides different functionality than
|
||||
/// genType mix(genType x, genType y, genType(a))
|
||||
/// where a is a Boolean vector.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mix.xml">GLSL mix man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
///
|
||||
/// @param[in] x Value to interpolate.
|
||||
/// @param[in] y Value to interpolate.
|
||||
/// @param[in] a Interpolant.
|
||||
///
|
||||
/// @tparam genTypeT Floating point scalar or vector.
|
||||
/// @tparam genTypeU Floating point or boolean scalar or vector. It can't be a vector if it is the length of genTypeT.
|
||||
///
|
||||
/// @code
|
||||
/// #include <glm/glm.hpp>
|
||||
/// ...
|
||||
/// float a;
|
||||
/// bool b;
|
||||
/// glm::dvec3 e;
|
||||
/// glm::dvec3 f;
|
||||
/// glm::vec4 g;
|
||||
/// glm::vec4 h;
|
||||
/// ...
|
||||
/// glm::vec4 r = glm::mix(g, h, a); // Interpolate with a floating-point scalar two vectors.
|
||||
/// glm::vec4 s = glm::mix(g, h, b); // Teturns g or h;
|
||||
/// glm::dvec3 t = glm::mix(e, f, a); // Types of the third parameter is not required to match with the first and the second.
|
||||
/// glm::vec4 u = glm::mix(g, h, r); // Interpolations can be perform per component with a vector for the last parameter.
|
||||
/// @endcode
|
||||
template <typename T, typename U, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, vecType<U, P> const & a);
|
||||
|
||||
template <typename T, typename U, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, U a);
|
||||
|
||||
template <typename genTypeT, typename genTypeU>
|
||||
GLM_FUNC_DECL genTypeT mix(genTypeT x, genTypeT y, genTypeU a);
|
||||
|
||||
/// Returns 0.0 if x < edge, otherwise it returns 1.0 for each component of a genType.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType step(genType edge, genType x);
|
||||
|
||||
/// Returns 0.0 if x < edge, otherwise it returns 1.0.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <template <typename, precision> class vecType, typename T, precision P>
|
||||
GLM_FUNC_DECL vecType<T, P> step(T edge, vecType<T, P> const & x);
|
||||
|
||||
/// Returns 0.0 if x < edge, otherwise it returns 1.0.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <template <typename, precision> class vecType, typename T, precision P>
|
||||
GLM_FUNC_DECL vecType<T, P> step(vecType<T, P> const & edge, vecType<T, P> const & x);
|
||||
|
||||
/// Returns 0.0 if x <= edge0 and 1.0 if x >= edge1 and
|
||||
/// performs smooth Hermite interpolation between 0 and 1
|
||||
/// when edge0 < x < edge1. This is useful in cases where
|
||||
/// you would want a threshold function with a smooth
|
||||
/// transition. This is equivalent to:
|
||||
/// genType t;
|
||||
/// t = clamp ((x - edge0) / (edge1 - edge0), 0, 1);
|
||||
/// return t * t * (3 - 2 * t);
|
||||
/// Results are undefined if edge0 >= edge1.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/smoothstep.xml">GLSL smoothstep man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType smoothstep(genType edge0, genType edge1, genType x);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> smoothstep(T edge0, T edge1, vecType<T, P> const & x);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> smoothstep(vecType<T, P> const & edge0, vecType<T, P> const & edge1, vecType<T, P> const & x);
|
||||
|
||||
/// Returns true if x holds a NaN (not a number)
|
||||
/// representation in the underlying implementation's set of
|
||||
/// floating point representations. Returns false otherwise,
|
||||
/// including for implementations with no NaN
|
||||
/// representations.
|
||||
///
|
||||
/// /!\ When using compiler fast math, this function may fail.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isnan.xml">GLSL isnan man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<bool, P> isnan(vecType<T, P> const & x);
|
||||
|
||||
/// Returns true if x holds a positive infinity or negative
|
||||
/// infinity representation in the underlying implementation's
|
||||
/// set of floating point representations. Returns false
|
||||
/// otherwise, including for implementations with no infinity
|
||||
/// representations.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isinf.xml">GLSL isinf man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<bool, P> isinf(vecType<T, P> const & x);
|
||||
|
||||
/// Returns a signed integer value representing
|
||||
/// the encoding of a floating-point value. The floating-point
|
||||
/// value's bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToInt.xml">GLSL floatBitsToInt man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
GLM_FUNC_DECL int floatBitsToInt(float const & v);
|
||||
|
||||
/// Returns a signed integer value representing
|
||||
/// the encoding of a floating-point value. The floatingpoint
|
||||
/// value's bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToInt.xml">GLSL floatBitsToInt man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <template <typename, precision> class vecType, precision P>
|
||||
GLM_FUNC_DECL vecType<int, P> floatBitsToInt(vecType<float, P> const & v);
|
||||
|
||||
/// Returns a unsigned integer value representing
|
||||
/// the encoding of a floating-point value. The floatingpoint
|
||||
/// value's bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToUint.xml">GLSL floatBitsToUint man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
GLM_FUNC_DECL uint floatBitsToUint(float const & v);
|
||||
|
||||
/// Returns a unsigned integer value representing
|
||||
/// the encoding of a floating-point value. The floatingpoint
|
||||
/// value's bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToUint.xml">GLSL floatBitsToUint man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <template <typename, precision> class vecType, precision P>
|
||||
GLM_FUNC_DECL vecType<uint, P> floatBitsToUint(vecType<float, P> const & v);
|
||||
|
||||
/// Returns a floating-point value corresponding to a signed
|
||||
/// integer encoding of a floating-point value.
|
||||
/// If an inf or NaN is passed in, it will not signal, and the
|
||||
/// resulting floating point value is unspecified. Otherwise,
|
||||
/// the bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/intBitsToFloat.xml">GLSL intBitsToFloat man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
GLM_FUNC_DECL float intBitsToFloat(int const & v);
|
||||
|
||||
/// Returns a floating-point value corresponding to a signed
|
||||
/// integer encoding of a floating-point value.
|
||||
/// If an inf or NaN is passed in, it will not signal, and the
|
||||
/// resulting floating point value is unspecified. Otherwise,
|
||||
/// the bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/intBitsToFloat.xml">GLSL intBitsToFloat man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <template <typename, precision> class vecType, precision P>
|
||||
GLM_FUNC_DECL vecType<float, P> intBitsToFloat(vecType<int, P> const & v);
|
||||
|
||||
/// Returns a floating-point value corresponding to a
|
||||
/// unsigned integer encoding of a floating-point value.
|
||||
/// If an inf or NaN is passed in, it will not signal, and the
|
||||
/// resulting floating point value is unspecified. Otherwise,
|
||||
/// the bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/uintBitsToFloat.xml">GLSL uintBitsToFloat man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
GLM_FUNC_DECL float uintBitsToFloat(uint const & v);
|
||||
|
||||
/// Returns a floating-point value corresponding to a
|
||||
/// unsigned integer encoding of a floating-point value.
|
||||
/// If an inf or NaN is passed in, it will not signal, and the
|
||||
/// resulting floating point value is unspecified. Otherwise,
|
||||
/// the bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/uintBitsToFloat.xml">GLSL uintBitsToFloat man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <template <typename, precision> class vecType, precision P>
|
||||
GLM_FUNC_DECL vecType<float, P> uintBitsToFloat(vecType<uint, P> const & v);
|
||||
|
||||
/// Computes and returns a * b + c.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/fma.xml">GLSL fma man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType fma(genType const & a, genType const & b, genType const & c);
|
||||
|
||||
/// Splits x into a floating-point significand in the range
|
||||
/// [0.5, 1.0) and an integral exponent of two, such that:
|
||||
/// x = significand * exp(2, exponent)
|
||||
///
|
||||
/// The significand is returned by the function and the
|
||||
/// exponent is returned in the parameter exp. For a
|
||||
/// floating-point value of zero, the significant and exponent
|
||||
/// are both zero. For a floating-point value that is an
|
||||
/// infinity or is not a number, the results are undefined.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/frexp.xml">GLSL frexp man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType, typename genIType>
|
||||
GLM_FUNC_DECL genType frexp(genType const & x, genIType & exp);
|
||||
|
||||
/// Builds a floating-point number from x and the
|
||||
/// corresponding integral exponent of two in exp, returning:
|
||||
/// significand * exp(2, exponent)
|
||||
///
|
||||
/// If this product is too large to be represented in the
|
||||
/// floating-point type, the result is undefined.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/ldexp.xml">GLSL ldexp man page</a>;
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType, typename genIType>
|
||||
GLM_FUNC_DECL genType ldexp(genType const & x, genIType const & exp);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "func_common.inl"
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -10,191 +10,191 @@
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <precision P>
|
||||
struct compute_abs_vector<float, P, tvec4, true>
|
||||
template<qualifier Q>
|
||||
struct compute_abs_vector<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
vec<4, float, Q> result;
|
||||
result.data = glm_vec4_abs(v.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_abs_vector<int, P, tvec4, true>
|
||||
template<qualifier Q>
|
||||
struct compute_abs_vector<4, int, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<int, P> call(tvec4<int, P> const & v)
|
||||
GLM_FUNC_QUALIFIER static vec<4, int, Q> call(vec<4, int, Q> const& v)
|
||||
{
|
||||
tvec4<int, P> result(uninitialize);
|
||||
vec<4, int, Q> result;
|
||||
result.data = glm_ivec4_abs(v.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_floor<float, P, tvec4, true>
|
||||
template<qualifier Q>
|
||||
struct compute_floor<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
vec<4, float, Q> result;
|
||||
result.data = glm_vec4_floor(v.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_ceil<float, P, tvec4, true>
|
||||
template<qualifier Q>
|
||||
struct compute_ceil<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
vec<4, float, Q> result;
|
||||
result.data = glm_vec4_ceil(v.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_fract<float, P, tvec4, true>
|
||||
template<qualifier Q>
|
||||
struct compute_fract<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
vec<4, float, Q> result;
|
||||
result.data = glm_vec4_fract(v.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_round<float, P, tvec4, true>
|
||||
template<qualifier Q>
|
||||
struct compute_round<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
vec<4, float, Q> result;
|
||||
result.data = glm_vec4_round(v.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_mod<float, P, tvec4, true>
|
||||
template<qualifier Q>
|
||||
struct compute_mod<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & x, tvec4<float, P> const & y)
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& x, vec<4, float, Q> const& y)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
vec<4, float, Q> result;
|
||||
result.data = glm_vec4_mod(x.data, y.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_min_vector<float, P, tvec4, true>
|
||||
template<qualifier Q>
|
||||
struct compute_min_vector<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v1, tvec4<float, P> const & v2)
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v1, vec<4, float, Q> const& v2)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
vec<4, float, Q> result;
|
||||
result.data = _mm_min_ps(v1.data, v2.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_min_vector<int32, P, tvec4, true>
|
||||
template<qualifier Q>
|
||||
struct compute_min_vector<4, int, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<int32, P> call(tvec4<int32, P> const & v1, tvec4<int32, P> const & v2)
|
||||
GLM_FUNC_QUALIFIER static vec<4, int, Q> call(vec<4, int, Q> const& v1, vec<4, int, Q> const& v2)
|
||||
{
|
||||
tvec4<int32, P> result(uninitialize);
|
||||
vec<4, int, Q> result;
|
||||
result.data = _mm_min_epi32(v1.data, v2.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_min_vector<uint32, P, tvec4, true>
|
||||
template<qualifier Q>
|
||||
struct compute_min_vector<4, uint, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<int32, P> call(tvec4<uint32, P> const & v1, tvec4<uint32, P> const & v2)
|
||||
GLM_FUNC_QUALIFIER static vec<4, uint, Q> call(vec<4, uint, Q> const& v1, vec<4, uint, Q> const& v2)
|
||||
{
|
||||
tvec4<uint32, P> result(uninitialize);
|
||||
vec<4, uint, Q> result;
|
||||
result.data = _mm_min_epu32(v1.data, v2.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_max_vector<float, P, tvec4, true>
|
||||
template<qualifier Q>
|
||||
struct compute_max_vector<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v1, tvec4<float, P> const & v2)
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v1, vec<4, float, Q> const& v2)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
vec<4, float, Q> result;
|
||||
result.data = _mm_max_ps(v1.data, v2.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_max_vector<int32, P, tvec4, true>
|
||||
template<qualifier Q>
|
||||
struct compute_max_vector<4, int, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<int32, P> call(tvec4<int32, P> const & v1, tvec4<int32, P> const & v2)
|
||||
GLM_FUNC_QUALIFIER static vec<4, int, Q> call(vec<4, int, Q> const& v1, vec<4, int, Q> const& v2)
|
||||
{
|
||||
tvec4<int32, P> result(uninitialize);
|
||||
vec<4, int, Q> result;
|
||||
result.data = _mm_max_epi32(v1.data, v2.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_max_vector<uint32, P, tvec4, true>
|
||||
template<qualifier Q>
|
||||
struct compute_max_vector<4, uint, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<uint32, P> call(tvec4<uint32, P> const & v1, tvec4<uint32, P> const & v2)
|
||||
GLM_FUNC_QUALIFIER static vec<4, uint, Q> call(vec<4, uint, Q> const& v1, vec<4, uint, Q> const& v2)
|
||||
{
|
||||
tvec4<uint32, P> result(uninitialize);
|
||||
vec<4, uint, Q> result;
|
||||
result.data = _mm_max_epu32(v1.data, v2.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_clamp_vector<float, P, tvec4, true>
|
||||
template<qualifier Q>
|
||||
struct compute_clamp_vector<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & x, tvec4<float, P> const & minVal, tvec4<float, P> const & maxVal)
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& x, vec<4, float, Q> const& minVal, vec<4, float, Q> const& maxVal)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
vec<4, float, Q> result;
|
||||
result.data = _mm_min_ps(_mm_max_ps(x.data, minVal.data), maxVal.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_clamp_vector<int32, P, tvec4, true>
|
||||
template<qualifier Q>
|
||||
struct compute_clamp_vector<4, int, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<int32, P> call(tvec4<int32, P> const & x, tvec4<int32, P> const & minVal, tvec4<int32, P> const & maxVal)
|
||||
GLM_FUNC_QUALIFIER static vec<4, int, Q> call(vec<4, int, Q> const& x, vec<4, int, Q> const& minVal, vec<4, int, Q> const& maxVal)
|
||||
{
|
||||
tvec4<int32, P> result(uninitialize);
|
||||
vec<4, int, Q> result;
|
||||
result.data = _mm_min_epi32(_mm_max_epi32(x.data, minVal.data), maxVal.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_clamp_vector<uint32, P, tvec4, true>
|
||||
template<qualifier Q>
|
||||
struct compute_clamp_vector<4, uint, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<uint32, P> call(tvec4<uint32, P> const & x, tvec4<uint32, P> const & minVal, tvec4<uint32, P> const & maxVal)
|
||||
GLM_FUNC_QUALIFIER static vec<4, uint, Q> call(vec<4, uint, Q> const& x, vec<4, uint, Q> const& minVal, vec<4, uint, Q> const& maxVal)
|
||||
{
|
||||
tvec4<uint32, P> result(uninitialize);
|
||||
vec<4, uint, Q> result;
|
||||
result.data = _mm_min_epu32(_mm_max_epu32(x.data, minVal.data), maxVal.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_mix_vector<float, bool, P, tvec4, true>
|
||||
template<qualifier Q>
|
||||
struct compute_mix_vector<4, float, bool, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & x, tvec4<float, P> const & y, tvec4<bool, P> const & a)
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& x, vec<4, float, Q> const& y, vec<4, bool, Q> const& a)
|
||||
{
|
||||
__m128i const Load = _mm_set_epi32(-(int)a.w, -(int)a.z, -(int)a.y, -(int)a.x);
|
||||
__m128i const Load = _mm_set_epi32(-static_cast<int>(a.w), -static_cast<int>(a.z), -static_cast<int>(a.y), -static_cast<int>(a.x));
|
||||
__m128 const Mask = _mm_castsi128_ps(Load);
|
||||
|
||||
tvec4<float, P> Result(uninitialize);
|
||||
vec<4, float, Q> Result;
|
||||
# if 0 && GLM_ARCH & GLM_ARCH_AVX
|
||||
Result.data = _mm_blendv_ps(x.data, y.data, Mask);
|
||||
# else
|
||||
@@ -204,25 +204,25 @@ namespace detail
|
||||
}
|
||||
};
|
||||
/* FIXME
|
||||
template <precision P>
|
||||
struct compute_step_vector<float, P, tvec4>
|
||||
template<qualifier Q>
|
||||
struct compute_step_vector<float, Q, tvec4>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const& edge, tvec4<float, P> const& x)
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& edge, vec<4, float, Q> const& x)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
vec<4, float, Q> Result;
|
||||
result.data = glm_vec4_step(edge.data, x.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
*/
|
||||
template <precision P>
|
||||
struct compute_smoothstep_vector<float, P, tvec4, true>
|
||||
template<qualifier Q>
|
||||
struct compute_smoothstep_vector<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const& edge0, tvec4<float, P> const& edge1, tvec4<float, P> const& x)
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& edge0, vec<4, float, Q> const& edge1, vec<4, float, Q> const& x)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
result.data = glm_vec4_smoothstep(edge0.data, edge1.data, x.data);
|
||||
return result;
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = glm_vec4_smoothstep(edge0.data, edge1.data, x.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
@@ -1,103 +0,0 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_exponential.hpp
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
///
|
||||
/// @defgroup core_func_exponential Exponential functions
|
||||
/// @ingroup core
|
||||
///
|
||||
/// These all operate component-wise. The description is per component.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "type_vec1.hpp"
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_vec3.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
#include <cmath>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_func_exponential
|
||||
/// @{
|
||||
|
||||
/// Returns 'base' raised to the power 'exponent'.
|
||||
///
|
||||
/// @param base Floating point value. pow function is defined for input values of 'base' defined in the range (inf-, inf+) in the limit of the type precision.
|
||||
/// @param exponent Floating point value representing the 'exponent'.
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/pow.xml">GLSL pow man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> pow(vecType<T, P> const & base, vecType<T, P> const & exponent);
|
||||
|
||||
/// Returns the natural exponentiation of x, i.e., e^x.
|
||||
///
|
||||
/// @param v exp function is defined for input values of v defined in the range (inf-, inf+) in the limit of the type precision.
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/exp.xml">GLSL exp man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> exp(vecType<T, P> const & v);
|
||||
|
||||
/// Returns the natural logarithm of v, i.e.,
|
||||
/// returns the value y which satisfies the equation x = e^y.
|
||||
/// Results are undefined if v <= 0.
|
||||
///
|
||||
/// @param v log function is defined for input values of v defined in the range (0, inf+) in the limit of the type precision.
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/log.xml">GLSL log man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> log(vecType<T, P> const & v);
|
||||
|
||||
/// Returns 2 raised to the v power.
|
||||
///
|
||||
/// @param v exp2 function is defined for input values of v defined in the range (inf-, inf+) in the limit of the type precision.
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/exp2.xml">GLSL exp2 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> exp2(vecType<T, P> const & v);
|
||||
|
||||
/// Returns the base 2 log of x, i.e., returns the value y,
|
||||
/// which satisfies the equation x = 2 ^ y.
|
||||
///
|
||||
/// @param v log2 function is defined for input values of v defined in the range (0, inf+) in the limit of the type precision.
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/log2.xml">GLSL log2 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> log2(vecType<T, P> const & v);
|
||||
|
||||
/// Returns the positive square root of v.
|
||||
///
|
||||
/// @param v sqrt function is defined for input values of v defined in the range [0, inf+) in the limit of the type precision.
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sqrt.xml">GLSL sqrt man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
//template <typename genType>
|
||||
//GLM_FUNC_DECL genType sqrt(genType const & x);
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> sqrt(vecType<T, P> const & v);
|
||||
|
||||
/// Returns the reciprocal of the positive square root of v.
|
||||
///
|
||||
/// @param v inversesqrt function is defined for input values of v defined in the range [0, inf+) in the limit of the type precision.
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inversesqrt.xml">GLSL inversesqrt man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> inversesqrt(vecType<T, P> const & v);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "func_exponential.inl"
|
||||
@@ -1,7 +1,7 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_exponential.inl
|
||||
|
||||
#include "func_vector_relational.hpp"
|
||||
#include "../vector_relational.hpp"
|
||||
#include "_vectorize.hpp"
|
||||
#include <limits>
|
||||
#include <cmath>
|
||||
@@ -13,50 +13,52 @@ namespace detail
|
||||
# if GLM_HAS_CXX11_STL
|
||||
using std::log2;
|
||||
# else
|
||||
template <typename genType>
|
||||
template<typename genType>
|
||||
genType log2(genType Value)
|
||||
{
|
||||
return std::log(Value) * static_cast<genType>(1.4426950408889634073599246810019);
|
||||
}
|
||||
# endif
|
||||
|
||||
template <typename T, precision P, template <class, precision> class vecType, bool isFloat, bool Aligned>
|
||||
template<length_t L, typename T, qualifier Q, bool isFloat, bool Aligned>
|
||||
struct compute_log2
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & vec)
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& v)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(log2, vec);
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'log2' only accept floating-point inputs. Include <glm/gtc/integer.hpp> for integer inputs.");
|
||||
|
||||
return detail::functor1<vec, L, T, T, Q>::call(log2, v);
|
||||
}
|
||||
};
|
||||
|
||||
template <template <class, precision> class vecType, typename T, precision P, bool Aligned>
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_sqrt
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(std::sqrt, x);
|
||||
return detail::functor1<vec, L, T, T, Q>::call(std::sqrt, x);
|
||||
}
|
||||
};
|
||||
|
||||
template <template <class, precision> class vecType, typename T, precision P, bool Aligned>
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_inversesqrt
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x)
|
||||
{
|
||||
return static_cast<T>(1) / sqrt(x);
|
||||
}
|
||||
};
|
||||
|
||||
template <template <class, precision> class vecType, bool Aligned>
|
||||
struct compute_inversesqrt<vecType, float, lowp, Aligned>
|
||||
|
||||
template<length_t L, bool Aligned>
|
||||
struct compute_inversesqrt<L, float, lowp, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<float, lowp> call(vecType<float, lowp> const & x)
|
||||
GLM_FUNC_QUALIFIER static vec<L, float, lowp> call(vec<L, float, lowp> const& x)
|
||||
{
|
||||
vecType<float, lowp> tmp(x);
|
||||
vecType<float, lowp> xhalf(tmp * 0.5f);
|
||||
vecType<uint, lowp>* p = reinterpret_cast<vecType<uint, lowp>*>(const_cast<vecType<float, lowp>*>(&x));
|
||||
vecType<uint, lowp> i = vecType<uint, lowp>(0x5f375a86) - (*p >> vecType<uint, lowp>(1));
|
||||
vecType<float, lowp>* ptmp = reinterpret_cast<vecType<float, lowp>*>(&i);
|
||||
vec<L, float, lowp> tmp(x);
|
||||
vec<L, float, lowp> xhalf(tmp * 0.5f);
|
||||
vec<L, uint, lowp>* p = reinterpret_cast<vec<L, uint, lowp>*>(const_cast<vec<L, float, lowp>*>(&x));
|
||||
vec<L, uint, lowp> i = vec<L, uint, lowp>(0x5f375a86) - (*p >> vec<L, uint, lowp>(1));
|
||||
vec<L, float, lowp>* ptmp = reinterpret_cast<vec<L, float, lowp>*>(&i);
|
||||
tmp = *ptmp;
|
||||
tmp = tmp * (1.5f - xhalf * tmp * tmp);
|
||||
return tmp;
|
||||
@@ -66,81 +68,85 @@ namespace detail
|
||||
|
||||
// pow
|
||||
using std::pow;
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> pow(vecType<T, P> const & base, vecType<T, P> const & exponent)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> pow(vec<L, T, Q> const& base, vec<L, T, Q> const& exponent)
|
||||
{
|
||||
return detail::functor2<T, P, vecType>::call(pow, base, exponent);
|
||||
return detail::functor2<vec, L, T, Q>::call(pow, base, exponent);
|
||||
}
|
||||
|
||||
// exp
|
||||
using std::exp;
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> exp(vecType<T, P> const & x)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> exp(vec<L, T, Q> const& x)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(exp, x);
|
||||
return detail::functor1<vec, L, T, T, Q>::call(exp, x);
|
||||
}
|
||||
|
||||
// log
|
||||
using std::log;
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> log(vecType<T, P> const & x)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> log(vec<L, T, Q> const& x)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(log, x);
|
||||
return detail::functor1<vec, L, T, T, Q>::call(log, x);
|
||||
}
|
||||
|
||||
# if GLM_HAS_CXX11_STL
|
||||
using std::exp2;
|
||||
# else
|
||||
//exp2, ln2 = 0.69314718055994530941723212145818f
|
||||
template <typename genType>
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType exp2(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'exp2' only accept floating-point inputs");
|
||||
|
||||
return std::exp(static_cast<genType>(0.69314718055994530941723212145818) * x);
|
||||
}
|
||||
# endif
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> exp2(vecType<T, P> const & x)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> exp2(vec<L, T, Q> const& x)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(exp2, x);
|
||||
return detail::functor1<vec, L, T, T, Q>::call(exp2, x);
|
||||
}
|
||||
|
||||
// log2, ln2 = 0.69314718055994530941723212145818f
|
||||
template <typename genType>
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType log2(genType x)
|
||||
{
|
||||
return log2(tvec1<genType>(x)).x;
|
||||
return log2(vec<1, genType>(x)).x;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> log2(vecType<T, P> const & x)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> log2(vec<L, T, Q> const& x)
|
||||
{
|
||||
return detail::compute_log2<T, P, vecType, std::numeric_limits<T>::is_iec559, detail::is_aligned<P>::value>::call(x);
|
||||
return detail::compute_log2<L, T, Q, std::numeric_limits<T>::is_iec559, detail::is_aligned<Q>::value>::call(x);
|
||||
}
|
||||
|
||||
// sqrt
|
||||
using std::sqrt;
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> sqrt(vecType<T, P> const & x)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> sqrt(vec<L, T, Q> const& x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'sqrt' only accept floating-point inputs");
|
||||
return detail::compute_sqrt<vecType, T, P, detail::is_aligned<P>::value>::call(x);
|
||||
return detail::compute_sqrt<L, T, Q, detail::is_aligned<Q>::value>::call(x);
|
||||
}
|
||||
|
||||
// inversesqrt
|
||||
template <typename genType>
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType inversesqrt(genType x)
|
||||
{
|
||||
return static_cast<genType>(1) / sqrt(x);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> inversesqrt(vecType<T, P> const & x)
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> inversesqrt(vec<L, T, Q> const& x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'inversesqrt' only accept floating-point inputs");
|
||||
return detail::compute_inversesqrt<vecType, T, P, detail::is_aligned<P>::value>::call(x);
|
||||
return detail::compute_inversesqrt<L, T, Q, detail::is_aligned<Q>::value>::call(x);
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
|
||||
#if GLM_CONFIG_SIMD == GLM_ENABLE
|
||||
# include "func_exponential_simd.inl"
|
||||
#endif
|
||||
|
||||
|
||||
@@ -8,27 +8,29 @@
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <precision P>
|
||||
struct compute_sqrt<tvec4, float, P, true>
|
||||
template<qualifier Q>
|
||||
struct compute_sqrt<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
result.data = _mm_sqrt_ps(v.data);
|
||||
return result;
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = _mm_sqrt_ps(v.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct compute_sqrt<tvec4, float, aligned_lowp, true>
|
||||
# if GLM_CONFIG_ALIGNED_GENTYPES == GLM_ENABLE
|
||||
template<>
|
||||
struct compute_sqrt<4, float, aligned_lowp, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, aligned_lowp> call(tvec4<float, aligned_lowp> const & v)
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, aligned_lowp> call(vec<4, float, aligned_lowp> const& v)
|
||||
{
|
||||
tvec4<float, aligned_lowp> result(uninitialize);
|
||||
result.data = glm_vec4_sqrt_lowp(v.data);
|
||||
return result;
|
||||
vec<4, float, aligned_lowp> Result;
|
||||
Result.data = glm_vec4_sqrt_lowp(v.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
|
||||
|
||||
@@ -1,113 +0,0 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_geometric.hpp
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
||||
///
|
||||
/// @defgroup core_func_geometric Geometric functions
|
||||
/// @ingroup core
|
||||
///
|
||||
/// These operate on vectors as vectors, not component-wise.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "type_vec3.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_func_geometric
|
||||
/// @{
|
||||
|
||||
/// Returns the length of x, i.e., sqrt(x * x).
|
||||
///
|
||||
/// @tparam genType Floating-point vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/length.xml">GLSL length man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL T length(
|
||||
vecType<T, P> const & x);
|
||||
|
||||
/// Returns the distance betwwen p0 and p1, i.e., length(p0 - p1).
|
||||
///
|
||||
/// @tparam genType Floating-point vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/distance.xml">GLSL distance man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL T distance(
|
||||
vecType<T, P> const & p0,
|
||||
vecType<T, P> const & p1);
|
||||
|
||||
/// Returns the dot product of x and y, i.e., result = x * y.
|
||||
///
|
||||
/// @tparam genType Floating-point vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/dot.xml">GLSL dot man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL T dot(
|
||||
vecType<T, P> const & x,
|
||||
vecType<T, P> const & y);
|
||||
|
||||
/// Returns the cross product of x and y.
|
||||
///
|
||||
/// @tparam valType Floating-point scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/cross.xml">GLSL cross man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> cross(
|
||||
tvec3<T, P> const & x,
|
||||
tvec3<T, P> const & y);
|
||||
|
||||
/// Returns a vector in the same direction as x but with length of 1.
|
||||
/// According to issue 10 GLSL 1.10 specification, if length(x) == 0 then result is undefined and generate an error.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/normalize.xml">GLSL normalize man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> normalize(
|
||||
vecType<T, P> const & x);
|
||||
|
||||
/// If dot(Nref, I) < 0.0, return N, otherwise, return -N.
|
||||
///
|
||||
/// @tparam genType Floating-point vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/faceforward.xml">GLSL faceforward man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> faceforward(
|
||||
vecType<T, P> const & N,
|
||||
vecType<T, P> const & I,
|
||||
vecType<T, P> const & Nref);
|
||||
|
||||
/// For the incident vector I and surface orientation N,
|
||||
/// returns the reflection direction : result = I - 2.0 * dot(N, I) * N.
|
||||
///
|
||||
/// @tparam genType Floating-point vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/reflect.xml">GLSL reflect man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType reflect(
|
||||
genType const & I,
|
||||
genType const & N);
|
||||
|
||||
/// For the incident vector I and surface normal N,
|
||||
/// and the ratio of indices of refraction eta,
|
||||
/// return the refraction vector.
|
||||
///
|
||||
/// @tparam genType Floating-point vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/refract.xml">GLSL refract man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> refract(
|
||||
vecType<T, P> const & I,
|
||||
vecType<T, P> const & N,
|
||||
T eta);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "func_geometric.inl"
|
||||
@@ -1,93 +1,87 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_geometric.inl
|
||||
|
||||
#include "func_exponential.hpp"
|
||||
#include "func_common.hpp"
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
#include "type_float.hpp"
|
||||
#include "../exponential.hpp"
|
||||
#include "../common.hpp"
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <template <typename, precision> class vecType, typename T, precision P, bool Aligned>
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_length
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(vecType<T, P> const & v)
|
||||
GLM_FUNC_QUALIFIER static T call(vec<L, T, Q> const& v)
|
||||
{
|
||||
return sqrt(dot(v, v));
|
||||
}
|
||||
};
|
||||
|
||||
template <template <typename, precision> class vecType, typename T, precision P, bool Aligned>
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_distance
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(vecType<T, P> const & p0, vecType<T, P> const & p1)
|
||||
GLM_FUNC_QUALIFIER static T call(vec<L, T, Q> const& p0, vec<L, T, Q> const& p1)
|
||||
{
|
||||
return length(p1 - p0);
|
||||
}
|
||||
};
|
||||
|
||||
template <template <class, precision> class vecType, typename T, precision P, bool Aligned>
|
||||
template<typename V, typename T, bool Aligned>
|
||||
struct compute_dot{};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_dot<tvec1, T, P, Aligned>
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_dot<vec<1, T, Q>, T, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(tvec1<T, P> const & a, tvec1<T, P> const & b)
|
||||
GLM_FUNC_QUALIFIER static T call(vec<1, T, Q> const& a, vec<1, T, Q> const& b)
|
||||
{
|
||||
return a.x * b.x;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_dot<tvec2, T, P, Aligned>
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_dot<vec<2, T, Q>, T, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(tvec2<T, P> const & x, tvec2<T, P> const & y)
|
||||
GLM_FUNC_QUALIFIER static T call(vec<2, T, Q> const& a, vec<2, T, Q> const& b)
|
||||
{
|
||||
tvec2<T, P> tmp(x * y);
|
||||
vec<2, T, Q> tmp(a * b);
|
||||
return tmp.x + tmp.y;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_dot<tvec3, T, P, Aligned>
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_dot<vec<3, T, Q>, T, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(tvec3<T, P> const & x, tvec3<T, P> const & y)
|
||||
GLM_FUNC_QUALIFIER static T call(vec<3, T, Q> const& a, vec<3, T, Q> const& b)
|
||||
{
|
||||
tvec3<T, P> tmp(x * y);
|
||||
vec<3, T, Q> tmp(a * b);
|
||||
return tmp.x + tmp.y + tmp.z;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_dot<tvec4, T, P, Aligned>
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_dot<vec<4, T, Q>, T, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(tvec4<T, P> const & x, tvec4<T, P> const & y)
|
||||
GLM_FUNC_QUALIFIER static T call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
||||
{
|
||||
tvec4<T, P> tmp(x * y);
|
||||
vec<4, T, Q> tmp(a * b);
|
||||
return (tmp.x + tmp.y) + (tmp.z + tmp.w);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_cross
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec3<T, P> call(tvec3<T, P> const & x, tvec3<T, P> const & y)
|
||||
GLM_FUNC_QUALIFIER static vec<3, T, Q> call(vec<3, T, Q> const& x, vec<3, T, Q> const& y)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'cross' accepts only floating-point inputs");
|
||||
|
||||
return tvec3<T, P>(
|
||||
return vec<3, T, Q>(
|
||||
x.y * y.z - y.y * x.z,
|
||||
x.z * y.x - y.z * x.x,
|
||||
x.x * y.y - y.x * x.y);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_normalize
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v)
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& v)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs");
|
||||
|
||||
@@ -95,10 +89,10 @@ namespace detail
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_faceforward
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & N, vecType<T, P> const & I, vecType<T, P> const & Nref)
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& N, vec<L, T, Q> const& I, vec<L, T, Q> const& Nref)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs");
|
||||
|
||||
@@ -106,29 +100,31 @@ namespace detail
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_reflect
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & I, vecType<T, P> const & N)
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& I, vec<L, T, Q> const& N)
|
||||
{
|
||||
return I - N * dot(N, I) * static_cast<T>(2);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_refract
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & I, vecType<T, P> const & N, T eta)
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& I, vec<L, T, Q> const& N, T eta)
|
||||
{
|
||||
T const dotValue(dot(N, I));
|
||||
T const k(static_cast<T>(1) - eta * eta * (static_cast<T>(1) - dotValue * dotValue));
|
||||
return (eta * I - (eta * dotValue + std::sqrt(k)) * N) * static_cast<T>(k >= static_cast<T>(0));
|
||||
vec<L, T, Q> const Result =
|
||||
(k >= static_cast<T>(0)) ? (eta * I - (eta * dotValue + std::sqrt(k)) * N) : vec<L, T, Q>(0);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
// length
|
||||
template <typename genType>
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType length(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'length' accepts only floating-point inputs");
|
||||
@@ -136,97 +132,97 @@ namespace detail
|
||||
return abs(x);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER T length(vecType<T, P> const & v)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER T length(vec<L, T, Q> const& v)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'length' accepts only floating-point inputs");
|
||||
|
||||
return detail::compute_length<vecType, T, P, detail::is_aligned<P>::value>::call(v);
|
||||
return detail::compute_length<L, T, Q, detail::is_aligned<Q>::value>::call(v);
|
||||
}
|
||||
|
||||
// distance
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType distance(genType const & p0, genType const & p1)
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType distance(genType const& p0, genType const& p1)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'distance' accepts only floating-point inputs");
|
||||
|
||||
return length(p1 - p0);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER T distance(vecType<T, P> const & p0, vecType<T, P> const & p1)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER T distance(vec<L, T, Q> const& p0, vec<L, T, Q> const& p1)
|
||||
{
|
||||
return detail::compute_distance<vecType, T, P, detail::is_aligned<P>::value>::call(p0, p1);
|
||||
return detail::compute_distance<L, T, Q, detail::is_aligned<Q>::value>::call(p0, p1);
|
||||
}
|
||||
|
||||
// dot
|
||||
template <typename T>
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER T dot(T x, T y)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'dot' accepts only floating-point inputs");
|
||||
return x * y;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER T dot(vecType<T, P> const & x, vecType<T, P> const & y)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER T dot(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'dot' accepts only floating-point inputs");
|
||||
return detail::compute_dot<vecType, T, P, detail::is_aligned<P>::value>::call(x, y);
|
||||
return detail::compute_dot<vec<L, T, Q>, T, detail::is_aligned<Q>::value>::call(x, y);
|
||||
}
|
||||
|
||||
// cross
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec3<T, P> cross(tvec3<T, P> const & x, tvec3<T, P> const & y)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<3, T, Q> cross(vec<3, T, Q> const& x, vec<3, T, Q> const& y)
|
||||
{
|
||||
return detail::compute_cross<T, P, detail::is_aligned<P>::value>::call(x, y);
|
||||
return detail::compute_cross<T, Q, detail::is_aligned<Q>::value>::call(x, y);
|
||||
}
|
||||
|
||||
/*
|
||||
// normalize
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType normalize(genType const & x)
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType normalize(genType const& x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'normalize' accepts only floating-point inputs");
|
||||
|
||||
return x < genType(0) ? genType(-1) : genType(1);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> normalize(vecType<T, P> const & x)
|
||||
*/
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> normalize(vec<L, T, Q> const& x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs");
|
||||
|
||||
return detail::compute_normalize<T, P, vecType, detail::is_aligned<P>::value>::call(x);
|
||||
return detail::compute_normalize<L, T, Q, detail::is_aligned<Q>::value>::call(x);
|
||||
}
|
||||
|
||||
// faceforward
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType faceforward(genType const & N, genType const & I, genType const & Nref)
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType faceforward(genType const& N, genType const& I, genType const& Nref)
|
||||
{
|
||||
return dot(Nref, I) < static_cast<genType>(0) ? N : -N;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> faceforward(vecType<T, P> const & N, vecType<T, P> const & I, vecType<T, P> const & Nref)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> faceforward(vec<L, T, Q> const& N, vec<L, T, Q> const& I, vec<L, T, Q> const& Nref)
|
||||
{
|
||||
return detail::compute_faceforward<T, P, vecType, detail::is_aligned<P>::value>::call(N, I, Nref);
|
||||
return detail::compute_faceforward<L, T, Q, detail::is_aligned<Q>::value>::call(N, I, Nref);
|
||||
}
|
||||
|
||||
// reflect
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType reflect(genType const & I, genType const & N)
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType reflect(genType const& I, genType const& N)
|
||||
{
|
||||
return I - N * dot(N, I) * genType(2);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> reflect(vecType<T, P> const & I, vecType<T, P> const & N)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> reflect(vec<L, T, Q> const& I, vec<L, T, Q> const& N)
|
||||
{
|
||||
return detail::compute_reflect<T, P, vecType, detail::is_aligned<P>::value>::call(I, N);
|
||||
return detail::compute_reflect<L, T, Q, detail::is_aligned<Q>::value>::call(I, N);
|
||||
}
|
||||
|
||||
// refract
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType refract(genType const & I, genType const & N, genType eta)
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType refract(genType const& I, genType const& N, genType eta)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'refract' accepts only floating-point inputs");
|
||||
genType const dotValue(dot(N, I));
|
||||
@@ -234,14 +230,14 @@ namespace detail
|
||||
return (eta * I - (eta * dotValue + sqrt(k)) * N) * static_cast<genType>(k >= static_cast<genType>(0));
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> refract(vecType<T, P> const & I, vecType<T, P> const & N, T eta)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> refract(vec<L, T, Q> const& I, vec<L, T, Q> const& N, T eta)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'refract' accepts only floating-point inputs");
|
||||
return detail::compute_refract<T, P, vecType, detail::is_aligned<P>::value>::call(I, N, eta);
|
||||
return detail::compute_refract<L, T, Q, detail::is_aligned<Q>::value>::call(I, N, eta);
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
|
||||
#if GLM_CONFIG_SIMD == GLM_ENABLE
|
||||
# include "func_geometric_simd.inl"
|
||||
#endif
|
||||
|
||||
@@ -8,89 +8,89 @@
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <precision P>
|
||||
struct compute_length<tvec4, float, P, true>
|
||||
template<qualifier Q>
|
||||
struct compute_length<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static float call(tvec4<float, P> const & v)
|
||||
GLM_FUNC_QUALIFIER static float call(vec<4, float, Q> const& v)
|
||||
{
|
||||
return _mm_cvtss_f32(glm_vec4_length(v.data));
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_distance<tvec4, float, P, true>
|
||||
template<qualifier Q>
|
||||
struct compute_distance<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static float call(tvec4<float, P> const & p0, tvec4<float, P> const & p1)
|
||||
GLM_FUNC_QUALIFIER static float call(vec<4, float, Q> const& p0, vec<4, float, Q> const& p1)
|
||||
{
|
||||
return _mm_cvtss_f32(glm_vec4_distance(p0.data, p1.data));
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_dot<tvec4, float, P, true>
|
||||
template<qualifier Q>
|
||||
struct compute_dot<vec<4, float, Q>, float, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static float call(tvec4<float, P> const& x, tvec4<float, P> const& y)
|
||||
GLM_FUNC_QUALIFIER static float call(vec<4, float, Q> const& x, vec<4, float, Q> const& y)
|
||||
{
|
||||
return _mm_cvtss_f32(glm_vec1_dot(x.data, y.data));
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_cross<float, P, true>
|
||||
template<qualifier Q>
|
||||
struct compute_cross<float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec3<float, P> call(tvec3<float, P> const & a, tvec3<float, P> const & b)
|
||||
GLM_FUNC_QUALIFIER static vec<3, float, Q> call(vec<3, float, Q> const& a, vec<3, float, Q> const& b)
|
||||
{
|
||||
__m128 const set0 = _mm_set_ps(0.0f, a.z, a.y, a.x);
|
||||
__m128 const set1 = _mm_set_ps(0.0f, b.z, b.y, b.x);
|
||||
__m128 const xpd0 = glm_vec4_cross(set0, set1);
|
||||
|
||||
tvec4<float, P> result(uninitialize);
|
||||
result.data = xpd0;
|
||||
return tvec3<float, P>(result);
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = xpd0;
|
||||
return vec<3, float, Q>(Result);
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_normalize<float, P, tvec4, true>
|
||||
template<qualifier Q>
|
||||
struct compute_normalize<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
result.data = glm_vec4_normalize(v.data);
|
||||
return result;
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = glm_vec4_normalize(v.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_faceforward<float, P, tvec4, true>
|
||||
template<qualifier Q>
|
||||
struct compute_faceforward<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const& N, tvec4<float, P> const& I, tvec4<float, P> const& Nref)
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& N, vec<4, float, Q> const& I, vec<4, float, Q> const& Nref)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
result.data = glm_vec4_faceforward(N.data, I.data, Nref.data);
|
||||
return result;
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = glm_vec4_faceforward(N.data, I.data, Nref.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_reflect<float, P, tvec4, true>
|
||||
template<qualifier Q>
|
||||
struct compute_reflect<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const& I, tvec4<float, P> const& N)
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& I, vec<4, float, Q> const& N)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
result.data = glm_vec4_reflect(I.data, N.data);
|
||||
return result;
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = glm_vec4_reflect(I.data, N.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_refract<float, P, tvec4, true>
|
||||
template<qualifier Q>
|
||||
struct compute_refract<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const& I, tvec4<float, P> const& N, float eta)
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& I, vec<4, float, Q> const& N, float eta)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
result.data = glm_vec4_refract(I.data, N.data, _mm_set1_ps(eta));
|
||||
return result;
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = glm_vec4_refract(I.data, N.data, _mm_set1_ps(eta));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
@@ -1,203 +0,0 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_integer.hpp
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
///
|
||||
/// @defgroup core_func_integer Integer functions
|
||||
/// @ingroup core
|
||||
///
|
||||
/// These all operate component-wise. The description is per component.
|
||||
/// The notation [a, b] means the set of bits from bit-number a through bit-number
|
||||
/// b, inclusive. The lowest-order bit is bit 0.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "setup.hpp"
|
||||
#include "precision.hpp"
|
||||
#include "func_common.hpp"
|
||||
#include "func_vector_relational.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_func_integer
|
||||
/// @{
|
||||
|
||||
/// Adds 32-bit unsigned integer x and y, returning the sum
|
||||
/// modulo pow(2, 32). The value carry is set to 0 if the sum was
|
||||
/// less than pow(2, 32), or to 1 otherwise.
|
||||
///
|
||||
/// @tparam genUType Unsigned integer scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/uaddCarry.xml">GLSL uaddCarry man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<uint, P> uaddCarry(
|
||||
vecType<uint, P> const & x,
|
||||
vecType<uint, P> const & y,
|
||||
vecType<uint, P> & carry);
|
||||
|
||||
/// Subtracts the 32-bit unsigned integer y from x, returning
|
||||
/// the difference if non-negative, or pow(2, 32) plus the difference
|
||||
/// otherwise. The value borrow is set to 0 if x >= y, or to 1 otherwise.
|
||||
///
|
||||
/// @tparam genUType Unsigned integer scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/usubBorrow.xml">GLSL usubBorrow man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<uint, P> usubBorrow(
|
||||
vecType<uint, P> const & x,
|
||||
vecType<uint, P> const & y,
|
||||
vecType<uint, P> & borrow);
|
||||
|
||||
/// Multiplies 32-bit integers x and y, producing a 64-bit
|
||||
/// result. The 32 least-significant bits are returned in lsb.
|
||||
/// The 32 most-significant bits are returned in msb.
|
||||
///
|
||||
/// @tparam genUType Unsigned integer scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/umulExtended.xml">GLSL umulExtended man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL void umulExtended(
|
||||
vecType<uint, P> const & x,
|
||||
vecType<uint, P> const & y,
|
||||
vecType<uint, P> & msb,
|
||||
vecType<uint, P> & lsb);
|
||||
|
||||
/// Multiplies 32-bit integers x and y, producing a 64-bit
|
||||
/// result. The 32 least-significant bits are returned in lsb.
|
||||
/// The 32 most-significant bits are returned in msb.
|
||||
///
|
||||
/// @tparam genIType Signed integer scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/imulExtended.xml">GLSL imulExtended man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL void imulExtended(
|
||||
vecType<int, P> const & x,
|
||||
vecType<int, P> const & y,
|
||||
vecType<int, P> & msb,
|
||||
vecType<int, P> & lsb);
|
||||
|
||||
/// Extracts bits [offset, offset + bits - 1] from value,
|
||||
/// returning them in the least significant bits of the result.
|
||||
/// For unsigned data types, the most significant bits of the
|
||||
/// result will be set to zero. For signed data types, the
|
||||
/// most significant bits will be set to the value of bit offset + base - 1.
|
||||
///
|
||||
/// If bits is zero, the result will be zero. The result will be
|
||||
/// undefined if offset or bits is negative, or if the sum of
|
||||
/// offset and bits is greater than the number of bits used
|
||||
/// to store the operand.
|
||||
///
|
||||
/// @tparam T Signed or unsigned integer scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldExtract.xml">GLSL bitfieldExtract man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> bitfieldExtract(
|
||||
vecType<T, P> const & Value,
|
||||
int Offset,
|
||||
int Bits);
|
||||
|
||||
/// Returns the insertion the bits least-significant bits of insert into base.
|
||||
///
|
||||
/// The result will have bits [offset, offset + bits - 1] taken
|
||||
/// from bits [0, bits - 1] of insert, and all other bits taken
|
||||
/// directly from the corresponding bits of base. If bits is
|
||||
/// zero, the result will simply be base. The result will be
|
||||
/// undefined if offset or bits is negative, or if the sum of
|
||||
/// offset and bits is greater than the number of bits used to
|
||||
/// store the operand.
|
||||
///
|
||||
/// @tparam T Signed or unsigned integer scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldInsert.xml">GLSL bitfieldInsert man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> bitfieldInsert(
|
||||
vecType<T, P> const & Base,
|
||||
vecType<T, P> const & Insert,
|
||||
int Offset,
|
||||
int Bits);
|
||||
|
||||
/// Returns the reversal of the bits of value.
|
||||
/// The bit numbered n of the result will be taken from bit (bits - 1) - n of value,
|
||||
/// where bits is the total number of bits used to represent value.
|
||||
///
|
||||
/// @tparam T Signed or unsigned integer scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldReverse.xml">GLSL bitfieldReverse man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> bitfieldReverse(vecType<T, P> const & v);
|
||||
|
||||
/// Returns the number of bits set to 1 in the binary representation of value.
|
||||
///
|
||||
/// @tparam T Signed or unsigned integer scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitCount.xml">GLSL bitCount man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL int bitCount(genType v);
|
||||
|
||||
/// Returns the number of bits set to 1 in the binary representation of value.
|
||||
///
|
||||
/// @tparam T Signed or unsigned integer scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitCount.xml">GLSL bitCount man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<int, P> bitCount(vecType<T, P> const & v);
|
||||
|
||||
/// Returns the bit number of the least significant bit set to
|
||||
/// 1 in the binary representation of value.
|
||||
/// If value is zero, -1 will be returned.
|
||||
///
|
||||
/// @tparam T Signed or unsigned integer scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/findLSB.xml">GLSL findLSB man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_DECL int findLSB(genIUType x);
|
||||
|
||||
/// Returns the bit number of the least significant bit set to
|
||||
/// 1 in the binary representation of value.
|
||||
/// If value is zero, -1 will be returned.
|
||||
///
|
||||
/// @tparam T Signed or unsigned integer scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/findLSB.xml">GLSL findLSB man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<int, P> findLSB(vecType<T, P> const & v);
|
||||
|
||||
/// Returns the bit number of the most significant bit in the binary representation of value.
|
||||
/// For positive integers, the result will be the bit number of the most significant bit set to 1.
|
||||
/// For negative integers, the result will be the bit number of the most significant
|
||||
/// bit set to 0. For a value of zero or negative one, -1 will be returned.
|
||||
///
|
||||
/// @tparam T Signed or unsigned integer scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/findMSB.xml">GLSL findMSB man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_DECL int findMSB(genIUType x);
|
||||
|
||||
/// Returns the bit number of the most significant bit in the binary representation of value.
|
||||
/// For positive integers, the result will be the bit number of the most significant bit set to 1.
|
||||
/// For negative integers, the result will be the bit number of the most significant
|
||||
/// bit set to 0. For a value of zero or negative one, -1 will be returned.
|
||||
///
|
||||
/// @tparam T Signed or unsigned integer scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/findMSB.xml">GLSL findMSB man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<int, P> findMSB(vecType<T, P> const & v);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "func_integer.inl"
|
||||
@@ -1,10 +1,5 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_integer.inl
|
||||
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_vec3.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
#include "type_int.hpp"
|
||||
#include "_vectorize.hpp"
|
||||
#if(GLM_ARCH & GLM_ARCH_X86 && GLM_COMPILER & GLM_COMPILER_VC)
|
||||
# include <intrin.h>
|
||||
@@ -24,49 +19,49 @@
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <typename T>
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER T mask(T Bits)
|
||||
{
|
||||
return Bits >= sizeof(T) * 8 ? ~static_cast<T>(0) : (static_cast<T>(1) << Bits) - static_cast<T>(1);
|
||||
return Bits >= static_cast<T>(sizeof(T) * 8) ? ~static_cast<T>(0) : (static_cast<T>(1) << Bits) - static_cast<T>(1);
|
||||
}
|
||||
|
||||
template <typename T, glm::precision P, template <typename, glm::precision> class vecType, bool Aligned, bool EXEC>
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned, bool EXEC>
|
||||
struct compute_bitfieldReverseStep
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T, T)
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& v, T, T)
|
||||
{
|
||||
return v;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, glm::precision P, template <typename, glm::precision> class vecType, bool Aligned>
|
||||
struct compute_bitfieldReverseStep<T, P, vecType, Aligned, true>
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_bitfieldReverseStep<L, T, Q, Aligned, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T Mask, T Shift)
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& v, T Mask, T Shift)
|
||||
{
|
||||
return (v & Mask) << Shift | (v & (~Mask)) >> Shift;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, glm::precision P, template <typename, glm::precision> class vecType, bool Aligned, bool EXEC>
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned, bool EXEC>
|
||||
struct compute_bitfieldBitCountStep
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T, T)
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& v, T, T)
|
||||
{
|
||||
return v;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, glm::precision P, template <typename, glm::precision> class vecType, bool Aligned>
|
||||
struct compute_bitfieldBitCountStep<T, P, vecType, Aligned, true>
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_bitfieldBitCountStep<L, T, Q, Aligned, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T Mask, T Shift)
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& v, T Mask, T Shift)
|
||||
{
|
||||
return (v & Mask) + ((v >> Shift) & Mask);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename genIUType, size_t Bits>
|
||||
template<typename genIUType, size_t Bits>
|
||||
struct compute_findLSB
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static int call(genIUType Value)
|
||||
@@ -79,7 +74,7 @@ namespace detail
|
||||
};
|
||||
|
||||
# if GLM_HAS_BITSCAN_WINDOWS
|
||||
template <typename genIUType>
|
||||
template<typename genIUType>
|
||||
struct compute_findLSB<genIUType, 32>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static int call(genIUType Value)
|
||||
@@ -91,7 +86,7 @@ namespace detail
|
||||
};
|
||||
|
||||
# if !((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_MODEL == GLM_MODEL_32))
|
||||
template <typename genIUType>
|
||||
template<typename genIUType>
|
||||
struct compute_findLSB<genIUType, 64>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static int call(genIUType Value)
|
||||
@@ -104,42 +99,42 @@ namespace detail
|
||||
# endif
|
||||
# endif//GLM_HAS_BITSCAN_WINDOWS
|
||||
|
||||
template <typename T, glm::precision P, template <class, glm::precision> class vecType, bool EXEC = true>
|
||||
template<length_t L, typename T, qualifier Q, bool EXEC = true>
|
||||
struct compute_findMSB_step_vec
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, T Shift)
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, T Shift)
|
||||
{
|
||||
return x | (x >> Shift);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, glm::precision P, template <typename, glm::precision> class vecType>
|
||||
struct compute_findMSB_step_vec<T, P, vecType, false>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
struct compute_findMSB_step_vec<L, T, Q, false>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, T)
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, T)
|
||||
{
|
||||
return x;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, glm::precision P, template <typename, glm::precision> class vecType, int>
|
||||
template<length_t L, typename T, qualifier Q, int>
|
||||
struct compute_findMSB_vec
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<int, P> call(vecType<T, P> const & vec)
|
||||
GLM_FUNC_QUALIFIER static vec<L, int, Q> call(vec<L, T, Q> const& v)
|
||||
{
|
||||
vecType<T, P> x(vec);
|
||||
x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >= 8>::call(x, static_cast<T>( 1));
|
||||
x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >= 8>::call(x, static_cast<T>( 2));
|
||||
x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >= 8>::call(x, static_cast<T>( 4));
|
||||
x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >= 16>::call(x, static_cast<T>( 8));
|
||||
x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >= 32>::call(x, static_cast<T>(16));
|
||||
x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >= 64>::call(x, static_cast<T>(32));
|
||||
return vecType<int, P>(sizeof(T) * 8 - 1) - glm::bitCount(~x);
|
||||
vec<L, T, Q> x(v);
|
||||
x = compute_findMSB_step_vec<L, T, Q, sizeof(T) * 8 >= 8>::call(x, static_cast<T>( 1));
|
||||
x = compute_findMSB_step_vec<L, T, Q, sizeof(T) * 8 >= 8>::call(x, static_cast<T>( 2));
|
||||
x = compute_findMSB_step_vec<L, T, Q, sizeof(T) * 8 >= 8>::call(x, static_cast<T>( 4));
|
||||
x = compute_findMSB_step_vec<L, T, Q, sizeof(T) * 8 >= 16>::call(x, static_cast<T>( 8));
|
||||
x = compute_findMSB_step_vec<L, T, Q, sizeof(T) * 8 >= 32>::call(x, static_cast<T>(16));
|
||||
x = compute_findMSB_step_vec<L, T, Q, sizeof(T) * 8 >= 64>::call(x, static_cast<T>(32));
|
||||
return vec<L, int, Q>(sizeof(T) * 8 - 1) - glm::bitCount(~x);
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_HAS_BITSCAN_WINDOWS
|
||||
template <typename genIUType>
|
||||
template<typename genIUType>
|
||||
GLM_FUNC_QUALIFIER int compute_findMSB_32(genIUType Value)
|
||||
{
|
||||
unsigned long Result(0);
|
||||
@@ -147,17 +142,17 @@ namespace detail
|
||||
return IsNotNull ? int(Result) : -1;
|
||||
}
|
||||
|
||||
template <typename T, glm::precision P, template<typename, glm::precision> class vecType>
|
||||
struct compute_findMSB_vec<T, P, vecType, 32>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
struct compute_findMSB_vec<L, T, Q, 32>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<int, P> call(vecType<T, P> const & x)
|
||||
GLM_FUNC_QUALIFIER static vec<L, int, Q> call(vec<L, T, Q> const& x)
|
||||
{
|
||||
return detail::functor1<int, T, P, vecType>::call(compute_findMSB_32, x);
|
||||
return detail::functor1<vec, L, int, T, Q>::call(compute_findMSB_32, x);
|
||||
}
|
||||
};
|
||||
|
||||
# if !((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_MODEL == GLM_MODEL_32))
|
||||
template <typename genIUType>
|
||||
template<typename genIUType>
|
||||
GLM_FUNC_QUALIFIER int compute_findMSB_64(genIUType Value)
|
||||
{
|
||||
unsigned long Result(0);
|
||||
@@ -165,12 +160,12 @@ namespace detail
|
||||
return IsNotNull ? int(Result) : -1;
|
||||
}
|
||||
|
||||
template <typename T, glm::precision P, template <class, glm::precision> class vecType>
|
||||
struct compute_findMSB_vec<T, P, vecType, 64>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
struct compute_findMSB_vec<L, T, Q, 64>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<int, P> call(vecType<T, P> const & x)
|
||||
GLM_FUNC_QUALIFIER static vec<L, int, Q> call(vec<L, T, Q> const& x)
|
||||
{
|
||||
return detail::functor1<int, T, P, vecType>::call(compute_findMSB_64, x);
|
||||
return detail::functor1<vec, L, int, T, Q>::call(compute_findMSB_64, x);
|
||||
}
|
||||
};
|
||||
# endif
|
||||
@@ -178,93 +173,83 @@ namespace detail
|
||||
}//namespace detail
|
||||
|
||||
// uaddCarry
|
||||
GLM_FUNC_QUALIFIER uint uaddCarry(uint const & x, uint const & y, uint & Carry)
|
||||
GLM_FUNC_QUALIFIER uint uaddCarry(uint const& x, uint const& y, uint & Carry)
|
||||
{
|
||||
uint64 const Value64(static_cast<uint64>(x) + static_cast<uint64>(y));
|
||||
uint64 const Max32((static_cast<uint64>(1) << static_cast<uint64>(32)) - static_cast<uint64>(1));
|
||||
detail::uint64 const Value64(static_cast<detail::uint64>(x) + static_cast<detail::uint64>(y));
|
||||
detail::uint64 const Max32((static_cast<detail::uint64>(1) << static_cast<detail::uint64>(32)) - static_cast<detail::uint64>(1));
|
||||
Carry = Value64 > Max32 ? 1u : 0u;
|
||||
return static_cast<uint32>(Value64 % (Max32 + static_cast<uint64>(1)));
|
||||
return static_cast<uint>(Value64 % (Max32 + static_cast<detail::uint64>(1)));
|
||||
}
|
||||
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<uint, P> uaddCarry(vecType<uint, P> const & x, vecType<uint, P> const & y, vecType<uint, P> & Carry)
|
||||
template<length_t L, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, uint, Q> uaddCarry(vec<L, uint, Q> const& x, vec<L, uint, Q> const& y, vec<L, uint, Q>& Carry)
|
||||
{
|
||||
vecType<uint64, P> Value64(vecType<uint64, P>(x) + vecType<uint64, P>(y));
|
||||
vecType<uint64, P> Max32((static_cast<uint64>(1) << static_cast<uint64>(32)) - static_cast<uint64>(1));
|
||||
Carry = mix(vecType<uint32, P>(0), vecType<uint32, P>(1), greaterThan(Value64, Max32));
|
||||
return vecType<uint32,P>(Value64 % (Max32 + static_cast<uint64>(1)));
|
||||
vec<L, detail::uint64, Q> Value64(vec<L, detail::uint64, Q>(x) + vec<L, detail::uint64, Q>(y));
|
||||
vec<L, detail::uint64, Q> Max32((static_cast<detail::uint64>(1) << static_cast<detail::uint64>(32)) - static_cast<detail::uint64>(1));
|
||||
Carry = mix(vec<L, uint, Q>(0), vec<L, uint, Q>(1), greaterThan(Value64, Max32));
|
||||
return vec<L, uint, Q>(Value64 % (Max32 + static_cast<detail::uint64>(1)));
|
||||
}
|
||||
|
||||
// usubBorrow
|
||||
GLM_FUNC_QUALIFIER uint usubBorrow(uint const & x, uint const & y, uint & Borrow)
|
||||
GLM_FUNC_QUALIFIER uint usubBorrow(uint const& x, uint const& y, uint & Borrow)
|
||||
{
|
||||
GLM_STATIC_ASSERT(sizeof(uint) == sizeof(uint32), "uint and uint32 size mismatch");
|
||||
|
||||
Borrow = x >= y ? static_cast<uint32>(0) : static_cast<uint32>(1);
|
||||
Borrow = x >= y ? static_cast<uint>(0) : static_cast<uint>(1);
|
||||
if(y >= x)
|
||||
return y - x;
|
||||
else
|
||||
return static_cast<uint32>((static_cast<int64>(1) << static_cast<int64>(32)) + (static_cast<int64>(y) - static_cast<int64>(x)));
|
||||
return static_cast<uint>((static_cast<detail::int64>(1) << static_cast<detail::int64>(32)) + (static_cast<detail::int64>(y) - static_cast<detail::int64>(x)));
|
||||
}
|
||||
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<uint, P> usubBorrow(vecType<uint, P> const & x, vecType<uint, P> const & y, vecType<uint, P> & Borrow)
|
||||
template<length_t L, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, uint, Q> usubBorrow(vec<L, uint, Q> const& x, vec<L, uint, Q> const& y, vec<L, uint, Q>& Borrow)
|
||||
{
|
||||
Borrow = mix(vecType<uint, P>(1), vecType<uint, P>(0), greaterThanEqual(x, y));
|
||||
vecType<uint, P> const YgeX(y - x);
|
||||
vecType<uint, P> const XgeY(vecType<uint32, P>((static_cast<int64>(1) << static_cast<int64>(32)) + (vecType<int64, P>(y) - vecType<int64, P>(x))));
|
||||
Borrow = mix(vec<L, uint, Q>(1), vec<L, uint, Q>(0), greaterThanEqual(x, y));
|
||||
vec<L, uint, Q> const YgeX(y - x);
|
||||
vec<L, uint, Q> const XgeY(vec<L, uint, Q>((static_cast<detail::int64>(1) << static_cast<detail::int64>(32)) + (vec<L, detail::int64, Q>(y) - vec<L, detail::int64, Q>(x))));
|
||||
return mix(XgeY, YgeX, greaterThanEqual(y, x));
|
||||
}
|
||||
|
||||
// umulExtended
|
||||
GLM_FUNC_QUALIFIER void umulExtended(uint const & x, uint const & y, uint & msb, uint & lsb)
|
||||
GLM_FUNC_QUALIFIER void umulExtended(uint const& x, uint const& y, uint & msb, uint & lsb)
|
||||
{
|
||||
GLM_STATIC_ASSERT(sizeof(uint) == sizeof(uint32), "uint and uint32 size mismatch");
|
||||
|
||||
uint64 Value64 = static_cast<uint64>(x) * static_cast<uint64>(y);
|
||||
msb = static_cast<uint>(Value64 >> static_cast<uint64>(32));
|
||||
detail::uint64 Value64 = static_cast<detail::uint64>(x) * static_cast<detail::uint64>(y);
|
||||
msb = static_cast<uint>(Value64 >> static_cast<detail::uint64>(32));
|
||||
lsb = static_cast<uint>(Value64);
|
||||
}
|
||||
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER void umulExtended(vecType<uint, P> const & x, vecType<uint, P> const & y, vecType<uint, P> & msb, vecType<uint, P> & lsb)
|
||||
template<length_t L, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER void umulExtended(vec<L, uint, Q> const& x, vec<L, uint, Q> const& y, vec<L, uint, Q>& msb, vec<L, uint, Q>& lsb)
|
||||
{
|
||||
GLM_STATIC_ASSERT(sizeof(uint) == sizeof(uint32), "uint and uint32 size mismatch");
|
||||
|
||||
vecType<uint64, P> Value64(vecType<uint64, P>(x) * vecType<uint64, P>(y));
|
||||
msb = vecType<uint32, P>(Value64 >> static_cast<uint64>(32));
|
||||
lsb = vecType<uint32, P>(Value64);
|
||||
vec<L, detail::uint64, Q> Value64(vec<L, detail::uint64, Q>(x) * vec<L, detail::uint64, Q>(y));
|
||||
msb = vec<L, uint, Q>(Value64 >> static_cast<detail::uint64>(32));
|
||||
lsb = vec<L, uint, Q>(Value64);
|
||||
}
|
||||
|
||||
// imulExtended
|
||||
GLM_FUNC_QUALIFIER void imulExtended(int x, int y, int & msb, int & lsb)
|
||||
GLM_FUNC_QUALIFIER void imulExtended(int x, int y, int& msb, int& lsb)
|
||||
{
|
||||
GLM_STATIC_ASSERT(sizeof(int) == sizeof(int32), "int and int32 size mismatch");
|
||||
|
||||
int64 Value64 = static_cast<int64>(x) * static_cast<int64>(y);
|
||||
msb = static_cast<int>(Value64 >> static_cast<int64>(32));
|
||||
detail::int64 Value64 = static_cast<detail::int64>(x) * static_cast<detail::int64>(y);
|
||||
msb = static_cast<int>(Value64 >> static_cast<detail::int64>(32));
|
||||
lsb = static_cast<int>(Value64);
|
||||
}
|
||||
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER void imulExtended(vecType<int, P> const & x, vecType<int, P> const & y, vecType<int, P> & msb, vecType<int, P> & lsb)
|
||||
template<length_t L, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER void imulExtended(vec<L, int, Q> const& x, vec<L, int, Q> const& y, vec<L, int, Q>& msb, vec<L, int, Q>& lsb)
|
||||
{
|
||||
GLM_STATIC_ASSERT(sizeof(int) == sizeof(int32), "int and int32 size mismatch");
|
||||
|
||||
vecType<int64, P> Value64(vecType<int64, P>(x) * vecType<int64, P>(y));
|
||||
lsb = vecType<int32, P>(Value64 & static_cast<int64>(0xFFFFFFFF));
|
||||
msb = vecType<int32, P>((Value64 >> static_cast<int64>(32)) & static_cast<int64>(0xFFFFFFFF));
|
||||
vec<L, detail::int64, Q> Value64(vec<L, detail::int64, Q>(x) * vec<L, detail::int64, Q>(y));
|
||||
lsb = vec<L, int, Q>(Value64 & static_cast<detail::int64>(0xFFFFFFFF));
|
||||
msb = vec<L, int, Q>((Value64 >> static_cast<detail::int64>(32)) & static_cast<detail::int64>(0xFFFFFFFF));
|
||||
}
|
||||
|
||||
// bitfieldExtract
|
||||
template <typename genIUType>
|
||||
template<typename genIUType>
|
||||
GLM_FUNC_QUALIFIER genIUType bitfieldExtract(genIUType Value, int Offset, int Bits)
|
||||
{
|
||||
return bitfieldExtract(tvec1<genIUType>(Value), Offset, Bits).x;
|
||||
return bitfieldExtract(vec<1, genIUType>(Value), Offset, Bits).x;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> bitfieldExtract(vecType<T, P> const & Value, int Offset, int Bits)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> bitfieldExtract(vec<L, T, Q> const& Value, int Offset, int Bits)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldExtract' only accept integer inputs");
|
||||
|
||||
@@ -272,14 +257,14 @@ namespace detail
|
||||
}
|
||||
|
||||
// bitfieldInsert
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_QUALIFIER genIUType bitfieldInsert(genIUType const & Base, genIUType const & Insert, int Offset, int Bits)
|
||||
template<typename genIUType>
|
||||
GLM_FUNC_QUALIFIER genIUType bitfieldInsert(genIUType const& Base, genIUType const& Insert, int Offset, int Bits)
|
||||
{
|
||||
return bitfieldInsert(tvec1<genIUType>(Base), tvec1<genIUType>(Insert), Offset, Bits).x;
|
||||
return bitfieldInsert(vec<1, genIUType>(Base), vec<1, genIUType>(Insert), Offset, Bits).x;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> bitfieldInsert(vecType<T, P> const & Base, vecType<T, P> const & Insert, int Offset, int Bits)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> bitfieldInsert(vec<L, T, Q> const& Base, vec<L, T, Q> const& Insert, int Offset, int Bits)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldInsert' only accept integer values");
|
||||
|
||||
@@ -288,47 +273,56 @@ namespace detail
|
||||
}
|
||||
|
||||
// bitfieldReverse
|
||||
template <typename genType>
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType bitfieldReverse(genType x)
|
||||
{
|
||||
return bitfieldReverse(glm::tvec1<genType, glm::defaultp>(x)).x;
|
||||
return bitfieldReverse(glm::vec<1, genType, glm::defaultp>(x)).x;
|
||||
}
|
||||
|
||||
template <typename T, glm::precision P, template <typename, glm::precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> bitfieldReverse(vecType<T, P> const & v)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> bitfieldReverse(vec<L, T, Q> const& v)
|
||||
{
|
||||
vecType<T, P> x(v);
|
||||
x = detail::compute_bitfieldReverseStep<T, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 2>::call(x, T(0x5555555555555555ull), static_cast<T>( 1));
|
||||
x = detail::compute_bitfieldReverseStep<T, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 4>::call(x, T(0x3333333333333333ull), static_cast<T>( 2));
|
||||
x = detail::compute_bitfieldReverseStep<T, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 8>::call(x, T(0x0F0F0F0F0F0F0F0Full), static_cast<T>( 4));
|
||||
x = detail::compute_bitfieldReverseStep<T, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 16>::call(x, T(0x00FF00FF00FF00FFull), static_cast<T>( 8));
|
||||
x = detail::compute_bitfieldReverseStep<T, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 32>::call(x, T(0x0000FFFF0000FFFFull), static_cast<T>(16));
|
||||
x = detail::compute_bitfieldReverseStep<T, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 64>::call(x, T(0x00000000FFFFFFFFull), static_cast<T>(32));
|
||||
vec<L, T, Q> x(v);
|
||||
x = detail::compute_bitfieldReverseStep<L, T, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 2>::call(x, static_cast<T>(0x5555555555555555ull), static_cast<T>( 1));
|
||||
x = detail::compute_bitfieldReverseStep<L, T, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 4>::call(x, static_cast<T>(0x3333333333333333ull), static_cast<T>( 2));
|
||||
x = detail::compute_bitfieldReverseStep<L, T, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 8>::call(x, static_cast<T>(0x0F0F0F0F0F0F0F0Full), static_cast<T>( 4));
|
||||
x = detail::compute_bitfieldReverseStep<L, T, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 16>::call(x, static_cast<T>(0x00FF00FF00FF00FFull), static_cast<T>( 8));
|
||||
x = detail::compute_bitfieldReverseStep<L, T, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 32>::call(x, static_cast<T>(0x0000FFFF0000FFFFull), static_cast<T>(16));
|
||||
x = detail::compute_bitfieldReverseStep<L, T, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 64>::call(x, static_cast<T>(0x00000000FFFFFFFFull), static_cast<T>(32));
|
||||
return x;
|
||||
}
|
||||
|
||||
// bitCount
|
||||
template <typename genType>
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER int bitCount(genType x)
|
||||
{
|
||||
return bitCount(glm::tvec1<genType, glm::defaultp>(x)).x;
|
||||
return bitCount(glm::vec<1, genType, glm::defaultp>(x)).x;
|
||||
}
|
||||
|
||||
template <typename T, glm::precision P, template <typename, glm::precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<int, P> bitCount(vecType<T, P> const & v)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, int, Q> bitCount(vec<L, T, Q> const& v)
|
||||
{
|
||||
vecType<typename detail::make_unsigned<T>::type, P> x(*reinterpret_cast<vecType<typename detail::make_unsigned<T>::type, P> const *>(&v));
|
||||
x = detail::compute_bitfieldBitCountStep<typename detail::make_unsigned<T>::type, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 2>::call(x, typename detail::make_unsigned<T>::type(0x5555555555555555ull), typename detail::make_unsigned<T>::type( 1));
|
||||
x = detail::compute_bitfieldBitCountStep<typename detail::make_unsigned<T>::type, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 4>::call(x, typename detail::make_unsigned<T>::type(0x3333333333333333ull), typename detail::make_unsigned<T>::type( 2));
|
||||
x = detail::compute_bitfieldBitCountStep<typename detail::make_unsigned<T>::type, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 8>::call(x, typename detail::make_unsigned<T>::type(0x0F0F0F0F0F0F0F0Full), typename detail::make_unsigned<T>::type( 4));
|
||||
x = detail::compute_bitfieldBitCountStep<typename detail::make_unsigned<T>::type, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 16>::call(x, typename detail::make_unsigned<T>::type(0x00FF00FF00FF00FFull), typename detail::make_unsigned<T>::type( 8));
|
||||
x = detail::compute_bitfieldBitCountStep<typename detail::make_unsigned<T>::type, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 32>::call(x, typename detail::make_unsigned<T>::type(0x0000FFFF0000FFFFull), typename detail::make_unsigned<T>::type(16));
|
||||
x = detail::compute_bitfieldBitCountStep<typename detail::make_unsigned<T>::type, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 64>::call(x, typename detail::make_unsigned<T>::type(0x00000000FFFFFFFFull), typename detail::make_unsigned<T>::type(32));
|
||||
return vecType<int, P>(x);
|
||||
# if GLM_COMPILER & GLM_COMPILER_VC
|
||||
# pragma warning(push)
|
||||
# pragma warning(disable : 4310) //cast truncates constant value
|
||||
# endif
|
||||
|
||||
vec<L, typename detail::make_unsigned<T>::type, Q> x(*reinterpret_cast<vec<L, typename detail::make_unsigned<T>::type, Q> const *>(&v));
|
||||
x = detail::compute_bitfieldBitCountStep<L, typename detail::make_unsigned<T>::type, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 2>::call(x, typename detail::make_unsigned<T>::type(0x5555555555555555ull), typename detail::make_unsigned<T>::type( 1));
|
||||
x = detail::compute_bitfieldBitCountStep<L, typename detail::make_unsigned<T>::type, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 4>::call(x, typename detail::make_unsigned<T>::type(0x3333333333333333ull), typename detail::make_unsigned<T>::type( 2));
|
||||
x = detail::compute_bitfieldBitCountStep<L, typename detail::make_unsigned<T>::type, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 8>::call(x, typename detail::make_unsigned<T>::type(0x0F0F0F0F0F0F0F0Full), typename detail::make_unsigned<T>::type( 4));
|
||||
x = detail::compute_bitfieldBitCountStep<L, typename detail::make_unsigned<T>::type, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 16>::call(x, typename detail::make_unsigned<T>::type(0x00FF00FF00FF00FFull), typename detail::make_unsigned<T>::type( 8));
|
||||
x = detail::compute_bitfieldBitCountStep<L, typename detail::make_unsigned<T>::type, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 32>::call(x, typename detail::make_unsigned<T>::type(0x0000FFFF0000FFFFull), typename detail::make_unsigned<T>::type(16));
|
||||
x = detail::compute_bitfieldBitCountStep<L, typename detail::make_unsigned<T>::type, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 64>::call(x, typename detail::make_unsigned<T>::type(0x00000000FFFFFFFFull), typename detail::make_unsigned<T>::type(32));
|
||||
return vec<L, int, Q>(x);
|
||||
|
||||
# if GLM_COMPILER & GLM_COMPILER_VC
|
||||
# pragma warning(pop)
|
||||
# endif
|
||||
}
|
||||
|
||||
// findLSB
|
||||
template <typename genIUType>
|
||||
template<typename genIUType>
|
||||
GLM_FUNC_QUALIFIER int findLSB(genIUType Value)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'findLSB' only accept integer values");
|
||||
@@ -336,33 +330,33 @@ namespace detail
|
||||
return detail::compute_findLSB<genIUType, sizeof(genIUType) * 8>::call(Value);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<int, P> findLSB(vecType<T, P> const & x)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, int, Q> findLSB(vec<L, T, Q> const& x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'findLSB' only accept integer values");
|
||||
|
||||
return detail::functor1<int, T, P, vecType>::call(findLSB, x);
|
||||
return detail::functor1<vec, L, int, T, Q>::call(findLSB, x);
|
||||
}
|
||||
|
||||
// findMSB
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_QUALIFIER int findMSB(genIUType x)
|
||||
template<typename genIUType>
|
||||
GLM_FUNC_QUALIFIER int findMSB(genIUType v)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'findMSB' only accept integer values");
|
||||
|
||||
return findMSB(tvec1<genIUType>(x)).x;
|
||||
return findMSB(vec<1, genIUType>(v)).x;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<int, P> findMSB(vecType<T, P> const & x)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, int, Q> findMSB(vec<L, T, Q> const& v)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'findMSB' only accept integer values");
|
||||
|
||||
return detail::compute_findMSB_vec<T, P, vecType, sizeof(T) * 8>::call(x);
|
||||
return detail::compute_findMSB_vec<L, T, Q, sizeof(T) * 8>::call(v);
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
|
||||
#if GLM_CONFIG_SIMD == GLM_ENABLE
|
||||
# include "func_integer_simd.inl"
|
||||
#endif
|
||||
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_integer_simd.inl
|
||||
|
||||
#include "../simd/integer.h"
|
||||
|
||||
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
@@ -8,55 +5,55 @@
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <glm::precision P>
|
||||
struct compute_bitfieldReverseStep<uint32, P, tvec4, true, true>
|
||||
template<qualifier Q>
|
||||
struct compute_bitfieldReverseStep<4, uint, Q, true, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<uint32, P> call(tvec4<uint32, P> const & v, uint32 Mask, uint32 Shift)
|
||||
GLM_FUNC_QUALIFIER static vec<4, uint, Q> call(vec<4, uint, Q> const& v, uint Mask, uint Shift)
|
||||
{
|
||||
__m128i const set0 = v.data;
|
||||
|
||||
__m128i const set1 = _mm_set1_epi32(Mask);
|
||||
__m128i const set1 = _mm_set1_epi32(static_cast<int>(Mask));
|
||||
__m128i const and1 = _mm_and_si128(set0, set1);
|
||||
__m128i const sft1 = _mm_slli_epi32(and1, Shift);
|
||||
|
||||
__m128i const set2 = _mm_andnot_si128(set0, _mm_set1_epi32(-1));
|
||||
__m128i const and2 = _mm_and_si128(set0, set2);
|
||||
__m128i const sft2 = _mm_srai_epi32(and2, Shift);
|
||||
|
||||
|
||||
__m128i const or0 = _mm_or_si128(sft1, sft2);
|
||||
|
||||
|
||||
return or0;
|
||||
}
|
||||
};
|
||||
|
||||
template <glm::precision P>
|
||||
struct compute_bitfieldBitCountStep<uint32, P, tvec4, true, true>
|
||||
template<qualifier Q>
|
||||
struct compute_bitfieldBitCountStep<4, uint, Q, true, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<uint32, P> call(tvec4<uint32, P> const & v, uint32 Mask, uint32 Shift)
|
||||
GLM_FUNC_QUALIFIER static vec<4, uint, Q> call(vec<4, uint, Q> const& v, uint Mask, uint Shift)
|
||||
{
|
||||
__m128i const set0 = v.data;
|
||||
|
||||
__m128i const set1 = _mm_set1_epi32(Mask);
|
||||
__m128i const set1 = _mm_set1_epi32(static_cast<int>(Mask));
|
||||
__m128i const and0 = _mm_and_si128(set0, set1);
|
||||
__m128i const sft0 = _mm_slli_epi32(set0, Shift);
|
||||
__m128i const and1 = _mm_and_si128(sft0, set1);
|
||||
__m128i const add0 = _mm_add_epi32(and0, and1);
|
||||
|
||||
|
||||
return add0;
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX_BIT
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER int bitCount(uint32 x)
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER int bitCount(uint x)
|
||||
{
|
||||
return _mm_popcnt_u32(x);
|
||||
}
|
||||
|
||||
# if(GLM_MODEL == GLM_MODEL_64)
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER int bitCount(uint64 x)
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER int bitCount(detail::uint64 x)
|
||||
{
|
||||
return static_cast<int>(_mm_popcnt_u64(x));
|
||||
}
|
||||
|
||||
@@ -1,149 +0,0 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_matrix.hpp
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
|
||||
///
|
||||
/// @defgroup core_func_matrix Matrix functions
|
||||
/// @ingroup core
|
||||
///
|
||||
/// For each of the following built-in matrix functions, there is both a
|
||||
/// single-precision floating point version, where all arguments and return values
|
||||
/// are single precision, and a double-precision floating version, where all
|
||||
/// arguments and return values are double precision. Only the single-precision
|
||||
/// floating point version is shown.
|
||||
|
||||
#pragma once
|
||||
|
||||
// Dependencies
|
||||
#include "../detail/precision.hpp"
|
||||
#include "../detail/setup.hpp"
|
||||
#include "../detail/type_mat.hpp"
|
||||
#include "../vec2.hpp"
|
||||
#include "../vec3.hpp"
|
||||
#include "../vec4.hpp"
|
||||
#include "../mat2x2.hpp"
|
||||
#include "../mat2x3.hpp"
|
||||
#include "../mat2x4.hpp"
|
||||
#include "../mat3x2.hpp"
|
||||
#include "../mat3x3.hpp"
|
||||
#include "../mat3x4.hpp"
|
||||
#include "../mat4x2.hpp"
|
||||
#include "../mat4x3.hpp"
|
||||
#include "../mat4x4.hpp"
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <typename T, precision P>
|
||||
struct outerProduct_trait<T, P, tvec2, tvec2>
|
||||
{
|
||||
typedef tmat2x2<T, P> type;
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct outerProduct_trait<T, P, tvec2, tvec3>
|
||||
{
|
||||
typedef tmat3x2<T, P> type;
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct outerProduct_trait<T, P, tvec2, tvec4>
|
||||
{
|
||||
typedef tmat4x2<T, P> type;
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct outerProduct_trait<T, P, tvec3, tvec2>
|
||||
{
|
||||
typedef tmat2x3<T, P> type;
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct outerProduct_trait<T, P, tvec3, tvec3>
|
||||
{
|
||||
typedef tmat3x3<T, P> type;
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct outerProduct_trait<T, P, tvec3, tvec4>
|
||||
{
|
||||
typedef tmat4x3<T, P> type;
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct outerProduct_trait<T, P, tvec4, tvec2>
|
||||
{
|
||||
typedef tmat2x4<T, P> type;
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct outerProduct_trait<T, P, tvec4, tvec3>
|
||||
{
|
||||
typedef tmat3x4<T, P> type;
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct outerProduct_trait<T, P, tvec4, tvec4>
|
||||
{
|
||||
typedef tmat4x4<T, P> type;
|
||||
};
|
||||
|
||||
}//namespace detail
|
||||
|
||||
/// @addtogroup core_func_matrix
|
||||
/// @{
|
||||
|
||||
/// Multiply matrix x by matrix y component-wise, i.e.,
|
||||
/// result[i][j] is the scalar product of x[i][j] and y[i][j].
|
||||
///
|
||||
/// @tparam matType Floating-point matrix types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/matrixCompMult.xml">GLSL matrixCompMult man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class matType>
|
||||
GLM_FUNC_DECL matType<T, P> matrixCompMult(matType<T, P> const & x, matType<T, P> const & y);
|
||||
|
||||
/// Treats the first parameter c as a column vector
|
||||
/// and the second parameter r as a row vector
|
||||
/// and does a linear algebraic matrix multiply c * r.
|
||||
///
|
||||
/// @tparam matType Floating-point matrix types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/outerProduct.xml">GLSL outerProduct man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecTypeA, template <typename, precision> class vecTypeB>
|
||||
GLM_FUNC_DECL typename detail::outerProduct_trait<T, P, vecTypeA, vecTypeB>::type outerProduct(vecTypeA<T, P> const & c, vecTypeB<T, P> const & r);
|
||||
|
||||
/// Returns the transposed matrix of x
|
||||
///
|
||||
/// @tparam matType Floating-point matrix types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/transpose.xml">GLSL transpose man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
|
||||
# if((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC11))
|
||||
template <typename T, precision P, template <typename, precision> class matType>
|
||||
GLM_FUNC_DECL typename matType<T, P>::transpose_type transpose(matType<T, P> const & x);
|
||||
# endif
|
||||
|
||||
/// Return the determinant of a squared matrix.
|
||||
///
|
||||
/// @tparam valType Floating-point scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/determinant.xml">GLSL determinant man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class matType>
|
||||
GLM_FUNC_DECL T determinant(matType<T, P> const & m);
|
||||
|
||||
/// Return the inverse of a squared matrix.
|
||||
///
|
||||
/// @tparam valType Floating-point scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inverse.xml">GLSL inverse man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class matType>
|
||||
GLM_FUNC_DECL matType<T, P> inverse(matType<T, P> const & m);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "func_matrix.inl"
|
||||
@@ -1,219 +1,216 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_matrix.inl
|
||||
|
||||
#include "../geometric.hpp"
|
||||
#include <limits>
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <template <typename, precision> class matType, typename T, precision P, bool Aligned>
|
||||
template<length_t C, length_t R, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_matrixCompMult
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static matType<T, P> call(matType<T, P> const& x, matType<T, P> const& y)
|
||||
GLM_FUNC_QUALIFIER static mat<C, R, T, Q> call(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y)
|
||||
{
|
||||
matType<T, P> result(uninitialize);
|
||||
for(length_t i = 0; i < result.length(); ++i)
|
||||
result[i] = x[i] * y[i];
|
||||
return result;
|
||||
mat<C, R, T, Q> Result;
|
||||
for(length_t i = 0; i < Result.length(); ++i)
|
||||
Result[i] = x[i] * y[i];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template <template <class, precision> class matType, typename T, precision P, bool Aligned>
|
||||
template<length_t C, length_t R, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose{};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_transpose<tmat2x2, T, P, Aligned>
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose<2, 2, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tmat2x2<T, P> call(tmat2x2<T, P> const & m)
|
||||
GLM_FUNC_QUALIFIER static mat<2, 2, T, Q> call(mat<2, 2, T, Q> const& m)
|
||||
{
|
||||
tmat2x2<T, P> result(uninitialize);
|
||||
result[0][0] = m[0][0];
|
||||
result[0][1] = m[1][0];
|
||||
result[1][0] = m[0][1];
|
||||
result[1][1] = m[1][1];
|
||||
return result;
|
||||
mat<2, 2, T, Q> Result;
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_transpose<tmat2x3, T, P, Aligned>
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose<2, 3, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tmat3x2<T, P> call(tmat2x3<T, P> const & m)
|
||||
GLM_FUNC_QUALIFIER static mat<3, 2, T, Q> call(mat<2, 3, T, Q> const& m)
|
||||
{
|
||||
tmat3x2<T, P> result(uninitialize);
|
||||
result[0][0] = m[0][0];
|
||||
result[0][1] = m[1][0];
|
||||
result[1][0] = m[0][1];
|
||||
result[1][1] = m[1][1];
|
||||
result[2][0] = m[0][2];
|
||||
result[2][1] = m[1][2];
|
||||
return result;
|
||||
mat<3,2, T, Q> Result;
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
Result[2][0] = m[0][2];
|
||||
Result[2][1] = m[1][2];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_transpose<tmat2x4, T, P, Aligned>
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose<2, 4, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tmat4x2<T, P> call(tmat2x4<T, P> const & m)
|
||||
GLM_FUNC_QUALIFIER static mat<4, 2, T, Q> call(mat<2, 4, T, Q> const& m)
|
||||
{
|
||||
tmat4x2<T, P> result(uninitialize);
|
||||
result[0][0] = m[0][0];
|
||||
result[0][1] = m[1][0];
|
||||
result[1][0] = m[0][1];
|
||||
result[1][1] = m[1][1];
|
||||
result[2][0] = m[0][2];
|
||||
result[2][1] = m[1][2];
|
||||
result[3][0] = m[0][3];
|
||||
result[3][1] = m[1][3];
|
||||
return result;
|
||||
mat<4, 2, T, Q> Result;
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
Result[2][0] = m[0][2];
|
||||
Result[2][1] = m[1][2];
|
||||
Result[3][0] = m[0][3];
|
||||
Result[3][1] = m[1][3];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_transpose<tmat3x2, T, P, Aligned>
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose<3, 2, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tmat2x3<T, P> call(tmat3x2<T, P> const & m)
|
||||
GLM_FUNC_QUALIFIER static mat<2, 3, T, Q> call(mat<3, 2, T, Q> const& m)
|
||||
{
|
||||
tmat2x3<T, P> result(uninitialize);
|
||||
result[0][0] = m[0][0];
|
||||
result[0][1] = m[1][0];
|
||||
result[0][2] = m[2][0];
|
||||
result[1][0] = m[0][1];
|
||||
result[1][1] = m[1][1];
|
||||
result[1][2] = m[2][1];
|
||||
return result;
|
||||
mat<2, 3, T, Q> Result;
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[0][2] = m[2][0];
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
Result[1][2] = m[2][1];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_transpose<tmat3x3, T, P, Aligned>
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose<3, 3, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tmat3x3<T, P> call(tmat3x3<T, P> const & m)
|
||||
GLM_FUNC_QUALIFIER static mat<3, 3, T, Q> call(mat<3, 3, T, Q> const& m)
|
||||
{
|
||||
tmat3x3<T, P> result(uninitialize);
|
||||
result[0][0] = m[0][0];
|
||||
result[0][1] = m[1][0];
|
||||
result[0][2] = m[2][0];
|
||||
mat<3, 3, T, Q> Result;
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[0][2] = m[2][0];
|
||||
|
||||
result[1][0] = m[0][1];
|
||||
result[1][1] = m[1][1];
|
||||
result[1][2] = m[2][1];
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
Result[1][2] = m[2][1];
|
||||
|
||||
result[2][0] = m[0][2];
|
||||
result[2][1] = m[1][2];
|
||||
result[2][2] = m[2][2];
|
||||
return result;
|
||||
Result[2][0] = m[0][2];
|
||||
Result[2][1] = m[1][2];
|
||||
Result[2][2] = m[2][2];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_transpose<tmat3x4, T, P, Aligned>
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose<3, 4, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tmat4x3<T, P> call(tmat3x4<T, P> const & m)
|
||||
GLM_FUNC_QUALIFIER static mat<4, 3, T, Q> call(mat<3, 4, T, Q> const& m)
|
||||
{
|
||||
tmat4x3<T, P> result(uninitialize);
|
||||
result[0][0] = m[0][0];
|
||||
result[0][1] = m[1][0];
|
||||
result[0][2] = m[2][0];
|
||||
result[1][0] = m[0][1];
|
||||
result[1][1] = m[1][1];
|
||||
result[1][2] = m[2][1];
|
||||
result[2][0] = m[0][2];
|
||||
result[2][1] = m[1][2];
|
||||
result[2][2] = m[2][2];
|
||||
result[3][0] = m[0][3];
|
||||
result[3][1] = m[1][3];
|
||||
result[3][2] = m[2][3];
|
||||
return result;
|
||||
mat<4, 3, T, Q> Result;
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[0][2] = m[2][0];
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
Result[1][2] = m[2][1];
|
||||
Result[2][0] = m[0][2];
|
||||
Result[2][1] = m[1][2];
|
||||
Result[2][2] = m[2][2];
|
||||
Result[3][0] = m[0][3];
|
||||
Result[3][1] = m[1][3];
|
||||
Result[3][2] = m[2][3];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_transpose<tmat4x2, T, P, Aligned>
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose<4, 2, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tmat2x4<T, P> call(tmat4x2<T, P> const & m)
|
||||
GLM_FUNC_QUALIFIER static mat<2, 4, T, Q> call(mat<4, 2, T, Q> const& m)
|
||||
{
|
||||
tmat2x4<T, P> result(uninitialize);
|
||||
result[0][0] = m[0][0];
|
||||
result[0][1] = m[1][0];
|
||||
result[0][2] = m[2][0];
|
||||
result[0][3] = m[3][0];
|
||||
result[1][0] = m[0][1];
|
||||
result[1][1] = m[1][1];
|
||||
result[1][2] = m[2][1];
|
||||
result[1][3] = m[3][1];
|
||||
return result;
|
||||
mat<2, 4, T, Q> Result;
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[0][2] = m[2][0];
|
||||
Result[0][3] = m[3][0];
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
Result[1][2] = m[2][1];
|
||||
Result[1][3] = m[3][1];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_transpose<tmat4x3, T, P, Aligned>
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose<4, 3, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tmat3x4<T, P> call(tmat4x3<T, P> const & m)
|
||||
GLM_FUNC_QUALIFIER static mat<3, 4, T, Q> call(mat<4, 3, T, Q> const& m)
|
||||
{
|
||||
tmat3x4<T, P> result(uninitialize);
|
||||
result[0][0] = m[0][0];
|
||||
result[0][1] = m[1][0];
|
||||
result[0][2] = m[2][0];
|
||||
result[0][3] = m[3][0];
|
||||
result[1][0] = m[0][1];
|
||||
result[1][1] = m[1][1];
|
||||
result[1][2] = m[2][1];
|
||||
result[1][3] = m[3][1];
|
||||
result[2][0] = m[0][2];
|
||||
result[2][1] = m[1][2];
|
||||
result[2][2] = m[2][2];
|
||||
result[2][3] = m[3][2];
|
||||
return result;
|
||||
mat<3, 4, T, Q> Result;
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[0][2] = m[2][0];
|
||||
Result[0][3] = m[3][0];
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
Result[1][2] = m[2][1];
|
||||
Result[1][3] = m[3][1];
|
||||
Result[2][0] = m[0][2];
|
||||
Result[2][1] = m[1][2];
|
||||
Result[2][2] = m[2][2];
|
||||
Result[2][3] = m[3][2];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_transpose<tmat4x4, T, P, Aligned>
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose<4, 4, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tmat4x4<T, P> call(tmat4x4<T, P> const & m)
|
||||
GLM_FUNC_QUALIFIER static mat<4, 4, T, Q> call(mat<4, 4, T, Q> const& m)
|
||||
{
|
||||
tmat4x4<T, P> result(uninitialize);
|
||||
result[0][0] = m[0][0];
|
||||
result[0][1] = m[1][0];
|
||||
result[0][2] = m[2][0];
|
||||
result[0][3] = m[3][0];
|
||||
mat<4, 4, T, Q> Result;
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[0][2] = m[2][0];
|
||||
Result[0][3] = m[3][0];
|
||||
|
||||
result[1][0] = m[0][1];
|
||||
result[1][1] = m[1][1];
|
||||
result[1][2] = m[2][1];
|
||||
result[1][3] = m[3][1];
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
Result[1][2] = m[2][1];
|
||||
Result[1][3] = m[3][1];
|
||||
|
||||
result[2][0] = m[0][2];
|
||||
result[2][1] = m[1][2];
|
||||
result[2][2] = m[2][2];
|
||||
result[2][3] = m[3][2];
|
||||
Result[2][0] = m[0][2];
|
||||
Result[2][1] = m[1][2];
|
||||
Result[2][2] = m[2][2];
|
||||
Result[2][3] = m[3][2];
|
||||
|
||||
result[3][0] = m[0][3];
|
||||
result[3][1] = m[1][3];
|
||||
result[3][2] = m[2][3];
|
||||
result[3][3] = m[3][3];
|
||||
return result;
|
||||
Result[3][0] = m[0][3];
|
||||
Result[3][1] = m[1][3];
|
||||
Result[3][2] = m[2][3];
|
||||
Result[3][3] = m[3][3];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template <template <typename, precision> class matType, typename T, precision P, bool Aligned>
|
||||
template<length_t C, length_t R, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_determinant{};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_determinant<tmat2x2, T, P, Aligned>
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_determinant<2, 2, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(tmat2x2<T, P> const & m)
|
||||
GLM_FUNC_QUALIFIER static T call(mat<2, 2, T, Q> const& m)
|
||||
{
|
||||
return m[0][0] * m[1][1] - m[1][0] * m[0][1];
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_determinant<tmat3x3, T, P, Aligned>
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_determinant<3, 3, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(tmat3x3<T, P> const & m)
|
||||
GLM_FUNC_QUALIFIER static T call(mat<3, 3, T, Q> const& m)
|
||||
{
|
||||
return
|
||||
+ m[0][0] * (m[1][1] * m[2][2] - m[2][1] * m[1][2])
|
||||
@@ -222,10 +219,10 @@ namespace detail
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_determinant<tmat4x4, T, P, Aligned>
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_determinant<4, 4, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(tmat4x4<T, P> const & m)
|
||||
GLM_FUNC_QUALIFIER static T call(mat<4, 4, T, Q> const& m)
|
||||
{
|
||||
T SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3];
|
||||
T SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3];
|
||||
@@ -234,7 +231,7 @@ namespace detail
|
||||
T SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2];
|
||||
T SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1];
|
||||
|
||||
tvec4<T, P> DetCof(
|
||||
vec<4, T, Q> DetCof(
|
||||
+ (m[1][1] * SubFactor00 - m[1][2] * SubFactor01 + m[1][3] * SubFactor02),
|
||||
- (m[1][0] * SubFactor00 - m[1][2] * SubFactor03 + m[1][3] * SubFactor04),
|
||||
+ (m[1][0] * SubFactor01 - m[1][1] * SubFactor03 + m[1][3] * SubFactor05),
|
||||
@@ -246,19 +243,19 @@ namespace detail
|
||||
}
|
||||
};
|
||||
|
||||
template <template <typename, precision> class matType, typename T, precision P, bool Aligned>
|
||||
template<length_t C, length_t R, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_inverse{};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_inverse<tmat2x2, T, P, Aligned>
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_inverse<2, 2, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tmat2x2<T, P> call(tmat2x2<T, P> const& m)
|
||||
GLM_FUNC_QUALIFIER static mat<2, 2, T, Q> call(mat<2, 2, T, Q> const& m)
|
||||
{
|
||||
T OneOverDeterminant = static_cast<T>(1) / (
|
||||
+ m[0][0] * m[1][1]
|
||||
- m[1][0] * m[0][1]);
|
||||
|
||||
tmat2x2<T, P> Inverse(
|
||||
mat<2, 2, T, Q> Inverse(
|
||||
+ m[1][1] * OneOverDeterminant,
|
||||
- m[0][1] * OneOverDeterminant,
|
||||
- m[1][0] * OneOverDeterminant,
|
||||
@@ -268,17 +265,17 @@ namespace detail
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_inverse<tmat3x3, T, P, Aligned>
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_inverse<3, 3, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tmat3x3<T, P> call(tmat3x3<T, P> const& m)
|
||||
GLM_FUNC_QUALIFIER static mat<3, 3, T, Q> call(mat<3, 3, T, Q> const& m)
|
||||
{
|
||||
T OneOverDeterminant = static_cast<T>(1) / (
|
||||
+ m[0][0] * (m[1][1] * m[2][2] - m[2][1] * m[1][2])
|
||||
- m[1][0] * (m[0][1] * m[2][2] - m[2][1] * m[0][2])
|
||||
+ m[2][0] * (m[0][1] * m[1][2] - m[1][1] * m[0][2]));
|
||||
|
||||
tmat3x3<T, P> Inverse(uninitialize);
|
||||
mat<3, 3, T, Q> Inverse;
|
||||
Inverse[0][0] = + (m[1][1] * m[2][2] - m[2][1] * m[1][2]) * OneOverDeterminant;
|
||||
Inverse[1][0] = - (m[1][0] * m[2][2] - m[2][0] * m[1][2]) * OneOverDeterminant;
|
||||
Inverse[2][0] = + (m[1][0] * m[2][1] - m[2][0] * m[1][1]) * OneOverDeterminant;
|
||||
@@ -293,10 +290,10 @@ namespace detail
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_inverse<tmat4x4, T, P, Aligned>
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_inverse<4, 4, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tmat4x4<T, P> call(tmat4x4<T, P> const& m)
|
||||
GLM_FUNC_QUALIFIER static mat<4, 4, T, Q> call(mat<4, 4, T, Q> const& m)
|
||||
{
|
||||
T Coef00 = m[2][2] * m[3][3] - m[3][2] * m[2][3];
|
||||
T Coef02 = m[1][2] * m[3][3] - m[3][2] * m[1][3];
|
||||
@@ -322,30 +319,30 @@ namespace detail
|
||||
T Coef22 = m[1][0] * m[3][1] - m[3][0] * m[1][1];
|
||||
T Coef23 = m[1][0] * m[2][1] - m[2][0] * m[1][1];
|
||||
|
||||
tvec4<T, P> Fac0(Coef00, Coef00, Coef02, Coef03);
|
||||
tvec4<T, P> Fac1(Coef04, Coef04, Coef06, Coef07);
|
||||
tvec4<T, P> Fac2(Coef08, Coef08, Coef10, Coef11);
|
||||
tvec4<T, P> Fac3(Coef12, Coef12, Coef14, Coef15);
|
||||
tvec4<T, P> Fac4(Coef16, Coef16, Coef18, Coef19);
|
||||
tvec4<T, P> Fac5(Coef20, Coef20, Coef22, Coef23);
|
||||
vec<4, T, Q> Fac0(Coef00, Coef00, Coef02, Coef03);
|
||||
vec<4, T, Q> Fac1(Coef04, Coef04, Coef06, Coef07);
|
||||
vec<4, T, Q> Fac2(Coef08, Coef08, Coef10, Coef11);
|
||||
vec<4, T, Q> Fac3(Coef12, Coef12, Coef14, Coef15);
|
||||
vec<4, T, Q> Fac4(Coef16, Coef16, Coef18, Coef19);
|
||||
vec<4, T, Q> Fac5(Coef20, Coef20, Coef22, Coef23);
|
||||
|
||||
tvec4<T, P> Vec0(m[1][0], m[0][0], m[0][0], m[0][0]);
|
||||
tvec4<T, P> Vec1(m[1][1], m[0][1], m[0][1], m[0][1]);
|
||||
tvec4<T, P> Vec2(m[1][2], m[0][2], m[0][2], m[0][2]);
|
||||
tvec4<T, P> Vec3(m[1][3], m[0][3], m[0][3], m[0][3]);
|
||||
vec<4, T, Q> Vec0(m[1][0], m[0][0], m[0][0], m[0][0]);
|
||||
vec<4, T, Q> Vec1(m[1][1], m[0][1], m[0][1], m[0][1]);
|
||||
vec<4, T, Q> Vec2(m[1][2], m[0][2], m[0][2], m[0][2]);
|
||||
vec<4, T, Q> Vec3(m[1][3], m[0][3], m[0][3], m[0][3]);
|
||||
|
||||
tvec4<T, P> Inv0(Vec1 * Fac0 - Vec2 * Fac1 + Vec3 * Fac2);
|
||||
tvec4<T, P> Inv1(Vec0 * Fac0 - Vec2 * Fac3 + Vec3 * Fac4);
|
||||
tvec4<T, P> Inv2(Vec0 * Fac1 - Vec1 * Fac3 + Vec3 * Fac5);
|
||||
tvec4<T, P> Inv3(Vec0 * Fac2 - Vec1 * Fac4 + Vec2 * Fac5);
|
||||
vec<4, T, Q> Inv0(Vec1 * Fac0 - Vec2 * Fac1 + Vec3 * Fac2);
|
||||
vec<4, T, Q> Inv1(Vec0 * Fac0 - Vec2 * Fac3 + Vec3 * Fac4);
|
||||
vec<4, T, Q> Inv2(Vec0 * Fac1 - Vec1 * Fac3 + Vec3 * Fac5);
|
||||
vec<4, T, Q> Inv3(Vec0 * Fac2 - Vec1 * Fac4 + Vec2 * Fac5);
|
||||
|
||||
tvec4<T, P> SignA(+1, -1, +1, -1);
|
||||
tvec4<T, P> SignB(-1, +1, -1, +1);
|
||||
tmat4x4<T, P> Inverse(Inv0 * SignA, Inv1 * SignB, Inv2 * SignA, Inv3 * SignB);
|
||||
vec<4, T, Q> SignA(+1, -1, +1, -1);
|
||||
vec<4, T, Q> SignB(-1, +1, -1, +1);
|
||||
mat<4, 4, T, Q> Inverse(Inv0 * SignA, Inv1 * SignB, Inv2 * SignA, Inv3 * SignB);
|
||||
|
||||
tvec4<T, P> Row0(Inverse[0][0], Inverse[1][0], Inverse[2][0], Inverse[3][0]);
|
||||
vec<4, T, Q> Row0(Inverse[0][0], Inverse[1][0], Inverse[2][0], Inverse[3][0]);
|
||||
|
||||
tvec4<T, P> Dot0(m[0] * Row0);
|
||||
vec<4, T, Q> Dot0(m[0] * Row0);
|
||||
T Dot1 = (Dot0.x + Dot0.y) + (Dot0.z + Dot0.w);
|
||||
|
||||
T OneOverDeterminant = static_cast<T>(1) / Dot1;
|
||||
@@ -355,47 +352,47 @@ namespace detail
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class matType>
|
||||
GLM_FUNC_QUALIFIER matType<T, P> matrixCompMult(matType<T, P> const & x, matType<T, P> const & y)
|
||||
template<length_t C, length_t R, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<C, R, T, Q> matrixCompMult(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'matrixCompMult' only accept floating-point inputs");
|
||||
return detail::compute_matrixCompMult<matType, T, P, detail::is_aligned<P>::value>::call(x, y);
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_GENTYPE, "'matrixCompMult' only accept floating-point inputs");
|
||||
return detail::compute_matrixCompMult<C, R, T, Q, detail::is_aligned<Q>::value>::call(x, y);
|
||||
}
|
||||
|
||||
template<typename T, precision P, template <typename, precision> class vecTypeA, template <typename, precision> class vecTypeB>
|
||||
GLM_FUNC_QUALIFIER typename detail::outerProduct_trait<T, P, vecTypeA, vecTypeB>::type outerProduct(vecTypeA<T, P> const & c, vecTypeB<T, P> const & r)
|
||||
template<length_t DA, length_t DB, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename detail::outerProduct_trait<DA, DB, T, Q>::type outerProduct(vec<DA, T, Q> const& c, vec<DB, T, Q> const& r)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'outerProduct' only accept floating-point inputs");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_GENTYPE, "'outerProduct' only accept floating-point inputs");
|
||||
|
||||
typename detail::outerProduct_trait<T, P, vecTypeA, vecTypeB>::type m(uninitialize);
|
||||
typename detail::outerProduct_trait<DA, DB, T, Q>::type m;
|
||||
for(length_t i = 0; i < m.length(); ++i)
|
||||
m[i] = c * r[i];
|
||||
return m;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class matType>
|
||||
GLM_FUNC_QUALIFIER typename matType<T, P>::transpose_type transpose(matType<T, P> const & m)
|
||||
template<length_t C, length_t R, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<C, R, T, Q>::transpose_type transpose(mat<C, R, T, Q> const& m)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'transpose' only accept floating-point inputs");
|
||||
return detail::compute_transpose<matType, T, P, detail::is_aligned<P>::value>::call(m);
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_GENTYPE, "'transpose' only accept floating-point inputs");
|
||||
return detail::compute_transpose<C, R, T, Q, detail::is_aligned<Q>::value>::call(m);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class matType>
|
||||
GLM_FUNC_QUALIFIER T determinant(matType<T, P> const & m)
|
||||
template<length_t C, length_t R, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER T determinant(mat<C, R, T, Q> const& m)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'determinant' only accept floating-point inputs");
|
||||
return detail::compute_determinant<matType, T, P, detail::is_aligned<P>::value>::call(m);
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_GENTYPE, "'determinant' only accept floating-point inputs");
|
||||
return detail::compute_determinant<C, R, T, Q, detail::is_aligned<Q>::value>::call(m);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class matType>
|
||||
GLM_FUNC_QUALIFIER matType<T, P> inverse(matType<T, P> const & m)
|
||||
template<length_t C, length_t R, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<C, R, T, Q> inverse(mat<C, R, T, Q> const& m)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'inverse' only accept floating-point inputs");
|
||||
return detail::compute_inverse<matType, T, P, detail::is_aligned<P>::value>::call(m);
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_GENTYPE, "'inverse' only accept floating-point inputs");
|
||||
return detail::compute_inverse<C, R, T, Q, detail::is_aligned<Q>::value>::call(m);
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
|
||||
#if GLM_CONFIG_SIMD == GLM_ENABLE
|
||||
# include "func_matrix_simd.inl"
|
||||
#endif
|
||||
|
||||
|
||||
@@ -1,88 +1,94 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_matrix_simd.inl
|
||||
|
||||
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
|
||||
#include "type_mat4x4.hpp"
|
||||
#include "func_geometric.hpp"
|
||||
#include "../geometric.hpp"
|
||||
#include "../simd/matrix.h"
|
||||
#include <cstring>
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <precision P>
|
||||
struct compute_matrixCompMult<tmat4x4, float, P, true>
|
||||
# if GLM_CONFIG_ALIGNED_GENTYPES == GLM_ENABLE
|
||||
template<qualifier Q>
|
||||
struct compute_matrixCompMult<4, 4, float, Q, true>
|
||||
{
|
||||
GLM_STATIC_ASSERT(detail::is_aligned<P>::value, "Specialization requires aligned");
|
||||
GLM_STATIC_ASSERT(detail::is_aligned<Q>::value, "Specialization requires aligned");
|
||||
|
||||
GLM_FUNC_QUALIFIER static tmat4x4<float, P> call(tmat4x4<float, P> const & x, tmat4x4<float, P> const & y)
|
||||
GLM_FUNC_QUALIFIER static mat<4, 4, float, Q> call(mat<4, 4, float, Q> const& x, mat<4, 4, float, Q> const& y)
|
||||
{
|
||||
tmat4x4<float, P> result(uninitialize);
|
||||
mat<4, 4, float, Q> Result;
|
||||
glm_mat4_matrixCompMult(
|
||||
*(glm_vec4 const (*)[4])&x[0].data,
|
||||
*(glm_vec4 const (*)[4])&y[0].data,
|
||||
*(glm_vec4(*)[4])&result[0].data);
|
||||
return result;
|
||||
*static_cast<glm_vec4 const (*)[4]>(&x[0].data),
|
||||
*static_cast<glm_vec4 const (*)[4]>(&y[0].data),
|
||||
*static_cast<glm_vec4(*)[4]>(&Result[0].data));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_transpose<4, 4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<4, 4, float, Q> call(mat<4, 4, float, Q> const& m)
|
||||
{
|
||||
mat<4, 4, float, Q> Result;
|
||||
glm_mat4_transpose(&m[0].data, &Result[0].data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_transpose<tmat4x4, float, P, true>
|
||||
template<qualifier Q>
|
||||
struct compute_determinant<4, 4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tmat4x4<float, P> call(tmat4x4<float, P> const & m)
|
||||
GLM_FUNC_QUALIFIER static float call(mat<4, 4, float, Q> const& m)
|
||||
{
|
||||
tmat4x4<float, P> result(uninitialize);
|
||||
glm_mat4_transpose(
|
||||
*(glm_vec4 const (*)[4])&m[0].data,
|
||||
*(glm_vec4(*)[4])&result[0].data);
|
||||
return result;
|
||||
return _mm_cvtss_f32(glm_mat4_determinant(&m[0].data));
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_determinant<tmat4x4, float, P, true>
|
||||
template<qualifier Q>
|
||||
struct compute_inverse<4, 4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static float call(tmat4x4<float, P> const& m)
|
||||
GLM_FUNC_QUALIFIER static mat<4, 4, float, Q> call(mat<4, 4, float, Q> const& m)
|
||||
{
|
||||
return _mm_cvtss_f32(glm_mat4_determinant(*reinterpret_cast<__m128 const(*)[4]>(&m[0].data)));
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_inverse<tmat4x4, float, P, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tmat4x4<float, P> call(tmat4x4<float, P> const& m)
|
||||
{
|
||||
tmat4x4<float, P> Result(uninitialize);
|
||||
glm_mat4_inverse(*reinterpret_cast<__m128 const(*)[4]>(&m[0].data), *reinterpret_cast<__m128(*)[4]>(&Result[0].data));
|
||||
mat<4, 4, float, Q> Result;
|
||||
glm_mat4_inverse(&m[0].data, &Result[0].data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
# if GLM_CONFIG_ALIGNED_GENTYPES == GLM_ENABLE
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<float, aligned_lowp> outerProduct<float, aligned_lowp, tvec4, tvec4>(tvec4<float, aligned_lowp> const & c, tvec4<float, aligned_lowp> const & r)
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, float, aligned_lowp> outerProduct<4, 4, float, aligned_lowp>(vec<4, float, aligned_lowp> const& c, vec<4, float, aligned_lowp> const& r)
|
||||
{
|
||||
tmat4x4<float, aligned_lowp> m(uninitialize);
|
||||
glm_mat4_outerProduct(c.data, r.data, *reinterpret_cast<__m128(*)[4]>(&m[0].data));
|
||||
return m;
|
||||
__m128 NativeResult[4];
|
||||
glm_mat4_outerProduct(c.data, r.data, NativeResult);
|
||||
mat<4, 4, float, aligned_lowp> Result;
|
||||
std::memcpy(&Result[0], &NativeResult[0], sizeof(Result));
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<float, aligned_mediump> outerProduct<float, aligned_mediump, tvec4, tvec4>(tvec4<float, aligned_mediump> const & c, tvec4<float, aligned_mediump> const & r)
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, float, aligned_mediump> outerProduct<4, 4, float, aligned_mediump>(vec<4, float, aligned_mediump> const& c, vec<4, float, aligned_mediump> const& r)
|
||||
{
|
||||
tmat4x4<float, aligned_mediump> m(uninitialize);
|
||||
glm_mat4_outerProduct(c.data, r.data, *reinterpret_cast<__m128(*)[4]>(&m[0].data));
|
||||
return m;
|
||||
__m128 NativeResult[4];
|
||||
glm_mat4_outerProduct(c.data, r.data, NativeResult);
|
||||
mat<4, 4, float, aligned_mediump> Result;
|
||||
std::memcpy(&Result[0], &NativeResult[0], sizeof(Result));
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<float, aligned_highp> outerProduct<float, aligned_highp, tvec4, tvec4>(tvec4<float, aligned_highp> const & c, tvec4<float, aligned_highp> const & r)
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, float, aligned_highp> outerProduct<4, 4, float, aligned_highp>(vec<4, float, aligned_highp> const& c, vec<4, float, aligned_highp> const& r)
|
||||
{
|
||||
tmat4x4<float, aligned_highp> m(uninitialize);
|
||||
glm_mat4_outerProduct(c.data, r.data, *reinterpret_cast<__m128(*)[4]>(&m[0].data));
|
||||
return m;
|
||||
__m128 NativeResult[4];
|
||||
glm_mat4_outerProduct(c.data, r.data, NativeResult);
|
||||
mat<4, 4, float, aligned_highp> Result;
|
||||
std::memcpy(&Result[0], &NativeResult[0], sizeof(Result));
|
||||
return Result;
|
||||
}
|
||||
# endif
|
||||
}//namespace glm
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,168 +0,0 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_packing.hpp
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
||||
/// @see gtc_packing
|
||||
///
|
||||
/// @defgroup core_func_packing Floating-Point Pack and Unpack Functions
|
||||
/// @ingroup core
|
||||
///
|
||||
/// These functions do not operate component-wise, rather as described in each case.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_func_packing
|
||||
/// @{
|
||||
|
||||
/// First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values.
|
||||
/// Then, the results are packed into the returned 32-bit unsigned integer.
|
||||
///
|
||||
/// The conversion for component c of v to fixed point is done as follows:
|
||||
/// packUnorm2x16: round(clamp(c, 0, +1) * 65535.0)
|
||||
///
|
||||
/// The first component of the vector will be written to the least significant bits of the output;
|
||||
/// the last component will be written to the most significant bits.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packUnorm2x16.xml">GLSL packUnorm2x16 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
||||
GLM_FUNC_DECL uint packUnorm2x16(vec2 const & v);
|
||||
|
||||
/// First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values.
|
||||
/// Then, the results are packed into the returned 32-bit unsigned integer.
|
||||
///
|
||||
/// The conversion for component c of v to fixed point is done as follows:
|
||||
/// packSnorm2x16: round(clamp(v, -1, +1) * 32767.0)
|
||||
///
|
||||
/// The first component of the vector will be written to the least significant bits of the output;
|
||||
/// the last component will be written to the most significant bits.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packSnorm2x16.xml">GLSL packSnorm2x16 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
||||
GLM_FUNC_DECL uint packSnorm2x16(vec2 const & v);
|
||||
|
||||
/// First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values.
|
||||
/// Then, the results are packed into the returned 32-bit unsigned integer.
|
||||
///
|
||||
/// The conversion for component c of v to fixed point is done as follows:
|
||||
/// packUnorm4x8: round(clamp(c, 0, +1) * 255.0)
|
||||
///
|
||||
/// The first component of the vector will be written to the least significant bits of the output;
|
||||
/// the last component will be written to the most significant bits.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packUnorm4x8.xml">GLSL packUnorm4x8 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
||||
GLM_FUNC_DECL uint packUnorm4x8(vec4 const & v);
|
||||
|
||||
/// First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values.
|
||||
/// Then, the results are packed into the returned 32-bit unsigned integer.
|
||||
///
|
||||
/// The conversion for component c of v to fixed point is done as follows:
|
||||
/// packSnorm4x8: round(clamp(c, -1, +1) * 127.0)
|
||||
///
|
||||
/// The first component of the vector will be written to the least significant bits of the output;
|
||||
/// the last component will be written to the most significant bits.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packSnorm4x8.xml">GLSL packSnorm4x8 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
||||
GLM_FUNC_DECL uint packSnorm4x8(vec4 const & v);
|
||||
|
||||
/// First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.
|
||||
/// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector.
|
||||
///
|
||||
/// The conversion for unpacked fixed-point value f to floating point is done as follows:
|
||||
/// unpackUnorm2x16: f / 65535.0
|
||||
///
|
||||
/// The first component of the returned vector will be extracted from the least significant bits of the input;
|
||||
/// the last component will be extracted from the most significant bits.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackUnorm2x16.xml">GLSL unpackUnorm2x16 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
||||
GLM_FUNC_DECL vec2 unpackUnorm2x16(uint p);
|
||||
|
||||
/// First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.
|
||||
/// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector.
|
||||
///
|
||||
/// The conversion for unpacked fixed-point value f to floating point is done as follows:
|
||||
/// unpackSnorm2x16: clamp(f / 32767.0, -1, +1)
|
||||
///
|
||||
/// The first component of the returned vector will be extracted from the least significant bits of the input;
|
||||
/// the last component will be extracted from the most significant bits.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackSnorm2x16.xml">GLSL unpackSnorm2x16 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
||||
GLM_FUNC_DECL vec2 unpackSnorm2x16(uint p);
|
||||
|
||||
/// First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.
|
||||
/// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector.
|
||||
///
|
||||
/// The conversion for unpacked fixed-point value f to floating point is done as follows:
|
||||
/// unpackUnorm4x8: f / 255.0
|
||||
///
|
||||
/// The first component of the returned vector will be extracted from the least significant bits of the input;
|
||||
/// the last component will be extracted from the most significant bits.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackUnorm4x8.xml">GLSL unpackUnorm4x8 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
||||
GLM_FUNC_DECL vec4 unpackUnorm4x8(uint p);
|
||||
|
||||
/// First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.
|
||||
/// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector.
|
||||
///
|
||||
/// The conversion for unpacked fixed-point value f to floating point is done as follows:
|
||||
/// unpackSnorm4x8: clamp(f / 127.0, -1, +1)
|
||||
///
|
||||
/// The first component of the returned vector will be extracted from the least significant bits of the input;
|
||||
/// the last component will be extracted from the most significant bits.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackSnorm4x8.xml">GLSL unpackSnorm4x8 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
||||
GLM_FUNC_DECL vec4 unpackSnorm4x8(uint p);
|
||||
|
||||
/// Returns a double-precision value obtained by packing the components of v into a 64-bit value.
|
||||
/// If an IEEE 754 Inf or NaN is created, it will not signal, and the resulting floating point value is unspecified.
|
||||
/// Otherwise, the bit- level representation of v is preserved.
|
||||
/// The first vector component specifies the 32 least significant bits;
|
||||
/// the second component specifies the 32 most significant bits.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packDouble2x32.xml">GLSL packDouble2x32 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
||||
GLM_FUNC_DECL double packDouble2x32(uvec2 const & v);
|
||||
|
||||
/// Returns a two-component unsigned integer vector representation of v.
|
||||
/// The bit-level representation of v is preserved.
|
||||
/// The first component of the vector contains the 32 least significant bits of the double;
|
||||
/// the second component consists the 32 most significant bits.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackDouble2x32.xml">GLSL unpackDouble2x32 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
||||
GLM_FUNC_DECL uvec2 unpackDouble2x32(double v);
|
||||
|
||||
/// Returns an unsigned integer obtained by converting the components of a two-component floating-point vector
|
||||
/// to the 16-bit floating-point representation found in the OpenGL Specification,
|
||||
/// and then packing these two 16- bit integers into a 32-bit unsigned integer.
|
||||
/// The first vector component specifies the 16 least-significant bits of the result;
|
||||
/// the second component specifies the 16 most-significant bits.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packHalf2x16.xml">GLSL packHalf2x16 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
||||
GLM_FUNC_DECL uint packHalf2x16(vec2 const & v);
|
||||
|
||||
/// Returns a two-component floating-point vector with components obtained by unpacking a 32-bit unsigned integer into a pair of 16-bit values,
|
||||
/// interpreting those values as 16-bit floating-point numbers according to the OpenGL Specification,
|
||||
/// and converting them to 32-bit floating-point values.
|
||||
/// The first component of the vector is obtained from the 16 least-significant bits of v;
|
||||
/// the second component is obtained from the 16 most-significant bits of v.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackHalf2x16.xml">GLSL unpackHalf2x16 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
||||
GLM_FUNC_DECL vec2 unpackHalf2x16(uint v);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "func_packing.inl"
|
||||
@@ -1,21 +1,20 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_packing.inl
|
||||
|
||||
#include "func_common.hpp"
|
||||
#include "../common.hpp"
|
||||
#include "type_half.hpp"
|
||||
#include "../fwd.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
GLM_FUNC_QUALIFIER uint packUnorm2x16(vec2 const & v)
|
||||
GLM_FUNC_QUALIFIER uint packUnorm2x16(vec2 const& v)
|
||||
{
|
||||
union
|
||||
{
|
||||
u16 in[2];
|
||||
unsigned short in[2];
|
||||
uint out;
|
||||
} u;
|
||||
|
||||
u16vec2 result(round(clamp(v, 0.0f, 1.0f) * 65535.0f));
|
||||
vec<2, unsigned short, defaultp> result(round(clamp(v, 0.0f, 1.0f) * 65535.0f));
|
||||
|
||||
u.in[0] = result[0];
|
||||
u.in[1] = result[1];
|
||||
@@ -28,7 +27,7 @@ namespace glm
|
||||
union
|
||||
{
|
||||
uint in;
|
||||
u16 out[2];
|
||||
unsigned short out[2];
|
||||
} u;
|
||||
|
||||
u.in = p;
|
||||
@@ -36,15 +35,15 @@ namespace glm
|
||||
return vec2(u.out[0], u.out[1]) * 1.5259021896696421759365224689097e-5f;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint packSnorm2x16(vec2 const & v)
|
||||
GLM_FUNC_QUALIFIER uint packSnorm2x16(vec2 const& v)
|
||||
{
|
||||
union
|
||||
{
|
||||
i16 in[2];
|
||||
signed short in[2];
|
||||
uint out;
|
||||
} u;
|
||||
|
||||
i16vec2 result(round(clamp(v, -1.0f, 1.0f) * 32767.0f));
|
||||
|
||||
vec<2, short, defaultp> result(round(clamp(v, -1.0f, 1.0f) * 32767.0f));
|
||||
|
||||
u.in[0] = result[0];
|
||||
u.in[1] = result[1];
|
||||
@@ -57,7 +56,7 @@ namespace glm
|
||||
union
|
||||
{
|
||||
uint in;
|
||||
i16 out[2];
|
||||
signed short out[2];
|
||||
} u;
|
||||
|
||||
u.in = p;
|
||||
@@ -65,15 +64,15 @@ namespace glm
|
||||
return clamp(vec2(u.out[0], u.out[1]) * 3.0518509475997192297128208258309e-5f, -1.0f, 1.0f);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint packUnorm4x8(vec4 const & v)
|
||||
GLM_FUNC_QUALIFIER uint packUnorm4x8(vec4 const& v)
|
||||
{
|
||||
union
|
||||
{
|
||||
u8 in[4];
|
||||
unsigned char in[4];
|
||||
uint out;
|
||||
} u;
|
||||
|
||||
u8vec4 result(round(clamp(v, 0.0f, 1.0f) * 255.0f));
|
||||
vec<4, unsigned char, defaultp> result(round(clamp(v, 0.0f, 1.0f) * 255.0f));
|
||||
|
||||
u.in[0] = result[0];
|
||||
u.in[1] = result[1];
|
||||
@@ -88,23 +87,23 @@ namespace glm
|
||||
union
|
||||
{
|
||||
uint in;
|
||||
u8 out[4];
|
||||
unsigned char out[4];
|
||||
} u;
|
||||
|
||||
u.in = p;
|
||||
|
||||
return vec4(u.out[0], u.out[1], u.out[2], u.out[3]) * 0.0039215686274509803921568627451f;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint packSnorm4x8(vec4 const & v)
|
||||
|
||||
GLM_FUNC_QUALIFIER uint packSnorm4x8(vec4 const& v)
|
||||
{
|
||||
union
|
||||
{
|
||||
i8 in[4];
|
||||
signed char in[4];
|
||||
uint out;
|
||||
} u;
|
||||
|
||||
i8vec4 result(round(clamp(v, -1.0f, 1.0f) * 127.0f));
|
||||
vec<4, signed char, defaultp> result(round(clamp(v, -1.0f, 1.0f) * 127.0f));
|
||||
|
||||
u.in[0] = result[0];
|
||||
u.in[1] = result[1];
|
||||
@@ -113,13 +112,13 @@ namespace glm
|
||||
|
||||
return u.out;
|
||||
}
|
||||
|
||||
|
||||
GLM_FUNC_QUALIFIER glm::vec4 unpackSnorm4x8(uint p)
|
||||
{
|
||||
union
|
||||
{
|
||||
uint in;
|
||||
i8 out[4];
|
||||
signed char out[4];
|
||||
} u;
|
||||
|
||||
u.in = p;
|
||||
@@ -127,7 +126,7 @@ namespace glm
|
||||
return clamp(vec4(u.out[0], u.out[1], u.out[2], u.out[3]) * 0.0078740157480315f, -1.0f, 1.0f);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER double packDouble2x32(uvec2 const & v)
|
||||
GLM_FUNC_QUALIFIER double packDouble2x32(uvec2 const& v)
|
||||
{
|
||||
union
|
||||
{
|
||||
@@ -154,11 +153,11 @@ namespace glm
|
||||
return uvec2(u.out[0], u.out[1]);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint packHalf2x16(vec2 const & v)
|
||||
GLM_FUNC_QUALIFIER uint packHalf2x16(vec2 const& v)
|
||||
{
|
||||
union
|
||||
{
|
||||
i16 in[2];
|
||||
signed short in[2];
|
||||
uint out;
|
||||
} u;
|
||||
|
||||
@@ -173,7 +172,7 @@ namespace glm
|
||||
union
|
||||
{
|
||||
uint in;
|
||||
i16 out[2];
|
||||
signed short out[2];
|
||||
} u;
|
||||
|
||||
u.in = v;
|
||||
@@ -184,7 +183,7 @@ namespace glm
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
|
||||
#if GLM_CONFIG_SIMD == GLM_ENABLE
|
||||
# include "func_packing_simd.inl"
|
||||
#endif
|
||||
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_packing_simd.inl
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
|
||||
@@ -1,176 +0,0 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_trigonometric.hpp
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
///
|
||||
/// @defgroup core_func_trigonometric Angle and Trigonometry Functions
|
||||
/// @ingroup core
|
||||
///
|
||||
/// Function parameters specified as angle are assumed to be in units of radians.
|
||||
/// In no case will any of these functions result in a divide by zero error. If
|
||||
/// the divisor of a ratio is 0, then results will be undefined.
|
||||
///
|
||||
/// These all operate component-wise. The description is per component.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "setup.hpp"
|
||||
#include "precision.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_func_trigonometric
|
||||
/// @{
|
||||
|
||||
/// Converts degrees to radians and returns the result.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/radians.xml">GLSL radians man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vecType<T, P> radians(vecType<T, P> const & degrees);
|
||||
|
||||
/// Converts radians to degrees and returns the result.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/degrees.xml">GLSL degrees man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vecType<T, P> degrees(vecType<T, P> const & radians);
|
||||
|
||||
/// The standard trigonometric sine function.
|
||||
/// The values returned by this function will range from [-1, 1].
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sin.xml">GLSL sin man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> sin(vecType<T, P> const & angle);
|
||||
|
||||
/// The standard trigonometric cosine function.
|
||||
/// The values returned by this function will range from [-1, 1].
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/cos.xml">GLSL cos man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> cos(vecType<T, P> const & angle);
|
||||
|
||||
/// The standard trigonometric tangent function.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/tan.xml">GLSL tan man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> tan(vecType<T, P> const & angle);
|
||||
|
||||
/// Arc sine. Returns an angle whose sine is x.
|
||||
/// The range of values returned by this function is [-PI/2, PI/2].
|
||||
/// Results are undefined if |x| > 1.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/asin.xml">GLSL asin man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> asin(vecType<T, P> const & x);
|
||||
|
||||
/// Arc cosine. Returns an angle whose sine is x.
|
||||
/// The range of values returned by this function is [0, PI].
|
||||
/// Results are undefined if |x| > 1.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/acos.xml">GLSL acos man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> acos(vecType<T, P> const & x);
|
||||
|
||||
/// Arc tangent. Returns an angle whose tangent is y/x.
|
||||
/// The signs of x and y are used to determine what
|
||||
/// quadrant the angle is in. The range of values returned
|
||||
/// by this function is [-PI, PI]. Results are undefined
|
||||
/// if x and y are both 0.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atan.xml">GLSL atan man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> atan(vecType<T, P> const & y, vecType<T, P> const & x);
|
||||
|
||||
/// Arc tangent. Returns an angle whose tangent is y_over_x.
|
||||
/// The range of values returned by this function is [-PI/2, PI/2].
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atan.xml">GLSL atan man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> atan(vecType<T, P> const & y_over_x);
|
||||
|
||||
/// Returns the hyperbolic sine function, (exp(x) - exp(-x)) / 2
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sinh.xml">GLSL sinh man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> sinh(vecType<T, P> const & angle);
|
||||
|
||||
/// Returns the hyperbolic cosine function, (exp(x) + exp(-x)) / 2
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/cosh.xml">GLSL cosh man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> cosh(vecType<T, P> const & angle);
|
||||
|
||||
/// Returns the hyperbolic tangent function, sinh(angle) / cosh(angle)
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/tanh.xml">GLSL tanh man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> tanh(vecType<T, P> const & angle);
|
||||
|
||||
/// Arc hyperbolic sine; returns the inverse of sinh.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/asinh.xml">GLSL asinh man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> asinh(vecType<T, P> const & x);
|
||||
|
||||
/// Arc hyperbolic cosine; returns the non-negative inverse
|
||||
/// of cosh. Results are undefined if x < 1.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/acosh.xml">GLSL acosh man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> acosh(vecType<T, P> const & x);
|
||||
|
||||
/// Arc hyperbolic tangent; returns the inverse of tanh.
|
||||
/// Results are undefined if abs(x) >= 1.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atanh.xml">GLSL atanh man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> atanh(vecType<T, P> const & x);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "func_trigonometric.inl"
|
||||
@@ -1,6 +1,3 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_trigonometric.inl
|
||||
|
||||
#include "_vectorize.hpp"
|
||||
#include <cmath>
|
||||
#include <limits>
|
||||
@@ -8,7 +5,7 @@
|
||||
namespace glm
|
||||
{
|
||||
// radians
|
||||
template <typename genType>
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType radians(genType degrees)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'radians' only accept floating-point input");
|
||||
@@ -16,14 +13,14 @@ namespace glm
|
||||
return degrees * static_cast<genType>(0.01745329251994329576923690768489);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vecType<T, P> radians(vecType<T, P> const & v)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> radians(vec<L, T, Q> const& v)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(radians, v);
|
||||
return detail::functor1<vec, L, T, T, Q>::call(radians, v);
|
||||
}
|
||||
|
||||
|
||||
// degrees
|
||||
template <typename genType>
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType degrees(genType radians)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'degrees' only accept floating-point input");
|
||||
@@ -31,59 +28,59 @@ namespace glm
|
||||
return radians * static_cast<genType>(57.295779513082320876798154814105);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vecType<T, P> degrees(vecType<T, P> const & v)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> degrees(vec<L, T, Q> const& v)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(degrees, v);
|
||||
return detail::functor1<vec, L, T, T, Q>::call(degrees, v);
|
||||
}
|
||||
|
||||
// sin
|
||||
using ::std::sin;
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> sin(vecType<T, P> const & v)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> sin(vec<L, T, Q> const& v)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(sin, v);
|
||||
return detail::functor1<vec, L, T, T, Q>::call(sin, v);
|
||||
}
|
||||
|
||||
// cos
|
||||
using std::cos;
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> cos(vecType<T, P> const & v)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> cos(vec<L, T, Q> const& v)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(cos, v);
|
||||
return detail::functor1<vec, L, T, T, Q>::call(cos, v);
|
||||
}
|
||||
|
||||
// tan
|
||||
using std::tan;
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> tan(vecType<T, P> const & v)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> tan(vec<L, T, Q> const& v)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(tan, v);
|
||||
return detail::functor1<vec, L, T, T, Q>::call(tan, v);
|
||||
}
|
||||
|
||||
// asin
|
||||
using std::asin;
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> asin(vecType<T, P> const & v)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> asin(vec<L, T, Q> const& v)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(asin, v);
|
||||
return detail::functor1<vec, L, T, T, Q>::call(asin, v);
|
||||
}
|
||||
|
||||
// acos
|
||||
using std::acos;
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> acos(vecType<T, P> const & v)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> acos(vec<L, T, Q> const& v)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(acos, v);
|
||||
return detail::functor1<vec, L, T, T, Q>::call(acos, v);
|
||||
}
|
||||
|
||||
// atan
|
||||
template <typename genType>
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType atan(genType y, genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'atan' only accept floating-point input");
|
||||
@@ -91,52 +88,52 @@ namespace glm
|
||||
return ::std::atan2(y, x);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> atan(vecType<T, P> const & a, vecType<T, P> const & b)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> atan(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
|
||||
{
|
||||
return detail::functor2<T, P, vecType>::call(::std::atan2, a, b);
|
||||
return detail::functor2<vec, L, T, Q>::call(::std::atan2, a, b);
|
||||
}
|
||||
|
||||
using std::atan;
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> atan(vecType<T, P> const & v)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> atan(vec<L, T, Q> const& v)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(atan, v);
|
||||
return detail::functor1<vec, L, T, T, Q>::call(atan, v);
|
||||
}
|
||||
|
||||
// sinh
|
||||
using std::sinh;
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> sinh(vecType<T, P> const & v)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> sinh(vec<L, T, Q> const& v)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(sinh, v);
|
||||
return detail::functor1<vec, L, T, T, Q>::call(sinh, v);
|
||||
}
|
||||
|
||||
// cosh
|
||||
using std::cosh;
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> cosh(vecType<T, P> const & v)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> cosh(vec<L, T, Q> const& v)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(cosh, v);
|
||||
return detail::functor1<vec, L, T, T, Q>::call(cosh, v);
|
||||
}
|
||||
|
||||
// tanh
|
||||
using std::tanh;
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> tanh(vecType<T, P> const & v)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> tanh(vec<L, T, Q> const& v)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(tanh, v);
|
||||
return detail::functor1<vec, L, T, T, Q>::call(tanh, v);
|
||||
}
|
||||
|
||||
// asinh
|
||||
# if GLM_HAS_CXX11_STL
|
||||
using std::asinh;
|
||||
# else
|
||||
template <typename genType>
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType asinh(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'asinh' only accept floating-point input");
|
||||
@@ -145,17 +142,17 @@ namespace glm
|
||||
}
|
||||
# endif
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> asinh(vecType<T, P> const & v)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> asinh(vec<L, T, Q> const& v)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(asinh, v);
|
||||
return detail::functor1<vec, L, T, T, Q>::call(asinh, v);
|
||||
}
|
||||
|
||||
// acosh
|
||||
# if GLM_HAS_CXX11_STL
|
||||
using std::acosh;
|
||||
# else
|
||||
template <typename genType>
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType acosh(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'acosh' only accept floating-point input");
|
||||
@@ -166,35 +163,35 @@ namespace glm
|
||||
}
|
||||
# endif
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> acosh(vecType<T, P> const & v)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> acosh(vec<L, T, Q> const& v)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(acosh, v);
|
||||
return detail::functor1<vec, L, T, T, Q>::call(acosh, v);
|
||||
}
|
||||
|
||||
// atanh
|
||||
# if GLM_HAS_CXX11_STL
|
||||
using std::atanh;
|
||||
# else
|
||||
template <typename genType>
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType atanh(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'atanh' only accept floating-point input");
|
||||
|
||||
|
||||
if(std::abs(x) >= static_cast<genType>(1))
|
||||
return 0;
|
||||
return static_cast<genType>(0.5) * log((static_cast<genType>(1) + x) / (static_cast<genType>(1) - x));
|
||||
}
|
||||
# endif
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> atanh(vecType<T, P> const & v)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> atanh(vec<L, T, Q> const& v)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(atanh, v);
|
||||
return detail::functor1<vec, L, T, T, Q>::call(atanh, v);
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
|
||||
#if GLM_CONFIG_SIMD == GLM_ENABLE
|
||||
# include "func_trigonometric_simd.inl"
|
||||
#endif
|
||||
|
||||
|
||||
@@ -1,111 +0,0 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_vector_relational.hpp
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
|
||||
///
|
||||
/// @defgroup core_func_vector_relational Vector Relational Functions
|
||||
/// @ingroup core
|
||||
///
|
||||
/// Relational and equality operators (<, <=, >, >=, ==, !=) are defined to
|
||||
/// operate on scalars and produce scalar Boolean results. For vector results,
|
||||
/// use the following built-in functions.
|
||||
///
|
||||
/// In all cases, the sizes of all the input and return vectors for any particular
|
||||
/// call must match.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "precision.hpp"
|
||||
#include "setup.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_func_vector_relational
|
||||
/// @{
|
||||
|
||||
/// Returns the component-wise comparison result of x < y.
|
||||
///
|
||||
/// @tparam vecType Floating-point or integer vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/lessThan.xml">GLSL lessThan man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<bool, P> lessThan(vecType<T, P> const & x, vecType<T, P> const & y);
|
||||
|
||||
/// Returns the component-wise comparison of result x <= y.
|
||||
///
|
||||
/// @tparam vecType Floating-point or integer vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/lessThanEqual.xml">GLSL lessThanEqual man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<bool, P> lessThanEqual(vecType<T, P> const & x, vecType<T, P> const & y);
|
||||
|
||||
/// Returns the component-wise comparison of result x > y.
|
||||
///
|
||||
/// @tparam vecType Floating-point or integer vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/greaterThan.xml">GLSL greaterThan man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<bool, P> greaterThan(vecType<T, P> const & x, vecType<T, P> const & y);
|
||||
|
||||
/// Returns the component-wise comparison of result x >= y.
|
||||
///
|
||||
/// @tparam vecType Floating-point or integer vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/greaterThanEqual.xml">GLSL greaterThanEqual man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<bool, P> greaterThanEqual(vecType<T, P> const & x, vecType<T, P> const & y);
|
||||
|
||||
/// Returns the component-wise comparison of result x == y.
|
||||
///
|
||||
/// @tparam vecType Floating-point, integer or boolean vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/equal.xml">GLSL equal man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<bool, P> equal(vecType<T, P> const & x, vecType<T, P> const & y);
|
||||
|
||||
/// Returns the component-wise comparison of result x != y.
|
||||
///
|
||||
/// @tparam vecType Floating-point, integer or boolean vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/notEqual.xml">GLSL notEqual man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<bool, P> notEqual(vecType<T, P> const & x, vecType<T, P> const & y);
|
||||
|
||||
/// Returns true if any component of x is true.
|
||||
///
|
||||
/// @tparam vecType Boolean vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/any.xml">GLSL any man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL bool any(vecType<bool, P> const & v);
|
||||
|
||||
/// Returns true if all components of x are true.
|
||||
///
|
||||
/// @tparam vecType Boolean vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/all.xml">GLSL all man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL bool all(vecType<bool, P> const & v);
|
||||
|
||||
/// Returns the component-wise logical complement of x.
|
||||
/// /!\ Because of language incompatibilities between C++ and GLSL, GLM defines the function not but not_ instead.
|
||||
///
|
||||
/// @tparam vecType Boolean vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/not.xml">GLSL not man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<bool, P> not_(vecType<bool, P> const & v);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "func_vector_relational.inl"
|
||||
@@ -1,105 +1,87 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_vector_relational.inl
|
||||
|
||||
#include <limits>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<bool, P> lessThan(vecType<T, P> const & x, vecType<T, P> const & y)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, bool, Q> lessThan(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
|
||||
{
|
||||
assert(x.length() == y.length());
|
||||
|
||||
vecType<bool, P> Result(uninitialize);
|
||||
for(length_t i = 0; i < x.length(); ++i)
|
||||
vec<L, bool, Q> Result(true);
|
||||
for(length_t i = 0; i < L; ++i)
|
||||
Result[i] = x[i] < y[i];
|
||||
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<bool, P> lessThanEqual(vecType<T, P> const & x, vecType<T, P> const & y)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, bool, Q> lessThanEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
|
||||
{
|
||||
assert(x.length() == y.length());
|
||||
|
||||
vecType<bool, P> Result(uninitialize);
|
||||
for(length_t i = 0; i < x.length(); ++i)
|
||||
vec<L, bool, Q> Result(true);
|
||||
for(length_t i = 0; i < L; ++i)
|
||||
Result[i] = x[i] <= y[i];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<bool, P> greaterThan(vecType<T, P> const & x, vecType<T, P> const & y)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, bool, Q> greaterThan(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
|
||||
{
|
||||
assert(x.length() == y.length());
|
||||
|
||||
vecType<bool, P> Result(uninitialize);
|
||||
for(length_t i = 0; i < x.length(); ++i)
|
||||
vec<L, bool, Q> Result(true);
|
||||
for(length_t i = 0; i < L; ++i)
|
||||
Result[i] = x[i] > y[i];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<bool, P> greaterThanEqual(vecType<T, P> const & x, vecType<T, P> const & y)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, bool, Q> greaterThanEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
|
||||
{
|
||||
assert(x.length() == y.length());
|
||||
|
||||
vecType<bool, P> Result(uninitialize);
|
||||
for(length_t i = 0; i < x.length(); ++i)
|
||||
vec<L, bool, Q> Result(true);
|
||||
for(length_t i = 0; i < L; ++i)
|
||||
Result[i] = x[i] >= y[i];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<bool, P> equal(vecType<T, P> const & x, vecType<T, P> const & y)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, bool, Q> equal(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
|
||||
{
|
||||
assert(x.length() == y.length());
|
||||
|
||||
vecType<bool, P> Result(uninitialize);
|
||||
for(length_t i = 0; i < x.length(); ++i)
|
||||
vec<L, bool, Q> Result(true);
|
||||
for(length_t i = 0; i < L; ++i)
|
||||
Result[i] = x[i] == y[i];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<bool, P> notEqual(vecType<T, P> const & x, vecType<T, P> const & y)
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, bool, Q> notEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
|
||||
{
|
||||
assert(x.length() == y.length());
|
||||
|
||||
vecType<bool, P> Result(uninitialize);
|
||||
for(length_t i = 0; i < x.length(); ++i)
|
||||
vec<L, bool, Q> Result(true);
|
||||
for(length_t i = 0; i < L; ++i)
|
||||
Result[i] = x[i] != y[i];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER bool any(vecType<bool, P> const & v)
|
||||
template<length_t L, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool any(vec<L, bool, Q> const& v)
|
||||
{
|
||||
bool Result = false;
|
||||
for(length_t i = 0; i < v.length(); ++i)
|
||||
for(length_t i = 0; i < L; ++i)
|
||||
Result = Result || v[i];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER bool all(vecType<bool, P> const & v)
|
||||
template<length_t L, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool all(vec<L, bool, Q> const& v)
|
||||
{
|
||||
bool Result = true;
|
||||
for(length_t i = 0; i < v.length(); ++i)
|
||||
for(length_t i = 0; i < L; ++i)
|
||||
Result = Result && v[i];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<bool, P> not_(vecType<bool, P> const & v)
|
||||
template<length_t L, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, bool, Q> not_(vec<L, bool, Q> const& v)
|
||||
{
|
||||
vecType<bool, P> Result(uninitialize);
|
||||
for(length_t i = 0; i < v.length(); ++i)
|
||||
vec<L, bool, Q> Result(true);
|
||||
for(length_t i = 0; i < L; ++i)
|
||||
Result[i] = !v[i];
|
||||
return Result;
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
|
||||
#if GLM_CONFIG_SIMD == GLM_ENABLE
|
||||
# include "func_vector_relational_simd.inl"
|
||||
#endif
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_vector_relational_simd.inl
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
|
||||
@@ -1,247 +1,252 @@
|
||||
/// @ref core
|
||||
/// @file glm/glm.cpp
|
||||
|
||||
#include <glm/glm.hpp>
|
||||
#include <glm/gtc/quaternion.hpp>
|
||||
#define GLM_ENABLE_EXPERIMENTAL
|
||||
#include <glm/gtx/dual_quaternion.hpp>
|
||||
#include <glm/gtc/vec1.hpp>
|
||||
#include <glm/gtc/quaternion.hpp>
|
||||
#include <glm/ext/scalar_float_sized.hpp>
|
||||
#include <glm/ext/scalar_int_sized.hpp>
|
||||
#include <glm/ext/scalar_uint_sized.hpp>
|
||||
#include <glm/glm.hpp>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// tvec1 type explicit instantiation
|
||||
template struct tvec1<uint8, lowp>;
|
||||
template struct tvec1<uint16, lowp>;
|
||||
template struct tvec1<uint32, lowp>;
|
||||
template struct tvec1<uint64, lowp>;
|
||||
template struct tvec1<int8, lowp>;
|
||||
template struct tvec1<int16, lowp>;
|
||||
template struct tvec1<int32, lowp>;
|
||||
template struct tvec1<int64, lowp>;
|
||||
template struct tvec1<float32, lowp>;
|
||||
template struct tvec1<float64, lowp>;
|
||||
template struct vec<1, uint8, lowp>;
|
||||
template struct vec<1, uint16, lowp>;
|
||||
template struct vec<1, uint32, lowp>;
|
||||
template struct vec<1, uint64, lowp>;
|
||||
template struct vec<1, int8, lowp>;
|
||||
template struct vec<1, int16, lowp>;
|
||||
template struct vec<1, int32, lowp>;
|
||||
template struct vec<1, int64, lowp>;
|
||||
template struct vec<1, float32, lowp>;
|
||||
template struct vec<1, float64, lowp>;
|
||||
|
||||
template struct tvec1<uint8, mediump>;
|
||||
template struct tvec1<uint16, mediump>;
|
||||
template struct tvec1<uint32, mediump>;
|
||||
template struct tvec1<uint64, mediump>;
|
||||
template struct tvec1<int8, mediump>;
|
||||
template struct tvec1<int16, mediump>;
|
||||
template struct tvec1<int32, mediump>;
|
||||
template struct tvec1<int64, mediump>;
|
||||
template struct tvec1<float32, mediump>;
|
||||
template struct tvec1<float64, mediump>;
|
||||
template struct vec<1, uint8, mediump>;
|
||||
template struct vec<1, uint16, mediump>;
|
||||
template struct vec<1, uint32, mediump>;
|
||||
template struct vec<1, uint64, mediump>;
|
||||
template struct vec<1, int8, mediump>;
|
||||
template struct vec<1, int16, mediump>;
|
||||
template struct vec<1, int32, mediump>;
|
||||
template struct vec<1, int64, mediump>;
|
||||
template struct vec<1, float32, mediump>;
|
||||
template struct vec<1, float64, mediump>;
|
||||
|
||||
template struct tvec1<uint8, highp>;
|
||||
template struct tvec1<uint16, highp>;
|
||||
template struct tvec1<uint32, highp>;
|
||||
template struct tvec1<uint64, highp>;
|
||||
template struct tvec1<int8, highp>;
|
||||
template struct tvec1<int16, highp>;
|
||||
template struct tvec1<int32, highp>;
|
||||
template struct tvec1<int64, highp>;
|
||||
template struct tvec1<float32, highp>;
|
||||
template struct tvec1<float64, highp>;
|
||||
template struct vec<1, uint8, highp>;
|
||||
template struct vec<1, uint16, highp>;
|
||||
template struct vec<1, uint32, highp>;
|
||||
template struct vec<1, uint64, highp>;
|
||||
template struct vec<1, int8, highp>;
|
||||
template struct vec<1, int16, highp>;
|
||||
template struct vec<1, int32, highp>;
|
||||
template struct vec<1, int64, highp>;
|
||||
template struct vec<1, float32, highp>;
|
||||
template struct vec<1, float64, highp>;
|
||||
|
||||
// tvec2 type explicit instantiation
|
||||
template struct tvec2<uint8, lowp>;
|
||||
template struct tvec2<uint16, lowp>;
|
||||
template struct tvec2<uint32, lowp>;
|
||||
template struct tvec2<uint64, lowp>;
|
||||
template struct tvec2<int8, lowp>;
|
||||
template struct tvec2<int16, lowp>;
|
||||
template struct tvec2<int32, lowp>;
|
||||
template struct tvec2<int64, lowp>;
|
||||
template struct tvec2<float32, lowp>;
|
||||
template struct tvec2<float64, lowp>;
|
||||
template struct vec<2, uint8, lowp>;
|
||||
template struct vec<2, uint16, lowp>;
|
||||
template struct vec<2, uint32, lowp>;
|
||||
template struct vec<2, uint64, lowp>;
|
||||
template struct vec<2, int8, lowp>;
|
||||
template struct vec<2, int16, lowp>;
|
||||
template struct vec<2, int32, lowp>;
|
||||
template struct vec<2, int64, lowp>;
|
||||
template struct vec<2, float32, lowp>;
|
||||
template struct vec<2, float64, lowp>;
|
||||
|
||||
template struct tvec2<uint8, mediump>;
|
||||
template struct tvec2<uint16, mediump>;
|
||||
template struct tvec2<uint32, mediump>;
|
||||
template struct tvec2<uint64, mediump>;
|
||||
template struct tvec2<int8, mediump>;
|
||||
template struct tvec2<int16, mediump>;
|
||||
template struct tvec2<int32, mediump>;
|
||||
template struct tvec2<int64, mediump>;
|
||||
template struct tvec2<float32, mediump>;
|
||||
template struct tvec2<float64, mediump>;
|
||||
template struct vec<2, uint8, mediump>;
|
||||
template struct vec<2, uint16, mediump>;
|
||||
template struct vec<2, uint32, mediump>;
|
||||
template struct vec<2, uint64, mediump>;
|
||||
template struct vec<2, int8, mediump>;
|
||||
template struct vec<2, int16, mediump>;
|
||||
template struct vec<2, int32, mediump>;
|
||||
template struct vec<2, int64, mediump>;
|
||||
template struct vec<2, float32, mediump>;
|
||||
template struct vec<2, float64, mediump>;
|
||||
|
||||
template struct tvec2<uint8, highp>;
|
||||
template struct tvec2<uint16, highp>;
|
||||
template struct tvec2<uint32, highp>;
|
||||
template struct tvec2<uint64, highp>;
|
||||
template struct tvec2<int8, highp>;
|
||||
template struct tvec2<int16, highp>;
|
||||
template struct tvec2<int32, highp>;
|
||||
template struct tvec2<int64, highp>;
|
||||
template struct tvec2<float32, highp>;
|
||||
template struct tvec2<float64, highp>;
|
||||
template struct vec<2, uint8, highp>;
|
||||
template struct vec<2, uint16, highp>;
|
||||
template struct vec<2, uint32, highp>;
|
||||
template struct vec<2, uint64, highp>;
|
||||
template struct vec<2, int8, highp>;
|
||||
template struct vec<2, int16, highp>;
|
||||
template struct vec<2, int32, highp>;
|
||||
template struct vec<2, int64, highp>;
|
||||
template struct vec<2, float32, highp>;
|
||||
template struct vec<2, float64, highp>;
|
||||
|
||||
// tvec3 type explicit instantiation
|
||||
template struct tvec3<uint8, lowp>;
|
||||
template struct tvec3<uint16, lowp>;
|
||||
template struct tvec3<uint32, lowp>;
|
||||
template struct tvec3<uint64, lowp>;
|
||||
template struct tvec3<int8, lowp>;
|
||||
template struct tvec3<int16, lowp>;
|
||||
template struct tvec3<int32, lowp>;
|
||||
template struct tvec3<int64, lowp>;
|
||||
template struct tvec3<float32, lowp>;
|
||||
template struct tvec3<float64, lowp>;
|
||||
template struct vec<3, uint8, lowp>;
|
||||
template struct vec<3, uint16, lowp>;
|
||||
template struct vec<3, uint32, lowp>;
|
||||
template struct vec<3, uint64, lowp>;
|
||||
template struct vec<3, int8, lowp>;
|
||||
template struct vec<3, int16, lowp>;
|
||||
template struct vec<3, int32, lowp>;
|
||||
template struct vec<3, int64, lowp>;
|
||||
template struct vec<3, float32, lowp>;
|
||||
template struct vec<3, float64, lowp>;
|
||||
|
||||
template struct tvec3<uint8, mediump>;
|
||||
template struct tvec3<uint16, mediump>;
|
||||
template struct tvec3<uint32, mediump>;
|
||||
template struct tvec3<uint64, mediump>;
|
||||
template struct tvec3<int8, mediump>;
|
||||
template struct tvec3<int16, mediump>;
|
||||
template struct tvec3<int32, mediump>;
|
||||
template struct tvec3<int64, mediump>;
|
||||
template struct tvec3<float32, mediump>;
|
||||
template struct tvec3<float64, mediump>;
|
||||
template struct vec<3, uint8, mediump>;
|
||||
template struct vec<3, uint16, mediump>;
|
||||
template struct vec<3, uint32, mediump>;
|
||||
template struct vec<3, uint64, mediump>;
|
||||
template struct vec<3, int8, mediump>;
|
||||
template struct vec<3, int16, mediump>;
|
||||
template struct vec<3, int32, mediump>;
|
||||
template struct vec<3, int64, mediump>;
|
||||
template struct vec<3, float32, mediump>;
|
||||
template struct vec<3, float64, mediump>;
|
||||
|
||||
template struct tvec3<uint8, highp>;
|
||||
template struct tvec3<uint16, highp>;
|
||||
template struct tvec3<uint32, highp>;
|
||||
template struct tvec3<uint64, highp>;
|
||||
template struct tvec3<int8, highp>;
|
||||
template struct tvec3<int16, highp>;
|
||||
template struct tvec3<int32, highp>;
|
||||
template struct tvec3<int64, highp>;
|
||||
template struct tvec3<float32, highp>;
|
||||
template struct tvec3<float64, highp>;
|
||||
template struct vec<3, uint8, highp>;
|
||||
template struct vec<3, uint16, highp>;
|
||||
template struct vec<3, uint32, highp>;
|
||||
template struct vec<3, uint64, highp>;
|
||||
template struct vec<3, int8, highp>;
|
||||
template struct vec<3, int16, highp>;
|
||||
template struct vec<3, int32, highp>;
|
||||
template struct vec<3, int64, highp>;
|
||||
template struct vec<3, float32, highp>;
|
||||
template struct vec<3, float64, highp>;
|
||||
|
||||
// tvec4 type explicit instantiation
|
||||
template struct tvec4<uint8, lowp>;
|
||||
template struct tvec4<uint16, lowp>;
|
||||
template struct tvec4<uint32, lowp>;
|
||||
template struct tvec4<uint64, lowp>;
|
||||
template struct tvec4<int8, lowp>;
|
||||
template struct tvec4<int16, lowp>;
|
||||
template struct tvec4<int32, lowp>;
|
||||
template struct tvec4<int64, lowp>;
|
||||
template struct tvec4<float32, lowp>;
|
||||
template struct tvec4<float64, lowp>;
|
||||
template struct vec<4, uint8, lowp>;
|
||||
template struct vec<4, uint16, lowp>;
|
||||
template struct vec<4, uint32, lowp>;
|
||||
template struct vec<4, uint64, lowp>;
|
||||
template struct vec<4, int8, lowp>;
|
||||
template struct vec<4, int16, lowp>;
|
||||
template struct vec<4, int32, lowp>;
|
||||
template struct vec<4, int64, lowp>;
|
||||
template struct vec<4, float32, lowp>;
|
||||
template struct vec<4, float64, lowp>;
|
||||
|
||||
template struct tvec4<uint8, mediump>;
|
||||
template struct tvec4<uint16, mediump>;
|
||||
template struct tvec4<uint32, mediump>;
|
||||
template struct tvec4<uint64, mediump>;
|
||||
template struct tvec4<int8, mediump>;
|
||||
template struct tvec4<int16, mediump>;
|
||||
template struct tvec4<int32, mediump>;
|
||||
template struct tvec4<int64, mediump>;
|
||||
template struct tvec4<float32, mediump>;
|
||||
template struct tvec4<float64, mediump>;
|
||||
template struct vec<4, uint8, mediump>;
|
||||
template struct vec<4, uint16, mediump>;
|
||||
template struct vec<4, uint32, mediump>;
|
||||
template struct vec<4, uint64, mediump>;
|
||||
template struct vec<4, int8, mediump>;
|
||||
template struct vec<4, int16, mediump>;
|
||||
template struct vec<4, int32, mediump>;
|
||||
template struct vec<4, int64, mediump>;
|
||||
template struct vec<4, float32, mediump>;
|
||||
template struct vec<4, float64, mediump>;
|
||||
|
||||
template struct tvec4<uint8, highp>;
|
||||
template struct tvec4<uint16, highp>;
|
||||
template struct tvec4<uint32, highp>;
|
||||
template struct tvec4<uint64, highp>;
|
||||
template struct tvec4<int8, highp>;
|
||||
template struct tvec4<int16, highp>;
|
||||
template struct tvec4<int32, highp>;
|
||||
template struct tvec4<int64, highp>;
|
||||
template struct tvec4<float32, highp>;
|
||||
template struct tvec4<float64, highp>;
|
||||
template struct vec<4, uint8, highp>;
|
||||
template struct vec<4, uint16, highp>;
|
||||
template struct vec<4, uint32, highp>;
|
||||
template struct vec<4, uint64, highp>;
|
||||
template struct vec<4, int8, highp>;
|
||||
template struct vec<4, int16, highp>;
|
||||
template struct vec<4, int32, highp>;
|
||||
template struct vec<4, int64, highp>;
|
||||
template struct vec<4, float32, highp>;
|
||||
template struct vec<4, float64, highp>;
|
||||
|
||||
// tmat2x2 type explicit instantiation
|
||||
template struct tmat2x2<float32, lowp>;
|
||||
template struct tmat2x2<float64, lowp>;
|
||||
template struct mat<2, 2, float32, lowp>;
|
||||
template struct mat<2, 2, float64, lowp>;
|
||||
|
||||
template struct tmat2x2<float32, mediump>;
|
||||
template struct tmat2x2<float64, mediump>;
|
||||
template struct mat<2, 2, float32, mediump>;
|
||||
template struct mat<2, 2, float64, mediump>;
|
||||
|
||||
template struct tmat2x2<float32, highp>;
|
||||
template struct tmat2x2<float64, highp>;
|
||||
template struct mat<2, 2, float32, highp>;
|
||||
template struct mat<2, 2, float64, highp>;
|
||||
|
||||
// tmat2x3 type explicit instantiation
|
||||
template struct tmat2x3<float32, lowp>;
|
||||
template struct tmat2x3<float64, lowp>;
|
||||
template struct mat<2, 3, float32, lowp>;
|
||||
template struct mat<2, 3, float64, lowp>;
|
||||
|
||||
template struct tmat2x3<float32, mediump>;
|
||||
template struct tmat2x3<float64, mediump>;
|
||||
template struct mat<2, 3, float32, mediump>;
|
||||
template struct mat<2, 3, float64, mediump>;
|
||||
|
||||
template struct tmat2x3<float32, highp>;
|
||||
template struct tmat2x3<float64, highp>;
|
||||
template struct mat<2, 3, float32, highp>;
|
||||
template struct mat<2, 3, float64, highp>;
|
||||
|
||||
// tmat2x4 type explicit instantiation
|
||||
template struct tmat2x4<float32, lowp>;
|
||||
template struct tmat2x4<float64, lowp>;
|
||||
template struct mat<2, 4, float32, lowp>;
|
||||
template struct mat<2, 4, float64, lowp>;
|
||||
|
||||
template struct tmat2x4<float32, mediump>;
|
||||
template struct tmat2x4<float64, mediump>;
|
||||
template struct mat<2, 4, float32, mediump>;
|
||||
template struct mat<2, 4, float64, mediump>;
|
||||
|
||||
template struct tmat2x4<float32, highp>;
|
||||
template struct tmat2x4<float64, highp>;
|
||||
template struct mat<2, 4, float32, highp>;
|
||||
template struct mat<2, 4, float64, highp>;
|
||||
|
||||
// tmat3x2 type explicit instantiation
|
||||
template struct tmat3x2<float32, lowp>;
|
||||
template struct tmat3x2<float64, lowp>;
|
||||
template struct mat<3, 2, float32, lowp>;
|
||||
template struct mat<3, 2, float64, lowp>;
|
||||
|
||||
template struct tmat3x2<float32, mediump>;
|
||||
template struct tmat3x2<float64, mediump>;
|
||||
template struct mat<3, 2, float32, mediump>;
|
||||
template struct mat<3, 2, float64, mediump>;
|
||||
|
||||
template struct tmat3x2<float32, highp>;
|
||||
template struct tmat3x2<float64, highp>;
|
||||
template struct mat<3, 2, float32, highp>;
|
||||
template struct mat<3, 2, float64, highp>;
|
||||
|
||||
// tmat3x3 type explicit instantiation
|
||||
template struct tmat3x3<float32, lowp>;
|
||||
template struct tmat3x3<float64, lowp>;
|
||||
template struct mat<3, 3, float32, lowp>;
|
||||
template struct mat<3, 3, float64, lowp>;
|
||||
|
||||
template struct tmat3x3<float32, mediump>;
|
||||
template struct tmat3x3<float64, mediump>;
|
||||
template struct mat<3, 3, float32, mediump>;
|
||||
template struct mat<3, 3, float64, mediump>;
|
||||
|
||||
template struct tmat3x3<float32, highp>;
|
||||
template struct tmat3x3<float64, highp>;
|
||||
template struct mat<3, 3, float32, highp>;
|
||||
template struct mat<3, 3, float64, highp>;
|
||||
|
||||
// tmat3x4 type explicit instantiation
|
||||
template struct tmat3x4<float32, lowp>;
|
||||
template struct tmat3x4<float64, lowp>;
|
||||
template struct mat<3, 4, float32, lowp>;
|
||||
template struct mat<3, 4, float64, lowp>;
|
||||
|
||||
template struct tmat3x4<float32, mediump>;
|
||||
template struct tmat3x4<float64, mediump>;
|
||||
template struct mat<3, 4, float32, mediump>;
|
||||
template struct mat<3, 4, float64, mediump>;
|
||||
|
||||
template struct tmat3x4<float32, highp>;
|
||||
template struct tmat3x4<float64, highp>;
|
||||
template struct mat<3, 4, float32, highp>;
|
||||
template struct mat<3, 4, float64, highp>;
|
||||
|
||||
// tmat4x2 type explicit instantiation
|
||||
template struct tmat4x2<float32, lowp>;
|
||||
template struct tmat4x2<float64, lowp>;
|
||||
template struct mat<4, 2, float32, lowp>;
|
||||
template struct mat<4, 2, float64, lowp>;
|
||||
|
||||
template struct tmat4x2<float32, mediump>;
|
||||
template struct tmat4x2<float64, mediump>;
|
||||
template struct mat<4, 2, float32, mediump>;
|
||||
template struct mat<4, 2, float64, mediump>;
|
||||
|
||||
template struct tmat4x2<float32, highp>;
|
||||
template struct tmat4x2<float64, highp>;
|
||||
template struct mat<4, 2, float32, highp>;
|
||||
template struct mat<4, 2, float64, highp>;
|
||||
|
||||
// tmat4x3 type explicit instantiation
|
||||
template struct tmat4x3<float32, lowp>;
|
||||
template struct tmat4x3<float64, lowp>;
|
||||
template struct mat<4, 3, float32, lowp>;
|
||||
template struct mat<4, 3, float64, lowp>;
|
||||
|
||||
template struct tmat4x3<float32, mediump>;
|
||||
template struct tmat4x3<float64, mediump>;
|
||||
template struct mat<4, 3, float32, mediump>;
|
||||
template struct mat<4, 3, float64, mediump>;
|
||||
|
||||
template struct tmat4x3<float32, highp>;
|
||||
template struct tmat4x3<float64, highp>;
|
||||
template struct mat<4, 3, float32, highp>;
|
||||
template struct mat<4, 3, float64, highp>;
|
||||
|
||||
// tmat4x4 type explicit instantiation
|
||||
template struct tmat4x4<float32, lowp>;
|
||||
template struct tmat4x4<float64, lowp>;
|
||||
template struct mat<4, 4, float32, lowp>;
|
||||
template struct mat<4, 4, float64, lowp>;
|
||||
|
||||
template struct tmat4x4<float32, mediump>;
|
||||
template struct tmat4x4<float64, mediump>;
|
||||
template struct mat<4, 4, float32, mediump>;
|
||||
template struct mat<4, 4, float64, mediump>;
|
||||
|
||||
template struct tmat4x4<float32, highp>;
|
||||
template struct tmat4x4<float64, highp>;
|
||||
template struct mat<4, 4, float32, highp>;
|
||||
template struct mat<4, 4, float64, highp>;
|
||||
|
||||
// tquat type explicit instantiation
|
||||
template struct tquat<float32, lowp>;
|
||||
template struct tquat<float64, lowp>;
|
||||
template struct qua<float32, lowp>;
|
||||
template struct qua<float64, lowp>;
|
||||
|
||||
template struct tquat<float32, mediump>;
|
||||
template struct tquat<float64, mediump>;
|
||||
template struct qua<float32, mediump>;
|
||||
template struct qua<float64, mediump>;
|
||||
|
||||
template struct tquat<float32, highp>;
|
||||
template struct tquat<float64, highp>;
|
||||
template struct qua<float32, highp>;
|
||||
template struct qua<float64, highp>;
|
||||
|
||||
//tdualquat type explicit instantiation
|
||||
template struct tdualquat<float32, lowp>;
|
||||
|
||||
@@ -1,63 +0,0 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/precision.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "setup.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
enum precision
|
||||
{
|
||||
packed_highp,
|
||||
packed_mediump,
|
||||
packed_lowp,
|
||||
|
||||
# if GLM_HAS_ALIGNED_TYPE
|
||||
aligned_highp,
|
||||
aligned_mediump,
|
||||
aligned_lowp,
|
||||
aligned = aligned_highp,
|
||||
# endif
|
||||
|
||||
highp = packed_highp,
|
||||
mediump = packed_mediump,
|
||||
lowp = packed_lowp,
|
||||
packed = packed_highp,
|
||||
|
||||
# if GLM_HAS_ALIGNED_TYPE && defined(GLM_FORCE_ALIGNED)
|
||||
defaultp = aligned_highp
|
||||
# else
|
||||
defaultp = highp
|
||||
# endif
|
||||
};
|
||||
|
||||
namespace detail
|
||||
{
|
||||
template <glm::precision P>
|
||||
struct is_aligned
|
||||
{
|
||||
static const bool value = false;
|
||||
};
|
||||
|
||||
# if GLM_HAS_ALIGNED_TYPE
|
||||
template<>
|
||||
struct is_aligned<glm::aligned_lowp>
|
||||
{
|
||||
static const bool value = true;
|
||||
};
|
||||
|
||||
template<>
|
||||
struct is_aligned<glm::aligned_mediump>
|
||||
{
|
||||
static const bool value = true;
|
||||
};
|
||||
|
||||
template<>
|
||||
struct is_aligned<glm::aligned_highp>
|
||||
{
|
||||
static const bool value = true;
|
||||
};
|
||||
# endif
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
210
ref/glm/glm/detail/qualifier.hpp
Normal file
210
ref/glm/glm/detail/qualifier.hpp
Normal file
@@ -0,0 +1,210 @@
|
||||
#pragma once
|
||||
|
||||
#include "setup.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// Qualify GLM types in term of alignment (packed, aligned) and precision in term of ULPs (lowp, mediump, highp)
|
||||
enum qualifier
|
||||
{
|
||||
packed_highp, ///< Typed data is tightly packed in memory and operations are executed with high precision in term of ULPs
|
||||
packed_mediump, ///< Typed data is tightly packed in memory and operations are executed with medium precision in term of ULPs for higher performance
|
||||
packed_lowp, ///< Typed data is tightly packed in memory and operations are executed with low precision in term of ULPs to maximize performance
|
||||
|
||||
# if GLM_CONFIG_ALIGNED_GENTYPES == GLM_ENABLE
|
||||
aligned_highp, ///< Typed data is aligned in memory allowing SIMD optimizations and operations are executed with high precision in term of ULPs
|
||||
aligned_mediump, ///< Typed data is aligned in memory allowing SIMD optimizations and operations are executed with high precision in term of ULPs for higher performance
|
||||
aligned_lowp, // ///< Typed data is aligned in memory allowing SIMD optimizations and operations are executed with high precision in term of ULPs to maximize performance
|
||||
aligned = aligned_highp, ///< By default aligned qualifier is also high precision
|
||||
# endif
|
||||
|
||||
highp = packed_highp, ///< By default highp qualifier is also packed
|
||||
mediump = packed_mediump, ///< By default mediump qualifier is also packed
|
||||
lowp = packed_lowp, ///< By default lowp qualifier is also packed
|
||||
packed = packed_highp, ///< By default packed qualifier is also high precision
|
||||
|
||||
# if GLM_CONFIG_ALIGNED_GENTYPES == GLM_ENABLE && defined(GLM_FORCE_DEFAULT_ALIGNED_GENTYPES)
|
||||
defaultp = aligned_highp
|
||||
# else
|
||||
defaultp = highp
|
||||
# endif
|
||||
};
|
||||
|
||||
typedef qualifier precision;
|
||||
|
||||
template<length_t L, typename T, qualifier Q = defaultp> struct vec;
|
||||
template<length_t C, length_t R, typename T, qualifier Q = defaultp> struct mat;
|
||||
template<typename T, qualifier Q = defaultp> struct qua;
|
||||
|
||||
# if GLM_HAS_TEMPLATE_ALIASES
|
||||
template <typename T, qualifier Q = defaultp> using tvec1 = vec<1, T, Q>;
|
||||
template <typename T, qualifier Q = defaultp> using tvec2 = vec<2, T, Q>;
|
||||
template <typename T, qualifier Q = defaultp> using tvec3 = vec<3, T, Q>;
|
||||
template <typename T, qualifier Q = defaultp> using tvec4 = vec<4, T, Q>;
|
||||
template <typename T, qualifier Q = defaultp> using tmat2x2 = mat<2, 2, T, Q>;
|
||||
template <typename T, qualifier Q = defaultp> using tmat2x3 = mat<2, 3, T, Q>;
|
||||
template <typename T, qualifier Q = defaultp> using tmat2x4 = mat<2, 4, T, Q>;
|
||||
template <typename T, qualifier Q = defaultp> using tmat3x2 = mat<3, 2, T, Q>;
|
||||
template <typename T, qualifier Q = defaultp> using tmat3x3 = mat<3, 3, T, Q>;
|
||||
template <typename T, qualifier Q = defaultp> using tmat3x4 = mat<3, 4, T, Q>;
|
||||
template <typename T, qualifier Q = defaultp> using tmat4x2 = mat<4, 2, T, Q>;
|
||||
template <typename T, qualifier Q = defaultp> using tmat4x3 = mat<4, 3, T, Q>;
|
||||
template <typename T, qualifier Q = defaultp> using tmat4x4 = mat<4, 4, T, Q>;
|
||||
template <typename T, qualifier Q = defaultp> using tquat = qua<T, Q>;
|
||||
# endif
|
||||
|
||||
namespace detail
|
||||
{
|
||||
template<glm::qualifier P>
|
||||
struct is_aligned
|
||||
{
|
||||
static const bool value = false;
|
||||
};
|
||||
|
||||
# if GLM_CONFIG_ALIGNED_GENTYPES == GLM_ENABLE
|
||||
template<>
|
||||
struct is_aligned<glm::aligned_lowp>
|
||||
{
|
||||
static const bool value = true;
|
||||
};
|
||||
|
||||
template<>
|
||||
struct is_aligned<glm::aligned_mediump>
|
||||
{
|
||||
static const bool value = true;
|
||||
};
|
||||
|
||||
template<>
|
||||
struct is_aligned<glm::aligned_highp>
|
||||
{
|
||||
static const bool value = true;
|
||||
};
|
||||
# endif
|
||||
|
||||
template<length_t L, typename T, bool is_aligned>
|
||||
struct storage
|
||||
{
|
||||
typedef struct type {
|
||||
T data[L];
|
||||
} type;
|
||||
};
|
||||
|
||||
# if GLM_HAS_ALIGNOF
|
||||
template<length_t L, typename T>
|
||||
struct storage<L, T, true>
|
||||
{
|
||||
typedef struct alignas(L * sizeof(T)) type {
|
||||
T data[L];
|
||||
} type;
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
struct storage<3, T, true>
|
||||
{
|
||||
typedef struct alignas(4 * sizeof(T)) type {
|
||||
T data[4];
|
||||
} type;
|
||||
};
|
||||
# endif
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
template<>
|
||||
struct storage<4, float, true>
|
||||
{
|
||||
typedef glm_f32vec4 type;
|
||||
};
|
||||
|
||||
template<>
|
||||
struct storage<4, int, true>
|
||||
{
|
||||
typedef glm_i32vec4 type;
|
||||
};
|
||||
|
||||
template<>
|
||||
struct storage<4, unsigned int, true>
|
||||
{
|
||||
typedef glm_u32vec4 type;
|
||||
};
|
||||
|
||||
template<>
|
||||
struct storage<2, double, true>
|
||||
{
|
||||
typedef glm_f64vec2 type;
|
||||
};
|
||||
|
||||
template<>
|
||||
struct storage<2, detail::int64, true>
|
||||
{
|
||||
typedef glm_i64vec2 type;
|
||||
};
|
||||
|
||||
template<>
|
||||
struct storage<2, detail::uint64, true>
|
||||
{
|
||||
typedef glm_u64vec2 type;
|
||||
};
|
||||
# endif
|
||||
|
||||
# if (GLM_ARCH & GLM_ARCH_AVX_BIT)
|
||||
template<>
|
||||
struct storage<4, double, true>
|
||||
{
|
||||
typedef glm_f64vec4 type;
|
||||
};
|
||||
# endif
|
||||
|
||||
# if (GLM_ARCH & GLM_ARCH_AVX2_BIT)
|
||||
template<>
|
||||
struct storage<4, detail::int64, true>
|
||||
{
|
||||
typedef glm_i64vec4 type;
|
||||
};
|
||||
|
||||
template<>
|
||||
struct storage<4, detail::uint64, true>
|
||||
{
|
||||
typedef glm_u64vec4 type;
|
||||
};
|
||||
# endif
|
||||
|
||||
enum genTypeEnum
|
||||
{
|
||||
GENTYPE_VEC,
|
||||
GENTYPE_MAT,
|
||||
GENTYPE_QUAT
|
||||
};
|
||||
|
||||
template <typename genType>
|
||||
struct genTypeTrait
|
||||
{};
|
||||
|
||||
template <length_t C, length_t R, typename T>
|
||||
struct genTypeTrait<mat<C, R, T> >
|
||||
{
|
||||
static const genTypeEnum GENTYPE = GENTYPE_MAT;
|
||||
};
|
||||
|
||||
template<typename genType, genTypeEnum type>
|
||||
struct init_gentype
|
||||
{
|
||||
};
|
||||
|
||||
template<typename genType>
|
||||
struct init_gentype<genType, GENTYPE_QUAT>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static genType identity()
|
||||
{
|
||||
return genType(1, 0, 0, 0);
|
||||
}
|
||||
};
|
||||
|
||||
template<typename genType>
|
||||
struct init_gentype<genType, GENTYPE_MAT>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static genType identity()
|
||||
{
|
||||
return genType(1);
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,67 +0,0 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_float.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "setup.hpp"
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
typedef float float32;
|
||||
typedef double float64;
|
||||
}//namespace detail
|
||||
|
||||
typedef float lowp_float_t;
|
||||
typedef float mediump_float_t;
|
||||
typedef double highp_float_t;
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// Low precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.4 Floats</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef lowp_float_t lowp_float;
|
||||
|
||||
/// Medium precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.4 Floats</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mediump_float_t mediump_float;
|
||||
|
||||
/// High precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.4 Floats</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef highp_float_t highp_float;
|
||||
|
||||
#if(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
|
||||
typedef mediump_float float_t;
|
||||
#elif(defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
|
||||
typedef highp_float float_t;
|
||||
#elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
|
||||
typedef mediump_float float_t;
|
||||
#elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && defined(GLM_PRECISION_LOWP_FLOAT))
|
||||
typedef lowp_float float_t;
|
||||
#else
|
||||
# error "GLM error: multiple default precision requested for floating-point types"
|
||||
#endif
|
||||
|
||||
typedef float float32;
|
||||
typedef double float64;
|
||||
|
||||
////////////////////
|
||||
// check type sizes
|
||||
#ifndef GLM_STATIC_ASSERT_NULL
|
||||
GLM_STATIC_ASSERT(sizeof(glm::float32) == 4, "float32 size isn't 4 bytes on this platform");
|
||||
GLM_STATIC_ASSERT(sizeof(glm::float64) == 8, "float64 size isn't 8 bytes on this platform");
|
||||
#endif//GLM_STATIC_ASSERT_NULL
|
||||
|
||||
/// @}
|
||||
|
||||
}//namespace glm
|
||||
@@ -1,195 +0,0 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_gentype.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace glm
|
||||
{
|
||||
enum profile
|
||||
{
|
||||
nice,
|
||||
fast,
|
||||
simd
|
||||
};
|
||||
|
||||
typedef std::size_t sizeType;
|
||||
|
||||
namespace detail
|
||||
{
|
||||
template
|
||||
<
|
||||
typename VALTYPE,
|
||||
template <typename> class TYPE
|
||||
>
|
||||
struct genType
|
||||
{
|
||||
public:
|
||||
enum ctor{null};
|
||||
|
||||
typedef VALTYPE value_type;
|
||||
typedef VALTYPE & value_reference;
|
||||
typedef VALTYPE * value_pointer;
|
||||
typedef VALTYPE const * value_const_pointer;
|
||||
typedef TYPE<bool> bool_type;
|
||||
|
||||
typedef sizeType size_type;
|
||||
static bool is_vector();
|
||||
static bool is_matrix();
|
||||
|
||||
typedef TYPE<VALTYPE> type;
|
||||
typedef TYPE<VALTYPE> * pointer;
|
||||
typedef TYPE<VALTYPE> const * const_pointer;
|
||||
typedef TYPE<VALTYPE> const * const const_pointer_const;
|
||||
typedef TYPE<VALTYPE> * const pointer_const;
|
||||
typedef TYPE<VALTYPE> & reference;
|
||||
typedef TYPE<VALTYPE> const & const_reference;
|
||||
typedef TYPE<VALTYPE> const & param_type;
|
||||
|
||||
//////////////////////////////////////
|
||||
// Address (Implementation details)
|
||||
|
||||
value_const_pointer value_address() const{return value_pointer(this);}
|
||||
value_pointer value_address(){return value_pointer(this);}
|
||||
|
||||
//protected:
|
||||
// enum kind
|
||||
// {
|
||||
// GEN_TYPE,
|
||||
// VEC_TYPE,
|
||||
// MAT_TYPE
|
||||
// };
|
||||
|
||||
// typedef typename TYPE::kind kind;
|
||||
};
|
||||
|
||||
template
|
||||
<
|
||||
typename VALTYPE,
|
||||
template <typename> class TYPE
|
||||
>
|
||||
bool genType<VALTYPE, TYPE>::is_vector()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
/*
|
||||
template <typename valTypeT, unsigned int colT, unsigned int rowT, profile proT = nice>
|
||||
class base
|
||||
{
|
||||
public:
|
||||
//////////////////////////////////////
|
||||
// Traits
|
||||
|
||||
typedef sizeType size_type;
|
||||
typedef valTypeT value_type;
|
||||
|
||||
typedef base<value_type, colT, rowT> class_type;
|
||||
|
||||
typedef base<bool, colT, rowT> bool_type;
|
||||
typedef base<value_type, rowT, 1> col_type;
|
||||
typedef base<value_type, colT, 1> row_type;
|
||||
typedef base<value_type, rowT, colT> transpose_type;
|
||||
|
||||
static size_type col_size();
|
||||
static size_type row_size();
|
||||
static size_type value_size();
|
||||
static bool is_scalar();
|
||||
static bool is_vector();
|
||||
static bool is_matrix();
|
||||
|
||||
private:
|
||||
// Data
|
||||
col_type value[colT];
|
||||
|
||||
public:
|
||||
//////////////////////////////////////
|
||||
// Constructors
|
||||
base();
|
||||
base(class_type const & m);
|
||||
|
||||
explicit base(T const & x);
|
||||
explicit base(value_type const * const x);
|
||||
explicit base(col_type const * const x);
|
||||
|
||||
//////////////////////////////////////
|
||||
// Conversions
|
||||
template <typename vU, uint cU, uint rU, profile pU>
|
||||
explicit base(base<vU, cU, rU, pU> const & m);
|
||||
|
||||
//////////////////////////////////////
|
||||
// Accesses
|
||||
col_type& operator[](size_type i);
|
||||
col_type const & operator[](size_type i) const;
|
||||
|
||||
//////////////////////////////////////
|
||||
// Unary updatable operators
|
||||
class_type& operator= (class_type const & x);
|
||||
class_type& operator+= (T const & x);
|
||||
class_type& operator+= (class_type const & x);
|
||||
class_type& operator-= (T const & x);
|
||||
class_type& operator-= (class_type const & x);
|
||||
class_type& operator*= (T const & x);
|
||||
class_type& operator*= (class_type const & x);
|
||||
class_type& operator/= (T const & x);
|
||||
class_type& operator/= (class_type const & x);
|
||||
class_type& operator++ ();
|
||||
class_type& operator-- ();
|
||||
};
|
||||
*/
|
||||
|
||||
//template <typename T>
|
||||
//struct traits
|
||||
//{
|
||||
// static const bool is_signed = false;
|
||||
// static const bool is_float = false;
|
||||
// static const bool is_vector = false;
|
||||
// static const bool is_matrix = false;
|
||||
// static const bool is_genType = false;
|
||||
// static const bool is_genIType = false;
|
||||
// static const bool is_genUType = false;
|
||||
//};
|
||||
|
||||
//template <>
|
||||
//struct traits<half>
|
||||
//{
|
||||
// static const bool is_float = true;
|
||||
// static const bool is_genType = true;
|
||||
//};
|
||||
|
||||
//template <>
|
||||
//struct traits<float>
|
||||
//{
|
||||
// static const bool is_float = true;
|
||||
// static const bool is_genType = true;
|
||||
//};
|
||||
|
||||
//template <>
|
||||
//struct traits<double>
|
||||
//{
|
||||
// static const bool is_float = true;
|
||||
// static const bool is_genType = true;
|
||||
//};
|
||||
|
||||
//template <typename genType>
|
||||
//struct desc
|
||||
//{
|
||||
// typedef genType type;
|
||||
// typedef genType * pointer;
|
||||
// typedef genType const* const_pointer;
|
||||
// typedef genType const *const const_pointer_const;
|
||||
// typedef genType *const pointer_const;
|
||||
// typedef genType & reference;
|
||||
// typedef genType const& const_reference;
|
||||
// typedef genType const& param_type;
|
||||
|
||||
// typedef typename genType::value_type value_type;
|
||||
// typedef typename genType::size_type size_type;
|
||||
// static const typename size_type value_size;
|
||||
//};
|
||||
|
||||
//template <typename genType>
|
||||
//const typename desc<genType>::size_type desc<genType>::value_size = genType::value_size();
|
||||
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
|
||||
//#include "type_gentype.inl"
|
||||
@@ -1,341 +0,0 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_gentype.inl
|
||||
|
||||
namespace glm{
|
||||
namespace detail{
|
||||
|
||||
/////////////////////////////////
|
||||
// Static functions
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::size_type base<vT, cT, rT, pT>::col_size()
|
||||
{
|
||||
return cT;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::size_type base<vT, cT, rT, pT>::row_size()
|
||||
{
|
||||
return rT;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::size_type base<vT, cT, rT, pT>::value_size()
|
||||
{
|
||||
return rT * cT;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
bool base<vT, cT, rT, pT>::is_scalar()
|
||||
{
|
||||
return rT == 1 && cT == 1;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
bool base<vT, cT, rT, pT>::is_vector()
|
||||
{
|
||||
return rT == 1;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
bool base<vT, cT, rT, pT>::is_matrix()
|
||||
{
|
||||
return rT != 1;
|
||||
}
|
||||
|
||||
/////////////////////////////////
|
||||
// Constructor
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
base<vT, cT, rT, pT>::base()
|
||||
{
|
||||
memset(&this->value, 0, cT * rT * sizeof(vT));
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
base<vT, cT, rT, pT>::base
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::class_type const & m
|
||||
)
|
||||
{
|
||||
for
|
||||
(
|
||||
typename genType<vT, cT, rT, pT>::size_type i = typename base<vT, cT, rT, pT>::size_type(0);
|
||||
i < base<vT, cT, rT, pT>::col_size();
|
||||
++i
|
||||
)
|
||||
{
|
||||
this->value[i] = m[i];
|
||||
}
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
base<vT, cT, rT, pT>::base
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::T const & x
|
||||
)
|
||||
{
|
||||
if(rT == 1) // vector
|
||||
{
|
||||
for
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::size_type i = typename base<vT, cT, rT, pT>::size_type(0);
|
||||
i < base<vT, cT, rT, pT>::col_size();
|
||||
++i
|
||||
)
|
||||
{
|
||||
this->value[i][rT] = x;
|
||||
}
|
||||
}
|
||||
else // matrix
|
||||
{
|
||||
memset(&this->value, 0, cT * rT * sizeof(vT));
|
||||
|
||||
typename base<vT, cT, rT, pT>::size_type stop = cT < rT ? cT : rT;
|
||||
|
||||
for
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::size_type i = typename base<vT, cT, rT, pT>::size_type(0);
|
||||
i < stop;
|
||||
++i
|
||||
)
|
||||
{
|
||||
this->value[i][i] = x;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
base<vT, cT, rT, pT>::base
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::value_type const * const x
|
||||
)
|
||||
{
|
||||
memcpy(&this->value, &x.value, cT * rT * sizeof(vT));
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
base<vT, cT, rT, pT>::base
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::col_type const * const x
|
||||
)
|
||||
{
|
||||
for
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::size_type i = typename base<vT, cT, rT, pT>::size_type(0);
|
||||
i < base<vT, cT, rT, pT>::col_size();
|
||||
++i
|
||||
)
|
||||
{
|
||||
this->value[i] = x[i];
|
||||
}
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
template <typename vU, uint cU, uint rU, profile pU>
|
||||
base<vT, cT, rT, pT>::base
|
||||
(
|
||||
base<vU, cU, rU, pU> const & m
|
||||
)
|
||||
{
|
||||
for
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::size_type i = typename base<vT, cT, rT, pT>::size_type(0);
|
||||
i < base<vT, cT, rT, pT>::col_size();
|
||||
++i
|
||||
)
|
||||
{
|
||||
this->value[i] = base<vT, cT, rT, pT>(m[i]);
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////
|
||||
// Accesses
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::col_type& base<vT, cT, rT, pT>::operator[]
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::size_type i
|
||||
)
|
||||
{
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::col_type const & base<vT, cT, rT, pT>::operator[]
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::size_type i
|
||||
) const
|
||||
{
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
//////////////////////////////////////
|
||||
// Unary updatable operators
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator=
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::class_type const & x
|
||||
)
|
||||
{
|
||||
memcpy(&this->value, &x.value, cT * rT * sizeof(vT));
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator+=
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::T const & x
|
||||
)
|
||||
{
|
||||
typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
|
||||
typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
|
||||
|
||||
for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
|
||||
for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
|
||||
this->value[j][i] += x;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator+=
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::class_type const & x
|
||||
)
|
||||
{
|
||||
typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
|
||||
typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
|
||||
|
||||
for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
|
||||
for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
|
||||
this->value[j][i] += x[j][i];
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator-=
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::T const & x
|
||||
)
|
||||
{
|
||||
typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
|
||||
typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
|
||||
|
||||
for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
|
||||
for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
|
||||
this->value[j][i] -= x;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator-=
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::class_type const & x
|
||||
)
|
||||
{
|
||||
typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
|
||||
typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
|
||||
|
||||
for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
|
||||
for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
|
||||
this->value[j][i] -= x[j][i];
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator*=
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::T const & x
|
||||
)
|
||||
{
|
||||
typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
|
||||
typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
|
||||
|
||||
for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
|
||||
for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
|
||||
this->value[j][i] *= x;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator*=
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::class_type const & x
|
||||
)
|
||||
{
|
||||
typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
|
||||
typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
|
||||
|
||||
for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
|
||||
for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
|
||||
this->value[j][i] *= x[j][i];
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator/=
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::T const & x
|
||||
)
|
||||
{
|
||||
typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
|
||||
typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
|
||||
|
||||
for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
|
||||
for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
|
||||
this->value[j][i] /= x;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator/=
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::class_type const & x
|
||||
)
|
||||
{
|
||||
typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
|
||||
typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
|
||||
|
||||
for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
|
||||
for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
|
||||
this->value[j][i] /= x[j][i];
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator++ ()
|
||||
{
|
||||
typename base<vT, cT, rT, pT>::size_type stop_col = col_size();
|
||||
typename base<vT, cT, rT, pT>::size_type stop_row = row_size();
|
||||
|
||||
for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
|
||||
for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
|
||||
++this->value[j][i];
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator-- ()
|
||||
{
|
||||
typename base<vT, cT, rT, pT>::size_type stop_col = col_size();
|
||||
typename base<vT, cT, rT, pT>::size_type stop_row = row_size();
|
||||
|
||||
for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
|
||||
for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
|
||||
--this->value[j][i];
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
} //namespace detail
|
||||
} //namespace glm
|
||||
@@ -1,6 +1,3 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_half.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "setup.hpp"
|
||||
@@ -11,7 +8,7 @@ namespace detail
|
||||
typedef short hdata;
|
||||
|
||||
GLM_FUNC_DECL float toFloat32(hdata value);
|
||||
GLM_FUNC_DECL hdata toFloat16(float const & value);
|
||||
GLM_FUNC_DECL hdata toFloat16(float const& value);
|
||||
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_half.inl
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
@@ -8,7 +5,7 @@ namespace detail
|
||||
{
|
||||
volatile float f = 1e10;
|
||||
|
||||
for(int i = 0; i < 10; ++i)
|
||||
for(int i = 0; i < 10; ++i)
|
||||
f *= f; // this will overflow before the for loop terminates
|
||||
return f;
|
||||
}
|
||||
@@ -23,12 +20,12 @@ namespace detail
|
||||
f(f_)
|
||||
{}
|
||||
|
||||
GLM_FUNC_QUALIFIER uif32(uint32 i_) :
|
||||
GLM_FUNC_QUALIFIER uif32(unsigned int i_) :
|
||||
i(i_)
|
||||
{}
|
||||
|
||||
float f;
|
||||
uint32 i;
|
||||
unsigned int i;
|
||||
};
|
||||
|
||||
GLM_FUNC_QUALIFIER float toFloat32(hdata value)
|
||||
@@ -46,7 +43,7 @@ namespace detail
|
||||
//
|
||||
|
||||
detail::uif32 result;
|
||||
result.i = (unsigned int)(s << 31);
|
||||
result.i = static_cast<unsigned int>(s << 31);
|
||||
return result.f;
|
||||
}
|
||||
else
|
||||
@@ -74,7 +71,7 @@ namespace detail
|
||||
//
|
||||
|
||||
uif32 result;
|
||||
result.i = (unsigned int)((s << 31) | 0x7f800000);
|
||||
result.i = static_cast<unsigned int>((s << 31) | 0x7f800000);
|
||||
return result.f;
|
||||
}
|
||||
else
|
||||
@@ -84,7 +81,7 @@ namespace detail
|
||||
//
|
||||
|
||||
uif32 result;
|
||||
result.i = (unsigned int)((s << 31) | 0x7f800000 | (m << 13));
|
||||
result.i = static_cast<unsigned int>((s << 31) | 0x7f800000 | (m << 13));
|
||||
return result.f;
|
||||
}
|
||||
}
|
||||
@@ -101,15 +98,15 @@ namespace detail
|
||||
//
|
||||
|
||||
uif32 Result;
|
||||
Result.i = (unsigned int)((s << 31) | (e << 23) | m);
|
||||
Result.i = static_cast<unsigned int>((s << 31) | (e << 23) | m);
|
||||
return Result.f;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER hdata toFloat16(float const & f)
|
||||
GLM_FUNC_QUALIFIER hdata toFloat16(float const& f)
|
||||
{
|
||||
uif32 Entry;
|
||||
Entry.f = f;
|
||||
int i = (int)Entry.i;
|
||||
int i = static_cast<int>(Entry.i);
|
||||
|
||||
//
|
||||
// Our floating point number, f, is represented by the bit
|
||||
@@ -149,7 +146,7 @@ namespace detail
|
||||
// whose magnitude is less than __half_NRM_MIN.
|
||||
//
|
||||
// We convert f to a denormalized half.
|
||||
//
|
||||
//
|
||||
|
||||
m = (m | 0x00800000) >> (1 - e);
|
||||
|
||||
@@ -160,9 +157,9 @@ namespace detail
|
||||
// our number normalized. Because of the way a half's bits
|
||||
// are laid out, we don't have to treat this case separately;
|
||||
// the code below will handle it correctly.
|
||||
//
|
||||
//
|
||||
|
||||
if(m & 0x00001000)
|
||||
if(m & 0x00001000)
|
||||
m += 0x00002000;
|
||||
|
||||
//
|
||||
@@ -188,7 +185,7 @@ namespace detail
|
||||
// F is a NAN; we produce a half NAN that preserves
|
||||
// the sign bit and the 10 leftmost bits of the
|
||||
// significand of f, with one exception: If the 10
|
||||
// leftmost bits are all zero, the NAN would turn
|
||||
// leftmost bits are all zero, the NAN would turn
|
||||
// into an infinity, so we have to set at least one
|
||||
// bit in the significand.
|
||||
//
|
||||
|
||||
@@ -1,306 +0,0 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_int.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "setup.hpp"
|
||||
#if GLM_HAS_MAKE_SIGNED
|
||||
# include <type_traits>
|
||||
#endif
|
||||
|
||||
#if GLM_HAS_EXTENDED_INTEGER_TYPE
|
||||
# include <cstdint>
|
||||
#endif
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
# if GLM_HAS_EXTENDED_INTEGER_TYPE
|
||||
typedef std::int8_t int8;
|
||||
typedef std::int16_t int16;
|
||||
typedef std::int32_t int32;
|
||||
typedef std::int64_t int64;
|
||||
|
||||
typedef std::uint8_t uint8;
|
||||
typedef std::uint16_t uint16;
|
||||
typedef std::uint32_t uint32;
|
||||
typedef std::uint64_t uint64;
|
||||
# else
|
||||
# if(defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)) // C99 detected, 64 bit types available
|
||||
typedef int64_t sint64;
|
||||
typedef uint64_t uint64;
|
||||
|
||||
# elif GLM_COMPILER & GLM_COMPILER_VC
|
||||
typedef signed __int64 sint64;
|
||||
typedef unsigned __int64 uint64;
|
||||
|
||||
# elif GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic ignored "-Wlong-long"
|
||||
__extension__ typedef signed long long sint64;
|
||||
__extension__ typedef unsigned long long uint64;
|
||||
|
||||
# elif (GLM_COMPILER & GLM_COMPILER_CLANG)
|
||||
# pragma clang diagnostic ignored "-Wc++11-long-long"
|
||||
typedef signed long long sint64;
|
||||
typedef unsigned long long uint64;
|
||||
|
||||
# else//unknown compiler
|
||||
typedef signed long long sint64;
|
||||
typedef unsigned long long uint64;
|
||||
# endif//GLM_COMPILER
|
||||
|
||||
typedef signed char int8;
|
||||
typedef signed short int16;
|
||||
typedef signed int int32;
|
||||
typedef sint64 int64;
|
||||
|
||||
typedef unsigned char uint8;
|
||||
typedef unsigned short uint16;
|
||||
typedef unsigned int uint32;
|
||||
typedef uint64 uint64;
|
||||
#endif//
|
||||
|
||||
typedef signed int lowp_int_t;
|
||||
typedef signed int mediump_int_t;
|
||||
typedef signed int highp_int_t;
|
||||
|
||||
typedef unsigned int lowp_uint_t;
|
||||
typedef unsigned int mediump_uint_t;
|
||||
typedef unsigned int highp_uint_t;
|
||||
|
||||
# if GLM_HAS_MAKE_SIGNED
|
||||
using std::make_signed;
|
||||
using std::make_unsigned;
|
||||
|
||||
# else//GLM_HAS_MAKE_SIGNED
|
||||
template <typename genType>
|
||||
struct make_signed
|
||||
{};
|
||||
|
||||
template <>
|
||||
struct make_signed<char>
|
||||
{
|
||||
typedef char type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_signed<short>
|
||||
{
|
||||
typedef short type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_signed<int>
|
||||
{
|
||||
typedef int type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_signed<long>
|
||||
{
|
||||
typedef long type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_signed<unsigned char>
|
||||
{
|
||||
typedef char type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_signed<unsigned short>
|
||||
{
|
||||
typedef short type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_signed<unsigned int>
|
||||
{
|
||||
typedef int type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_signed<unsigned long>
|
||||
{
|
||||
typedef long type;
|
||||
};
|
||||
|
||||
template <typename genType>
|
||||
struct make_unsigned
|
||||
{};
|
||||
|
||||
template <>
|
||||
struct make_unsigned<char>
|
||||
{
|
||||
typedef unsigned char type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_unsigned<short>
|
||||
{
|
||||
typedef unsigned short type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_unsigned<int>
|
||||
{
|
||||
typedef unsigned int type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_unsigned<long>
|
||||
{
|
||||
typedef unsigned long type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_unsigned<unsigned char>
|
||||
{
|
||||
typedef unsigned char type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_unsigned<unsigned short>
|
||||
{
|
||||
typedef unsigned short type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_unsigned<unsigned int>
|
||||
{
|
||||
typedef unsigned int type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_unsigned<unsigned long>
|
||||
{
|
||||
typedef unsigned long type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_signed<long long>
|
||||
{
|
||||
typedef long long type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_signed<unsigned long long>
|
||||
{
|
||||
typedef long long type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_unsigned<long long>
|
||||
{
|
||||
typedef unsigned long long type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_unsigned<unsigned long long>
|
||||
{
|
||||
typedef unsigned long long type;
|
||||
};
|
||||
# endif//GLM_HAS_MAKE_SIGNED
|
||||
}//namespace detail
|
||||
|
||||
typedef detail::int8 int8;
|
||||
typedef detail::int16 int16;
|
||||
typedef detail::int32 int32;
|
||||
typedef detail::int64 int64;
|
||||
|
||||
typedef detail::uint8 uint8;
|
||||
typedef detail::uint16 uint16;
|
||||
typedef detail::uint32 uint32;
|
||||
typedef detail::uint64 uint64;
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// Low precision signed integer.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef detail::lowp_int_t lowp_int;
|
||||
|
||||
/// Medium precision signed integer.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef detail::mediump_int_t mediump_int;
|
||||
|
||||
/// High precision signed integer.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef detail::highp_int_t highp_int;
|
||||
|
||||
/// Low precision unsigned integer.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef detail::lowp_uint_t lowp_uint;
|
||||
|
||||
/// Medium precision unsigned integer.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef detail::mediump_uint_t mediump_uint;
|
||||
|
||||
/// High precision unsigned integer.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef detail::highp_uint_t highp_uint;
|
||||
|
||||
#if(!defined(GLM_PRECISION_HIGHP_INT) && !defined(GLM_PRECISION_MEDIUMP_INT) && !defined(GLM_PRECISION_LOWP_INT))
|
||||
typedef mediump_int int_t;
|
||||
#elif(defined(GLM_PRECISION_HIGHP_INT) && !defined(GLM_PRECISION_MEDIUMP_INT) && !defined(GLM_PRECISION_LOWP_INT))
|
||||
typedef highp_int int_t;
|
||||
#elif(!defined(GLM_PRECISION_HIGHP_INT) && defined(GLM_PRECISION_MEDIUMP_INT) && !defined(GLM_PRECISION_LOWP_INT))
|
||||
typedef mediump_int int_t;
|
||||
#elif(!defined(GLM_PRECISION_HIGHP_INT) && !defined(GLM_PRECISION_MEDIUMP_INT) && defined(GLM_PRECISION_LOWP_INT))
|
||||
typedef lowp_int int_t;
|
||||
#else
|
||||
# error "GLM error: multiple default precision requested for signed integer types"
|
||||
#endif
|
||||
|
||||
#if(!defined(GLM_PRECISION_HIGHP_UINT) && !defined(GLM_PRECISION_MEDIUMP_UINT) && !defined(GLM_PRECISION_LOWP_UINT))
|
||||
typedef mediump_uint uint_t;
|
||||
#elif(defined(GLM_PRECISION_HIGHP_UINT) && !defined(GLM_PRECISION_MEDIUMP_UINT) && !defined(GLM_PRECISION_LOWP_UINT))
|
||||
typedef highp_uint uint_t;
|
||||
#elif(!defined(GLM_PRECISION_HIGHP_UINT) && defined(GLM_PRECISION_MEDIUMP_UINT) && !defined(GLM_PRECISION_LOWP_UINT))
|
||||
typedef mediump_uint uint_t;
|
||||
#elif(!defined(GLM_PRECISION_HIGHP_UINT) && !defined(GLM_PRECISION_MEDIUMP_UINT) && defined(GLM_PRECISION_LOWP_UINT))
|
||||
typedef lowp_uint uint_t;
|
||||
#else
|
||||
# error "GLM error: multiple default precision requested for unsigned integer types"
|
||||
#endif
|
||||
|
||||
/// Unsigned integer type.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a>
|
||||
typedef unsigned int uint;
|
||||
|
||||
/// @}
|
||||
|
||||
////////////////////
|
||||
// check type sizes
|
||||
#ifndef GLM_STATIC_ASSERT_NULL
|
||||
GLM_STATIC_ASSERT(sizeof(glm::int8) == 1, "int8 size isn't 1 byte on this platform");
|
||||
GLM_STATIC_ASSERT(sizeof(glm::int16) == 2, "int16 size isn't 2 bytes on this platform");
|
||||
GLM_STATIC_ASSERT(sizeof(glm::int32) == 4, "int32 size isn't 4 bytes on this platform");
|
||||
GLM_STATIC_ASSERT(sizeof(glm::int64) == 8, "int64 size isn't 8 bytes on this platform");
|
||||
|
||||
GLM_STATIC_ASSERT(sizeof(glm::uint8) == 1, "uint8 size isn't 1 byte on this platform");
|
||||
GLM_STATIC_ASSERT(sizeof(glm::uint16) == 2, "uint16 size isn't 2 bytes on this platform");
|
||||
GLM_STATIC_ASSERT(sizeof(glm::uint32) == 4, "uint32 size isn't 4 bytes on this platform");
|
||||
GLM_STATIC_ASSERT(sizeof(glm::uint64) == 8, "uint64 size isn't 8 bytes on this platform");
|
||||
#endif//GLM_STATIC_ASSERT_NULL
|
||||
|
||||
}//namespace glm
|
||||
@@ -1,767 +0,0 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_mat.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "precision.hpp"
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <typename T, precision P, template <class, precision> class colType, template <class, precision> class rowType>
|
||||
struct outerProduct_trait{};
|
||||
}//namespace detail
|
||||
|
||||
template <typename T, precision P> struct tvec2;
|
||||
template <typename T, precision P> struct tvec3;
|
||||
template <typename T, precision P> struct tvec4;
|
||||
template <typename T, precision P> struct tmat2x2;
|
||||
template <typename T, precision P> struct tmat2x3;
|
||||
template <typename T, precision P> struct tmat2x4;
|
||||
template <typename T, precision P> struct tmat3x2;
|
||||
template <typename T, precision P> struct tmat3x3;
|
||||
template <typename T, precision P> struct tmat3x4;
|
||||
template <typename T, precision P> struct tmat4x2;
|
||||
template <typename T, precision P> struct tmat4x3;
|
||||
template <typename T, precision P> struct tmat4x4;
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class matType>
|
||||
GLM_FUNC_DECL matType<T, P> inverse(matType<T, P> const & m);
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 2 columns of 2 components matrix of low precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x2<float, lowp> lowp_mat2;
|
||||
|
||||
/// 2 columns of 2 components matrix of medium precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x2<float, mediump> mediump_mat2;
|
||||
|
||||
/// 2 columns of 2 components matrix of high precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x2<float, highp> highp_mat2;
|
||||
|
||||
/// 2 columns of 2 components matrix of low precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x2<float, lowp> lowp_mat2x2;
|
||||
|
||||
/// 2 columns of 2 components matrix of medium precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x2<float, mediump> mediump_mat2x2;
|
||||
|
||||
/// 2 columns of 2 components matrix of high precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x2<float, highp> highp_mat2x2;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 2 columns of 3 components matrix of low precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x3<float, lowp> lowp_mat2x3;
|
||||
|
||||
/// 2 columns of 3 components matrix of medium precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x3<float, mediump> mediump_mat2x3;
|
||||
|
||||
/// 2 columns of 3 components matrix of high precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x3<float, highp> highp_mat2x3;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 2 columns of 4 components matrix of low precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x4<float, lowp> lowp_mat2x4;
|
||||
|
||||
/// 2 columns of 4 components matrix of medium precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x4<float, mediump> mediump_mat2x4;
|
||||
|
||||
/// 2 columns of 4 components matrix of high precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x4<float, highp> highp_mat2x4;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 3 columns of 2 components matrix of low precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x2<float, lowp> lowp_mat3x2;
|
||||
|
||||
/// 3 columns of 2 components matrix of medium precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x2<float, mediump> mediump_mat3x2;
|
||||
|
||||
/// 3 columns of 2 components matrix of high precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x2<float, highp> highp_mat3x2;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 3 columns of 3 components matrix of low precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x3<float, lowp> lowp_mat3;
|
||||
|
||||
/// 3 columns of 3 components matrix of medium precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x3<float, mediump> mediump_mat3;
|
||||
|
||||
/// 3 columns of 3 components matrix of high precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x3<float, highp> highp_mat3;
|
||||
|
||||
/// 3 columns of 3 components matrix of low precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x3<float, lowp> lowp_mat3x3;
|
||||
|
||||
/// 3 columns of 3 components matrix of medium precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x3<float, mediump> mediump_mat3x3;
|
||||
|
||||
/// 3 columns of 3 components matrix of high precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x3<float, highp> highp_mat3x3;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 3 columns of 4 components matrix of low precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x4<float, lowp> lowp_mat3x4;
|
||||
|
||||
/// 3 columns of 4 components matrix of medium precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x4<float, mediump> mediump_mat3x4;
|
||||
|
||||
/// 3 columns of 4 components matrix of high precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x4<float, highp> highp_mat3x4;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 4 columns of 2 components matrix of low precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x2<float, lowp> lowp_mat4x2;
|
||||
|
||||
/// 4 columns of 2 components matrix of medium precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x2<float, mediump> mediump_mat4x2;
|
||||
|
||||
/// 4 columns of 2 components matrix of high precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x2<float, highp> highp_mat4x2;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 4 columns of 3 components matrix of low precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x3<float, lowp> lowp_mat4x3;
|
||||
|
||||
/// 4 columns of 3 components matrix of medium precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x3<float, mediump> mediump_mat4x3;
|
||||
|
||||
/// 4 columns of 3 components matrix of high precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x3<float, highp> highp_mat4x3;
|
||||
|
||||
/// @}
|
||||
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 4 columns of 4 components matrix of low precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x4<float, lowp> lowp_mat4;
|
||||
|
||||
/// 4 columns of 4 components matrix of medium precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x4<float, mediump> mediump_mat4;
|
||||
|
||||
/// 4 columns of 4 components matrix of high precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x4<float, highp> highp_mat4;
|
||||
|
||||
/// 4 columns of 4 components matrix of low precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x4<float, lowp> lowp_mat4x4;
|
||||
|
||||
/// 4 columns of 4 components matrix of medium precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x4<float, mediump> mediump_mat4x4;
|
||||
|
||||
/// 4 columns of 4 components matrix of high precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x4<float, highp> highp_mat4x4;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_types
|
||||
/// @{
|
||||
|
||||
//////////////////////////
|
||||
// Float definition
|
||||
|
||||
#if(defined(GLM_PRECISION_LOWP_FLOAT))
|
||||
typedef lowp_mat2x2 mat2x2;
|
||||
typedef lowp_mat2x3 mat2x3;
|
||||
typedef lowp_mat2x4 mat2x4;
|
||||
typedef lowp_mat3x2 mat3x2;
|
||||
typedef lowp_mat3x3 mat3x3;
|
||||
typedef lowp_mat3x4 mat3x4;
|
||||
typedef lowp_mat4x2 mat4x2;
|
||||
typedef lowp_mat4x3 mat4x3;
|
||||
typedef lowp_mat4x4 mat4x4;
|
||||
#elif(defined(GLM_PRECISION_MEDIUMP_FLOAT))
|
||||
typedef mediump_mat2x2 mat2x2;
|
||||
typedef mediump_mat2x3 mat2x3;
|
||||
typedef mediump_mat2x4 mat2x4;
|
||||
typedef mediump_mat3x2 mat3x2;
|
||||
typedef mediump_mat3x3 mat3x3;
|
||||
typedef mediump_mat3x4 mat3x4;
|
||||
typedef mediump_mat4x2 mat4x2;
|
||||
typedef mediump_mat4x3 mat4x3;
|
||||
typedef mediump_mat4x4 mat4x4;
|
||||
#else
|
||||
//! 2 columns of 2 components matrix of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_mat2x2 mat2x2;
|
||||
|
||||
//! 2 columns of 3 components matrix of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_mat2x3 mat2x3;
|
||||
|
||||
//! 2 columns of 4 components matrix of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_mat2x4 mat2x4;
|
||||
|
||||
//! 3 columns of 2 components matrix of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_mat3x2 mat3x2;
|
||||
|
||||
//! 3 columns of 3 components matrix of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_mat3x3 mat3x3;
|
||||
|
||||
//! 3 columns of 4 components matrix of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_mat3x4 mat3x4;
|
||||
|
||||
//! 4 columns of 2 components matrix of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_mat4x2 mat4x2;
|
||||
|
||||
//! 4 columns of 3 components matrix of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_mat4x3 mat4x3;
|
||||
|
||||
//! 4 columns of 4 components matrix of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_mat4x4 mat4x4;
|
||||
|
||||
#endif//GLM_PRECISION
|
||||
|
||||
//! 2 columns of 2 components matrix of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat2x2 mat2;
|
||||
|
||||
//! 3 columns of 3 components matrix of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat3x3 mat3;
|
||||
|
||||
//! 4 columns of 4 components matrix of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat4x4 mat4;
|
||||
|
||||
//////////////////////////
|
||||
// Double definition
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 2 columns of 2 components matrix of low precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x2<double, lowp> lowp_dmat2;
|
||||
|
||||
/// 2 columns of 2 components matrix of medium precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x2<double, mediump> mediump_dmat2;
|
||||
|
||||
/// 2 columns of 2 components matrix of high precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x2<double, highp> highp_dmat2;
|
||||
|
||||
/// 2 columns of 2 components matrix of low precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x2<double, lowp> lowp_dmat2x2;
|
||||
|
||||
/// 2 columns of 2 components matrix of medium precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x2<double, mediump> mediump_dmat2x2;
|
||||
|
||||
/// 2 columns of 2 components matrix of high precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x2<double, highp> highp_dmat2x2;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 2 columns of 3 components matrix of low precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x3<double, lowp> lowp_dmat2x3;
|
||||
|
||||
/// 2 columns of 3 components matrix of medium precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x3<double, mediump> mediump_dmat2x3;
|
||||
|
||||
/// 2 columns of 3 components matrix of high precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x3<double, highp> highp_dmat2x3;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 2 columns of 4 components matrix of low precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x4<double, lowp> lowp_dmat2x4;
|
||||
|
||||
/// 2 columns of 4 components matrix of medium precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x4<double, mediump> mediump_dmat2x4;
|
||||
|
||||
/// 2 columns of 4 components matrix of high precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x4<double, highp> highp_dmat2x4;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 3 columns of 2 components matrix of low precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x2<double, lowp> lowp_dmat3x2;
|
||||
|
||||
/// 3 columns of 2 components matrix of medium precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x2<double, mediump> mediump_dmat3x2;
|
||||
|
||||
/// 3 columns of 2 components matrix of high precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x2<double, highp> highp_dmat3x2;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 3 columns of 3 components matrix of low precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x3<float, lowp> lowp_dmat3;
|
||||
|
||||
/// 3 columns of 3 components matrix of medium precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x3<double, mediump> mediump_dmat3;
|
||||
|
||||
/// 3 columns of 3 components matrix of high precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x3<double, highp> highp_dmat3;
|
||||
|
||||
/// 3 columns of 3 components matrix of low precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x3<double, lowp> lowp_dmat3x3;
|
||||
|
||||
/// 3 columns of 3 components matrix of medium precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x3<double, mediump> mediump_dmat3x3;
|
||||
|
||||
/// 3 columns of 3 components matrix of high precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x3<double, highp> highp_dmat3x3;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 3 columns of 4 components matrix of low precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x4<double, lowp> lowp_dmat3x4;
|
||||
|
||||
/// 3 columns of 4 components matrix of medium precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x4<double, mediump> mediump_dmat3x4;
|
||||
|
||||
/// 3 columns of 4 components matrix of high precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x4<double, highp> highp_dmat3x4;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 4 columns of 2 components matrix of low precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x2<double, lowp> lowp_dmat4x2;
|
||||
|
||||
/// 4 columns of 2 components matrix of medium precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x2<double, mediump> mediump_dmat4x2;
|
||||
|
||||
/// 4 columns of 2 components matrix of high precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x2<double, highp> highp_dmat4x2;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 4 columns of 3 components matrix of low precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x3<double, lowp> lowp_dmat4x3;
|
||||
|
||||
/// 4 columns of 3 components matrix of medium precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x3<double, mediump> mediump_dmat4x3;
|
||||
|
||||
/// 4 columns of 3 components matrix of high precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x3<double, highp> highp_dmat4x3;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 4 columns of 4 components matrix of low precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x4<double, lowp> lowp_dmat4;
|
||||
|
||||
/// 4 columns of 4 components matrix of medium precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x4<double, mediump> mediump_dmat4;
|
||||
|
||||
/// 4 columns of 4 components matrix of high precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x4<double, highp> highp_dmat4;
|
||||
|
||||
/// 4 columns of 4 components matrix of low precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x4<double, lowp> lowp_dmat4x4;
|
||||
|
||||
/// 4 columns of 4 components matrix of medium precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x4<double, mediump> mediump_dmat4x4;
|
||||
|
||||
/// 4 columns of 4 components matrix of high precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x4<double, highp> highp_dmat4x4;
|
||||
|
||||
/// @}
|
||||
|
||||
#if(defined(GLM_PRECISION_LOWP_DOUBLE))
|
||||
typedef lowp_dmat2x2 dmat2x2;
|
||||
typedef lowp_dmat2x3 dmat2x3;
|
||||
typedef lowp_dmat2x4 dmat2x4;
|
||||
typedef lowp_dmat3x2 dmat3x2;
|
||||
typedef lowp_dmat3x3 dmat3x3;
|
||||
typedef lowp_dmat3x4 dmat3x4;
|
||||
typedef lowp_dmat4x2 dmat4x2;
|
||||
typedef lowp_dmat4x3 dmat4x3;
|
||||
typedef lowp_dmat4x4 dmat4x4;
|
||||
#elif(defined(GLM_PRECISION_MEDIUMP_DOUBLE))
|
||||
typedef mediump_dmat2x2 dmat2x2;
|
||||
typedef mediump_dmat2x3 dmat2x3;
|
||||
typedef mediump_dmat2x4 dmat2x4;
|
||||
typedef mediump_dmat3x2 dmat3x2;
|
||||
typedef mediump_dmat3x3 dmat3x3;
|
||||
typedef mediump_dmat3x4 dmat3x4;
|
||||
typedef mediump_dmat4x2 dmat4x2;
|
||||
typedef mediump_dmat4x3 dmat4x3;
|
||||
typedef mediump_dmat4x4 dmat4x4;
|
||||
#else //defined(GLM_PRECISION_HIGHP_DOUBLE)
|
||||
|
||||
//! 2 * 2 matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_dmat2x2 dmat2;
|
||||
|
||||
//! 3 * 3 matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_dmat3x3 dmat3;
|
||||
|
||||
//! 4 * 4 matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_dmat4x4 dmat4;
|
||||
|
||||
//! 2 * 2 matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_dmat2x2 dmat2x2;
|
||||
|
||||
//! 2 * 3 matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_dmat2x3 dmat2x3;
|
||||
|
||||
//! 2 * 4 matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_dmat2x4 dmat2x4;
|
||||
|
||||
//! 3 * 2 matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_dmat3x2 dmat3x2;
|
||||
|
||||
/// 3 * 3 matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_dmat3x3 dmat3x3;
|
||||
|
||||
/// 3 * 4 matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_dmat3x4 dmat3x4;
|
||||
|
||||
/// 4 * 2 matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_dmat4x2 dmat4x2;
|
||||
|
||||
/// 4 * 3 matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_dmat4x3 dmat4x3;
|
||||
|
||||
/// 4 * 4 matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_dmat4x4 dmat4x4;
|
||||
|
||||
#endif//GLM_PRECISION
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
@@ -1,3 +0,0 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_mat.inl
|
||||
|
||||
@@ -3,179 +3,173 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../fwd.hpp"
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_mat.hpp"
|
||||
#include <limits>
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P = defaultp>
|
||||
struct tmat2x2
|
||||
template<typename T, qualifier Q>
|
||||
struct mat<2, 2, T, Q>
|
||||
{
|
||||
typedef tvec2<T, P> col_type;
|
||||
typedef tvec2<T, P> row_type;
|
||||
typedef tmat2x2<T, P> type;
|
||||
typedef tmat2x2<T, P> transpose_type;
|
||||
typedef vec<2, T, Q> col_type;
|
||||
typedef vec<2, T, Q> row_type;
|
||||
typedef mat<2, 2, T, Q> type;
|
||||
typedef mat<2, 2, T, Q> transpose_type;
|
||||
typedef T value_type;
|
||||
|
||||
private:
|
||||
col_type value[2];
|
||||
|
||||
public:
|
||||
// -- Constructors --
|
||||
|
||||
GLM_FUNC_DECL tmat2x2() GLM_DEFAULT_CTOR;
|
||||
GLM_FUNC_DECL tmat2x2(tmat2x2<T, P> const & m) GLM_DEFAULT;
|
||||
template <precision Q>
|
||||
GLM_FUNC_DECL tmat2x2(tmat2x2<T, Q> const & m);
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat2x2(ctor);
|
||||
GLM_FUNC_DECL explicit tmat2x2(T scalar);
|
||||
GLM_FUNC_DECL tmat2x2(
|
||||
T const & x1, T const & y1,
|
||||
T const & x2, T const & y2);
|
||||
GLM_FUNC_DECL tmat2x2(
|
||||
col_type const & v1,
|
||||
col_type const & v2);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template <typename U, typename V, typename M, typename N>
|
||||
GLM_FUNC_DECL tmat2x2(
|
||||
U const & x1, V const & y1,
|
||||
M const & x2, N const & y2);
|
||||
|
||||
template <typename U, typename V>
|
||||
GLM_FUNC_DECL tmat2x2(
|
||||
tvec2<U, P> const & v1,
|
||||
tvec2<V, P> const & v2);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat2x2<U, Q> const & m);
|
||||
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat3x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat4x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat2x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat3x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat2x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat4x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat3x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat4x3<T, P> const & x);
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static length_type length(){return 2;}
|
||||
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 2; }
|
||||
|
||||
GLM_FUNC_DECL col_type & operator[](length_type i);
|
||||
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR col_type const& operator[](length_type i) const;
|
||||
|
||||
// -- Constructors --
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat() GLM_DEFAULT;
|
||||
template<qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(mat<2, 2, T, P> const& m);
|
||||
|
||||
GLM_FUNC_DECL explicit GLM_CONSTEXPR mat(T scalar);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
T const& x1, T const& y1,
|
||||
T const& x2, T const& y2);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
col_type const& v1,
|
||||
col_type const& v2);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template<typename U, typename V, typename M, typename N>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
U const& x1, V const& y1,
|
||||
M const& x2, N const& y2);
|
||||
|
||||
template<typename U, typename V>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
vec<2, U, Q> const& v1,
|
||||
vec<2, V, Q> const& v2);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 2, U, P> const& m);
|
||||
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 3, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 4, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 3, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 2, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 4, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 2, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 4, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 3, T, Q> const& x);
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_FUNC_DECL tmat2x2<T, P> & operator=(tmat2x2<T, P> const & v) GLM_DEFAULT;
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> & operator=(tmat2x2<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> & operator+=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> & operator+=(tmat2x2<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> & operator-=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> & operator-=(tmat2x2<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> & operator*=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> & operator*=(tmat2x2<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> & operator/=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> & operator/=(tmat2x2<U, P> const & m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<2, 2, T, Q> & operator=(mat<2, 2, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<2, 2, T, Q> & operator+=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<2, 2, T, Q> & operator+=(mat<2, 2, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<2, 2, T, Q> & operator-=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<2, 2, T, Q> & operator-=(mat<2, 2, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<2, 2, T, Q> & operator*=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<2, 2, T, Q> & operator*=(mat<2, 2, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<2, 2, T, Q> & operator/=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<2, 2, T, Q> & operator/=(mat<2, 2, U, Q> const& m);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DECL tmat2x2<T, P> & operator++ ();
|
||||
GLM_FUNC_DECL tmat2x2<T, P> & operator-- ();
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator++(int);
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator--(int);
|
||||
GLM_FUNC_DECL mat<2, 2, T, Q> & operator++ ();
|
||||
GLM_FUNC_DECL mat<2, 2, T, Q> & operator-- ();
|
||||
GLM_FUNC_DECL mat<2, 2, T, Q> operator++(int);
|
||||
GLM_FUNC_DECL mat<2, 2, T, Q> operator--(int);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator+(tmat2x2<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 2, T, Q> operator+(mat<2, 2, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator-(tmat2x2<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 2, T, Q> operator-(mat<2, 2, T, Q> const& m);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator+(tmat2x2<T, P> const & m, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 2, T, Q> operator+(mat<2, 2, T, Q> const& m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator+(T scalar, tmat2x2<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 2, T, Q> operator+(T scalar, mat<2, 2, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator+(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 2, T, Q> operator+(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator-(tmat2x2<T, P> const & m, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 2, T, Q> operator-(mat<2, 2, T, Q> const& m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator-(T scalar, tmat2x2<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 2, T, Q> operator-(T scalar, mat<2, 2, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator-(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 2, T, Q> operator-(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator*(tmat2x2<T, P> const & m, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 2, T, Q> operator*(mat<2, 2, T, Q> const& m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator*(T scalar, tmat2x2<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 2, T, Q> operator*(T scalar, mat<2, 2, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat2x2<T, P>::col_type operator*(tmat2x2<T, P> const & m, typename tmat2x2<T, P>::row_type const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL typename mat<2, 2, T, Q>::col_type operator*(mat<2, 2, T, Q> const& m, typename mat<2, 2, T, Q>::row_type const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat2x2<T, P>::row_type operator*(typename tmat2x2<T, P>::col_type const & v, tmat2x2<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL typename mat<2, 2, T, Q>::row_type operator*(typename mat<2, 2, T, Q>::col_type const& v, mat<2, 2, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator*(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 2, T, Q> operator*(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator*(tmat2x2<T, P> const & m1, tmat3x2<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 2, T, Q> operator*(mat<2, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator*(tmat2x2<T, P> const & m1, tmat4x2<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 2, T, Q> operator*(mat<2, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator/(tmat2x2<T, P> const & m, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 2, T, Q> operator/(mat<2, 2, T, Q> const& m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator/(T scalar, tmat2x2<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 2, T, Q> operator/(T scalar, mat<2, 2, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat2x2<T, P>::col_type operator/(tmat2x2<T, P> const & m, typename tmat2x2<T, P>::row_type const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL typename mat<2, 2, T, Q>::col_type operator/(mat<2, 2, T, Q> const& m, typename mat<2, 2, T, Q>::row_type const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat2x2<T, P>::row_type operator/(typename tmat2x2<T, P>::col_type const & v, tmat2x2<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL typename mat<2, 2, T, Q>::row_type operator/(typename mat<2, 2, T, Q>::col_type const& v, mat<2, 2, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator/(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 2, T, Q> operator/(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator==(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL bool operator==(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator!=(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL bool operator!=(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
|
||||
} //namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
|
||||
@@ -1,168 +1,230 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_mat2x2.inl
|
||||
|
||||
#include "func_matrix.hpp"
|
||||
#include "../matrix.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// -- Constructors --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2()
|
||||
# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat()
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALIZER_LIST
|
||||
: value{col_type(1, 0), col_type(0, 1)}
|
||||
# endif
|
||||
{
|
||||
# ifndef GLM_FORCE_NO_CTOR_INIT
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALISATION
|
||||
this->value[0] = col_type(1, 0);
|
||||
this->value[1] = col_type(0, 1);
|
||||
# endif
|
||||
}
|
||||
# endif
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat2x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat2x2<T, Q> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat(mat<2, 2, T, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{m[0], m[1]}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat2x2<T, P>::tmat2x2(ctor)
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat(T scalar)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(scalar, 0), col_type(0, scalar)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(scalar, 0);
|
||||
this->value[1] = col_type(0, scalar);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(scalar, 0);
|
||||
this->value[1] = col_type(0, scalar);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat
|
||||
(
|
||||
T const & x0, T const & y0,
|
||||
T const & x1, T const & y1
|
||||
T const& x0, T const& y0,
|
||||
T const& x1, T const& y1
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(x0, y0), col_type(x1, y1)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(x0, y0);
|
||||
this->value[1] = col_type(x1, y1);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x0, y0);
|
||||
this->value[1] = col_type(x1, y1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(col_type const & v0, col_type const & v1)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat(col_type const& v0, col_type const& v1)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{v0, v1}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename X1, typename Y1, typename X2, typename Y2>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2
|
||||
template<typename T, qualifier Q>
|
||||
template<typename X1, typename Y1, typename X2, typename Y2>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat
|
||||
(
|
||||
X1 const & x1, Y1 const & y1,
|
||||
X2 const & x2, Y2 const & y2
|
||||
X1 const& x1, Y1 const& y1,
|
||||
X2 const& x2, Y2 const& y2
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(static_cast<T>(x1), value_type(y1)), col_type(static_cast<T>(x2), value_type(y2)) }
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(static_cast<T>(x1), value_type(y1));
|
||||
this->value[1] = col_type(static_cast<T>(x2), value_type(y2));
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(static_cast<T>(x1), value_type(y1));
|
||||
this->value[1] = col_type(static_cast<T>(x2), value_type(y2));
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename V1, typename V2>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tvec2<V1, P> const & v1, tvec2<V2, P> const & v2)
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename V1, typename V2>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat(vec<2, V1, Q> const& v1, vec<2, V2, Q> const& v2)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v1), col_type(v2)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- mat2x2 matrix conversions --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat2x2<U, Q> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat(mat<2, 2, U, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat3x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat(mat<3, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat4x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat(mat<4, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat2x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat(mat<2, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat3x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat(mat<3, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat2x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat(mat<2, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat4x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat(mat<4, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat3x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat(mat<3, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat4x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat(mat<4, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::col_type & tmat2x2<T, P>::operator[](typename tmat2x2<T, P>::length_type i)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<2, 2, T, Q>::col_type& mat<2, 2, T, Q>::operator[](typename mat<2, 2, T, Q>::length_type i)
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::col_type const & tmat2x2<T, P>::operator[](typename tmat2x2<T, P>::length_type i) const
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<2, 2, T, Q>::col_type const& mat<2, 2, T, Q>::operator[](typename mat<2, 2, T, Q>::length_type i) const
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
@@ -170,247 +232,237 @@ namespace glm
|
||||
|
||||
// -- Unary updatable operators --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator=(tmat2x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
return *this;
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator=(tmat2x2<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator=(mat<2, 2, U, Q> const& m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator+=(U scalar)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator+=(U scalar)
|
||||
{
|
||||
this->value[0] += scalar;
|
||||
this->value[1] += scalar;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator+=(tmat2x2<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator+=(mat<2, 2, U, Q> const& m)
|
||||
{
|
||||
this->value[0] += m[0];
|
||||
this->value[1] += m[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator-=(U scalar)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator-=(U scalar)
|
||||
{
|
||||
this->value[0] -= scalar;
|
||||
this->value[1] -= scalar;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator-=(tmat2x2<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator-=(mat<2, 2, U, Q> const& m)
|
||||
{
|
||||
this->value[0] -= m[0];
|
||||
this->value[1] -= m[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator*=(U scalar)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator*=(U scalar)
|
||||
{
|
||||
this->value[0] *= scalar;
|
||||
this->value[1] *= scalar;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator*=(tmat2x2<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator*=(mat<2, 2, U, Q> const& m)
|
||||
{
|
||||
return (*this = *this * m);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator/=(U scalar)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator/=(U scalar)
|
||||
{
|
||||
this->value[0] /= scalar;
|
||||
this->value[1] /= scalar;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator/=(tmat2x2<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator/=(mat<2, 2, U, Q> const& m)
|
||||
{
|
||||
return *this *= inverse(m);
|
||||
}
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator++()
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator++()
|
||||
{
|
||||
++this->value[0];
|
||||
++this->value[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator--()
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator--()
|
||||
{
|
||||
--this->value[0];
|
||||
--this->value[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> tmat2x2<T, P>::operator++(int)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 2, T, Q> mat<2, 2, T, Q>::operator++(int)
|
||||
{
|
||||
tmat2x2<T, P> Result(*this);
|
||||
mat<2, 2, T, Q> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> tmat2x2<T, P>::operator--(int)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 2, T, Q> mat<2, 2, T, Q>::operator--(int)
|
||||
{
|
||||
tmat2x2<T, P> Result(*this);
|
||||
mat<2, 2, T, Q> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator+(tmat2x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator+(mat<2, 2, T, Q> const& m)
|
||||
{
|
||||
return m;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator-(tmat2x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator-(mat<2, 2, T, Q> const& m)
|
||||
{
|
||||
return tmat2x2<T, P>(
|
||||
-m[0],
|
||||
return mat<2, 2, T, Q>(
|
||||
-m[0],
|
||||
-m[1]);
|
||||
}
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator+(tmat2x2<T, P> const & m, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator+(mat<2, 2, T, Q> const& m, T scalar)
|
||||
{
|
||||
return tmat2x2<T, P>(
|
||||
return mat<2, 2, T, Q>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator+(T scalar, tmat2x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator+(T scalar, mat<2, 2, T, Q> const& m)
|
||||
{
|
||||
return tmat2x2<T, P>(
|
||||
return mat<2, 2, T, Q>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator+(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator+(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2)
|
||||
{
|
||||
return tmat2x2<T, P>(
|
||||
return mat<2, 2, T, Q>(
|
||||
m1[0] + m2[0],
|
||||
m1[1] + m2[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator-(tmat2x2<T, P> const & m, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator-(mat<2, 2, T, Q> const& m, T scalar)
|
||||
{
|
||||
return tmat2x2<T, P>(
|
||||
return mat<2, 2, T, Q>(
|
||||
m[0] - scalar,
|
||||
m[1] - scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator-(T scalar, tmat2x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator-(T scalar, mat<2, 2, T, Q> const& m)
|
||||
{
|
||||
return tmat2x2<T, P>(
|
||||
return mat<2, 2, T, Q>(
|
||||
scalar - m[0],
|
||||
scalar - m[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator-(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator-(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2)
|
||||
{
|
||||
return tmat2x2<T, P>(
|
||||
return mat<2, 2, T, Q>(
|
||||
m1[0] - m2[0],
|
||||
m1[1] - m2[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator*(tmat2x2<T, P> const & m, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator*(mat<2, 2, T, Q> const& m, T scalar)
|
||||
{
|
||||
return tmat2x2<T, P>(
|
||||
return mat<2, 2, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator*(T scalar, tmat2x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator*(T scalar, mat<2, 2, T, Q> const& m)
|
||||
{
|
||||
return tmat2x2<T, P>(
|
||||
return mat<2, 2, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::col_type operator*
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<2, 2, T, Q>::col_type operator*
|
||||
(
|
||||
tmat2x2<T, P> const & m,
|
||||
typename tmat2x2<T, P>::row_type const & v
|
||||
mat<2, 2, T, Q> const& m,
|
||||
typename mat<2, 2, T, Q>::row_type const& v
|
||||
)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
return vec<2, T, Q>(
|
||||
m[0][0] * v.x + m[1][0] * v.y,
|
||||
m[0][1] * v.x + m[1][1] * v.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::row_type operator*
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<2, 2, T, Q>::row_type operator*
|
||||
(
|
||||
typename tmat2x2<T, P>::col_type const & v,
|
||||
tmat2x2<T, P> const & m
|
||||
typename mat<2, 2, T, Q>::col_type const& v,
|
||||
mat<2, 2, T, Q> const& m
|
||||
)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
return vec<2, T, Q>(
|
||||
v.x * m[0][0] + v.y * m[0][1],
|
||||
v.x * m[1][0] + v.y * m[1][1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator*(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator*(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2)
|
||||
{
|
||||
return tmat2x2<T, P>(
|
||||
return mat<2, 2, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator*(tmat2x2<T, P> const & m1, tmat3x2<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 2, T, Q> operator*(mat<2, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2)
|
||||
{
|
||||
return tmat3x2<T, P>(
|
||||
return mat<3, 2, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
|
||||
@@ -419,10 +471,10 @@ namespace glm
|
||||
m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator*(tmat2x2<T, P> const & m1, tmat4x2<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 2, T, Q> operator*(mat<2, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2)
|
||||
{
|
||||
return tmat4x2<T, P>(
|
||||
return mat<4, 2, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
|
||||
@@ -433,51 +485,51 @@ namespace glm
|
||||
m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator/(tmat2x2<T, P> const & m, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator/(mat<2, 2, T, Q> const& m, T scalar)
|
||||
{
|
||||
return tmat2x2<T, P>(
|
||||
return mat<2, 2, T, Q>(
|
||||
m[0] / scalar,
|
||||
m[1] / scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator/(T scalar, tmat2x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator/(T scalar, mat<2, 2, T, Q> const& m)
|
||||
{
|
||||
return tmat2x2<T, P>(
|
||||
return mat<2, 2, T, Q>(
|
||||
scalar / m[0],
|
||||
scalar / m[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::col_type operator/(tmat2x2<T, P> const & m, typename tmat2x2<T, P>::row_type const & v)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<2, 2, T, Q>::col_type operator/(mat<2, 2, T, Q> const& m, typename mat<2, 2, T, Q>::row_type const& v)
|
||||
{
|
||||
return inverse(m) * v;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::row_type operator/(typename tmat2x2<T, P>::col_type const & v, tmat2x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<2, 2, T, Q>::row_type operator/(typename mat<2, 2, T, Q>::col_type const& v, mat<2, 2, T, Q> const& m)
|
||||
{
|
||||
return v * inverse(m);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator/(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2)
|
||||
{
|
||||
tmat2x2<T, P> m1_copy(m1);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator/(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2)
|
||||
{
|
||||
mat<2, 2, T, Q> m1_copy(m1);
|
||||
return m1_copy /= m2;
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator==(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER bool operator==(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] == m2[0]) && (m1[1] == m2[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] != m2[0]) || (m1[1] != m2[1]);
|
||||
}
|
||||
|
||||
@@ -3,161 +3,155 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../fwd.hpp"
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_vec3.hpp"
|
||||
#include "type_mat.hpp"
|
||||
#include <limits>
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P = defaultp>
|
||||
struct tmat2x3
|
||||
template<typename T, qualifier Q>
|
||||
struct mat<2, 3, T, Q>
|
||||
{
|
||||
typedef tvec3<T, P> col_type;
|
||||
typedef tvec2<T, P> row_type;
|
||||
typedef tmat2x3<T, P> type;
|
||||
typedef tmat3x2<T, P> transpose_type;
|
||||
typedef vec<3, T, Q> col_type;
|
||||
typedef vec<2, T, Q> row_type;
|
||||
typedef mat<2, 3, T, Q> type;
|
||||
typedef mat<3, 2, T, Q> transpose_type;
|
||||
typedef T value_type;
|
||||
|
||||
private:
|
||||
col_type value[2];
|
||||
|
||||
public:
|
||||
// -- Constructors --
|
||||
|
||||
GLM_FUNC_DECL tmat2x3() GLM_DEFAULT_CTOR;
|
||||
GLM_FUNC_DECL tmat2x3(tmat2x3<T, P> const & m) GLM_DEFAULT;
|
||||
template <precision Q>
|
||||
GLM_FUNC_DECL tmat2x3(tmat2x3<T, Q> const & m);
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat2x3(ctor);
|
||||
GLM_FUNC_DECL explicit tmat2x3(T scalar);
|
||||
GLM_FUNC_DECL tmat2x3(
|
||||
T x0, T y0, T z0,
|
||||
T x1, T y1, T z1);
|
||||
GLM_FUNC_DECL tmat2x3(
|
||||
col_type const & v0,
|
||||
col_type const & v1);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template <typename X1, typename Y1, typename Z1, typename X2, typename Y2, typename Z2>
|
||||
GLM_FUNC_DECL tmat2x3(
|
||||
X1 x1, Y1 y1, Z1 z1,
|
||||
X2 x2, Y2 y2, Z2 z2);
|
||||
|
||||
template <typename U, typename V>
|
||||
GLM_FUNC_DECL tmat2x3(
|
||||
tvec3<U, P> const & v1,
|
||||
tvec3<V, P> const & v2);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat2x3<U, Q> const & m);
|
||||
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat2x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat3x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat4x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat2x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat3x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat3x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat4x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat4x3<T, P> const & x);
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static length_type length(){return 2;}
|
||||
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 2; }
|
||||
|
||||
GLM_FUNC_DECL col_type & operator[](length_type i);
|
||||
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR col_type const& operator[](length_type i) const;
|
||||
|
||||
// -- Constructors --
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat() GLM_DEFAULT;
|
||||
template<qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(mat<2, 3, T, P> const& m);
|
||||
|
||||
GLM_FUNC_DECL explicit GLM_CONSTEXPR mat(T scalar);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
T x0, T y0, T z0,
|
||||
T x1, T y1, T z1);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
col_type const& v0,
|
||||
col_type const& v1);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template<typename X1, typename Y1, typename Z1, typename X2, typename Y2, typename Z2>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
X1 x1, Y1 y1, Z1 z1,
|
||||
X2 x2, Y2 y2, Z2 z2);
|
||||
|
||||
template<typename U, typename V>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
vec<3, U, Q> const& v1,
|
||||
vec<3, V, Q> const& v2);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 3, U, P> const& m);
|
||||
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 2, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 3, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 4, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 4, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 2, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 4, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 2, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 3, T, Q> const& x);
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_FUNC_DECL tmat2x3<T, P> & operator=(tmat2x3<T, P> const & m) GLM_DEFAULT;
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> & operator=(tmat2x3<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> & operator+=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> & operator+=(tmat2x3<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> & operator-=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> & operator-=(tmat2x3<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> & operator*=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> & operator/=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<2, 3, T, Q> & operator=(mat<2, 3, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<2, 3, T, Q> & operator+=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<2, 3, T, Q> & operator+=(mat<2, 3, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<2, 3, T, Q> & operator-=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<2, 3, T, Q> & operator-=(mat<2, 3, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<2, 3, T, Q> & operator*=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<2, 3, T, Q> & operator/=(U s);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DECL tmat2x3<T, P> & operator++ ();
|
||||
GLM_FUNC_DECL tmat2x3<T, P> & operator-- ();
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator++(int);
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator--(int);
|
||||
GLM_FUNC_DECL mat<2, 3, T, Q> & operator++ ();
|
||||
GLM_FUNC_DECL mat<2, 3, T, Q> & operator-- ();
|
||||
GLM_FUNC_DECL mat<2, 3, T, Q> operator++(int);
|
||||
GLM_FUNC_DECL mat<2, 3, T, Q> operator--(int);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator+(tmat2x3<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 3, T, Q> operator+(mat<2, 3, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator-(tmat2x3<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 3, T, Q> operator-(mat<2, 3, T, Q> const& m);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator+(tmat2x3<T, P> const & m, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 3, T, Q> operator+(mat<2, 3, T, Q> const& m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator+(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 3, T, Q> operator+(mat<2, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator-(tmat2x3<T, P> const & m, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 3, T, Q> operator-(mat<2, 3, T, Q> const& m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator-(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 3, T, Q> operator-(mat<2, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator*(tmat2x3<T, P> const & m, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 3, T, Q> operator*(mat<2, 3, T, Q> const& m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator*(T scalar, tmat2x3<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 3, T, Q> operator*(T scalar, mat<2, 3, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat2x3<T, P>::col_type operator*(tmat2x3<T, P> const & m, typename tmat2x3<T, P>::row_type const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL typename mat<2, 3, T, Q>::col_type operator*(mat<2, 3, T, Q> const& m, typename mat<2, 3, T, Q>::row_type const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat2x3<T, P>::row_type operator*(typename tmat2x3<T, P>::col_type const & v, tmat2x3<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL typename mat<2, 3, T, Q>::row_type operator*(typename mat<2, 3, T, Q>::col_type const& v, mat<2, 3, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat2x2<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 3, T, Q> operator*(mat<2, 3, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat3x2<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 3, T, Q> operator*(mat<2, 3, T, Q> const& m1, mat<3, 2, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat4x2<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 3, T, Q> operator*(mat<2, 3, T, Q> const& m1, mat<4, 2, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator/(tmat2x3<T, P> const & m, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 3, T, Q> operator/(mat<2, 3, T, Q> const& m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator/(T scalar, tmat2x3<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 3, T, Q> operator/(T scalar, mat<2, 3, T, Q> const& m);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator==(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL bool operator==(mat<2, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator!=(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL bool operator!=(mat<2, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
|
||||
@@ -1,168 +1,230 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_mat2x3.inl
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// -- Constructors --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3()
|
||||
# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat()
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALIZER_LIST
|
||||
: value{col_type(1, 0, 0), col_type(0, 1, 0)}
|
||||
# endif
|
||||
{
|
||||
# ifndef GLM_FORCE_NO_CTOR_INIT
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALISATION
|
||||
this->value[0] = col_type(1, 0, 0);
|
||||
this->value[1] = col_type(0, 1, 0);
|
||||
# endif
|
||||
}
|
||||
# endif
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat2x3<T, P> const & m)
|
||||
{
|
||||
template<typename T, qualifier Q>
|
||||
template<qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat(mat<2, 3, T, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{m.value[0], m.value[1]}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat2x3<T, Q> const & m)
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat2x3<T, P>::tmat2x3(ctor)
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat(T scalar)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(scalar, 0, 0), col_type(0, scalar, 0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(scalar, 0, 0);
|
||||
this->value[1] = col_type(0, scalar, 0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(scalar, 0, 0);
|
||||
this->value[1] = col_type(0, scalar, 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat
|
||||
(
|
||||
T x0, T y0, T z0,
|
||||
T x1, T y1, T z1
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(x0, y0, z0), col_type(x1, y1, z1)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(x0, y0, z0);
|
||||
this->value[1] = col_type(x1, y1, z1);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x0, y0, z0);
|
||||
this->value[1] = col_type(x1, y1, z1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(col_type const & v0, col_type const & v1)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat(col_type const& v0, col_type const& v1)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v0), col_type(v1)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(v0);
|
||||
this->value[1] = col_type(v1);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <
|
||||
template<typename T, qualifier Q>
|
||||
template<
|
||||
typename X1, typename Y1, typename Z1,
|
||||
typename X2, typename Y2, typename Z2>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat
|
||||
(
|
||||
X1 x1, Y1 y1, Z1 z1,
|
||||
X2 x2, Y2 y2, Z2 z2
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(x1, y1, z1), col_type(x2, y2, z2)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1));
|
||||
this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2));
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x1, y1, z1);
|
||||
this->value[1] = col_type(x2, y2, z2);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename V1, typename V2>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tvec3<V1, P> const & v1, tvec3<V2, P> const & v2)
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename V1, typename V2>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat(vec<3, V1, Q> const& v1, vec<3, V2, Q> const& v2)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v1), col_type(v2)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat2x3<U, Q> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat(mat<2, 3, U, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat2x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat(mat<2, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat3x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat(mat<3, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat4x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat(mat<4, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat2x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat(mat<2, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat3x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat(mat<3, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat3x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat(mat<3, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat4x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat(mat<4, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat4x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat(mat<4, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat2x3<T, P>::col_type & tmat2x3<T, P>::operator[](typename tmat2x3<T, P>::length_type i)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<2, 3, T, Q>::col_type & mat<2, 3, T, Q>::operator[](typename mat<2, 3, T, Q>::length_type i)
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat2x3<T, P>::col_type const & tmat2x3<T, P>::operator[](typename tmat2x3<T, P>::length_type i) const
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<2, 3, T, Q>::col_type const& mat<2, 3, T, Q>::operator[](typename mat<2, 3, T, Q>::length_type i) const
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
@@ -170,73 +232,63 @@ namespace glm
|
||||
|
||||
// -- Unary updatable operators --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>& tmat2x3<T, P>::operator=(tmat2x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
return *this;
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>& tmat2x3<T, P>::operator=(tmat2x3<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<2, 3, T, Q>& mat<2, 3, T, Q>::operator=(mat<2, 3, U, Q> const& m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> & tmat2x3<T, P>::operator+=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<2, 3, T, Q> & mat<2, 3, T, Q>::operator+=(U s)
|
||||
{
|
||||
this->value[0] += s;
|
||||
this->value[1] += s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>& tmat2x3<T, P>::operator+=(tmat2x3<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<2, 3, T, Q>& mat<2, 3, T, Q>::operator+=(mat<2, 3, U, Q> const& m)
|
||||
{
|
||||
this->value[0] += m[0];
|
||||
this->value[1] += m[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>& tmat2x3<T, P>::operator-=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<2, 3, T, Q>& mat<2, 3, T, Q>::operator-=(U s)
|
||||
{
|
||||
this->value[0] -= s;
|
||||
this->value[1] -= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>& tmat2x3<T, P>::operator-=(tmat2x3<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<2, 3, T, Q>& mat<2, 3, T, Q>::operator-=(mat<2, 3, U, Q> const& m)
|
||||
{
|
||||
this->value[0] -= m[0];
|
||||
this->value[1] -= m[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>& tmat2x3<T, P>::operator*=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<2, 3, T, Q>& mat<2, 3, T, Q>::operator*=(U s)
|
||||
{
|
||||
this->value[0] *= s;
|
||||
this->value[1] *= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> & tmat2x3<T, P>::operator/=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<2, 3, T, Q> & mat<2, 3, T, Q>::operator/=(U s)
|
||||
{
|
||||
this->value[0] /= s;
|
||||
this->value[1] /= s;
|
||||
@@ -245,131 +297,131 @@ namespace glm
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> & tmat2x3<T, P>::operator++()
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 3, T, Q> & mat<2, 3, T, Q>::operator++()
|
||||
{
|
||||
++this->value[0];
|
||||
++this->value[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> & tmat2x3<T, P>::operator--()
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 3, T, Q> & mat<2, 3, T, Q>::operator--()
|
||||
{
|
||||
--this->value[0];
|
||||
--this->value[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> tmat2x3<T, P>::operator++(int)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 3, T, Q> mat<2, 3, T, Q>::operator++(int)
|
||||
{
|
||||
tmat2x3<T, P> Result(*this);
|
||||
mat<2, 3, T, Q> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> tmat2x3<T, P>::operator--(int)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 3, T, Q> mat<2, 3, T, Q>::operator--(int)
|
||||
{
|
||||
tmat2x3<T, P> Result(*this);
|
||||
mat<2, 3, T, Q> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator+(tmat2x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 3, T, Q> operator+(mat<2, 3, T, Q> const& m)
|
||||
{
|
||||
return m;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator-(tmat2x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 3, T, Q> operator-(mat<2, 3, T, Q> const& m)
|
||||
{
|
||||
return tmat2x3<T, P>(
|
||||
return mat<2, 3, T, Q>(
|
||||
-m[0],
|
||||
-m[1]);
|
||||
}
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator+(tmat2x3<T, P> const & m, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 3, T, Q> operator+(mat<2, 3, T, Q> const& m, T scalar)
|
||||
{
|
||||
return tmat2x3<T, P>(
|
||||
return mat<2, 3, T, Q>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator+(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 3, T, Q> operator+(mat<2, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2)
|
||||
{
|
||||
return tmat2x3<T, P>(
|
||||
return mat<2, 3, T, Q>(
|
||||
m1[0] + m2[0],
|
||||
m1[1] + m2[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator-(tmat2x3<T, P> const & m, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 3, T, Q> operator-(mat<2, 3, T, Q> const& m, T scalar)
|
||||
{
|
||||
return tmat2x3<T, P>(
|
||||
return mat<2, 3, T, Q>(
|
||||
m[0] - scalar,
|
||||
m[1] - scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator-(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 3, T, Q> operator-(mat<2, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2)
|
||||
{
|
||||
return tmat2x3<T, P>(
|
||||
return mat<2, 3, T, Q>(
|
||||
m1[0] - m2[0],
|
||||
m1[1] - m2[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator*(tmat2x3<T, P> const & m, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 3, T, Q> operator*(mat<2, 3, T, Q> const& m, T scalar)
|
||||
{
|
||||
return tmat2x3<T, P>(
|
||||
return mat<2, 3, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator*(T scalar, tmat2x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 3, T, Q> operator*(T scalar, mat<2, 3, T, Q> const& m)
|
||||
{
|
||||
return tmat2x3<T, P>(
|
||||
return mat<2, 3, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat2x3<T, P>::col_type operator*
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<2, 3, T, Q>::col_type operator*
|
||||
(
|
||||
tmat2x3<T, P> const & m,
|
||||
typename tmat2x3<T, P>::row_type const & v)
|
||||
mat<2, 3, T, Q> const& m,
|
||||
typename mat<2, 3, T, Q>::row_type const& v)
|
||||
{
|
||||
return typename tmat2x3<T, P>::col_type(
|
||||
return typename mat<2, 3, T, Q>::col_type(
|
||||
m[0][0] * v.x + m[1][0] * v.y,
|
||||
m[0][1] * v.x + m[1][1] * v.y,
|
||||
m[0][2] * v.x + m[1][2] * v.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat2x3<T, P>::row_type operator*
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<2, 3, T, Q>::row_type operator*
|
||||
(
|
||||
typename tmat2x3<T, P>::col_type const & v,
|
||||
tmat2x3<T, P> const & m)
|
||||
typename mat<2, 3, T, Q>::col_type const& v,
|
||||
mat<2, 3, T, Q> const& m)
|
||||
{
|
||||
return typename tmat2x3<T, P>::row_type(
|
||||
return typename mat<2, 3, T, Q>::row_type(
|
||||
v.x * m[0][0] + v.y * m[0][1] + v.z * m[0][2],
|
||||
v.x * m[1][0] + v.y * m[1][1] + v.z * m[1][2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat2x2<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 3, T, Q> operator*(mat<2, 3, T, Q> const& m1, mat<2, 2, T, Q> const& m2)
|
||||
{
|
||||
return tmat2x3<T, P>(
|
||||
return mat<2, 3, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1],
|
||||
@@ -378,8 +430,8 @@ namespace glm
|
||||
m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat3x2<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator*(mat<2, 3, T, Q> const& m1, mat<3, 2, T, Q> const& m2)
|
||||
{
|
||||
T SrcA00 = m1[0][0];
|
||||
T SrcA01 = m1[0][1];
|
||||
@@ -395,7 +447,7 @@ namespace glm
|
||||
T SrcB20 = m2[2][0];
|
||||
T SrcB21 = m2[2][1];
|
||||
|
||||
tmat3x3<T, P> Result(uninitialize);
|
||||
mat<3, 3, T, Q> Result;
|
||||
Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01;
|
||||
Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01;
|
||||
Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01;
|
||||
@@ -408,10 +460,10 @@ namespace glm
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat4x2<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 3, T, Q> operator*(mat<2, 3, T, Q> const& m1, mat<4, 2, T, Q> const& m2)
|
||||
{
|
||||
return tmat4x3<T, P>(
|
||||
return mat<4, 3, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1],
|
||||
@@ -426,32 +478,32 @@ namespace glm
|
||||
m1[0][2] * m2[3][0] + m1[1][2] * m2[3][1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator/(tmat2x3<T, P> const & m, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 3, T, Q> operator/(mat<2, 3, T, Q> const& m, T scalar)
|
||||
{
|
||||
return tmat2x3<T, P>(
|
||||
return mat<2, 3, T, Q>(
|
||||
m[0] / scalar,
|
||||
m[1] / scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator/(T scalar, tmat2x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 3, T, Q> operator/(T scalar, mat<2, 3, T, Q> const& m)
|
||||
{
|
||||
return tmat2x3<T, P>(
|
||||
return mat<2, 3, T, Q>(
|
||||
scalar / m[0],
|
||||
scalar / m[1]);
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator==(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER bool operator==(mat<2, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] == m2[0]) && (m1[1] == m2[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(mat<2, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] != m2[0]) || (m1[1] != m2[1]);
|
||||
}
|
||||
|
||||
@@ -3,163 +3,157 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../fwd.hpp"
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
#include "type_mat.hpp"
|
||||
#include <limits>
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P = defaultp>
|
||||
struct tmat2x4
|
||||
template<typename T, qualifier Q>
|
||||
struct mat<2, 4, T, Q>
|
||||
{
|
||||
typedef tvec4<T, P> col_type;
|
||||
typedef tvec2<T, P> row_type;
|
||||
typedef tmat2x4<T, P> type;
|
||||
typedef tmat4x2<T, P> transpose_type;
|
||||
typedef vec<4, T, Q> col_type;
|
||||
typedef vec<2, T, Q> row_type;
|
||||
typedef mat<2, 4, T, Q> type;
|
||||
typedef mat<4, 2, T, Q> transpose_type;
|
||||
typedef T value_type;
|
||||
|
||||
private:
|
||||
col_type value[2];
|
||||
|
||||
public:
|
||||
// -- Constructors --
|
||||
|
||||
GLM_FUNC_DECL tmat2x4() GLM_DEFAULT_CTOR;
|
||||
GLM_FUNC_DECL tmat2x4(tmat2x4<T, P> const & m) GLM_DEFAULT;
|
||||
template <precision Q>
|
||||
GLM_FUNC_DECL tmat2x4(tmat2x4<T, Q> const & m);
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat2x4(ctor);
|
||||
GLM_FUNC_DECL explicit tmat2x4(T scalar);
|
||||
GLM_FUNC_DECL tmat2x4(
|
||||
T x0, T y0, T z0, T w0,
|
||||
T x1, T y1, T z1, T w1);
|
||||
GLM_FUNC_DECL tmat2x4(
|
||||
col_type const & v0,
|
||||
col_type const & v1);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template <
|
||||
typename X1, typename Y1, typename Z1, typename W1,
|
||||
typename X2, typename Y2, typename Z2, typename W2>
|
||||
GLM_FUNC_DECL tmat2x4(
|
||||
X1 x1, Y1 y1, Z1 z1, W1 w1,
|
||||
X2 x2, Y2 y2, Z2 z2, W2 w2);
|
||||
|
||||
template <typename U, typename V>
|
||||
GLM_FUNC_DECL tmat2x4(
|
||||
tvec4<U, P> const & v1,
|
||||
tvec4<V, P> const & v2);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat2x4<U, Q> const & m);
|
||||
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat2x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat3x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat4x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat2x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat3x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat3x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat4x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat4x3<T, P> const & x);
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static length_type length(){return 2;}
|
||||
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 2; }
|
||||
|
||||
GLM_FUNC_DECL col_type & operator[](length_type i);
|
||||
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR col_type const& operator[](length_type i) const;
|
||||
|
||||
// -- Constructors --
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat() GLM_DEFAULT;
|
||||
template<qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(mat<2, 4, T, P> const& m);
|
||||
|
||||
GLM_FUNC_DECL explicit GLM_CONSTEXPR mat(T scalar);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
T x0, T y0, T z0, T w0,
|
||||
T x1, T y1, T z1, T w1);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
col_type const& v0,
|
||||
col_type const& v1);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template<
|
||||
typename X1, typename Y1, typename Z1, typename W1,
|
||||
typename X2, typename Y2, typename Z2, typename W2>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
X1 x1, Y1 y1, Z1 z1, W1 w1,
|
||||
X2 x2, Y2 y2, Z2 z2, W2 w2);
|
||||
|
||||
template<typename U, typename V>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
vec<4, U, Q> const& v1,
|
||||
vec<4, V, Q> const& v2);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 4, U, P> const& m);
|
||||
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 2, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 3, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 4, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 3, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 2, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 4, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 2, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 3, T, Q> const& x);
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_FUNC_DECL tmat2x4<T, P> & operator=(tmat2x4<T, P> const & m) GLM_DEFAULT;
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> & operator=(tmat2x4<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> & operator+=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> & operator+=(tmat2x4<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> & operator-=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> & operator-=(tmat2x4<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> & operator*=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> & operator/=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<2, 4, T, Q> & operator=(mat<2, 4, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<2, 4, T, Q> & operator+=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<2, 4, T, Q> & operator+=(mat<2, 4, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<2, 4, T, Q> & operator-=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<2, 4, T, Q> & operator-=(mat<2, 4, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<2, 4, T, Q> & operator*=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<2, 4, T, Q> & operator/=(U s);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DECL tmat2x4<T, P> & operator++ ();
|
||||
GLM_FUNC_DECL tmat2x4<T, P> & operator-- ();
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator++(int);
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator--(int);
|
||||
GLM_FUNC_DECL mat<2, 4, T, Q> & operator++ ();
|
||||
GLM_FUNC_DECL mat<2, 4, T, Q> & operator-- ();
|
||||
GLM_FUNC_DECL mat<2, 4, T, Q> operator++(int);
|
||||
GLM_FUNC_DECL mat<2, 4, T, Q> operator--(int);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator+(tmat2x4<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 4, T, Q> operator+(mat<2, 4, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator-(tmat2x4<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 4, T, Q> operator-(mat<2, 4, T, Q> const& m);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator+(tmat2x4<T, P> const & m, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 4, T, Q> operator+(mat<2, 4, T, Q> const& m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator+(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 4, T, Q> operator+(mat<2, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator-(tmat2x4<T, P> const & m, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 4, T, Q> operator-(mat<2, 4, T, Q> const& m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator-(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 4, T, Q> operator-(mat<2, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator*(tmat2x4<T, P> const & m, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 4, T, Q> operator*(mat<2, 4, T, Q> const& m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator*(T scalar, tmat2x4<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 4, T, Q> operator*(T scalar, mat<2, 4, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat2x4<T, P>::col_type operator*(tmat2x4<T, P> const & m, typename tmat2x4<T, P>::row_type const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL typename mat<2, 4, T, Q>::col_type operator*(mat<2, 4, T, Q> const& m, typename mat<2, 4, T, Q>::row_type const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat2x4<T, P>::row_type operator*(typename tmat2x4<T, P>::col_type const & v, tmat2x4<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL typename mat<2, 4, T, Q>::row_type operator*(typename mat<2, 4, T, Q>::col_type const& v, mat<2, 4, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat4x2<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> operator*(mat<2, 4, T, Q> const& m1, mat<4, 2, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat2x2<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 4, T, Q> operator*(mat<2, 4, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat3x2<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 4, T, Q> operator*(mat<2, 4, T, Q> const& m1, mat<3, 2, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator/(tmat2x4<T, P> const & m, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 4, T, Q> operator/(mat<2, 4, T, Q> const& m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator/(T scalar, tmat2x4<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 4, T, Q> operator/(T scalar, mat<2, 4, T, Q> const& m);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator==(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL bool operator==(mat<2, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator!=(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL bool operator!=(mat<2, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
|
||||
@@ -1,169 +1,232 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_mat2x4.inl
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// -- Constructors --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4()
|
||||
# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat()
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALIZER_LIST
|
||||
: value{col_type(1, 0, 0, 0), col_type(0, 1, 0, 0)}
|
||||
# endif
|
||||
{
|
||||
# ifndef GLM_FORCE_NO_CTOR_INIT
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALISATION
|
||||
this->value[0] = col_type(1, 0, 0, 0);
|
||||
this->value[1] = col_type(0, 1, 0, 0);
|
||||
# endif
|
||||
}
|
||||
# endif
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat2x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat2x4<T, Q> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat(mat<2, 4, T, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{m[0], m[1]}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat2x4<T, P>::tmat2x4(ctor)
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat(T s)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(s, 0, 0, 0), col_type(0, s, 0, 0)}
|
||||
# endif
|
||||
{
|
||||
value_type const Zero(0);
|
||||
this->value[0] = col_type(scalar, Zero, Zero, Zero);
|
||||
this->value[1] = col_type(Zero, scalar, Zero, Zero);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(s, 0, 0, 0);
|
||||
this->value[1] = col_type(0, s, 0, 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat
|
||||
(
|
||||
T x0, T y0, T z0, T w0,
|
||||
T x1, T y1, T z1, T w1
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(x0, y0, z0, w0), col_type(x1, y1, z1, w1)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(x0, y0, z0, w0);
|
||||
this->value[1] = col_type(x1, y1, z1, w1);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x0, y0, z0, w0);
|
||||
this->value[1] = col_type(x1, y1, z1, w1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(col_type const & v0, col_type const & v1)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat(col_type const& v0, col_type const& v1)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v0), col_type(v1)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <
|
||||
template<typename T, qualifier Q>
|
||||
template<
|
||||
typename X1, typename Y1, typename Z1, typename W1,
|
||||
typename X2, typename Y2, typename Z2, typename W2>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat
|
||||
(
|
||||
X1 x1, Y1 y1, Z1 z1, W1 w1,
|
||||
X2 x2, Y2 y2, Z2 z2, W2 w2
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{
|
||||
col_type(x1, y1, z1, w1),
|
||||
col_type(x2, y2, z2, w2)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1), value_type(w1));
|
||||
this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2), value_type(w2));
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x1, y1, z1, w1);
|
||||
this->value[1] = col_type(x2, y2, z2, w2);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename V1, typename V2>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tvec4<V1, P> const & v1, tvec4<V2, P> const & v2)
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename V1, typename V2>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat(vec<4, V1, Q> const& v1, vec<4, V2, Q> const& v2)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v1), col_type(v2)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat2x4<U, Q> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat(mat<2, 4, U, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat2x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat(mat<2, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0, 0), col_type(m[1], 0, 0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat3x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat(mat<3, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat4x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat(mat<4, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat2x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat(mat<2, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat3x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat(mat<3, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0, 0), col_type(m[1], 0, 0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat3x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat(mat<3, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat4x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat(mat<4, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0, 0), col_type(m[1], 0, 0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat4x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat(mat<4, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat2x4<T, P>::col_type & tmat2x4<T, P>::operator[](typename tmat2x4<T, P>::length_type i)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<2, 4, T, Q>::col_type & mat<2, 4, T, Q>::operator[](typename mat<2, 4, T, Q>::length_type i)
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat2x4<T, P>::col_type const & tmat2x4<T, P>::operator[](typename tmat2x4<T, P>::length_type i) const
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<2, 4, T, Q>::col_type const& mat<2, 4, T, Q>::operator[](typename mat<2, 4, T, Q>::length_type i) const
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
@@ -171,73 +234,63 @@ namespace glm
|
||||
|
||||
// -- Unary updatable operators --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator=(tmat2x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
return *this;
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator=(tmat2x4<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<2, 4, T, Q>& mat<2, 4, T, Q>::operator=(mat<2, 4, U, Q> const& m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator+=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<2, 4, T, Q>& mat<2, 4, T, Q>::operator+=(U s)
|
||||
{
|
||||
this->value[0] += s;
|
||||
this->value[1] += s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator+=(tmat2x4<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<2, 4, T, Q>& mat<2, 4, T, Q>::operator+=(mat<2, 4, U, Q> const& m)
|
||||
{
|
||||
this->value[0] += m[0];
|
||||
this->value[1] += m[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator-=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<2, 4, T, Q>& mat<2, 4, T, Q>::operator-=(U s)
|
||||
{
|
||||
this->value[0] -= s;
|
||||
this->value[1] -= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator-=(tmat2x4<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<2, 4, T, Q>& mat<2, 4, T, Q>::operator-=(mat<2, 4, U, Q> const& m)
|
||||
{
|
||||
this->value[0] -= m[0];
|
||||
this->value[1] -= m[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator*=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<2, 4, T, Q>& mat<2, 4, T, Q>::operator*=(U s)
|
||||
{
|
||||
this->value[0] *= s;
|
||||
this->value[1] *= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> & tmat2x4<T, P>::operator/=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<2, 4, T, Q> & mat<2, 4, T, Q>::operator/=(U s)
|
||||
{
|
||||
this->value[0] /= s;
|
||||
this->value[1] /= s;
|
||||
@@ -246,124 +299,124 @@ namespace glm
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator++()
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 4, T, Q>& mat<2, 4, T, Q>::operator++()
|
||||
{
|
||||
++this->value[0];
|
||||
++this->value[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator--()
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 4, T, Q>& mat<2, 4, T, Q>::operator--()
|
||||
{
|
||||
--this->value[0];
|
||||
--this->value[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> tmat2x4<T, P>::operator++(int)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 4, T, Q> mat<2, 4, T, Q>::operator++(int)
|
||||
{
|
||||
tmat2x4<T, P> Result(*this);
|
||||
mat<2, 4, T, Q> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> tmat2x4<T, P>::operator--(int)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 4, T, Q> mat<2, 4, T, Q>::operator--(int)
|
||||
{
|
||||
tmat2x4<T, P> Result(*this);
|
||||
mat<2, 4, T, Q> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator+(tmat2x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 4, T, Q> operator+(mat<2, 4, T, Q> const& m)
|
||||
{
|
||||
return m;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator-(tmat2x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 4, T, Q> operator-(mat<2, 4, T, Q> const& m)
|
||||
{
|
||||
return tmat2x4<T, P>(
|
||||
-m[0],
|
||||
return mat<2, 4, T, Q>(
|
||||
-m[0],
|
||||
-m[1]);
|
||||
}
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator+(tmat2x4<T, P> const & m, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 4, T, Q> operator+(mat<2, 4, T, Q> const& m, T scalar)
|
||||
{
|
||||
return tmat2x4<T, P>(
|
||||
return mat<2, 4, T, Q>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator+(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 4, T, Q> operator+(mat<2, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2)
|
||||
{
|
||||
return tmat2x4<T, P>(
|
||||
return mat<2, 4, T, Q>(
|
||||
m1[0] + m2[0],
|
||||
m1[1] + m2[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator-(tmat2x4<T, P> const & m, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 4, T, Q> operator-(mat<2, 4, T, Q> const& m, T scalar)
|
||||
{
|
||||
return tmat2x4<T, P>(
|
||||
return mat<2, 4, T, Q>(
|
||||
m[0] - scalar,
|
||||
m[1] - scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator-(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 4, T, Q> operator-(mat<2, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2)
|
||||
{
|
||||
return tmat2x4<T, P>(
|
||||
return mat<2, 4, T, Q>(
|
||||
m1[0] - m2[0],
|
||||
m1[1] - m2[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator*(tmat2x4<T, P> const & m, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 4, T, Q> operator*(mat<2, 4, T, Q> const& m, T scalar)
|
||||
{
|
||||
return tmat2x4<T, P>(
|
||||
return mat<2, 4, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator*(T scalar, tmat2x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 4, T, Q> operator*(T scalar, mat<2, 4, T, Q> const& m)
|
||||
{
|
||||
return tmat2x4<T, P>(
|
||||
return mat<2, 4, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat2x4<T, P>::col_type operator*(tmat2x4<T, P> const & m, typename tmat2x4<T, P>::row_type const & v)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<2, 4, T, Q>::col_type operator*(mat<2, 4, T, Q> const& m, typename mat<2, 4, T, Q>::row_type const& v)
|
||||
{
|
||||
return typename tmat2x4<T, P>::col_type(
|
||||
return typename mat<2, 4, T, Q>::col_type(
|
||||
m[0][0] * v.x + m[1][0] * v.y,
|
||||
m[0][1] * v.x + m[1][1] * v.y,
|
||||
m[0][2] * v.x + m[1][2] * v.y,
|
||||
m[0][3] * v.x + m[1][3] * v.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat2x4<T, P>::row_type operator*(typename tmat2x4<T, P>::col_type const & v, tmat2x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<2, 4, T, Q>::row_type operator*(typename mat<2, 4, T, Q>::col_type const& v, mat<2, 4, T, Q> const& m)
|
||||
{
|
||||
return typename tmat2x4<T, P>::row_type(
|
||||
return typename mat<2, 4, T, Q>::row_type(
|
||||
v.x * m[0][0] + v.y * m[0][1] + v.z * m[0][2] + v.w * m[0][3],
|
||||
v.x * m[1][0] + v.y * m[1][1] + v.z * m[1][2] + v.w * m[1][3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat4x2<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator*(mat<2, 4, T, Q> const& m1, mat<4, 2, T, Q> const& m2)
|
||||
{
|
||||
T SrcA00 = m1[0][0];
|
||||
T SrcA01 = m1[0][1];
|
||||
@@ -383,7 +436,7 @@ namespace glm
|
||||
T SrcB30 = m2[3][0];
|
||||
T SrcB31 = m2[3][1];
|
||||
|
||||
tmat4x4<T, P> Result(uninitialize);
|
||||
mat<4, 4, T, Q> Result;
|
||||
Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01;
|
||||
Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01;
|
||||
Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01;
|
||||
@@ -403,10 +456,10 @@ namespace glm
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat2x2<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 4, T, Q> operator*(mat<2, 4, T, Q> const& m1, mat<2, 2, T, Q> const& m2)
|
||||
{
|
||||
return tmat2x4<T, P>(
|
||||
return mat<2, 4, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1],
|
||||
@@ -417,10 +470,10 @@ namespace glm
|
||||
m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat3x2<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 4, T, Q> operator*(mat<2, 4, T, Q> const& m1, mat<3, 2, T, Q> const& m2)
|
||||
{
|
||||
return tmat3x4<T, P>(
|
||||
return mat<3, 4, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1],
|
||||
@@ -435,32 +488,32 @@ namespace glm
|
||||
m1[0][3] * m2[2][0] + m1[1][3] * m2[2][1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator/(tmat2x4<T, P> const & m, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 4, T, Q> operator/(mat<2, 4, T, Q> const& m, T scalar)
|
||||
{
|
||||
return tmat2x4<T, P>(
|
||||
return mat<2, 4, T, Q>(
|
||||
m[0] / scalar,
|
||||
m[1] / scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator/(T scalar, tmat2x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 4, T, Q> operator/(T scalar, mat<2, 4, T, Q> const& m)
|
||||
{
|
||||
return tmat2x4<T, P>(
|
||||
return mat<2, 4, T, Q>(
|
||||
scalar / m[0],
|
||||
scalar / m[1]);
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator==(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER bool operator==(mat<2, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] == m2[0]) && (m1[1] == m2[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(mat<2, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] != m2[0]) || (m1[1] != m2[1]);
|
||||
}
|
||||
|
||||
@@ -3,45 +3,49 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../fwd.hpp"
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_vec3.hpp"
|
||||
#include "type_mat.hpp"
|
||||
#include <limits>
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P = defaultp>
|
||||
struct tmat3x2
|
||||
template<typename T, qualifier Q>
|
||||
struct mat<3, 2, T, Q>
|
||||
{
|
||||
typedef tvec2<T, P> col_type;
|
||||
typedef tvec3<T, P> row_type;
|
||||
typedef tmat3x2<T, P> type;
|
||||
typedef tmat2x3<T, P> transpose_type;
|
||||
typedef vec<2, T, Q> col_type;
|
||||
typedef vec<3, T, Q> row_type;
|
||||
typedef mat<3, 2, T, Q> type;
|
||||
typedef mat<2, 3, T, Q> transpose_type;
|
||||
typedef T value_type;
|
||||
|
||||
private:
|
||||
col_type value[3];
|
||||
|
||||
public:
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 3; }
|
||||
|
||||
GLM_FUNC_DECL col_type & operator[](length_type i);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR col_type const& operator[](length_type i) const;
|
||||
|
||||
// -- Constructors --
|
||||
|
||||
GLM_FUNC_DECL tmat3x2() GLM_DEFAULT_CTOR;
|
||||
GLM_FUNC_DECL tmat3x2(tmat3x2<T, P> const & m) GLM_DEFAULT;
|
||||
template <precision Q>
|
||||
GLM_FUNC_DECL tmat3x2(tmat3x2<T, Q> const & m);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat() GLM_DEFAULT;
|
||||
template<qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(mat<3, 2, T, P> const& m);
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat3x2(ctor);
|
||||
GLM_FUNC_DECL explicit tmat3x2(T scalar);
|
||||
GLM_FUNC_DECL tmat3x2(
|
||||
GLM_FUNC_DECL explicit GLM_CONSTEXPR mat(T scalar);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
T x0, T y0,
|
||||
T x1, T y1,
|
||||
T x2, T y2);
|
||||
GLM_FUNC_DECL tmat3x2(
|
||||
col_type const & v0,
|
||||
col_type const & v1,
|
||||
col_type const & v2);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
col_type const& v0,
|
||||
col_type const& v1,
|
||||
col_type const& v2);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
@@ -49,122 +53,112 @@ namespace glm
|
||||
typename X1, typename Y1,
|
||||
typename X2, typename Y2,
|
||||
typename X3, typename Y3>
|
||||
GLM_FUNC_DECL tmat3x2(
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
X1 x1, Y1 y1,
|
||||
X2 x2, Y2 y2,
|
||||
X3 x3, Y3 y3);
|
||||
|
||||
template <typename V1, typename V2, typename V3>
|
||||
GLM_FUNC_DECL tmat3x2(
|
||||
tvec2<V1, P> const & v1,
|
||||
tvec2<V2, P> const & v2,
|
||||
tvec2<V3, P> const & v3);
|
||||
template<typename V1, typename V2, typename V3>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
vec<2, V1, Q> const& v1,
|
||||
vec<2, V2, Q> const& v2,
|
||||
vec<2, V3, Q> const& v3);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat3x2<U, Q> const & m);
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 2, U, P> const& m);
|
||||
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat2x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat3x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat4x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat2x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat2x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat3x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat4x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat4x3<T, P> const & x);
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static length_type length(){return 3;}
|
||||
|
||||
GLM_FUNC_DECL col_type & operator[](length_type i);
|
||||
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 2, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 3, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 4, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 3, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 4, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 4, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 2, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 3, T, Q> const& x);
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_FUNC_DECL tmat3x2<T, P> & operator=(tmat3x2<T, P> const & m) GLM_DEFAULT;
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> & operator=(tmat3x2<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> & operator+=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> & operator+=(tmat3x2<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> & operator-=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> & operator-=(tmat3x2<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> & operator*=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> & operator/=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<3, 2, T, Q> & operator=(mat<3, 2, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<3, 2, T, Q> & operator+=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<3, 2, T, Q> & operator+=(mat<3, 2, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<3, 2, T, Q> & operator-=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<3, 2, T, Q> & operator-=(mat<3, 2, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<3, 2, T, Q> & operator*=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<3, 2, T, Q> & operator/=(U s);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DECL tmat3x2<T, P> & operator++ ();
|
||||
GLM_FUNC_DECL tmat3x2<T, P> & operator-- ();
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator++(int);
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator--(int);
|
||||
GLM_FUNC_DECL mat<3, 2, T, Q> & operator++ ();
|
||||
GLM_FUNC_DECL mat<3, 2, T, Q> & operator-- ();
|
||||
GLM_FUNC_DECL mat<3, 2, T, Q> operator++(int);
|
||||
GLM_FUNC_DECL mat<3, 2, T, Q> operator--(int);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator+(tmat3x2<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 2, T, Q> operator+(mat<3, 2, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator-(tmat3x2<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 2, T, Q> operator-(mat<3, 2, T, Q> const& m);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator+(tmat3x2<T, P> const & m, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 2, T, Q> operator+(mat<3, 2, T, Q> const& m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator+(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 2, T, Q> operator+(mat<3, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator-(tmat3x2<T, P> const & m, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 2, T, Q> operator-(mat<3, 2, T, Q> const& m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator-(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 2, T, Q> operator-(mat<3, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator*(tmat3x2<T, P> const & m, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 2, T, Q> operator*(mat<3, 2, T, Q> const& m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator*(T scalar, tmat3x2<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 2, T, Q> operator*(T scalar, mat<3, 2, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat3x2<T, P>::col_type operator*(tmat3x2<T, P> const & m, typename tmat3x2<T, P>::row_type const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL typename mat<3, 2, T, Q>::col_type operator*(mat<3, 2, T, Q> const& m, typename mat<3, 2, T, Q>::row_type const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat3x2<T, P>::row_type operator*(typename tmat3x2<T, P>::col_type const & v, tmat3x2<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL typename mat<3, 2, T, Q>::row_type operator*(typename mat<3, 2, T, Q>::col_type const& v, mat<3, 2, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat2x3<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 2, T, Q> operator*(mat<3, 2, T, Q> const& m1, mat<2, 3, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat3x3<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 2, T, Q> operator*(mat<3, 2, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat4x3<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 2, T, Q> operator*(mat<3, 2, T, Q> const& m1, mat<4, 3, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator/(tmat3x2<T, P> const & m, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 2, T, Q> operator/(mat<3, 2, T, Q> const& m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator/(T scalar, tmat3x2<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 2, T, Q> operator/(T scalar, mat<3, 2, T, Q> const& m);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator==(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL bool operator==(mat<3, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator!=(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL bool operator!=(mat<3, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2);
|
||||
|
||||
}//namespace glm
|
||||
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_mat3x2.inl
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// -- Constructors --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2()
|
||||
# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat()
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALIZER_LIST
|
||||
: value{col_type(1, 0), col_type(0, 1), col_type(0, 0)}
|
||||
# endif
|
||||
{
|
||||
# ifndef GLM_FORCE_NO_CTOR_INIT
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALISATION
|
||||
this->value[0] = col_type(1, 0);
|
||||
this->value[1] = col_type(0, 1);
|
||||
this->value[2] = col_type(0, 0);
|
||||
@@ -17,182 +17,233 @@ namespace glm
|
||||
}
|
||||
# endif
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat3x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
this->value[2] = m.value[2];
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat3x2<T, Q> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat(mat<3, 2, T, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
this->value[2] = m.value[2];
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat3x2<T, P>::tmat3x2(ctor)
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat(T s)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(s, 0), col_type(0, s), col_type(0, 0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(scalar, 0);
|
||||
this->value[1] = col_type(0, scalar);
|
||||
this->value[2] = col_type(0, 0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(s, 0);
|
||||
this->value[1] = col_type(0, s);
|
||||
this->value[2] = col_type(0, 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat
|
||||
(
|
||||
T x0, T y0,
|
||||
T x1, T y1,
|
||||
T x2, T y2
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(x0, y0), col_type(x1, y1), col_type(x2, y2)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(x0, y0);
|
||||
this->value[1] = col_type(x1, y1);
|
||||
this->value[2] = col_type(x2, y2);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x0, y0);
|
||||
this->value[1] = col_type(x1, y1);
|
||||
this->value[2] = col_type(x2, y2);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2
|
||||
(
|
||||
col_type const & v0,
|
||||
col_type const & v1,
|
||||
col_type const & v2
|
||||
)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat(col_type const& v0, col_type const& v1, col_type const& v2)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v0), col_type(v1), col_type(v2)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
this->value[2] = v2;
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
this->value[2] = v2;
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <
|
||||
template<typename T, qualifier Q>
|
||||
template<
|
||||
typename X0, typename Y0,
|
||||
typename X1, typename Y1,
|
||||
typename X2, typename Y2,
|
||||
typename X3, typename Y3>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2
|
||||
typename X2, typename Y2>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat
|
||||
(
|
||||
X0 x0, Y0 y0,
|
||||
X1 x1, Y1 y1,
|
||||
X2 x2, Y2 y2,
|
||||
X3 x3, Y3 y3
|
||||
X2 x2, Y2 y2
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(x0, y0), col_type(x1, y1), col_type(x2, y2)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(static_cast<T>(x1), value_type(y1));
|
||||
this->value[1] = col_type(static_cast<T>(x2), value_type(y2));
|
||||
this->value[2] = col_type(static_cast<T>(x3), value_type(y3));
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x0, y0);
|
||||
this->value[1] = col_type(x1, y1);
|
||||
this->value[2] = col_type(x2, y2);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename V1, typename V2, typename V3>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2
|
||||
(
|
||||
tvec2<V1, P> const & v1,
|
||||
tvec2<V2, P> const & v2,
|
||||
tvec2<V3, P> const & v3
|
||||
)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename V0, typename V1, typename V2>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat(vec<2, V0, Q> const& v0, vec<2, V1, Q> const& v1, vec<2, V2, Q> const& v2)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v0), col_type(v1), col_type(v2)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
this->value[2] = col_type(v3);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(v0);
|
||||
this->value[1] = col_type(v1);
|
||||
this->value[2] = col_type(v2);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat3x2<U, Q> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat(mat<3, 2, U, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat2x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat(mat<2, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = col_type(0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat3x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat(mat<3, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat4x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat(mat<4, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat2x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat(mat<2, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(T(0));
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat2x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat(mat<2, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(T(0));
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat3x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat(mat<3, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat4x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat(mat<4, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat4x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat(mat<4, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat3x2<T, P>::col_type & tmat3x2<T, P>::operator[](typename tmat3x2<T, P>::length_type i)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<3, 2, T, Q>::col_type & mat<3, 2, T, Q>::operator[](typename mat<3, 2, T, Q>::length_type i)
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat3x2<T, P>::col_type const & tmat3x2<T, P>::operator[](typename tmat3x2<T, P>::length_type i) const
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<3, 2, T, Q>::col_type const& mat<3, 2, T, Q>::operator[](typename mat<3, 2, T, Q>::length_type i) const
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
@@ -200,20 +251,9 @@ namespace glm
|
||||
|
||||
// -- Unary updatable operators --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator=(tmat3x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
return *this;
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator=(tmat3x2<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<3, 2, T, Q>& mat<3, 2, T, Q>::operator=(mat<3, 2, U, Q> const& m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
@@ -221,9 +261,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator+=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<3, 2, T, Q>& mat<3, 2, T, Q>::operator+=(U s)
|
||||
{
|
||||
this->value[0] += s;
|
||||
this->value[1] += s;
|
||||
@@ -231,9 +271,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator+=(tmat3x2<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<3, 2, T, Q>& mat<3, 2, T, Q>::operator+=(mat<3, 2, U, Q> const& m)
|
||||
{
|
||||
this->value[0] += m[0];
|
||||
this->value[1] += m[1];
|
||||
@@ -241,9 +281,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator-=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<3, 2, T, Q>& mat<3, 2, T, Q>::operator-=(U s)
|
||||
{
|
||||
this->value[0] -= s;
|
||||
this->value[1] -= s;
|
||||
@@ -251,9 +291,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator-=(tmat3x2<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<3, 2, T, Q>& mat<3, 2, T, Q>::operator-=(mat<3, 2, U, Q> const& m)
|
||||
{
|
||||
this->value[0] -= m[0];
|
||||
this->value[1] -= m[1];
|
||||
@@ -261,9 +301,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator*=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<3, 2, T, Q>& mat<3, 2, T, Q>::operator*=(U s)
|
||||
{
|
||||
this->value[0] *= s;
|
||||
this->value[1] *= s;
|
||||
@@ -271,9 +311,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> & tmat3x2<T, P>::operator/=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<3, 2, T, Q> & mat<3, 2, T, Q>::operator/=(U s)
|
||||
{
|
||||
this->value[0] /= s;
|
||||
this->value[1] /= s;
|
||||
@@ -283,8 +323,8 @@ namespace glm
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator++()
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 2, T, Q>& mat<3, 2, T, Q>::operator++()
|
||||
{
|
||||
++this->value[0];
|
||||
++this->value[1];
|
||||
@@ -292,8 +332,8 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator--()
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 2, T, Q>& mat<3, 2, T, Q>::operator--()
|
||||
{
|
||||
--this->value[0];
|
||||
--this->value[1];
|
||||
@@ -301,34 +341,34 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> tmat3x2<T, P>::operator++(int)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 2, T, Q> mat<3, 2, T, Q>::operator++(int)
|
||||
{
|
||||
tmat3x2<T, P> Result(*this);
|
||||
mat<3, 2, T, Q> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> tmat3x2<T, P>::operator--(int)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 2, T, Q> mat<3, 2, T, Q>::operator--(int)
|
||||
{
|
||||
tmat3x2<T, P> Result(*this);
|
||||
mat<3, 2, T, Q> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator+(tmat3x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 2, T, Q> operator+(mat<3, 2, T, Q> const& m)
|
||||
{
|
||||
return m;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator-(tmat3x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 2, T, Q> operator-(mat<3, 2, T, Q> const& m)
|
||||
{
|
||||
return tmat3x2<T, P>(
|
||||
return mat<3, 2, T, Q>(
|
||||
-m[0],
|
||||
-m[1],
|
||||
-m[2]);
|
||||
@@ -336,79 +376,79 @@ namespace glm
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator+(tmat3x2<T, P> const & m, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 2, T, Q> operator+(mat<3, 2, T, Q> const& m, T scalar)
|
||||
{
|
||||
return tmat3x2<T, P>(
|
||||
return mat<3, 2, T, Q>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar,
|
||||
m[2] + scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator+(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 2, T, Q> operator+(mat<3, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2)
|
||||
{
|
||||
return tmat3x2<T, P>(
|
||||
return mat<3, 2, T, Q>(
|
||||
m1[0] + m2[0],
|
||||
m1[1] + m2[1],
|
||||
m1[2] + m2[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator-(tmat3x2<T, P> const & m, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 2, T, Q> operator-(mat<3, 2, T, Q> const& m, T scalar)
|
||||
{
|
||||
return tmat3x2<T, P>(
|
||||
return mat<3, 2, T, Q>(
|
||||
m[0] - scalar,
|
||||
m[1] - scalar,
|
||||
m[2] - scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator-(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 2, T, Q> operator-(mat<3, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2)
|
||||
{
|
||||
return tmat3x2<T, P>(
|
||||
return mat<3, 2, T, Q>(
|
||||
m1[0] - m2[0],
|
||||
m1[1] - m2[1],
|
||||
m1[2] - m2[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator*(tmat3x2<T, P> const & m, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 2, T, Q> operator*(mat<3, 2, T, Q> const& m, T scalar)
|
||||
{
|
||||
return tmat3x2<T, P>(
|
||||
return mat<3, 2, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar,
|
||||
m[2] * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator*(T scalar, tmat3x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 2, T, Q> operator*(T scalar, mat<3, 2, T, Q> const& m)
|
||||
{
|
||||
return tmat3x2<T, P>(
|
||||
return mat<3, 2, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar,
|
||||
m[2] * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat3x2<T, P>::col_type operator*(tmat3x2<T, P> const & m, typename tmat3x2<T, P>::row_type const & v)
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<3, 2, T, Q>::col_type operator*(mat<3, 2, T, Q> const& m, typename mat<3, 2, T, Q>::row_type const& v)
|
||||
{
|
||||
return typename tmat3x2<T, P>::col_type(
|
||||
return typename mat<3, 2, T, Q>::col_type(
|
||||
m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z,
|
||||
m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat3x2<T, P>::row_type operator*(typename tmat3x2<T, P>::col_type const & v, tmat3x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<3, 2, T, Q>::row_type operator*(typename mat<3, 2, T, Q>::col_type const& v, mat<3, 2, T, Q> const& m)
|
||||
{
|
||||
return typename tmat3x2<T, P>::row_type(
|
||||
return typename mat<3, 2, T, Q>::row_type(
|
||||
v.x * m[0][0] + v.y * m[0][1],
|
||||
v.x * m[1][0] + v.y * m[1][1],
|
||||
v.x * m[2][0] + v.y * m[2][1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat2x3<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator*(mat<3, 2, T, Q> const& m1, mat<2, 3, T, Q> const& m2)
|
||||
{
|
||||
const T SrcA00 = m1[0][0];
|
||||
const T SrcA01 = m1[0][1];
|
||||
@@ -424,7 +464,7 @@ namespace glm
|
||||
const T SrcB11 = m2[1][1];
|
||||
const T SrcB12 = m2[1][2];
|
||||
|
||||
tmat2x2<T, P> Result(uninitialize);
|
||||
mat<2, 2, T, Q> Result;
|
||||
Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02;
|
||||
Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02;
|
||||
Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12;
|
||||
@@ -432,10 +472,10 @@ namespace glm
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat3x3<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 2, T, Q> operator*(mat<3, 2, T, Q> const& m1, mat<3, 3, T, Q> const& m2)
|
||||
{
|
||||
return tmat3x2<T, P>(
|
||||
return mat<3, 2, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2],
|
||||
@@ -444,10 +484,10 @@ namespace glm
|
||||
m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat4x3<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 2, T, Q> operator*(mat<3, 2, T, Q> const& m1, mat<4, 3, T, Q> const& m2)
|
||||
{
|
||||
return tmat4x2<T, P>(
|
||||
return mat<4, 2, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2],
|
||||
@@ -458,19 +498,19 @@ namespace glm
|
||||
m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1] + m1[2][1] * m2[3][2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator/(tmat3x2<T, P> const & m, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 2, T, Q> operator/(mat<3, 2, T, Q> const& m, T scalar)
|
||||
{
|
||||
return tmat3x2<T, P>(
|
||||
return mat<3, 2, T, Q>(
|
||||
m[0] / scalar,
|
||||
m[1] / scalar,
|
||||
m[2] / scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator/(T scalar, tmat3x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 2, T, Q> operator/(T scalar, mat<3, 2, T, Q> const& m)
|
||||
{
|
||||
return tmat3x2<T, P>(
|
||||
return mat<3, 2, T, Q>(
|
||||
scalar / m[0],
|
||||
scalar / m[1],
|
||||
scalar / m[2]);
|
||||
@@ -478,14 +518,14 @@ namespace glm
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator==(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER bool operator==(mat<3, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(mat<3, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]);
|
||||
}
|
||||
|
||||
@@ -3,44 +3,48 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../fwd.hpp"
|
||||
#include "type_vec3.hpp"
|
||||
#include "type_mat.hpp"
|
||||
#include <limits>
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P = defaultp>
|
||||
struct tmat3x3
|
||||
template<typename T, qualifier Q>
|
||||
struct mat<3, 3, T, Q>
|
||||
{
|
||||
typedef tvec3<T, P> col_type;
|
||||
typedef tvec3<T, P> row_type;
|
||||
typedef tmat3x3<T, P> type;
|
||||
typedef tmat3x3<T, P> transpose_type;
|
||||
typedef vec<3, T, Q> col_type;
|
||||
typedef vec<3, T, Q> row_type;
|
||||
typedef mat<3, 3, T, Q> type;
|
||||
typedef mat<3, 3, T, Q> transpose_type;
|
||||
typedef T value_type;
|
||||
|
||||
private:
|
||||
col_type value[3];
|
||||
|
||||
public:
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 3; }
|
||||
|
||||
GLM_FUNC_DECL col_type & operator[](length_type i);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR col_type const& operator[](length_type i) const;
|
||||
|
||||
// -- Constructors --
|
||||
|
||||
GLM_FUNC_DECL tmat3x3() GLM_DEFAULT_CTOR;
|
||||
GLM_FUNC_DECL tmat3x3(tmat3x3<T, P> const & m) GLM_DEFAULT;
|
||||
template <precision Q>
|
||||
GLM_FUNC_DECL tmat3x3(tmat3x3<T, Q> const & m);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat() GLM_DEFAULT;
|
||||
template<qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(mat<3, 3, T, P> const& m);
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat3x3(ctor);
|
||||
GLM_FUNC_DECL explicit tmat3x3(T scalar);
|
||||
GLM_FUNC_DECL tmat3x3(
|
||||
GLM_FUNC_DECL explicit GLM_CONSTEXPR mat(T scalar);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
T x0, T y0, T z0,
|
||||
T x1, T y1, T z1,
|
||||
T x2, T y2, T z2);
|
||||
GLM_FUNC_DECL tmat3x3(
|
||||
col_type const & v0,
|
||||
col_type const & v1,
|
||||
col_type const & v2);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
col_type const& v0,
|
||||
col_type const& v1,
|
||||
col_type const& v2);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
@@ -48,141 +52,131 @@ namespace glm
|
||||
typename X1, typename Y1, typename Z1,
|
||||
typename X2, typename Y2, typename Z2,
|
||||
typename X3, typename Y3, typename Z3>
|
||||
GLM_FUNC_DECL tmat3x3(
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
X1 x1, Y1 y1, Z1 z1,
|
||||
X2 x2, Y2 y2, Z2 z2,
|
||||
X3 x3, Y3 y3, Z3 z3);
|
||||
|
||||
template <typename V1, typename V2, typename V3>
|
||||
GLM_FUNC_DECL tmat3x3(
|
||||
tvec3<V1, P> const & v1,
|
||||
tvec3<V2, P> const & v2,
|
||||
tvec3<V3, P> const & v3);
|
||||
template<typename V1, typename V2, typename V3>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
vec<3, V1, Q> const& v1,
|
||||
vec<3, V2, Q> const& v2,
|
||||
vec<3, V3, Q> const& v3);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat3x3<U, Q> const & m);
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 3, U, P> const& m);
|
||||
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat2x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat4x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat2x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat3x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat2x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat4x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat3x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat4x3<T, P> const & x);
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static length_type length(){return 3;}
|
||||
|
||||
GLM_FUNC_DECL col_type & operator[](length_type i);
|
||||
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 2, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 4, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 3, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 2, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 4, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 2, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 4, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 3, T, Q> const& x);
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_FUNC_DECL tmat3x3<T, P> & operator=(tmat3x3<T, P> const & m) GLM_DEFAULT;
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> & operator=(tmat3x3<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> & operator+=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> & operator+=(tmat3x3<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> & operator-=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> & operator-=(tmat3x3<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> & operator*=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> & operator*=(tmat3x3<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> & operator/=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> & operator/=(tmat3x3<U, P> const & m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<3, 3, T, Q> & operator=(mat<3, 3, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<3, 3, T, Q> & operator+=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<3, 3, T, Q> & operator+=(mat<3, 3, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<3, 3, T, Q> & operator-=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<3, 3, T, Q> & operator-=(mat<3, 3, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<3, 3, T, Q> & operator*=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<3, 3, T, Q> & operator*=(mat<3, 3, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<3, 3, T, Q> & operator/=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<3, 3, T, Q> & operator/=(mat<3, 3, U, Q> const& m);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DECL tmat3x3<T, P> & operator++();
|
||||
GLM_FUNC_DECL tmat3x3<T, P> & operator--();
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator++(int);
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator--(int);
|
||||
GLM_FUNC_DECL mat<3, 3, T, Q> & operator++();
|
||||
GLM_FUNC_DECL mat<3, 3, T, Q> & operator--();
|
||||
GLM_FUNC_DECL mat<3, 3, T, Q> operator++(int);
|
||||
GLM_FUNC_DECL mat<3, 3, T, Q> operator--(int);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator+(tmat3x3<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 3, T, Q> operator+(mat<3, 3, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator-(tmat3x3<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 3, T, Q> operator-(mat<3, 3, T, Q> const& m);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator+(tmat3x3<T, P> const & m, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 3, T, Q> operator+(mat<3, 3, T, Q> const& m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator+(T scalar, tmat3x3<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 3, T, Q> operator+(T scalar, mat<3, 3, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator+(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 3, T, Q> operator+(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator-(tmat3x3<T, P> const & m, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 3, T, Q> operator-(mat<3, 3, T, Q> const& m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator-(T scalar, tmat3x3<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 3, T, Q> operator-(T scalar, mat<3, 3, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator-(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 3, T, Q> operator-(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator*(tmat3x3<T, P> const & m, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 3, T, Q> operator*(mat<3, 3, T, Q> const& m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator*(T scalar, tmat3x3<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 3, T, Q> operator*(T scalar, mat<3, 3, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat3x3<T, P>::col_type operator*(tmat3x3<T, P> const & m, typename tmat3x3<T, P>::row_type const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL typename mat<3, 3, T, Q>::col_type operator*(mat<3, 3, T, Q> const& m, typename mat<3, 3, T, Q>::row_type const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat3x3<T, P>::row_type operator*(typename tmat3x3<T, P>::col_type const & v, tmat3x3<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL typename mat<3, 3, T, Q>::row_type operator*(typename mat<3, 3, T, Q>::col_type const& v, mat<3, 3, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 3, T, Q> operator*(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat2x3<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 3, T, Q> operator*(mat<3, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat4x3<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 3, T, Q> operator*(mat<3, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator/(tmat3x3<T, P> const & m, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 3, T, Q> operator/(mat<3, 3, T, Q> const& m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator/(T scalar, tmat3x3<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 3, T, Q> operator/(T scalar, mat<3, 3, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat3x3<T, P>::col_type operator/(tmat3x3<T, P> const & m, typename tmat3x3<T, P>::row_type const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL typename mat<3, 3, T, Q>::col_type operator/(mat<3, 3, T, Q> const& m, typename mat<3, 3, T, Q>::row_type const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat3x3<T, P>::row_type operator/(typename tmat3x3<T, P>::col_type const & v, tmat3x3<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL typename mat<3, 3, T, Q>::row_type operator/(typename mat<3, 3, T, Q>::col_type const& v, mat<3, 3, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator/(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 3, T, Q> operator/(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator==(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator!=(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL bool operator!=(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
|
||||
@@ -1,200 +1,251 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_mat3x3.inl
|
||||
|
||||
#include "func_matrix.hpp"
|
||||
#include "../matrix.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// -- Constructors --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3()
|
||||
# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat()
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALIZER_LIST
|
||||
: value{col_type(1, 0, 0), col_type(0, 1, 0), col_type(0, 0, 1)}
|
||||
# endif
|
||||
{
|
||||
# ifndef GLM_FORCE_NO_CTOR_INIT
|
||||
this->value[0] = col_type(1, 0, 0);
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALISATION
|
||||
this->value[0] = col_type(1, 0, 0);
|
||||
this->value[1] = col_type(0, 1, 0);
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
# endif
|
||||
}
|
||||
# endif
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat3x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
this->value[2] = m.value[2];
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat3x3<T, Q> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat(mat<3, 3, T, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
this->value[2] = m.value[2];
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat3x3<T, P>::tmat3x3(ctor)
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat(T s)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(s, 0, 0), col_type(0, s, 0), col_type(0, 0, s)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(scalar, 0, 0);
|
||||
this->value[1] = col_type(0, scalar, 0);
|
||||
this->value[2] = col_type(0, 0, scalar);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(s, 0, 0);
|
||||
this->value[1] = col_type(0, s, 0);
|
||||
this->value[2] = col_type(0, 0, s);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat
|
||||
(
|
||||
T x0, T y0, T z0,
|
||||
T x1, T y1, T z1,
|
||||
T x2, T y2, T z2
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(x0, y0, z0), col_type(x1, y1, z1), col_type(x2, y2, z2)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(x0, y0, z0);
|
||||
this->value[1] = col_type(x1, y1, z1);
|
||||
this->value[2] = col_type(x2, y2, z2);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x0, y0, z0);
|
||||
this->value[1] = col_type(x1, y1, z1);
|
||||
this->value[2] = col_type(x2, y2, z2);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3
|
||||
(
|
||||
col_type const & v0,
|
||||
col_type const & v1,
|
||||
col_type const & v2
|
||||
)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat(col_type const& v0, col_type const& v1, col_type const& v2)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v0), col_type(v1), col_type(v2)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
this->value[2] = v2;
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(v0);
|
||||
this->value[1] = col_type(v1);
|
||||
this->value[2] = col_type(v2);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <
|
||||
template<typename T, qualifier Q>
|
||||
template<
|
||||
typename X1, typename Y1, typename Z1,
|
||||
typename X2, typename Y2, typename Z2,
|
||||
typename X3, typename Y3, typename Z3>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat
|
||||
(
|
||||
X1 x1, Y1 y1, Z1 z1,
|
||||
X2 x2, Y2 y2, Z2 z2,
|
||||
X3 x3, Y3 y3, Z3 z3
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(x1, y1, z1), col_type(x2, y2, z2), col_type(x3, y3, z3)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1));
|
||||
this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2));
|
||||
this->value[2] = col_type(static_cast<T>(x3), value_type(y3), value_type(z3));
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x1, y1, z1);
|
||||
this->value[1] = col_type(x2, y2, z2);
|
||||
this->value[2] = col_type(x3, y3, z3);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename V1, typename V2, typename V3>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3
|
||||
(
|
||||
tvec3<V1, P> const & v1,
|
||||
tvec3<V2, P> const & v2,
|
||||
tvec3<V3, P> const & v3
|
||||
)
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename V1, typename V2, typename V3>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat(vec<3, V1, Q> const& v1, vec<3, V2, Q> const& v2, vec<3, V3, Q> const& v3)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v1), col_type(v2), col_type(v3)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
this->value[2] = col_type(v3);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
this->value[2] = col_type(v3);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat3x3<U, Q> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat(mat<3, 3, U, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat2x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat(mat<2, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0), col_type(0, 0, 1)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat4x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat(mat<4, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat2x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat(mat<2, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(0, 0, 1)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat3x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat(mat<3, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0), col_type(m[2], 1)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 1);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat2x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat(mat<2, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(0, 0, 1)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat4x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat(mat<4, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0), col_type(m[2], 1)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 1);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat3x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat(mat<3, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat4x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat(mat<4, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::col_type & tmat3x3<T, P>::operator[](typename tmat3x3<T, P>::length_type i)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<3, 3, T, Q>::col_type & mat<3, 3, T, Q>::operator[](typename mat<3, 3, T, Q>::length_type i)
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::col_type const & tmat3x3<T, P>::operator[](typename tmat3x3<T, P>::length_type i) const
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<3, 3, T, Q>::col_type const& mat<3, 3, T, Q>::operator[](typename mat<3, 3, T, Q>::length_type i) const
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
@@ -202,20 +253,9 @@ namespace glm
|
||||
|
||||
// -- Unary updatable operators --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator=(tmat3x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
return *this;
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator=(tmat3x3<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator=(mat<3, 3, U, Q> const& m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
@@ -223,9 +263,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator+=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator+=(U s)
|
||||
{
|
||||
this->value[0] += s;
|
||||
this->value[1] += s;
|
||||
@@ -233,9 +273,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator+=(tmat3x3<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator+=(mat<3, 3, U, Q> const& m)
|
||||
{
|
||||
this->value[0] += m[0];
|
||||
this->value[1] += m[1];
|
||||
@@ -243,9 +283,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator-=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator-=(U s)
|
||||
{
|
||||
this->value[0] -= s;
|
||||
this->value[1] -= s;
|
||||
@@ -253,9 +293,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator-=(tmat3x3<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator-=(mat<3, 3, U, Q> const& m)
|
||||
{
|
||||
this->value[0] -= m[0];
|
||||
this->value[1] -= m[1];
|
||||
@@ -263,9 +303,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator*=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator*=(U s)
|
||||
{
|
||||
this->value[0] *= s;
|
||||
this->value[1] *= s;
|
||||
@@ -273,16 +313,16 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator*=(tmat3x3<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator*=(mat<3, 3, U, Q> const& m)
|
||||
{
|
||||
return (*this = *this * m);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator/=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator/=(U s)
|
||||
{
|
||||
this->value[0] /= s;
|
||||
this->value[1] /= s;
|
||||
@@ -290,17 +330,17 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator/=(tmat3x3<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator/=(mat<3, 3, U, Q> const& m)
|
||||
{
|
||||
return *this *= inverse(m);
|
||||
}
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator++()
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator++()
|
||||
{
|
||||
++this->value[0];
|
||||
++this->value[1];
|
||||
@@ -308,8 +348,8 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator--()
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator--()
|
||||
{
|
||||
--this->value[0];
|
||||
--this->value[1];
|
||||
@@ -317,133 +357,133 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> tmat3x3<T, P>::operator++(int)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> mat<3, 3, T, Q>::operator++(int)
|
||||
{
|
||||
tmat3x3<T, P> Result(*this);
|
||||
mat<3, 3, T, Q> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> tmat3x3<T, P>::operator--(int)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> mat<3, 3, T, Q>::operator--(int)
|
||||
{
|
||||
tmat3x3<T, P> Result(*this);
|
||||
mat<3, 3, T, Q> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator+(tmat3x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator+(mat<3, 3, T, Q> const& m)
|
||||
{
|
||||
return m;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator-(tmat3x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator-(mat<3, 3, T, Q> const& m)
|
||||
{
|
||||
return tmat3x3<T, P>(
|
||||
-m[0],
|
||||
return mat<3, 3, T, Q>(
|
||||
-m[0],
|
||||
-m[1],
|
||||
-m[2]);
|
||||
}
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator+(tmat3x3<T, P> const & m, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator+(mat<3, 3, T, Q> const& m, T scalar)
|
||||
{
|
||||
return tmat3x3<T, P>(
|
||||
return mat<3, 3, T, Q>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar,
|
||||
m[2] + scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator+(T scalar, tmat3x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator+(T scalar, mat<3, 3, T, Q> const& m)
|
||||
{
|
||||
return tmat3x3<T, P>(
|
||||
return mat<3, 3, T, Q>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar,
|
||||
m[2] + scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator+(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator+(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2)
|
||||
{
|
||||
return tmat3x3<T, P>(
|
||||
return mat<3, 3, T, Q>(
|
||||
m1[0] + m2[0],
|
||||
m1[1] + m2[1],
|
||||
m1[2] + m2[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator-(tmat3x3<T, P> const & m, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator-(mat<3, 3, T, Q> const& m, T scalar)
|
||||
{
|
||||
return tmat3x3<T, P>(
|
||||
return mat<3, 3, T, Q>(
|
||||
m[0] - scalar,
|
||||
m[1] - scalar,
|
||||
m[2] - scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator-(T scalar, tmat3x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator-(T scalar, mat<3, 3, T, Q> const& m)
|
||||
{
|
||||
return tmat3x3<T, P>(
|
||||
return mat<3, 3, T, Q>(
|
||||
scalar - m[0],
|
||||
scalar - m[1],
|
||||
scalar - m[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator-(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator-(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2)
|
||||
{
|
||||
return tmat3x3<T, P>(
|
||||
return mat<3, 3, T, Q>(
|
||||
m1[0] - m2[0],
|
||||
m1[1] - m2[1],
|
||||
m1[2] - m2[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator*(tmat3x3<T, P> const & m, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator*(mat<3, 3, T, Q> const& m, T scalar)
|
||||
{
|
||||
return tmat3x3<T, P>(
|
||||
return mat<3, 3, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar,
|
||||
m[2] * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator*(T scalar, tmat3x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator*(T scalar, mat<3, 3, T, Q> const& m)
|
||||
{
|
||||
return tmat3x3<T, P>(
|
||||
return mat<3, 3, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar,
|
||||
m[2] * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::col_type operator*(tmat3x3<T, P> const & m, typename tmat3x3<T, P>::row_type const & v)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<3, 3, T, Q>::col_type operator*(mat<3, 3, T, Q> const& m, typename mat<3, 3, T, Q>::row_type const& v)
|
||||
{
|
||||
return typename tmat3x3<T, P>::col_type(
|
||||
return typename mat<3, 3, T, Q>::col_type(
|
||||
m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z,
|
||||
m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z,
|
||||
m[0][2] * v.x + m[1][2] * v.y + m[2][2] * v.z);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::row_type operator*(typename tmat3x3<T, P>::col_type const & v, tmat3x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<3, 3, T, Q>::row_type operator*(typename mat<3, 3, T, Q>::col_type const& v, mat<3, 3, T, Q> const& m)
|
||||
{
|
||||
return typename tmat3x3<T, P>::row_type(
|
||||
return typename mat<3, 3, T, Q>::row_type(
|
||||
m[0][0] * v.x + m[0][1] * v.y + m[0][2] * v.z,
|
||||
m[1][0] * v.x + m[1][1] * v.y + m[1][2] * v.z,
|
||||
m[2][0] * v.x + m[2][1] * v.y + m[2][2] * v.z);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator*(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2)
|
||||
{
|
||||
T const SrcA00 = m1[0][0];
|
||||
T const SrcA01 = m1[0][1];
|
||||
@@ -465,7 +505,7 @@ namespace glm
|
||||
T const SrcB21 = m2[2][1];
|
||||
T const SrcB22 = m2[2][2];
|
||||
|
||||
tmat3x3<T, P> Result(uninitialize);
|
||||
mat<3, 3, T, Q> Result;
|
||||
Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02;
|
||||
Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02;
|
||||
Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01 + SrcA22 * SrcB02;
|
||||
@@ -478,10 +518,10 @@ namespace glm
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat2x3<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 3, T, Q> operator*(mat<3, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2)
|
||||
{
|
||||
return tmat2x3<T, P>(
|
||||
return mat<2, 3, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2],
|
||||
@@ -490,10 +530,10 @@ namespace glm
|
||||
m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat4x3<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 3, T, Q> operator*(mat<3, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2)
|
||||
{
|
||||
return tmat4x3<T, P>(
|
||||
return mat<4, 3, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2],
|
||||
@@ -508,53 +548,53 @@ namespace glm
|
||||
m1[0][2] * m2[3][0] + m1[1][2] * m2[3][1] + m1[2][2] * m2[3][2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator/(tmat3x3<T, P> const & m, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator/(mat<3, 3, T, Q> const& m, T scalar)
|
||||
{
|
||||
return tmat3x3<T, P>(
|
||||
return mat<3, 3, T, Q>(
|
||||
m[0] / scalar,
|
||||
m[1] / scalar,
|
||||
m[2] / scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator/(T scalar, tmat3x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator/(T scalar, mat<3, 3, T, Q> const& m)
|
||||
{
|
||||
return tmat3x3<T, P>(
|
||||
return mat<3, 3, T, Q>(
|
||||
scalar / m[0],
|
||||
scalar / m[1],
|
||||
scalar / m[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::col_type operator/(tmat3x3<T, P> const & m, typename tmat3x3<T, P>::row_type const & v)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<3, 3, T, Q>::col_type operator/(mat<3, 3, T, Q> const& m, typename mat<3, 3, T, Q>::row_type const& v)
|
||||
{
|
||||
return inverse(m) * v;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::row_type operator/(typename tmat3x3<T, P>::col_type const & v, tmat3x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<3, 3, T, Q>::row_type operator/(typename mat<3, 3, T, Q>::col_type const& v, mat<3, 3, T, Q> const& m)
|
||||
{
|
||||
return v * inverse(m);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator/(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator/(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2)
|
||||
{
|
||||
tmat3x3<T, P> m1_copy(m1);
|
||||
mat<3, 3, T, Q> m1_copy(m1);
|
||||
return m1_copy /= m2;
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator==(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator==(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]);
|
||||
}
|
||||
|
||||
@@ -3,45 +3,49 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../fwd.hpp"
|
||||
#include "type_vec3.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
#include "type_mat.hpp"
|
||||
#include <limits>
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P = defaultp>
|
||||
struct tmat3x4
|
||||
template<typename T, qualifier Q>
|
||||
struct mat<3, 4, T, Q>
|
||||
{
|
||||
typedef tvec4<T, P> col_type;
|
||||
typedef tvec3<T, P> row_type;
|
||||
typedef tmat3x4<T, P> type;
|
||||
typedef tmat4x3<T, P> transpose_type;
|
||||
typedef vec<4, T, Q> col_type;
|
||||
typedef vec<3, T, Q> row_type;
|
||||
typedef mat<3, 4, T, Q> type;
|
||||
typedef mat<4, 3, T, Q> transpose_type;
|
||||
typedef T value_type;
|
||||
|
||||
private:
|
||||
col_type value[3];
|
||||
|
||||
public:
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 3; }
|
||||
|
||||
GLM_FUNC_DECL col_type & operator[](length_type i);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR col_type const& operator[](length_type i) const;
|
||||
|
||||
// -- Constructors --
|
||||
|
||||
GLM_FUNC_DECL tmat3x4() GLM_DEFAULT_CTOR;
|
||||
GLM_FUNC_DECL tmat3x4(tmat3x4<T, P> const & m) GLM_DEFAULT;
|
||||
template <precision Q>
|
||||
GLM_FUNC_DECL tmat3x4(tmat3x4<T, Q> const & m);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat() GLM_DEFAULT;
|
||||
template<qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(mat<3, 4, T, P> const& m);
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat3x4(ctor);
|
||||
GLM_FUNC_DECL explicit tmat3x4(T scalar);
|
||||
GLM_FUNC_DECL tmat3x4(
|
||||
GLM_FUNC_DECL explicit GLM_CONSTEXPR mat(T scalar);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
T x0, T y0, T z0, T w0,
|
||||
T x1, T y1, T z1, T w1,
|
||||
T x2, T y2, T z2, T w2);
|
||||
GLM_FUNC_DECL tmat3x4(
|
||||
col_type const & v0,
|
||||
col_type const & v1,
|
||||
col_type const & v2);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
col_type const& v0,
|
||||
col_type const& v1,
|
||||
col_type const& v2);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
@@ -49,122 +53,112 @@ namespace glm
|
||||
typename X1, typename Y1, typename Z1, typename W1,
|
||||
typename X2, typename Y2, typename Z2, typename W2,
|
||||
typename X3, typename Y3, typename Z3, typename W3>
|
||||
GLM_FUNC_DECL tmat3x4(
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
X1 x1, Y1 y1, Z1 z1, W1 w1,
|
||||
X2 x2, Y2 y2, Z2 z2, W2 w2,
|
||||
X3 x3, Y3 y3, Z3 z3, W3 w3);
|
||||
|
||||
template <typename V1, typename V2, typename V3>
|
||||
GLM_FUNC_DECL tmat3x4(
|
||||
tvec4<V1, P> const & v1,
|
||||
tvec4<V2, P> const & v2,
|
||||
tvec4<V3, P> const & v3);
|
||||
template<typename V1, typename V2, typename V3>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
vec<4, V1, Q> const& v1,
|
||||
vec<4, V2, Q> const& v2,
|
||||
vec<4, V3, Q> const& v3);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat3x4<U, Q> const & m);
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 4, U, P> const& m);
|
||||
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat2x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat3x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat4x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat2x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat3x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat2x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat4x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat4x3<T, P> const & x);
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static length_type length(){return 3;}
|
||||
|
||||
GLM_FUNC_DECL col_type & operator[](length_type i);
|
||||
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 2, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 3, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 4, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 3, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 2, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 4, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 2, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 3, T, Q> const& x);
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_FUNC_DECL tmat3x4<T, P> & operator=(tmat3x4<T, P> const & m) GLM_DEFAULT;
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> & operator=(tmat3x4<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> & operator+=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> & operator+=(tmat3x4<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> & operator-=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> & operator-=(tmat3x4<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> & operator*=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> & operator/=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<3, 4, T, Q> & operator=(mat<3, 4, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<3, 4, T, Q> & operator+=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<3, 4, T, Q> & operator+=(mat<3, 4, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<3, 4, T, Q> & operator-=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<3, 4, T, Q> & operator-=(mat<3, 4, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<3, 4, T, Q> & operator*=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<3, 4, T, Q> & operator/=(U s);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DECL tmat3x4<T, P> & operator++();
|
||||
GLM_FUNC_DECL tmat3x4<T, P> & operator--();
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator++(int);
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator--(int);
|
||||
GLM_FUNC_DECL mat<3, 4, T, Q> & operator++();
|
||||
GLM_FUNC_DECL mat<3, 4, T, Q> & operator--();
|
||||
GLM_FUNC_DECL mat<3, 4, T, Q> operator++(int);
|
||||
GLM_FUNC_DECL mat<3, 4, T, Q> operator--(int);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator+(tmat3x4<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 4, T, Q> operator+(mat<3, 4, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator-(tmat3x4<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 4, T, Q> operator-(mat<3, 4, T, Q> const& m);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator+(tmat3x4<T, P> const & m, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 4, T, Q> operator+(mat<3, 4, T, Q> const& m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator+(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 4, T, Q> operator+(mat<3, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator-(tmat3x4<T, P> const & m, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 4, T, Q> operator-(mat<3, 4, T, Q> const& m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator-(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 4, T, Q> operator-(mat<3, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator*(tmat3x4<T, P> const & m, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 4, T, Q> operator*(mat<3, 4, T, Q> const& m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator*(T scalar, tmat3x4<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 4, T, Q> operator*(T scalar, mat<3, 4, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat3x4<T, P>::col_type operator*(tmat3x4<T, P> const & m, typename tmat3x4<T, P>::row_type const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL typename mat<3, 4, T, Q>::col_type operator*(mat<3, 4, T, Q> const& m, typename mat<3, 4, T, Q>::row_type const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat3x4<T, P>::row_type operator*(typename tmat3x4<T, P>::col_type const & v, tmat3x4<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL typename mat<3, 4, T, Q>::row_type operator*(typename mat<3, 4, T, Q>::col_type const& v, mat<3, 4, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator*(tmat3x4<T, P> const & m1, tmat4x3<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> operator*(mat<3, 4, T, Q> const& m1, mat<4, 3, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator*(tmat3x4<T, P> const & m1, tmat2x3<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 4, T, Q> operator*(mat<3, 4, T, Q> const& m1, mat<2, 3, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator*(tmat3x4<T, P> const & m1, tmat3x3<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 4, T, Q> operator*(mat<3, 4, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator/(tmat3x4<T, P> const & m, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 4, T, Q> operator/(mat<3, 4, T, Q> const& m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator/(T scalar, tmat3x4<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 4, T, Q> operator/(T scalar, mat<3, 4, T, Q> const& m);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator==(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL bool operator==(mat<3, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator!=(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL bool operator!=(mat<3, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_mat3x4.inl
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// -- Constructors --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4()
|
||||
# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat()
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALIZER_LIST
|
||||
: value{col_type(1, 0, 0, 0), col_type(0, 1, 0, 0), col_type(0, 0, 1, 0)}
|
||||
# endif
|
||||
{
|
||||
# ifndef GLM_FORCE_NO_CTOR_INIT
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALISATION
|
||||
this->value[0] = col_type(1, 0, 0, 0);
|
||||
this->value[1] = col_type(0, 1, 0, 0);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
@@ -17,182 +17,239 @@ namespace glm
|
||||
}
|
||||
# endif
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat3x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
this->value[2] = m.value[2];
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat3x4<T, Q> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat(mat<3, 4, T, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
this->value[2] = m.value[2];
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat3x4<T, P>::tmat3x4(ctor)
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat(T s)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(s, 0, 0, 0), col_type(0, s, 0, 0), col_type(0, 0, s, 0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(scalar, 0, 0, 0);
|
||||
this->value[1] = col_type(0, scalar, 0, 0);
|
||||
this->value[2] = col_type(0, 0, scalar, 0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(s, 0, 0, 0);
|
||||
this->value[1] = col_type(0, s, 0, 0);
|
||||
this->value[2] = col_type(0, 0, s, 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat
|
||||
(
|
||||
T x0, T y0, T z0, T w0,
|
||||
T x1, T y1, T z1, T w1,
|
||||
T x2, T y2, T z2, T w2
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{
|
||||
col_type(x0, y0, z0, w0),
|
||||
col_type(x1, y1, z1, w1),
|
||||
col_type(x2, y2, z2, w2)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(x0, y0, z0, w0);
|
||||
this->value[1] = col_type(x1, y1, z1, w1);
|
||||
this->value[2] = col_type(x2, y2, z2, w2);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x0, y0, z0, w0);
|
||||
this->value[1] = col_type(x1, y1, z1, w1);
|
||||
this->value[2] = col_type(x2, y2, z2, w2);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4
|
||||
(
|
||||
col_type const & v0,
|
||||
col_type const & v1,
|
||||
col_type const & v2
|
||||
)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat(col_type const& v0, col_type const& v1, col_type const& v2)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v0), col_type(v1), col_type(v2)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
this->value[2] = v2;
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
this->value[2] = v2;
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <
|
||||
template<typename T, qualifier Q>
|
||||
template<
|
||||
typename X0, typename Y0, typename Z0, typename W0,
|
||||
typename X1, typename Y1, typename Z1, typename W1,
|
||||
typename X2, typename Y2, typename Z2, typename W2,
|
||||
typename X3, typename Y3, typename Z3, typename W3>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4
|
||||
typename X2, typename Y2, typename Z2, typename W2>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat
|
||||
(
|
||||
X0 x0, Y0 y0, Z0 z0, W0 w0,
|
||||
X1 x1, Y1 y1, Z1 z1, W1 w1,
|
||||
X2 x2, Y2 y2, Z2 z2, W2 w2,
|
||||
X3 x3, Y3 y3, Z3 z3, W3 w3
|
||||
X2 x2, Y2 y2, Z2 z2, W2 w2
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{
|
||||
col_type(x0, y0, z0, w0),
|
||||
col_type(x1, y1, z1, w1),
|
||||
col_type(x2, y2, z2, w2)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1), value_type(w1));
|
||||
this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2), value_type(w2));
|
||||
this->value[2] = col_type(static_cast<T>(x3), value_type(y3), value_type(z3), value_type(w3));
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x0, y0, z0, w0);
|
||||
this->value[1] = col_type(x1, y1, z1, w1);
|
||||
this->value[2] = col_type(x2, y2, z2, w2);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename V1, typename V2, typename V3>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4
|
||||
(
|
||||
tvec4<V1, P> const & v1,
|
||||
tvec4<V2, P> const & v2,
|
||||
tvec4<V3, P> const & v3
|
||||
)
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename V1, typename V2, typename V3>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat(vec<4, V1, Q> const& v0, vec<4, V2, Q> const& v1, vec<4, V3, Q> const& v2)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v0), col_type(v1), col_type(v2)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
this->value[2] = col_type(v3);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(v0);
|
||||
this->value[1] = col_type(v1);
|
||||
this->value[2] = col_type(v2);
|
||||
# endif
|
||||
}
|
||||
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat3x4<U, Q> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat(mat<3, 4, U, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat2x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat(mat<2, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0, 0), col_type(m[1], 0, 0), col_type(0, 0, 1, 0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat3x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat(mat<3, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0), col_type(m[2], 0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat4x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat(mat<4, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat2x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat(mat<2, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0), col_type(0, 0, 1, 0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat3x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat(mat<3, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0, 0), col_type(m[1], 0, 0), col_type(m[2], 1, 0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
this->value[2] = col_type(m[2], 1, 0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
this->value[2] = col_type(m[2], 1, 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat2x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat(mat<2, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(0, 0, 1, 0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat4x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat(mat<4, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0, 0), col_type(m[1], 0, 0), col_type(m[2], 1, 0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
this->value[2] = col_type(m[2], 1, 0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
this->value[2] = col_type(m[2], 1, 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat4x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat(mat<4, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0), col_type(m[2], 0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat3x4<T, P>::col_type & tmat3x4<T, P>::operator[](typename tmat3x4<T, P>::length_type i)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<3, 4, T, Q>::col_type & mat<3, 4, T, Q>::operator[](typename mat<3, 4, T, Q>::length_type i)
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat3x4<T, P>::col_type const & tmat3x4<T, P>::operator[](typename tmat3x4<T, P>::length_type i) const
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<3, 4, T, Q>::col_type const& mat<3, 4, T, Q>::operator[](typename mat<3, 4, T, Q>::length_type i) const
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
@@ -200,20 +257,9 @@ namespace glm
|
||||
|
||||
// -- Unary updatable operators --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator=(tmat3x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
return *this;
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator=(tmat3x4<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<3, 4, T, Q>& mat<3, 4, T, Q>::operator=(mat<3, 4, U, Q> const& m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
@@ -221,9 +267,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator+=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<3, 4, T, Q>& mat<3, 4, T, Q>::operator+=(U s)
|
||||
{
|
||||
this->value[0] += s;
|
||||
this->value[1] += s;
|
||||
@@ -231,9 +277,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator+=(tmat3x4<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<3, 4, T, Q>& mat<3, 4, T, Q>::operator+=(mat<3, 4, U, Q> const& m)
|
||||
{
|
||||
this->value[0] += m[0];
|
||||
this->value[1] += m[1];
|
||||
@@ -241,9 +287,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator-=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<3, 4, T, Q>& mat<3, 4, T, Q>::operator-=(U s)
|
||||
{
|
||||
this->value[0] -= s;
|
||||
this->value[1] -= s;
|
||||
@@ -251,9 +297,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator-=(tmat3x4<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<3, 4, T, Q>& mat<3, 4, T, Q>::operator-=(mat<3, 4, U, Q> const& m)
|
||||
{
|
||||
this->value[0] -= m[0];
|
||||
this->value[1] -= m[1];
|
||||
@@ -261,9 +307,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator*=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<3, 4, T, Q>& mat<3, 4, T, Q>::operator*=(U s)
|
||||
{
|
||||
this->value[0] *= s;
|
||||
this->value[1] *= s;
|
||||
@@ -271,9 +317,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> & tmat3x4<T, P>::operator/=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<3, 4, T, Q> & mat<3, 4, T, Q>::operator/=(U s)
|
||||
{
|
||||
this->value[0] /= s;
|
||||
this->value[1] /= s;
|
||||
@@ -283,8 +329,8 @@ namespace glm
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator++()
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 4, T, Q>& mat<3, 4, T, Q>::operator++()
|
||||
{
|
||||
++this->value[0];
|
||||
++this->value[1];
|
||||
@@ -292,8 +338,8 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator--()
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 4, T, Q>& mat<3, 4, T, Q>::operator--()
|
||||
{
|
||||
--this->value[0];
|
||||
--this->value[1];
|
||||
@@ -301,34 +347,34 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> tmat3x4<T, P>::operator++(int)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 4, T, Q> mat<3, 4, T, Q>::operator++(int)
|
||||
{
|
||||
tmat3x4<T, P> Result(*this);
|
||||
mat<3, 4, T, Q> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> tmat3x4<T, P>::operator--(int)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 4, T, Q> mat<3, 4, T, Q>::operator--(int)
|
||||
{
|
||||
tmat3x4<T, P> Result(*this);
|
||||
mat<3, 4, T, Q> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator+(tmat3x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 4, T, Q> operator+(mat<3, 4, T, Q> const& m)
|
||||
{
|
||||
return m;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator-(tmat3x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 4, T, Q> operator-(mat<3, 4, T, Q> const& m)
|
||||
{
|
||||
return tmat3x4<T, P>(
|
||||
return mat<3, 4, T, Q>(
|
||||
-m[0],
|
||||
-m[1],
|
||||
-m[2]);
|
||||
@@ -336,89 +382,89 @@ namespace glm
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator+(tmat3x4<T, P> const & m, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 4, T, Q> operator+(mat<3, 4, T, Q> const& m, T scalar)
|
||||
{
|
||||
return tmat3x4<T, P>(
|
||||
return mat<3, 4, T, Q>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar,
|
||||
m[2] + scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator+(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 4, T, Q> operator+(mat<3, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2)
|
||||
{
|
||||
return tmat3x4<T, P>(
|
||||
return mat<3, 4, T, Q>(
|
||||
m1[0] + m2[0],
|
||||
m1[1] + m2[1],
|
||||
m1[2] + m2[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator-(tmat3x4<T, P> const & m, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 4, T, Q> operator-(mat<3, 4, T, Q> const& m, T scalar)
|
||||
{
|
||||
return tmat3x4<T, P>(
|
||||
return mat<3, 4, T, Q>(
|
||||
m[0] - scalar,
|
||||
m[1] - scalar,
|
||||
m[2] - scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator-(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 4, T, Q> operator-(mat<3, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2)
|
||||
{
|
||||
return tmat3x4<T, P>(
|
||||
return mat<3, 4, T, Q>(
|
||||
m1[0] - m2[0],
|
||||
m1[1] - m2[1],
|
||||
m1[2] - m2[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator*(tmat3x4<T, P> const & m, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 4, T, Q> operator*(mat<3, 4, T, Q> const& m, T scalar)
|
||||
{
|
||||
return tmat3x4<T, P>(
|
||||
return mat<3, 4, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar,
|
||||
m[2] * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator*(T scalar, tmat3x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 4, T, Q> operator*(T scalar, mat<3, 4, T, Q> const& m)
|
||||
{
|
||||
return tmat3x4<T, P>(
|
||||
return mat<3, 4, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar,
|
||||
m[2] * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat3x4<T, P>::col_type operator*
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<3, 4, T, Q>::col_type operator*
|
||||
(
|
||||
tmat3x4<T, P> const & m,
|
||||
typename tmat3x4<T, P>::row_type const & v
|
||||
mat<3, 4, T, Q> const& m,
|
||||
typename mat<3, 4, T, Q>::row_type const& v
|
||||
)
|
||||
{
|
||||
return typename tmat3x4<T, P>::col_type(
|
||||
return typename mat<3, 4, T, Q>::col_type(
|
||||
m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z,
|
||||
m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z,
|
||||
m[0][2] * v.x + m[1][2] * v.y + m[2][2] * v.z,
|
||||
m[0][3] * v.x + m[1][3] * v.y + m[2][3] * v.z);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat3x4<T, P>::row_type operator*
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<3, 4, T, Q>::row_type operator*
|
||||
(
|
||||
typename tmat3x4<T, P>::col_type const & v,
|
||||
tmat3x4<T, P> const & m
|
||||
typename mat<3, 4, T, Q>::col_type const& v,
|
||||
mat<3, 4, T, Q> const& m
|
||||
)
|
||||
{
|
||||
return typename tmat3x4<T, P>::row_type(
|
||||
return typename mat<3, 4, T, Q>::row_type(
|
||||
v.x * m[0][0] + v.y * m[0][1] + v.z * m[0][2] + v.w * m[0][3],
|
||||
v.x * m[1][0] + v.y * m[1][1] + v.z * m[1][2] + v.w * m[1][3],
|
||||
v.x * m[2][0] + v.y * m[2][1] + v.z * m[2][2] + v.w * m[2][3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator*(tmat3x4<T, P> const & m1, tmat4x3<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator*(mat<3, 4, T, Q> const& m1, mat<4, 3, T, Q> const& m2)
|
||||
{
|
||||
const T SrcA00 = m1[0][0];
|
||||
const T SrcA01 = m1[0][1];
|
||||
@@ -446,7 +492,7 @@ namespace glm
|
||||
const T SrcB31 = m2[3][1];
|
||||
const T SrcB32 = m2[3][2];
|
||||
|
||||
tmat4x4<T, P> Result(uninitialize);
|
||||
mat<4, 4, T, Q> Result;
|
||||
Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02;
|
||||
Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02;
|
||||
Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01 + SrcA22 * SrcB02;
|
||||
@@ -466,10 +512,10 @@ namespace glm
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator*(tmat3x4<T, P> const & m1, tmat2x3<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 4, T, Q> operator*(mat<3, 4, T, Q> const& m1, mat<2, 3, T, Q> const& m2)
|
||||
{
|
||||
return tmat2x4<T, P>(
|
||||
return mat<2, 4, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2],
|
||||
@@ -480,10 +526,10 @@ namespace glm
|
||||
m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator*(tmat3x4<T, P> const & m1, tmat3x3<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 4, T, Q> operator*(mat<3, 4, T, Q> const& m1, mat<3, 3, T, Q> const& m2)
|
||||
{
|
||||
return tmat3x4<T, P>(
|
||||
return mat<3, 4, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2],
|
||||
@@ -498,19 +544,19 @@ namespace glm
|
||||
m1[0][3] * m2[2][0] + m1[1][3] * m2[2][1] + m1[2][3] * m2[2][2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator/(tmat3x4<T, P> const & m, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 4, T, Q> operator/(mat<3, 4, T, Q> const& m, T scalar)
|
||||
{
|
||||
return tmat3x4<T, P>(
|
||||
return mat<3, 4, T, Q>(
|
||||
m[0] / scalar,
|
||||
m[1] / scalar,
|
||||
m[2] / scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator/(T scalar, tmat3x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 4, T, Q> operator/(T scalar, mat<3, 4, T, Q> const& m)
|
||||
{
|
||||
return tmat3x4<T, P>(
|
||||
return mat<3, 4, T, Q>(
|
||||
scalar / m[0],
|
||||
scalar / m[1],
|
||||
scalar / m[2]);
|
||||
@@ -518,14 +564,14 @@ namespace glm
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator==(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER bool operator==(mat<3, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(mat<3, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]);
|
||||
}
|
||||
|
||||
@@ -3,173 +3,167 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../fwd.hpp"
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
#include "type_mat.hpp"
|
||||
#include <limits>
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P = defaultp>
|
||||
struct tmat4x2
|
||||
template<typename T, qualifier Q>
|
||||
struct mat<4, 2, T, Q>
|
||||
{
|
||||
typedef tvec2<T, P> col_type;
|
||||
typedef tvec4<T, P> row_type;
|
||||
typedef tmat4x2<T, P> type;
|
||||
typedef tmat2x4<T, P> transpose_type;
|
||||
typedef vec<2, T, Q> col_type;
|
||||
typedef vec<4, T, Q> row_type;
|
||||
typedef mat<4, 2, T, Q> type;
|
||||
typedef mat<2, 4, T, Q> transpose_type;
|
||||
typedef T value_type;
|
||||
|
||||
private:
|
||||
col_type value[4];
|
||||
|
||||
public:
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 4; }
|
||||
|
||||
GLM_FUNC_DECL col_type & operator[](length_type i);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR col_type const& operator[](length_type i) const;
|
||||
|
||||
// -- Constructors --
|
||||
|
||||
GLM_FUNC_DECL tmat4x2() GLM_DEFAULT_CTOR;
|
||||
GLM_FUNC_DECL tmat4x2(tmat4x2<T, P> const & m) GLM_DEFAULT;
|
||||
template <precision Q>
|
||||
GLM_FUNC_DECL tmat4x2(tmat4x2<T, Q> const & m);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat() GLM_DEFAULT;
|
||||
template<qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(mat<4, 2, T, P> const& m);
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat4x2(ctor);
|
||||
GLM_FUNC_DECL explicit tmat4x2(T scalar);
|
||||
GLM_FUNC_DECL tmat4x2(
|
||||
GLM_FUNC_DECL explicit GLM_CONSTEXPR mat(T scalar);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
T x0, T y0,
|
||||
T x1, T y1,
|
||||
T x2, T y2,
|
||||
T x3, T y3);
|
||||
GLM_FUNC_DECL tmat4x2(
|
||||
col_type const & v0,
|
||||
col_type const & v1,
|
||||
col_type const & v2,
|
||||
col_type const & v3);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
col_type const& v0,
|
||||
col_type const& v1,
|
||||
col_type const& v2,
|
||||
col_type const& v3);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template <
|
||||
template<
|
||||
typename X0, typename Y0,
|
||||
typename X1, typename Y1,
|
||||
typename X2, typename Y2,
|
||||
typename X3, typename Y3,
|
||||
typename X4, typename Y4>
|
||||
GLM_FUNC_DECL tmat4x2(
|
||||
typename X3, typename Y3>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
X0 x0, Y0 y0,
|
||||
X1 x1, Y1 y1,
|
||||
X2 x2, Y2 y2,
|
||||
X3 x3, Y3 y3,
|
||||
X4 x4, Y4 y4);
|
||||
X3 x3, Y3 y3);
|
||||
|
||||
template <typename V1, typename V2, typename V3, typename V4>
|
||||
GLM_FUNC_DECL tmat4x2(
|
||||
tvec2<V1, P> const & v1,
|
||||
tvec2<V2, P> const & v2,
|
||||
tvec2<V3, P> const & v3,
|
||||
tvec2<V4, P> const & v4);
|
||||
template<typename V1, typename V2, typename V3, typename V4>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
vec<2, V1, Q> const& v1,
|
||||
vec<2, V2, Q> const& v2,
|
||||
vec<2, V3, Q> const& v3,
|
||||
vec<2, V4, Q> const& v4);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat4x2<U, Q> const & m);
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 2, U, P> const& m);
|
||||
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat2x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat3x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat4x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat2x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat3x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat2x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat4x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat3x4<T, P> const & x);
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static length_type length(){return 4;}
|
||||
|
||||
GLM_FUNC_DECL col_type & operator[](length_type i);
|
||||
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 2, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 3, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 4, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 3, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 2, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 4, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 3, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 4, T, Q> const& x);
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_FUNC_DECL tmat4x2<T, P> & operator=(tmat4x2<T, P> const & m) GLM_DEFAULT;
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> & operator=(tmat4x2<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> & operator+=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> & operator+=(tmat4x2<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> & operator-=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> & operator-=(tmat4x2<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> & operator*=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> & operator/=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<4, 2, T, Q> & operator=(mat<4, 2, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<4, 2, T, Q> & operator+=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<4, 2, T, Q> & operator+=(mat<4, 2, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<4, 2, T, Q> & operator-=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<4, 2, T, Q> & operator-=(mat<4, 2, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<4, 2, T, Q> & operator*=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<4, 2, T, Q> & operator/=(U s);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DECL tmat4x2<T, P> & operator++ ();
|
||||
GLM_FUNC_DECL tmat4x2<T, P> & operator-- ();
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator++(int);
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator--(int);
|
||||
GLM_FUNC_DECL mat<4, 2, T, Q> & operator++ ();
|
||||
GLM_FUNC_DECL mat<4, 2, T, Q> & operator-- ();
|
||||
GLM_FUNC_DECL mat<4, 2, T, Q> operator++(int);
|
||||
GLM_FUNC_DECL mat<4, 2, T, Q> operator--(int);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator+(tmat4x2<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 2, T, Q> operator+(mat<4, 2, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator-(tmat4x2<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 2, T, Q> operator-(mat<4, 2, T, Q> const& m);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator+(tmat4x2<T, P> const & m, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 2, T, Q> operator+(mat<4, 2, T, Q> const& m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator+(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 2, T, Q> operator+(mat<4, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator-(tmat4x2<T, P> const & m, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 2, T, Q> operator-(mat<4, 2, T, Q> const& m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator-(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 2, T, Q> operator-(mat<4, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator*(tmat4x2<T, P> const & m, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 2, T, Q> operator*(mat<4, 2, T, Q> const& m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator*(T scalar, tmat4x2<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 2, T, Q> operator*(T scalar, mat<4, 2, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat4x2<T, P>::col_type operator*(tmat4x2<T, P> const & m, typename tmat4x2<T, P>::row_type const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL typename mat<4, 2, T, Q>::col_type operator*(mat<4, 2, T, Q> const& m, typename mat<4, 2, T, Q>::row_type const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat4x2<T, P>::row_type operator*(typename tmat4x2<T, P>::col_type const & v, tmat4x2<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL typename mat<4, 2, T, Q>::row_type operator*(typename mat<4, 2, T, Q>::col_type const& v, mat<4, 2, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator*(tmat4x2<T, P> const & m1, tmat2x4<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 2, T, Q> operator*(mat<4, 2, T, Q> const& m1, mat<2, 4, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator*(tmat4x2<T, P> const & m1, tmat3x4<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 2, T, Q> operator*(mat<4, 2, T, Q> const& m1, mat<3, 4, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator*(tmat4x2<T, P> const & m1, tmat4x4<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 2, T, Q> operator*(mat<4, 2, T, Q> const& m1, mat<4, 4, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator/(tmat4x2<T, P> const & m, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 2, T, Q> operator/(mat<4, 2, T, Q> const& m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator/(T scalar, tmat4x2<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 2, T, Q> operator/(T scalar, mat<4, 2, T, Q> const& m);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator==(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL bool operator==(mat<4, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator!=(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL bool operator!=(mat<4, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
|
||||
@@ -1,22 +1,15 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_mat4x2.inl
|
||||
|
||||
namespace glm
|
||||
{
|
||||
# ifdef GLM_STATIC_CONST_MEMBERS
|
||||
template<typename T, precision P>
|
||||
const tmat4x2<T, P> tmat4x2<T, P>::ZERO(static_cast<T>(0));
|
||||
|
||||
template<typename T, precision P>
|
||||
const tmat4x2<T, P> tmat4x2<T, P>::IDENTITY(static_cast<T>(1));
|
||||
# endif
|
||||
// -- Constructors --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2()
|
||||
# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat()
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALIZER_LIST
|
||||
: value{col_type(1, 0), col_type(0, 1), col_type(0, 0), col_type(0, 0)}
|
||||
# endif
|
||||
{
|
||||
# ifndef GLM_FORCE_NO_CTOR_INIT
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALISATION
|
||||
this->value[0] = col_type(1, 0);
|
||||
this->value[1] = col_type(0, 1);
|
||||
this->value[2] = col_type(0, 0);
|
||||
@@ -25,203 +18,251 @@ namespace glm
|
||||
}
|
||||
# endif
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat4x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
this->value[2] = m.value[2];
|
||||
this->value[3] = m.value[3];
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat4x2<T, Q> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat(mat<4, 2, T, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(m[3])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
this->value[2] = m.value[2];
|
||||
this->value[3] = m.value[3];
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
this->value[3] = m[3];
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat4x2<T, P>::tmat4x2(ctor)
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat(T s)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(s, 0), col_type(0, s), col_type(0, 0), col_type(0, 0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(scalar, 0);
|
||||
this->value[1] = col_type(0, scalar);
|
||||
this->value[2] = col_type(0, 0);
|
||||
this->value[3] = col_type(0, 0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(s, 0);
|
||||
this->value[1] = col_type(0, s);
|
||||
this->value[2] = col_type(0, 0);
|
||||
this->value[3] = col_type(0, 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat
|
||||
(
|
||||
T x0, T y0,
|
||||
T x1, T y1,
|
||||
T x2, T y2,
|
||||
T x3, T y3
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(x0, y0), col_type(x1, y1), col_type(x2, y2), col_type(x3, y3)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(x0, y0);
|
||||
this->value[1] = col_type(x1, y1);
|
||||
this->value[2] = col_type(x2, y2);
|
||||
this->value[3] = col_type(x3, y3);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x0, y0);
|
||||
this->value[1] = col_type(x1, y1);
|
||||
this->value[2] = col_type(x2, y2);
|
||||
this->value[3] = col_type(x3, y3);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2
|
||||
(
|
||||
col_type const & v0,
|
||||
col_type const & v1,
|
||||
col_type const & v2,
|
||||
col_type const & v3
|
||||
)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat(col_type const& v0, col_type const& v1, col_type const& v2, col_type const& v3)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v0), col_type(v1), col_type(v2), col_type(v3)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
this->value[2] = v2;
|
||||
this->value[3] = v3;
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
this->value[2] = v2;
|
||||
this->value[3] = v3;
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <
|
||||
template<typename T, qualifier Q>
|
||||
template<
|
||||
typename X0, typename Y0,
|
||||
typename X1, typename Y1,
|
||||
typename X2, typename Y2,
|
||||
typename X3, typename Y3,
|
||||
typename X4, typename Y4>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2
|
||||
typename X3, typename Y3>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat
|
||||
(
|
||||
X0 x0, Y0 y0,
|
||||
X1 x1, Y1 y1,
|
||||
X2 x2, Y2 y2,
|
||||
X3 x3, Y3 y3,
|
||||
X4 x4, Y4 y4
|
||||
X3 x3, Y3 y3
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(x0, y0), col_type(x1, y1), col_type(x2, y2), col_type(x3, y3)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(static_cast<T>(x1), value_type(y1));
|
||||
this->value[1] = col_type(static_cast<T>(x2), value_type(y2));
|
||||
this->value[2] = col_type(static_cast<T>(x3), value_type(y3));
|
||||
this->value[3] = col_type(static_cast<T>(x4), value_type(y4));
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x0, y0);
|
||||
this->value[1] = col_type(x1, y1);
|
||||
this->value[2] = col_type(x2, y2);
|
||||
this->value[3] = col_type(x3, y3);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename V1, typename V2, typename V3, typename V4>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2
|
||||
(
|
||||
tvec2<V1, P> const & v1,
|
||||
tvec2<V2, P> const & v2,
|
||||
tvec2<V3, P> const & v3,
|
||||
tvec2<V4, P> const & v4
|
||||
)
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename V0, typename V1, typename V2, typename V3>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat(vec<2, V0, Q> const& v0, vec<2, V1, Q> const& v1, vec<2, V2, Q> const& v2, vec<2, V3, Q> const& v3)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v0), col_type(v1), col_type(v2), col_type(v3)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
this->value[2] = col_type(v3);
|
||||
this->value[3] = col_type(v4);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(v0);
|
||||
this->value[1] = col_type(v1);
|
||||
this->value[2] = col_type(v2);
|
||||
this->value[3] = col_type(v3);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Conversion --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat4x2<U, Q> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat(mat<4, 2, U, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(m[3])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(m[3]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(m[3]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat2x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat(mat<2, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(0), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0);
|
||||
this->value[3] = col_type(0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0);
|
||||
this->value[3] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat3x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat(mat<3, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat4x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat(mat<4, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(m[3])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(m[3]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(m[3]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat2x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat(mat<2, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(0), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0);
|
||||
this->value[3] = col_type(0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0);
|
||||
this->value[3] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat3x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat(mat<3, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat2x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat(mat<2, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(0), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0);
|
||||
this->value[3] = col_type(0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0);
|
||||
this->value[3] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat4x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat(mat<4, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(m[3])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(m[3]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(m[3]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat3x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat(mat<3, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat4x2<T, P>::col_type & tmat4x2<T, P>::operator[](typename tmat4x2<T, P>::length_type i)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<4, 2, T, Q>::col_type & mat<4, 2, T, Q>::operator[](typename mat<4, 2, T, Q>::length_type i)
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat4x2<T, P>::col_type const & tmat4x2<T, P>::operator[](typename tmat4x2<T, P>::length_type i) const
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<4, 2, T, Q>::col_type const& mat<4, 2, T, Q>::operator[](typename mat<4, 2, T, Q>::length_type i) const
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
@@ -229,21 +270,9 @@ namespace glm
|
||||
|
||||
// -- Unary updatable operators --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>& tmat4x2<T, P>::operator=(tmat4x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
this->value[3] = m[3];
|
||||
return *this;
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>& tmat4x2<T, P>::operator=(tmat4x2<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<4, 2, T, Q>& mat<4, 2, T, Q>::operator=(mat<4, 2, U, Q> const& m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
@@ -252,9 +281,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator+=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<4, 2, T, Q> & mat<4, 2, T, Q>::operator+=(U s)
|
||||
{
|
||||
this->value[0] += s;
|
||||
this->value[1] += s;
|
||||
@@ -263,9 +292,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator+=(tmat4x2<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<4, 2, T, Q> & mat<4, 2, T, Q>::operator+=(mat<4, 2, U, Q> const& m)
|
||||
{
|
||||
this->value[0] += m[0];
|
||||
this->value[1] += m[1];
|
||||
@@ -274,9 +303,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator-=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<4, 2, T, Q> & mat<4, 2, T, Q>::operator-=(U s)
|
||||
{
|
||||
this->value[0] -= s;
|
||||
this->value[1] -= s;
|
||||
@@ -285,9 +314,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator-=(tmat4x2<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<4, 2, T, Q> & mat<4, 2, T, Q>::operator-=(mat<4, 2, U, Q> const& m)
|
||||
{
|
||||
this->value[0] -= m[0];
|
||||
this->value[1] -= m[1];
|
||||
@@ -296,9 +325,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator*=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<4, 2, T, Q> & mat<4, 2, T, Q>::operator*=(U s)
|
||||
{
|
||||
this->value[0] *= s;
|
||||
this->value[1] *= s;
|
||||
@@ -307,9 +336,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator/=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<4, 2, T, Q> & mat<4, 2, T, Q>::operator/=(U s)
|
||||
{
|
||||
this->value[0] /= s;
|
||||
this->value[1] /= s;
|
||||
@@ -320,8 +349,8 @@ namespace glm
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator++()
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 2, T, Q> & mat<4, 2, T, Q>::operator++()
|
||||
{
|
||||
++this->value[0];
|
||||
++this->value[1];
|
||||
@@ -330,8 +359,8 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator--()
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 2, T, Q> & mat<4, 2, T, Q>::operator--()
|
||||
{
|
||||
--this->value[0];
|
||||
--this->value[1];
|
||||
@@ -340,34 +369,34 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> tmat4x2<T, P>::operator++(int)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 2, T, Q> mat<4, 2, T, Q>::operator++(int)
|
||||
{
|
||||
tmat4x2<T, P> Result(*this);
|
||||
mat<4, 2, T, Q> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> tmat4x2<T, P>::operator--(int)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 2, T, Q> mat<4, 2, T, Q>::operator--(int)
|
||||
{
|
||||
tmat4x2<T, P> Result(*this);
|
||||
mat<4, 2, T, Q> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator+(tmat4x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 2, T, Q> operator+(mat<4, 2, T, Q> const& m)
|
||||
{
|
||||
return m;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator-(tmat4x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 2, T, Q> operator-(mat<4, 2, T, Q> const& m)
|
||||
{
|
||||
return tmat4x2<T, P>(
|
||||
return mat<4, 2, T, Q>(
|
||||
-m[0],
|
||||
-m[1],
|
||||
-m[2],
|
||||
@@ -376,86 +405,86 @@ namespace glm
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator+(tmat4x2<T, P> const & m, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 2, T, Q> operator+(mat<4, 2, T, Q> const& m, T scalar)
|
||||
{
|
||||
return tmat4x2<T, P>(
|
||||
return mat<4, 2, T, Q>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar,
|
||||
m[2] + scalar,
|
||||
m[3] + scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator+(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 2, T, Q> operator+(mat<4, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2)
|
||||
{
|
||||
return tmat4x2<T, P>(
|
||||
return mat<4, 2, T, Q>(
|
||||
m1[0] + m2[0],
|
||||
m1[1] + m2[1],
|
||||
m1[2] + m2[2],
|
||||
m1[3] + m2[3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator-(tmat4x2<T, P> const & m, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 2, T, Q> operator-(mat<4, 2, T, Q> const& m, T scalar)
|
||||
{
|
||||
return tmat4x2<T, P>(
|
||||
return mat<4, 2, T, Q>(
|
||||
m[0] - scalar,
|
||||
m[1] - scalar,
|
||||
m[2] - scalar,
|
||||
m[3] - scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator-(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 2, T, Q> operator-(mat<4, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2)
|
||||
{
|
||||
return tmat4x2<T, P>(
|
||||
return mat<4, 2, T, Q>(
|
||||
m1[0] - m2[0],
|
||||
m1[1] - m2[1],
|
||||
m1[2] - m2[2],
|
||||
m1[3] - m2[3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator*(tmat4x2<T, P> const & m, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 2, T, Q> operator*(mat<4, 2, T, Q> const& m, T scalar)
|
||||
{
|
||||
return tmat4x2<T, P>(
|
||||
return mat<4, 2, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar,
|
||||
m[2] * scalar,
|
||||
m[3] * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator*(T scalar, tmat4x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 2, T, Q> operator*(T scalar, mat<4, 2, T, Q> const& m)
|
||||
{
|
||||
return tmat4x2<T, P>(
|
||||
return mat<4, 2, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar,
|
||||
m[2] * scalar,
|
||||
m[3] * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat4x2<T, P>::col_type operator*(tmat4x2<T, P> const & m, typename tmat4x2<T, P>::row_type const & v)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<4, 2, T, Q>::col_type operator*(mat<4, 2, T, Q> const& m, typename mat<4, 2, T, Q>::row_type const& v)
|
||||
{
|
||||
return typename tmat4x2<T, P>::col_type(
|
||||
return typename mat<4, 2, T, Q>::col_type(
|
||||
m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z + m[3][0] * v.w,
|
||||
m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z + m[3][1] * v.w);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat4x2<T, P>::row_type operator*(typename tmat4x2<T, P>::col_type const & v, tmat4x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<4, 2, T, Q>::row_type operator*(typename mat<4, 2, T, Q>::col_type const& v, mat<4, 2, T, Q> const& m)
|
||||
{
|
||||
return typename tmat4x2<T, P>::row_type(
|
||||
return typename mat<4, 2, T, Q>::row_type(
|
||||
v.x * m[0][0] + v.y * m[0][1],
|
||||
v.x * m[1][0] + v.y * m[1][1],
|
||||
v.x * m[2][0] + v.y * m[2][1],
|
||||
v.x * m[3][0] + v.y * m[3][1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator*(tmat4x2<T, P> const & m1, tmat2x4<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator*(mat<4, 2, T, Q> const& m1, mat<2, 4, T, Q> const& m2)
|
||||
{
|
||||
T const SrcA00 = m1[0][0];
|
||||
T const SrcA01 = m1[0][1];
|
||||
@@ -475,7 +504,7 @@ namespace glm
|
||||
T const SrcB12 = m2[1][2];
|
||||
T const SrcB13 = m2[1][3];
|
||||
|
||||
tmat2x2<T, P> Result(uninitialize);
|
||||
mat<2, 2, T, Q> Result;
|
||||
Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02 + SrcA30 * SrcB03;
|
||||
Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02 + SrcA31 * SrcB03;
|
||||
Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12 + SrcA30 * SrcB13;
|
||||
@@ -483,10 +512,10 @@ namespace glm
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator*(tmat4x2<T, P> const & m1, tmat3x4<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 2, T, Q> operator*(mat<4, 2, T, Q> const& m1, mat<3, 4, T, Q> const& m2)
|
||||
{
|
||||
return tmat3x2<T, P>(
|
||||
return mat<3, 2, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3],
|
||||
@@ -495,10 +524,10 @@ namespace glm
|
||||
m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2] + m1[3][1] * m2[2][3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator*(tmat4x2<T, P> const & m1, tmat4x4<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 2, T, Q> operator*(mat<4, 2, T, Q> const& m1, mat<4, 4, T, Q> const& m2)
|
||||
{
|
||||
return tmat4x2<T, P>(
|
||||
return mat<4, 2, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3],
|
||||
@@ -509,20 +538,20 @@ namespace glm
|
||||
m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1] + m1[2][1] * m2[3][2] + m1[3][1] * m2[3][3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator/(tmat4x2<T, P> const & m, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 2, T, Q> operator/(mat<4, 2, T, Q> const& m, T scalar)
|
||||
{
|
||||
return tmat4x2<T, P>(
|
||||
return mat<4, 2, T, Q>(
|
||||
m[0] / scalar,
|
||||
m[1] / scalar,
|
||||
m[2] / scalar,
|
||||
m[3] / scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator/(T scalar, tmat4x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 2, T, Q> operator/(T scalar, mat<4, 2, T, Q> const& m)
|
||||
{
|
||||
return tmat4x2<T, P>(
|
||||
return mat<4, 2, T, Q>(
|
||||
scalar / m[0],
|
||||
scalar / m[1],
|
||||
scalar / m[2],
|
||||
@@ -531,14 +560,14 @@ namespace glm
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator==(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER bool operator==(mat<4, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]) && (m1[3] == m2[3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(mat<4, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]) || (m1[3] != m2[3]);
|
||||
}
|
||||
|
||||
@@ -3,173 +3,167 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../fwd.hpp"
|
||||
#include "type_vec3.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
#include "type_mat.hpp"
|
||||
#include <limits>
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P = defaultp>
|
||||
struct tmat4x3
|
||||
template<typename T, qualifier Q>
|
||||
struct mat<4, 3, T, Q>
|
||||
{
|
||||
typedef tvec3<T, P> col_type;
|
||||
typedef tvec4<T, P> row_type;
|
||||
typedef tmat4x3<T, P> type;
|
||||
typedef tmat3x4<T, P> transpose_type;
|
||||
typedef vec<3, T, Q> col_type;
|
||||
typedef vec<4, T, Q> row_type;
|
||||
typedef mat<4, 3, T, Q> type;
|
||||
typedef mat<3, 4, T, Q> transpose_type;
|
||||
typedef T value_type;
|
||||
|
||||
private:
|
||||
col_type value[4];
|
||||
|
||||
public:
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 4; }
|
||||
|
||||
GLM_FUNC_DECL col_type & operator[](length_type i);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR col_type const& operator[](length_type i) const;
|
||||
|
||||
// -- Constructors --
|
||||
|
||||
GLM_FUNC_DECL tmat4x3() GLM_DEFAULT_CTOR;
|
||||
GLM_FUNC_DECL tmat4x3(tmat4x3<T, P> const & m) GLM_DEFAULT;
|
||||
template <precision Q>
|
||||
GLM_FUNC_DECL tmat4x3(tmat4x3<T, Q> const & m);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat() GLM_DEFAULT;
|
||||
template<qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(mat<4, 3, T, P> const& m);
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat4x3(ctor);
|
||||
GLM_FUNC_DECL explicit tmat4x3(T const & x);
|
||||
GLM_FUNC_DECL tmat4x3(
|
||||
T const & x0, T const & y0, T const & z0,
|
||||
T const & x1, T const & y1, T const & z1,
|
||||
T const & x2, T const & y2, T const & z2,
|
||||
T const & x3, T const & y3, T const & z3);
|
||||
GLM_FUNC_DECL tmat4x3(
|
||||
col_type const & v0,
|
||||
col_type const & v1,
|
||||
col_type const & v2,
|
||||
col_type const & v3);
|
||||
GLM_FUNC_DECL explicit GLM_CONSTEXPR mat(T const& x);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
T const& x0, T const& y0, T const& z0,
|
||||
T const& x1, T const& y1, T const& z1,
|
||||
T const& x2, T const& y2, T const& z2,
|
||||
T const& x3, T const& y3, T const& z3);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
col_type const& v0,
|
||||
col_type const& v1,
|
||||
col_type const& v2,
|
||||
col_type const& v3);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template <
|
||||
template<
|
||||
typename X1, typename Y1, typename Z1,
|
||||
typename X2, typename Y2, typename Z2,
|
||||
typename X3, typename Y3, typename Z3,
|
||||
typename X4, typename Y4, typename Z4>
|
||||
GLM_FUNC_DECL tmat4x3(
|
||||
X1 const & x1, Y1 const & y1, Z1 const & z1,
|
||||
X2 const & x2, Y2 const & y2, Z2 const & z2,
|
||||
X3 const & x3, Y3 const & y3, Z3 const & z3,
|
||||
X4 const & x4, Y4 const & y4, Z4 const & z4);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
X1 const& x1, Y1 const& y1, Z1 const& z1,
|
||||
X2 const& x2, Y2 const& y2, Z2 const& z2,
|
||||
X3 const& x3, Y3 const& y3, Z3 const& z3,
|
||||
X4 const& x4, Y4 const& y4, Z4 const& z4);
|
||||
|
||||
template <typename V1, typename V2, typename V3, typename V4>
|
||||
GLM_FUNC_DECL tmat4x3(
|
||||
tvec3<V1, P> const & v1,
|
||||
tvec3<V2, P> const & v2,
|
||||
tvec3<V3, P> const & v3,
|
||||
tvec3<V4, P> const & v4);
|
||||
template<typename V1, typename V2, typename V3, typename V4>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
vec<3, V1, Q> const& v1,
|
||||
vec<3, V2, Q> const& v2,
|
||||
vec<3, V3, Q> const& v3,
|
||||
vec<3, V4, Q> const& v4);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat4x3<U, Q> const & m);
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 3, U, P> const& m);
|
||||
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat2x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat3x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat4x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat2x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat3x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat2x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat4x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat3x4<T, P> const & x);
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static length_type length(){return 4;}
|
||||
|
||||
GLM_FUNC_DECL col_type & operator[](length_type i);
|
||||
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 2, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 3, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 4, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 3, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 2, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 4, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 2, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 4, T, Q> const& x);
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_FUNC_DECL tmat4x3<T, P> & operator=(tmat4x3<T, P> const & m) GLM_DEFAULT;
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> & operator=(tmat4x3<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> & operator+=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> & operator+=(tmat4x3<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> & operator-=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> & operator-=(tmat4x3<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> & operator*=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> & operator/=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<4, 3, T, Q> & operator=(mat<4, 3, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<4, 3, T, Q> & operator+=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<4, 3, T, Q> & operator+=(mat<4, 3, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<4, 3, T, Q> & operator-=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<4, 3, T, Q> & operator-=(mat<4, 3, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<4, 3, T, Q> & operator*=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<4, 3, T, Q> & operator/=(U s);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DECL tmat4x3<T, P> & operator++();
|
||||
GLM_FUNC_DECL tmat4x3<T, P> & operator--();
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator++(int);
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator--(int);
|
||||
GLM_FUNC_DECL mat<4, 3, T, Q>& operator++();
|
||||
GLM_FUNC_DECL mat<4, 3, T, Q>& operator--();
|
||||
GLM_FUNC_DECL mat<4, 3, T, Q> operator++(int);
|
||||
GLM_FUNC_DECL mat<4, 3, T, Q> operator--(int);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator+(tmat4x3<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 3, T, Q> operator+(mat<4, 3, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator-(tmat4x3<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 3, T, Q> operator-(mat<4, 3, T, Q> const& m);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator+(tmat4x3<T, P> const & m, T const & s);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 3, T, Q> operator+(mat<4, 3, T, Q> const& m, T const& s);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator+(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 3, T, Q> operator+(mat<4, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator-(tmat4x3<T, P> const & m, T const & s);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 3, T, Q> operator-(mat<4, 3, T, Q> const& m, T const& s);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator-(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 3, T, Q> operator-(mat<4, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator*(tmat4x3<T, P> const & m, T const & s);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 3, T, Q> operator*(mat<4, 3, T, Q> const& m, T const& s);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator*(T const & s, tmat4x3<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 3, T, Q> operator*(T const& s, mat<4, 3, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat4x3<T, P>::col_type operator*(tmat4x3<T, P> const & m, typename tmat4x3<T, P>::row_type const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL typename mat<4, 3, T, Q>::col_type operator*(mat<4, 3, T, Q> const& m, typename mat<4, 3, T, Q>::row_type const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat4x3<T, P>::row_type operator*(typename tmat4x3<T, P>::col_type const & v, tmat4x3<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL typename mat<4, 3, T, Q>::row_type operator*(typename mat<4, 3, T, Q>::col_type const& v, mat<4, 3, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator*(tmat4x3<T, P> const & m1, tmat2x4<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 3, T, Q> operator*(mat<4, 3, T, Q> const& m1, mat<2, 4, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator*(tmat4x3<T, P> const & m1, tmat3x4<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 3, T, Q> operator*(mat<4, 3, T, Q> const& m1, mat<3, 4, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator*(tmat4x3<T, P> const & m1, tmat4x4<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 3, T, Q> operator*(mat<4, 3, T, Q> const& m1, mat<4, 4, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator/(tmat4x3<T, P> const & m, T const & s);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 3, T, Q> operator/(mat<4, 3, T, Q> const& m, T const& s);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator/(T const & s, tmat4x3<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 3, T, Q> operator/(T const& s, mat<4, 3, T, Q> const& m);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator==(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL bool operator==(mat<4, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator!=(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL bool operator!=(mat<4, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_mat4x3.inl
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// -- Constructors --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3()
|
||||
# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat()
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALIZER_LIST
|
||||
: value{col_type(1, 0, 0), col_type(0, 1, 0), col_type(0, 0, 1), col_type(0, 0, 0)}
|
||||
# endif
|
||||
{
|
||||
# ifndef GLM_FORCE_NO_CTOR_INIT
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALISATION
|
||||
this->value[0] = col_type(1, 0, 0);
|
||||
this->value[1] = col_type(0, 1, 0);
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
@@ -18,203 +18,251 @@ namespace glm
|
||||
}
|
||||
# endif
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat4x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
this->value[2] = m.value[2];
|
||||
this->value[3] = m.value[3];
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat4x3<T, Q> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat(mat<4, 3, T, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(m[3])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
this->value[2] = m.value[2];
|
||||
this->value[3] = m.value[3];
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
this->value[3] = m[3];
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat4x3<T, P>::tmat4x3(ctor)
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(T const & s)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat(T const& s)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(s, 0, 0), col_type(0, s, 0), col_type(0, 0, s), col_type(0, 0, 0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(s, 0, 0);
|
||||
this->value[1] = col_type(0, s, 0);
|
||||
this->value[2] = col_type(0, 0, s);
|
||||
this->value[3] = col_type(0, 0, 0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(s, 0, 0);
|
||||
this->value[1] = col_type(0, s, 0);
|
||||
this->value[2] = col_type(0, 0, s);
|
||||
this->value[3] = col_type(0, 0, 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat
|
||||
(
|
||||
T const & x0, T const & y0, T const & z0,
|
||||
T const & x1, T const & y1, T const & z1,
|
||||
T const & x2, T const & y2, T const & z2,
|
||||
T const & x3, T const & y3, T const & z3
|
||||
T const& x0, T const& y0, T const& z0,
|
||||
T const& x1, T const& y1, T const& z1,
|
||||
T const& x2, T const& y2, T const& z2,
|
||||
T const& x3, T const& y3, T const& z3
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(x0, y0, z0), col_type(x1, y1, z1), col_type(x2, y2, z2), col_type(x3, y3, z3)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(x0, y0, z0);
|
||||
this->value[1] = col_type(x1, y1, z1);
|
||||
this->value[2] = col_type(x2, y2, z2);
|
||||
this->value[3] = col_type(x3, y3, z3);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x0, y0, z0);
|
||||
this->value[1] = col_type(x1, y1, z1);
|
||||
this->value[2] = col_type(x2, y2, z2);
|
||||
this->value[3] = col_type(x3, y3, z3);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3
|
||||
(
|
||||
col_type const & v0,
|
||||
col_type const & v1,
|
||||
col_type const & v2,
|
||||
col_type const & v3
|
||||
)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat(col_type const& v0, col_type const& v1, col_type const& v2, col_type const& v3)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v0), col_type(v1), col_type(v2), col_type(v3)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
this->value[2] = v2;
|
||||
this->value[3] = v3;
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
this->value[2] = v2;
|
||||
this->value[3] = v3;
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <
|
||||
template<typename T, qualifier Q>
|
||||
template<
|
||||
typename X0, typename Y0, typename Z0,
|
||||
typename X1, typename Y1, typename Z1,
|
||||
typename X2, typename Y2, typename Z2,
|
||||
typename X3, typename Y3, typename Z3,
|
||||
typename X4, typename Y4, typename Z4>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3
|
||||
typename X3, typename Y3, typename Z3>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat
|
||||
(
|
||||
X1 const & x1, Y1 const & y1, Z1 const & z1,
|
||||
X2 const & x2, Y2 const & y2, Z2 const & z2,
|
||||
X3 const & x3, Y3 const & y3, Z3 const & z3,
|
||||
X4 const & x4, Y4 const & y4, Z4 const & z4
|
||||
X0 const& x0, Y0 const& y0, Z0 const& z0,
|
||||
X1 const& x1, Y1 const& y1, Z1 const& z1,
|
||||
X2 const& x2, Y2 const& y2, Z2 const& z2,
|
||||
X3 const& x3, Y3 const& y3, Z3 const& z3
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(x0, y0, z0), col_type(x1, y1, z1), col_type(x2, y2, z2), col_type(x3, y3, z3)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1));
|
||||
this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2));
|
||||
this->value[2] = col_type(static_cast<T>(x3), value_type(y3), value_type(z3));
|
||||
this->value[3] = col_type(static_cast<T>(x4), value_type(y4), value_type(z4));
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x0, y0, z0);
|
||||
this->value[1] = col_type(x1, y1, z1);
|
||||
this->value[2] = col_type(x2, y2, z2);
|
||||
this->value[3] = col_type(x3, y3, z3);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename V1, typename V2, typename V3, typename V4>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3
|
||||
(
|
||||
tvec3<V1, P> const & v1,
|
||||
tvec3<V2, P> const & v2,
|
||||
tvec3<V3, P> const & v3,
|
||||
tvec3<V4, P> const & v4
|
||||
)
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename V1, typename V2, typename V3, typename V4>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat(vec<3, V1, Q> const& v1, vec<3, V2, Q> const& v2, vec<3, V3, Q> const& v3, vec<3, V4, Q> const& v4)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v1), col_type(v2), col_type(v3), col_type(v4)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
this->value[2] = col_type(v3);
|
||||
this->value[3] = col_type(v4);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
this->value[2] = col_type(v3);
|
||||
this->value[3] = col_type(v4);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat4x3<U, Q> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat(mat<4, 3, U, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(m[3])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(m[3]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(m[3]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat2x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat(mat<2, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0), col_type(0, 0, 1), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
this->value[3] = col_type(0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
this->value[3] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat3x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat(mat<3, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat4x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat(mat<4, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(m[3]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(m[3]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat2x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat(mat<2, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(0, 0, 1), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
this->value[3] = col_type(0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
this->value[3] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat3x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat(mat<3, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0), col_type(m[2], 1), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 1);
|
||||
this->value[3] = col_type(0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 1);
|
||||
this->value[3] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat2x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat(mat<2, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(0, 0, 1), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
this->value[3] = col_type(0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
this->value[3] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat4x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat(mat<4, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0), col_type(m[2], 1), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 1);
|
||||
this->value[3] = col_type(m[3], 0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 1);
|
||||
this->value[3] = col_type(m[3], 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat3x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat(mat<3, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(0);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat4x3<T, P>::col_type & tmat4x3<T, P>::operator[](typename tmat4x3<T, P>::length_type i)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<4, 3, T, Q>::col_type & mat<4, 3, T, Q>::operator[](typename mat<4, 3, T, Q>::length_type i)
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat4x3<T, P>::col_type const & tmat4x3<T, P>::operator[](typename tmat4x3<T, P>::length_type i) const
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<4, 3, T, Q>::col_type const& mat<4, 3, T, Q>::operator[](typename mat<4, 3, T, Q>::length_type i) const
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
@@ -222,21 +270,9 @@ namespace glm
|
||||
|
||||
// -- Unary updatable operators --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>& tmat4x3<T, P>::operator=(tmat4x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
this->value[3] = m[3];
|
||||
return *this;
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>& tmat4x3<T, P>::operator=(tmat4x3<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<4, 3, T, Q>& mat<4, 3, T, Q>::operator=(mat<4, 3, U, Q> const& m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
@@ -245,9 +281,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator+=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<4, 3, T, Q> & mat<4, 3, T, Q>::operator+=(U s)
|
||||
{
|
||||
this->value[0] += s;
|
||||
this->value[1] += s;
|
||||
@@ -256,9 +292,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator+=(tmat4x3<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<4, 3, T, Q> & mat<4, 3, T, Q>::operator+=(mat<4, 3, U, Q> const& m)
|
||||
{
|
||||
this->value[0] += m[0];
|
||||
this->value[1] += m[1];
|
||||
@@ -267,9 +303,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator-=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<4, 3, T, Q> & mat<4, 3, T, Q>::operator-=(U s)
|
||||
{
|
||||
this->value[0] -= s;
|
||||
this->value[1] -= s;
|
||||
@@ -278,9 +314,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator-=(tmat4x3<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<4, 3, T, Q> & mat<4, 3, T, Q>::operator-=(mat<4, 3, U, Q> const& m)
|
||||
{
|
||||
this->value[0] -= m[0];
|
||||
this->value[1] -= m[1];
|
||||
@@ -289,9 +325,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator*=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<4, 3, T, Q> & mat<4, 3, T, Q>::operator*=(U s)
|
||||
{
|
||||
this->value[0] *= s;
|
||||
this->value[1] *= s;
|
||||
@@ -300,9 +336,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator/=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<4, 3, T, Q> & mat<4, 3, T, Q>::operator/=(U s)
|
||||
{
|
||||
this->value[0] /= s;
|
||||
this->value[1] /= s;
|
||||
@@ -313,8 +349,8 @@ namespace glm
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator++()
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 3, T, Q> & mat<4, 3, T, Q>::operator++()
|
||||
{
|
||||
++this->value[0];
|
||||
++this->value[1];
|
||||
@@ -323,8 +359,8 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator--()
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 3, T, Q> & mat<4, 3, T, Q>::operator--()
|
||||
{
|
||||
--this->value[0];
|
||||
--this->value[1];
|
||||
@@ -333,34 +369,34 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> tmat4x3<T, P>::operator++(int)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 3, T, Q> mat<4, 3, T, Q>::operator++(int)
|
||||
{
|
||||
tmat4x3<T, P> Result(*this);
|
||||
mat<4, 3, T, Q> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> tmat4x3<T, P>::operator--(int)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 3, T, Q> mat<4, 3, T, Q>::operator--(int)
|
||||
{
|
||||
tmat4x3<T, P> Result(*this);
|
||||
mat<4, 3, T, Q> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator+(tmat4x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 3, T, Q> operator+(mat<4, 3, T, Q> const& m)
|
||||
{
|
||||
return m;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator-(tmat4x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 3, T, Q> operator-(mat<4, 3, T, Q> const& m)
|
||||
{
|
||||
return tmat4x3<T, P>(
|
||||
return mat<4, 3, T, Q>(
|
||||
-m[0],
|
||||
-m[1],
|
||||
-m[2],
|
||||
@@ -369,95 +405,95 @@ namespace glm
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator+(tmat4x3<T, P> const & m, T const & s)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 3, T, Q> operator+(mat<4, 3, T, Q> const& m, T const& s)
|
||||
{
|
||||
return tmat4x3<T, P>(
|
||||
return mat<4, 3, T, Q>(
|
||||
m[0] + s,
|
||||
m[1] + s,
|
||||
m[2] + s,
|
||||
m[3] + s);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator+(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 3, T, Q> operator+(mat<4, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2)
|
||||
{
|
||||
return tmat4x3<T, P>(
|
||||
return mat<4, 3, T, Q>(
|
||||
m1[0] + m2[0],
|
||||
m1[1] + m2[1],
|
||||
m1[2] + m2[2],
|
||||
m1[3] + m2[3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator-(tmat4x3<T, P> const & m, T const & s)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 3, T, Q> operator-(mat<4, 3, T, Q> const& m, T const& s)
|
||||
{
|
||||
return tmat4x3<T, P>(
|
||||
return mat<4, 3, T, Q>(
|
||||
m[0] - s,
|
||||
m[1] - s,
|
||||
m[2] - s,
|
||||
m[3] - s);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator-(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 3, T, Q> operator-(mat<4, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2)
|
||||
{
|
||||
return tmat4x3<T, P>(
|
||||
return mat<4, 3, T, Q>(
|
||||
m1[0] - m2[0],
|
||||
m1[1] - m2[1],
|
||||
m1[2] - m2[2],
|
||||
m1[3] - m2[3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator*(tmat4x3<T, P> const & m, T const & s)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 3, T, Q> operator*(mat<4, 3, T, Q> const& m, T const& s)
|
||||
{
|
||||
return tmat4x3<T, P>(
|
||||
return mat<4, 3, T, Q>(
|
||||
m[0] * s,
|
||||
m[1] * s,
|
||||
m[2] * s,
|
||||
m[3] * s);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator*(T const & s, tmat4x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 3, T, Q> operator*(T const& s, mat<4, 3, T, Q> const& m)
|
||||
{
|
||||
return tmat4x3<T, P>(
|
||||
return mat<4, 3, T, Q>(
|
||||
m[0] * s,
|
||||
m[1] * s,
|
||||
m[2] * s,
|
||||
m[3] * s);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat4x3<T, P>::col_type operator*
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<4, 3, T, Q>::col_type operator*
|
||||
(
|
||||
tmat4x3<T, P> const & m,
|
||||
typename tmat4x3<T, P>::row_type const & v)
|
||||
mat<4, 3, T, Q> const& m,
|
||||
typename mat<4, 3, T, Q>::row_type const& v)
|
||||
{
|
||||
return typename tmat4x3<T, P>::col_type(
|
||||
return typename mat<4, 3, T, Q>::col_type(
|
||||
m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z + m[3][0] * v.w,
|
||||
m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z + m[3][1] * v.w,
|
||||
m[0][2] * v.x + m[1][2] * v.y + m[2][2] * v.z + m[3][2] * v.w);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat4x3<T, P>::row_type operator*
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<4, 3, T, Q>::row_type operator*
|
||||
(
|
||||
typename tmat4x3<T, P>::col_type const & v,
|
||||
tmat4x3<T, P> const & m)
|
||||
typename mat<4, 3, T, Q>::col_type const& v,
|
||||
mat<4, 3, T, Q> const& m)
|
||||
{
|
||||
return typename tmat4x3<T, P>::row_type(
|
||||
return typename mat<4, 3, T, Q>::row_type(
|
||||
v.x * m[0][0] + v.y * m[0][1] + v.z * m[0][2],
|
||||
v.x * m[1][0] + v.y * m[1][1] + v.z * m[1][2],
|
||||
v.x * m[2][0] + v.y * m[2][1] + v.z * m[2][2],
|
||||
v.x * m[3][0] + v.y * m[3][1] + v.z * m[3][2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator*(tmat4x3<T, P> const & m1, tmat2x4<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 3, T, Q> operator*(mat<4, 3, T, Q> const& m1, mat<2, 4, T, Q> const& m2)
|
||||
{
|
||||
return tmat2x3<T, P>(
|
||||
return mat<2, 3, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3],
|
||||
@@ -466,8 +502,8 @@ namespace glm
|
||||
m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2] + m1[3][2] * m2[1][3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator*(tmat4x3<T, P> const & m1, tmat3x4<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator*(mat<4, 3, T, Q> const& m1, mat<3, 4, T, Q> const& m2)
|
||||
{
|
||||
T const SrcA00 = m1[0][0];
|
||||
T const SrcA01 = m1[0][1];
|
||||
@@ -495,7 +531,7 @@ namespace glm
|
||||
T const SrcB22 = m2[2][2];
|
||||
T const SrcB23 = m2[2][3];
|
||||
|
||||
tmat3x3<T, P> Result(uninitialize);
|
||||
mat<3, 3, T, Q> Result;
|
||||
Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02 + SrcA30 * SrcB03;
|
||||
Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02 + SrcA31 * SrcB03;
|
||||
Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01 + SrcA22 * SrcB02 + SrcA32 * SrcB03;
|
||||
@@ -508,10 +544,10 @@ namespace glm
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator*(tmat4x3<T, P> const & m1, tmat4x4<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 3, T, Q> operator*(mat<4, 3, T, Q> const& m1, mat<4, 4, T, Q> const& m2)
|
||||
{
|
||||
return tmat4x3<T, P>(
|
||||
return mat<4, 3, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3],
|
||||
@@ -526,20 +562,20 @@ namespace glm
|
||||
m1[0][2] * m2[3][0] + m1[1][2] * m2[3][1] + m1[2][2] * m2[3][2] + m1[3][2] * m2[3][3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator/(tmat4x3<T, P> const & m, T const & s)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 3, T, Q> operator/(mat<4, 3, T, Q> const& m, T const& s)
|
||||
{
|
||||
return tmat4x3<T, P>(
|
||||
return mat<4, 3, T, Q>(
|
||||
m[0] / s,
|
||||
m[1] / s,
|
||||
m[2] / s,
|
||||
m[3] / s);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator/(T const & s, tmat4x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 3, T, Q> operator/(T const& s, mat<4, 3, T, Q> const& m)
|
||||
{
|
||||
return tmat4x3<T, P>(
|
||||
return mat<4, 3, T, Q>(
|
||||
s / m[0],
|
||||
s / m[1],
|
||||
s / m[2],
|
||||
@@ -548,14 +584,14 @@ namespace glm
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator==(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER bool operator==(mat<4, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]) && (m1[3] == m2[3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(mat<4, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]) || (m1[3] != m2[3]);
|
||||
}
|
||||
|
||||
@@ -3,191 +3,185 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../fwd.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
#include "type_mat.hpp"
|
||||
#include <limits>
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P = defaultp>
|
||||
struct tmat4x4
|
||||
template<typename T, qualifier Q>
|
||||
struct mat<4, 4, T, Q>
|
||||
{
|
||||
typedef tvec4<T, P> col_type;
|
||||
typedef tvec4<T, P> row_type;
|
||||
typedef tmat4x4<T, P> type;
|
||||
typedef tmat4x4<T, P> transpose_type;
|
||||
typedef vec<4, T, Q> col_type;
|
||||
typedef vec<4, T, Q> row_type;
|
||||
typedef mat<4, 4, T, Q> type;
|
||||
typedef mat<4, 4, T, Q> transpose_type;
|
||||
typedef T value_type;
|
||||
|
||||
private:
|
||||
col_type value[4];
|
||||
|
||||
public:
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 4;}
|
||||
|
||||
GLM_FUNC_DECL col_type & operator[](length_type i);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR col_type const& operator[](length_type i) const;
|
||||
|
||||
// -- Constructors --
|
||||
|
||||
GLM_FUNC_DECL tmat4x4() GLM_DEFAULT_CTOR;
|
||||
GLM_FUNC_DECL tmat4x4(tmat4x4<T, P> const & m) GLM_DEFAULT;
|
||||
template <precision Q>
|
||||
GLM_FUNC_DECL tmat4x4(tmat4x4<T, Q> const & m);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat() GLM_DEFAULT;
|
||||
template<qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(mat<4, 4, T, P> const& m);
|
||||
|
||||
GLM_FUNC_DECL explicit tmat4x4(ctor);
|
||||
GLM_FUNC_DECL explicit tmat4x4(T const & x);
|
||||
GLM_FUNC_DECL tmat4x4(
|
||||
T const & x0, T const & y0, T const & z0, T const & w0,
|
||||
T const & x1, T const & y1, T const & z1, T const & w1,
|
||||
T const & x2, T const & y2, T const & z2, T const & w2,
|
||||
T const & x3, T const & y3, T const & z3, T const & w3);
|
||||
GLM_FUNC_DECL tmat4x4(
|
||||
col_type const & v0,
|
||||
col_type const & v1,
|
||||
col_type const & v2,
|
||||
col_type const & v3);
|
||||
GLM_FUNC_DECL explicit GLM_CONSTEXPR mat(T const& x);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
T const& x0, T const& y0, T const& z0, T const& w0,
|
||||
T const& x1, T const& y1, T const& z1, T const& w1,
|
||||
T const& x2, T const& y2, T const& z2, T const& w2,
|
||||
T const& x3, T const& y3, T const& z3, T const& w3);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
col_type const& v0,
|
||||
col_type const& v1,
|
||||
col_type const& v2,
|
||||
col_type const& v3);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template <
|
||||
template<
|
||||
typename X1, typename Y1, typename Z1, typename W1,
|
||||
typename X2, typename Y2, typename Z2, typename W2,
|
||||
typename X3, typename Y3, typename Z3, typename W3,
|
||||
typename X4, typename Y4, typename Z4, typename W4>
|
||||
GLM_FUNC_DECL tmat4x4(
|
||||
X1 const & x1, Y1 const & y1, Z1 const & z1, W1 const & w1,
|
||||
X2 const & x2, Y2 const & y2, Z2 const & z2, W2 const & w2,
|
||||
X3 const & x3, Y3 const & y3, Z3 const & z3, W3 const & w3,
|
||||
X4 const & x4, Y4 const & y4, Z4 const & z4, W4 const & w4);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
X1 const& x1, Y1 const& y1, Z1 const& z1, W1 const& w1,
|
||||
X2 const& x2, Y2 const& y2, Z2 const& z2, W2 const& w2,
|
||||
X3 const& x3, Y3 const& y3, Z3 const& z3, W3 const& w3,
|
||||
X4 const& x4, Y4 const& y4, Z4 const& z4, W4 const& w4);
|
||||
|
||||
template <typename V1, typename V2, typename V3, typename V4>
|
||||
GLM_FUNC_DECL tmat4x4(
|
||||
tvec4<V1, P> const & v1,
|
||||
tvec4<V2, P> const & v2,
|
||||
tvec4<V3, P> const & v3,
|
||||
tvec4<V4, P> const & v4);
|
||||
template<typename V1, typename V2, typename V3, typename V4>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat(
|
||||
vec<4, V1, Q> const& v1,
|
||||
vec<4, V2, Q> const& v2,
|
||||
vec<4, V3, Q> const& v3,
|
||||
vec<4, V4, Q> const& v4);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat4x4<U, Q> const & m);
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 4, U, P> const& m);
|
||||
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat2x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat3x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat2x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat3x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat2x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat4x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat3x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat4x3<T, P> const & x);
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static length_type length(){return 4;}
|
||||
|
||||
GLM_FUNC_DECL col_type & operator[](length_type i);
|
||||
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 2, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 3, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 3, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 2, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 4, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 2, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 4, T, Q> const& x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 3, T, Q> const& x);
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_FUNC_DECL tmat4x4<T, P> & operator=(tmat4x4<T, P> const & m) GLM_DEFAULT;
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> & operator=(tmat4x4<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> & operator+=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> & operator+=(tmat4x4<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> & operator-=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> & operator-=(tmat4x4<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> & operator*=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> & operator*=(tmat4x4<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> & operator/=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> & operator/=(tmat4x4<U, P> const & m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> & operator=(mat<4, 4, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> & operator+=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> & operator+=(mat<4, 4, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> & operator-=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> & operator-=(mat<4, 4, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> & operator*=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> & operator*=(mat<4, 4, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> & operator/=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> & operator/=(mat<4, 4, U, Q> const& m);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DECL tmat4x4<T, P> & operator++();
|
||||
GLM_FUNC_DECL tmat4x4<T, P> & operator--();
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator++(int);
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator--(int);
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> & operator++();
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> & operator--();
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> operator++(int);
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> operator--(int);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator+(tmat4x4<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> operator+(mat<4, 4, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator-(tmat4x4<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> operator-(mat<4, 4, T, Q> const& m);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator+(tmat4x4<T, P> const & m, T const & s);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> operator+(mat<4, 4, T, Q> const& m, T const& s);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator+(T const & s, tmat4x4<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> operator+(T const& s, mat<4, 4, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator+(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> operator+(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator-(tmat4x4<T, P> const & m, T const & s);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> operator-(mat<4, 4, T, Q> const& m, T const& s);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator-(T const & s, tmat4x4<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> operator-(T const& s, mat<4, 4, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator-(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> operator-(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator*(tmat4x4<T, P> const & m, T const & s);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> operator*(mat<4, 4, T, Q> const& m, T const& s);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator*(T const & s, tmat4x4<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> operator*(T const& s, mat<4, 4, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat4x4<T, P>::col_type operator*(tmat4x4<T, P> const & m, typename tmat4x4<T, P>::row_type const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL typename mat<4, 4, T, Q>::col_type operator*(mat<4, 4, T, Q> const& m, typename mat<4, 4, T, Q>::row_type const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat4x4<T, P>::row_type operator*(typename tmat4x4<T, P>::col_type const & v, tmat4x4<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL typename mat<4, 4, T, Q>::row_type operator*(typename mat<4, 4, T, Q>::col_type const& v, mat<4, 4, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat2x4<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<2, 4, T, Q> operator*(mat<4, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat3x4<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<3, 4, T, Q> operator*(mat<4, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> operator*(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator/(tmat4x4<T, P> const & m, T const & s);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> operator/(mat<4, 4, T, Q> const& m, T const& s);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator/(T const & s, tmat4x4<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> operator/(T const& s, mat<4, 4, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat4x4<T, P>::col_type operator/(tmat4x4<T, P> const & m, typename tmat4x4<T, P>::row_type const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL typename mat<4, 4, T, Q>::col_type operator/(mat<4, 4, T, Q> const& m, typename mat<4, 4, T, Q>::row_type const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat4x4<T, P>::row_type operator/(typename tmat4x4<T, P>::col_type const & v, tmat4x4<T, P> const & m);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL typename mat<4, 4, T, Q>::row_type operator/(typename mat<4, 4, T, Q>::col_type const& v, mat<4, 4, T, Q> const& m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator/(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> operator/(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator==(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL bool operator==(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator!=(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL bool operator!=(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_mat4x4.inl
|
||||
|
||||
#include "func_matrix.hpp"
|
||||
#include "../matrix.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// -- Constructors --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4()
|
||||
# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat()
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALIZER_LIST
|
||||
: value{col_type(1, 0, 0, 0), col_type(0, 1, 0, 0), col_type(0, 0, 1, 0), col_type(0, 0, 0, 1)}
|
||||
# endif
|
||||
{
|
||||
# ifndef GLM_FORCE_NO_CTOR_INIT
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALISATION
|
||||
this->value[0] = col_type(1, 0, 0, 0);
|
||||
this->value[1] = col_type(0, 1, 0, 0);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
@@ -20,231 +20,280 @@ namespace glm
|
||||
}
|
||||
# endif
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat4x4<T, P> const & m)
|
||||
{
|
||||
template<typename T, qualifier Q>
|
||||
template<qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat(mat<4, 4, T, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(m[3])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
this->value[3] = m[3];
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat4x4<T, Q> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
this->value[3] = m[3];
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(ctor)
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(T const & s)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat(T const& s)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(s, 0, 0, 0), col_type(0, s, 0, 0), col_type(0, 0, s, 0), col_type(0, 0, 0, s)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(s, 0, 0, 0);
|
||||
this->value[1] = col_type(0, s, 0, 0);
|
||||
this->value[2] = col_type(0, 0, s, 0);
|
||||
this->value[3] = col_type(0, 0, 0, s);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(s, 0, 0, 0);
|
||||
this->value[1] = col_type(0, s, 0, 0);
|
||||
this->value[2] = col_type(0, 0, s, 0);
|
||||
this->value[3] = col_type(0, 0, 0, s);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat
|
||||
(
|
||||
T const & x0, T const & y0, T const & z0, T const & w0,
|
||||
T const & x1, T const & y1, T const & z1, T const & w1,
|
||||
T const & x2, T const & y2, T const & z2, T const & w2,
|
||||
T const & x3, T const & y3, T const & z3, T const & w3
|
||||
T const& x0, T const& y0, T const& z0, T const& w0,
|
||||
T const& x1, T const& y1, T const& z1, T const& w1,
|
||||
T const& x2, T const& y2, T const& z2, T const& w2,
|
||||
T const& x3, T const& y3, T const& z3, T const& w3
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{
|
||||
col_type(x0, y0, z0, w0),
|
||||
col_type(x1, y1, z1, w1),
|
||||
col_type(x2, y2, z2, w2),
|
||||
col_type(x3, y3, z3, w3)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(x0, y0, z0, w0);
|
||||
this->value[1] = col_type(x1, y1, z1, w1);
|
||||
this->value[2] = col_type(x2, y2, z2, w2);
|
||||
this->value[3] = col_type(x3, y3, z3, w3);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x0, y0, z0, w0);
|
||||
this->value[1] = col_type(x1, y1, z1, w1);
|
||||
this->value[2] = col_type(x2, y2, z2, w2);
|
||||
this->value[3] = col_type(x3, y3, z3, w3);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4
|
||||
(
|
||||
col_type const & v0,
|
||||
col_type const & v1,
|
||||
col_type const & v2,
|
||||
col_type const & v3
|
||||
)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat(col_type const& v0, col_type const& v1, col_type const& v2, col_type const& v3)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v0), col_type(v1), col_type(v2), col_type(v3)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
this->value[2] = v2;
|
||||
this->value[3] = v3;
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
this->value[2] = v2;
|
||||
this->value[3] = v3;
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4
|
||||
(
|
||||
tmat4x4<U, Q> const & m
|
||||
)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat(mat<4, 4, U, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(m[3])}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(m[3]);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(m[3]);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <
|
||||
template<typename T, qualifier Q>
|
||||
template<
|
||||
typename X1, typename Y1, typename Z1, typename W1,
|
||||
typename X2, typename Y2, typename Z2, typename W2,
|
||||
typename X3, typename Y3, typename Z3, typename W3,
|
||||
typename X4, typename Y4, typename Z4, typename W4>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat
|
||||
(
|
||||
X1 const & x1, Y1 const & y1, Z1 const & z1, W1 const & w1,
|
||||
X2 const & x2, Y2 const & y2, Z2 const & z2, W2 const & w2,
|
||||
X3 const & x3, Y3 const & y3, Z3 const & z3, W3 const & w3,
|
||||
X4 const & x4, Y4 const & y4, Z4 const & z4, W4 const & w4
|
||||
X1 const& x1, Y1 const& y1, Z1 const& z1, W1 const& w1,
|
||||
X2 const& x2, Y2 const& y2, Z2 const& z2, W2 const& w2,
|
||||
X3 const& x3, Y3 const& y3, Z3 const& z3, W3 const& w3,
|
||||
X4 const& x4, Y4 const& y4, Z4 const& z4, W4 const& w4
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(x1, y1, z1, w1), col_type(x2, y2, z2, w2), col_type(x3, y3, z3, w3), col_type(x4, y4, z4, w4)}
|
||||
# endif
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<X1>::is_iec559 || std::numeric_limits<X1>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 1st parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Y1>::is_iec559 || std::numeric_limits<Y1>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 2nd parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Z1>::is_iec559 || std::numeric_limits<Z1>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 3rd parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<W1>::is_iec559 || std::numeric_limits<W1>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 4th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<X1>::is_iec559 || std::numeric_limits<X1>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 1st parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Y1>::is_iec559 || std::numeric_limits<Y1>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 2nd parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Z1>::is_iec559 || std::numeric_limits<Z1>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 3rd parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<W1>::is_iec559 || std::numeric_limits<W1>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 4th parameter type invalid.");
|
||||
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<X2>::is_iec559 || std::numeric_limits<X2>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 5th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Y2>::is_iec559 || std::numeric_limits<Y2>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 6th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Z2>::is_iec559 || std::numeric_limits<Z2>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 7th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<W2>::is_iec559 || std::numeric_limits<W2>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 8th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<X2>::is_iec559 || std::numeric_limits<X2>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 5th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Y2>::is_iec559 || std::numeric_limits<Y2>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 6th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Z2>::is_iec559 || std::numeric_limits<Z2>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 7th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<W2>::is_iec559 || std::numeric_limits<W2>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 8th parameter type invalid.");
|
||||
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<X3>::is_iec559 || std::numeric_limits<X3>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 9th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Y3>::is_iec559 || std::numeric_limits<Y3>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 10th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Z3>::is_iec559 || std::numeric_limits<Z3>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 11th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<W3>::is_iec559 || std::numeric_limits<W3>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 12th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<X3>::is_iec559 || std::numeric_limits<X3>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 9th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Y3>::is_iec559 || std::numeric_limits<Y3>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 10th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Z3>::is_iec559 || std::numeric_limits<Z3>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 11th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<W3>::is_iec559 || std::numeric_limits<W3>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 12th parameter type invalid.");
|
||||
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<X4>::is_iec559 || std::numeric_limits<X4>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 13th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Y4>::is_iec559 || std::numeric_limits<Y4>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 14th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Z4>::is_iec559 || std::numeric_limits<Z4>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 15th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<W4>::is_iec559 || std::numeric_limits<W4>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 16th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<X4>::is_iec559 || std::numeric_limits<X4>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 13th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Y4>::is_iec559 || std::numeric_limits<Y4>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 14th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Z4>::is_iec559 || std::numeric_limits<Z4>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 15th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<W4>::is_iec559 || std::numeric_limits<W4>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 16th parameter type invalid.");
|
||||
|
||||
this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1), value_type(w1));
|
||||
this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2), value_type(w2));
|
||||
this->value[2] = col_type(static_cast<T>(x3), value_type(y3), value_type(z3), value_type(w3));
|
||||
this->value[3] = col_type(static_cast<T>(x4), value_type(y4), value_type(z4), value_type(w4));
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x1, y1, z1, w1);
|
||||
this->value[1] = col_type(x2, y2, z2, w2);
|
||||
this->value[2] = col_type(x3, y3, z3, w3);
|
||||
this->value[3] = col_type(x4, y4, z4, w4);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename V1, typename V2, typename V3, typename V4>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4
|
||||
(
|
||||
tvec4<V1, P> const & v1,
|
||||
tvec4<V2, P> const & v2,
|
||||
tvec4<V3, P> const & v3,
|
||||
tvec4<V4, P> const & v4
|
||||
)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<V1>::is_iec559 || std::numeric_limits<V1>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 1st parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<V2>::is_iec559 || std::numeric_limits<V2>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 2nd parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<V3>::is_iec559 || std::numeric_limits<V3>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 3rd parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<V4>::is_iec559 || std::numeric_limits<V4>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 4th parameter type invalid.");
|
||||
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
this->value[2] = col_type(v3);
|
||||
this->value[3] = col_type(v4);
|
||||
template<typename T, qualifier Q>
|
||||
template<typename V1, typename V2, typename V3, typename V4>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat(vec<4, V1, Q> const& v1, vec<4, V2, Q> const& v2, vec<4, V3, Q> const& v3, vec<4, V4, Q> const& v4)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v1), col_type(v2), col_type(v3), col_type(v4)}
|
||||
# endif
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<V1>::is_iec559 || std::numeric_limits<V1>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 1st parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<V2>::is_iec559 || std::numeric_limits<V2>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 2nd parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<V3>::is_iec559 || std::numeric_limits<V3>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 3rd parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<V4>::is_iec559 || std::numeric_limits<V4>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 4th parameter type invalid.");
|
||||
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
this->value[2] = col_type(v3);
|
||||
this->value[3] = col_type(v4);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat2x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat(mat<2, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0, 0), col_type(m[1], 0, 0), col_type(0, 0, 1, 0), col_type(0, 0, 0, 1)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat3x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat(mat<3, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0), col_type(m[2], 0), col_type(0, 0, 0, 1)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 0);
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 0);
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat2x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat(mat<2, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0), col_type(0, 0, 1, 0), col_type(0, 0, 0, 1)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat3x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat(mat<3, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0, 0), col_type(m[1], 0, 0), col_type(m[2], 1, 0), col_type(0, 0, 0, 1)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
this->value[2] = col_type(m[2], 1, 0);
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
this->value[2] = col_type(m[2], 1, 0);
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat2x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat(mat<2, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(0, 0, 1, 0), col_type(0, 0, 0, 1)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat4x2<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat(mat<4, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0, 0), col_type(m[1], 0, 0), col_type(0, 0, 1, 0), col_type(0, 0, 0, 1)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat3x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat(mat<3, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(0, 0, 0, 1)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat4x3<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat(mat<4, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0), col_type(m[2], 0), col_type(m[3], 1)}
|
||||
# endif
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 0);
|
||||
this->value[3] = col_type(m[3], 1);
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 0);
|
||||
this->value[3] = col_type(m[3], 1);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type & tmat4x4<T, P>::operator[](typename tmat4x4<T, P>::length_type i)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<4, 4, T, Q>::col_type & mat<4, 4, T, Q>::operator[](typename mat<4, 4, T, Q>::length_type i)
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type const & tmat4x4<T, P>::operator[](typename tmat4x4<T, P>::length_type i) const
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<4, 4, T, Q>::col_type const& mat<4, 4, T, Q>::operator[](typename mat<4, 4, T, Q>::length_type i) const
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
@@ -252,23 +301,9 @@ namespace glm
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>& tmat4x4<T, P>::operator=(tmat4x4<T, P> const & m)
|
||||
{
|
||||
//memcpy could be faster
|
||||
//memcpy(&this->value, &m.value, 16 * sizeof(valType));
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
this->value[3] = m[3];
|
||||
return *this;
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>& tmat4x4<T, P>::operator=(tmat4x4<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, Q>& mat<4, 4, T, Q>::operator=(mat<4, 4, U, Q> const& m)
|
||||
{
|
||||
//memcpy could be faster
|
||||
//memcpy(&this->value, &m.value, 16 * sizeof(valType));
|
||||
@@ -279,9 +314,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>& tmat4x4<T, P>::operator+=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, Q>& mat<4, 4, T, Q>::operator+=(U s)
|
||||
{
|
||||
this->value[0] += s;
|
||||
this->value[1] += s;
|
||||
@@ -290,9 +325,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>& tmat4x4<T, P>::operator+=(tmat4x4<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, Q>& mat<4, 4, T, Q>::operator+=(mat<4, 4, U, Q> const& m)
|
||||
{
|
||||
this->value[0] += m[0];
|
||||
this->value[1] += m[1];
|
||||
@@ -301,9 +336,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator-=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, Q> & mat<4, 4, T, Q>::operator-=(U s)
|
||||
{
|
||||
this->value[0] -= s;
|
||||
this->value[1] -= s;
|
||||
@@ -312,9 +347,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator-=(tmat4x4<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, Q> & mat<4, 4, T, Q>::operator-=(mat<4, 4, U, Q> const& m)
|
||||
{
|
||||
this->value[0] -= m[0];
|
||||
this->value[1] -= m[1];
|
||||
@@ -323,9 +358,9 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator*=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, Q> & mat<4, 4, T, Q>::operator*=(U s)
|
||||
{
|
||||
this->value[0] *= s;
|
||||
this->value[1] *= s;
|
||||
@@ -334,16 +369,16 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator*=(tmat4x4<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, Q> & mat<4, 4, T, Q>::operator*=(mat<4, 4, U, Q> const& m)
|
||||
{
|
||||
return (*this = *this * m);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator/=(U s)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, Q> & mat<4, 4, T, Q>::operator/=(U s)
|
||||
{
|
||||
this->value[0] /= s;
|
||||
this->value[1] /= s;
|
||||
@@ -352,17 +387,17 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator/=(tmat4x4<U, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, Q> & mat<4, 4, T, Q>::operator/=(mat<4, 4, U, Q> const& m)
|
||||
{
|
||||
return *this *= inverse(m);
|
||||
}
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator++()
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, Q> & mat<4, 4, T, Q>::operator++()
|
||||
{
|
||||
++this->value[0];
|
||||
++this->value[1];
|
||||
@@ -371,8 +406,8 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator--()
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, Q> & mat<4, 4, T, Q>::operator--()
|
||||
{
|
||||
--this->value[0];
|
||||
--this->value[1];
|
||||
@@ -381,34 +416,34 @@ namespace glm
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> tmat4x4<T, P>::operator++(int)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, Q> mat<4, 4, T, Q>::operator++(int)
|
||||
{
|
||||
tmat4x4<T, P> Result(*this);
|
||||
mat<4, 4, T, Q> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> tmat4x4<T, P>::operator--(int)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, Q> mat<4, 4, T, Q>::operator--(int)
|
||||
{
|
||||
tmat4x4<T, P> Result(*this);
|
||||
mat<4, 4, T, Q> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary constant operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator+(tmat4x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator+(mat<4, 4, T, Q> const& m)
|
||||
{
|
||||
return m;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator-(tmat4x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator-(mat<4, 4, T, Q> const& m)
|
||||
{
|
||||
return tmat4x4<T, P>(
|
||||
return mat<4, 4, T, Q>(
|
||||
-m[0],
|
||||
-m[1],
|
||||
-m[2],
|
||||
@@ -417,91 +452,91 @@ namespace glm
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator+(tmat4x4<T, P> const & m, T const & s)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator+(mat<4, 4, T, Q> const& m, T const& s)
|
||||
{
|
||||
return tmat4x4<T, P>(
|
||||
return mat<4, 4, T, Q>(
|
||||
m[0] + s,
|
||||
m[1] + s,
|
||||
m[2] + s,
|
||||
m[3] + s);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator+(T const & s, tmat4x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator+(T const& s, mat<4, 4, T, Q> const& m)
|
||||
{
|
||||
return tmat4x4<T, P>(
|
||||
return mat<4, 4, T, Q>(
|
||||
m[0] + s,
|
||||
m[1] + s,
|
||||
m[2] + s,
|
||||
m[3] + s);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator+(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator+(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2)
|
||||
{
|
||||
return tmat4x4<T, P>(
|
||||
return mat<4, 4, T, Q>(
|
||||
m1[0] + m2[0],
|
||||
m1[1] + m2[1],
|
||||
m1[2] + m2[2],
|
||||
m1[3] + m2[3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator-(tmat4x4<T, P> const & m, T const & s)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator-(mat<4, 4, T, Q> const& m, T const& s)
|
||||
{
|
||||
return tmat4x4<T, P>(
|
||||
return mat<4, 4, T, Q>(
|
||||
m[0] - s,
|
||||
m[1] - s,
|
||||
m[2] - s,
|
||||
m[3] - s);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator-(T const & s, tmat4x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator-(T const& s, mat<4, 4, T, Q> const& m)
|
||||
{
|
||||
return tmat4x4<T, P>(
|
||||
return mat<4, 4, T, Q>(
|
||||
s - m[0],
|
||||
s - m[1],
|
||||
s - m[2],
|
||||
s - m[3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator-(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator-(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2)
|
||||
{
|
||||
return tmat4x4<T, P>(
|
||||
return mat<4, 4, T, Q>(
|
||||
m1[0] - m2[0],
|
||||
m1[1] - m2[1],
|
||||
m1[2] - m2[2],
|
||||
m1[3] - m2[3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator*(tmat4x4<T, P> const & m, T const & s)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator*(mat<4, 4, T, Q> const& m, T const & s)
|
||||
{
|
||||
return tmat4x4<T, P>(
|
||||
return mat<4, 4, T, Q>(
|
||||
m[0] * s,
|
||||
m[1] * s,
|
||||
m[2] * s,
|
||||
m[3] * s);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator*(T const & s, tmat4x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator*(T const& s, mat<4, 4, T, Q> const& m)
|
||||
{
|
||||
return tmat4x4<T, P>(
|
||||
return mat<4, 4, T, Q>(
|
||||
m[0] * s,
|
||||
m[1] * s,
|
||||
m[2] * s,
|
||||
m[3] * s);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type operator*
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<4, 4, T, Q>::col_type operator*
|
||||
(
|
||||
tmat4x4<T, P> const & m,
|
||||
typename tmat4x4<T, P>::row_type const & v
|
||||
mat<4, 4, T, Q> const& m,
|
||||
typename mat<4, 4, T, Q>::row_type const& v
|
||||
)
|
||||
{
|
||||
/*
|
||||
@@ -520,24 +555,24 @@ namespace glm
|
||||
|
||||
__m128 a2 = _mm_add_ps(a0, a1);
|
||||
|
||||
return typename tmat4x4<T, P>::col_type(a2);
|
||||
return typename mat<4, 4, T, Q>::col_type(a2);
|
||||
*/
|
||||
|
||||
typename tmat4x4<T, P>::col_type const Mov0(v[0]);
|
||||
typename tmat4x4<T, P>::col_type const Mov1(v[1]);
|
||||
typename tmat4x4<T, P>::col_type const Mul0 = m[0] * Mov0;
|
||||
typename tmat4x4<T, P>::col_type const Mul1 = m[1] * Mov1;
|
||||
typename tmat4x4<T, P>::col_type const Add0 = Mul0 + Mul1;
|
||||
typename tmat4x4<T, P>::col_type const Mov2(v[2]);
|
||||
typename tmat4x4<T, P>::col_type const Mov3(v[3]);
|
||||
typename tmat4x4<T, P>::col_type const Mul2 = m[2] * Mov2;
|
||||
typename tmat4x4<T, P>::col_type const Mul3 = m[3] * Mov3;
|
||||
typename tmat4x4<T, P>::col_type const Add1 = Mul2 + Mul3;
|
||||
typename tmat4x4<T, P>::col_type const Add2 = Add0 + Add1;
|
||||
typename mat<4, 4, T, Q>::col_type const Mov0(v[0]);
|
||||
typename mat<4, 4, T, Q>::col_type const Mov1(v[1]);
|
||||
typename mat<4, 4, T, Q>::col_type const Mul0 = m[0] * Mov0;
|
||||
typename mat<4, 4, T, Q>::col_type const Mul1 = m[1] * Mov1;
|
||||
typename mat<4, 4, T, Q>::col_type const Add0 = Mul0 + Mul1;
|
||||
typename mat<4, 4, T, Q>::col_type const Mov2(v[2]);
|
||||
typename mat<4, 4, T, Q>::col_type const Mov3(v[3]);
|
||||
typename mat<4, 4, T, Q>::col_type const Mul2 = m[2] * Mov2;
|
||||
typename mat<4, 4, T, Q>::col_type const Mul3 = m[3] * Mov3;
|
||||
typename mat<4, 4, T, Q>::col_type const Add1 = Mul2 + Mul3;
|
||||
typename mat<4, 4, T, Q>::col_type const Add2 = Add0 + Add1;
|
||||
return Add2;
|
||||
|
||||
/*
|
||||
return typename tmat4x4<T, P>::col_type(
|
||||
return typename mat<4, 4, T, Q>::col_type(
|
||||
m[0][0] * v[0] + m[1][0] * v[1] + m[2][0] * v[2] + m[3][0] * v[3],
|
||||
m[0][1] * v[0] + m[1][1] * v[1] + m[2][1] * v[2] + m[3][1] * v[3],
|
||||
m[0][2] * v[0] + m[1][2] * v[1] + m[2][2] * v[2] + m[3][2] * v[3],
|
||||
@@ -545,24 +580,24 @@ namespace glm
|
||||
*/
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::row_type operator*
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<4, 4, T, Q>::row_type operator*
|
||||
(
|
||||
typename tmat4x4<T, P>::col_type const & v,
|
||||
tmat4x4<T, P> const & m
|
||||
typename mat<4, 4, T, Q>::col_type const& v,
|
||||
mat<4, 4, T, Q> const& m
|
||||
)
|
||||
{
|
||||
return typename tmat4x4<T, P>::row_type(
|
||||
return typename mat<4, 4, T, Q>::row_type(
|
||||
m[0][0] * v[0] + m[0][1] * v[1] + m[0][2] * v[2] + m[0][3] * v[3],
|
||||
m[1][0] * v[0] + m[1][1] * v[1] + m[1][2] * v[2] + m[1][3] * v[3],
|
||||
m[2][0] * v[0] + m[2][1] * v[1] + m[2][2] * v[2] + m[2][3] * v[3],
|
||||
m[3][0] * v[0] + m[3][1] * v[1] + m[3][2] * v[2] + m[3][3] * v[3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat2x4<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<2, 4, T, Q> operator*(mat<4, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2)
|
||||
{
|
||||
return tmat2x4<T, P>(
|
||||
return mat<2, 4, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3],
|
||||
@@ -573,10 +608,10 @@ namespace glm
|
||||
m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2] + m1[3][3] * m2[1][3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat3x4<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 4, T, Q> operator*(mat<4, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2)
|
||||
{
|
||||
return tmat3x4<T, P>(
|
||||
return mat<3, 4, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3],
|
||||
@@ -591,20 +626,20 @@ namespace glm
|
||||
m1[0][3] * m2[2][0] + m1[1][3] * m2[2][1] + m1[2][3] * m2[2][2] + m1[3][3] * m2[2][3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator*(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2)
|
||||
{
|
||||
typename tmat4x4<T, P>::col_type const SrcA0 = m1[0];
|
||||
typename tmat4x4<T, P>::col_type const SrcA1 = m1[1];
|
||||
typename tmat4x4<T, P>::col_type const SrcA2 = m1[2];
|
||||
typename tmat4x4<T, P>::col_type const SrcA3 = m1[3];
|
||||
typename mat<4, 4, T, Q>::col_type const SrcA0 = m1[0];
|
||||
typename mat<4, 4, T, Q>::col_type const SrcA1 = m1[1];
|
||||
typename mat<4, 4, T, Q>::col_type const SrcA2 = m1[2];
|
||||
typename mat<4, 4, T, Q>::col_type const SrcA3 = m1[3];
|
||||
|
||||
typename tmat4x4<T, P>::col_type const SrcB0 = m2[0];
|
||||
typename tmat4x4<T, P>::col_type const SrcB1 = m2[1];
|
||||
typename tmat4x4<T, P>::col_type const SrcB2 = m2[2];
|
||||
typename tmat4x4<T, P>::col_type const SrcB3 = m2[3];
|
||||
typename mat<4, 4, T, Q>::col_type const SrcB0 = m2[0];
|
||||
typename mat<4, 4, T, Q>::col_type const SrcB1 = m2[1];
|
||||
typename mat<4, 4, T, Q>::col_type const SrcB2 = m2[2];
|
||||
typename mat<4, 4, T, Q>::col_type const SrcB3 = m2[3];
|
||||
|
||||
tmat4x4<T, P> Result(uninitialize);
|
||||
mat<4, 4, T, Q> Result;
|
||||
Result[0] = SrcA0 * SrcB0[0] + SrcA1 * SrcB0[1] + SrcA2 * SrcB0[2] + SrcA3 * SrcB0[3];
|
||||
Result[1] = SrcA0 * SrcB1[0] + SrcA1 * SrcB1[1] + SrcA2 * SrcB1[2] + SrcA3 * SrcB1[3];
|
||||
Result[2] = SrcA0 * SrcB2[0] + SrcA1 * SrcB2[1] + SrcA2 * SrcB2[2] + SrcA3 * SrcB2[3];
|
||||
@@ -612,60 +647,60 @@ namespace glm
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator/(tmat4x4<T, P> const & m, T const & s)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator/(mat<4, 4, T, Q> const& m, T const& s)
|
||||
{
|
||||
return tmat4x4<T, P>(
|
||||
return mat<4, 4, T, Q>(
|
||||
m[0] / s,
|
||||
m[1] / s,
|
||||
m[2] / s,
|
||||
m[3] / s);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator/(T const & s, tmat4x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator/(T const& s, mat<4, 4, T, Q> const& m)
|
||||
{
|
||||
return tmat4x4<T, P>(
|
||||
return mat<4, 4, T, Q>(
|
||||
s / m[0],
|
||||
s / m[1],
|
||||
s / m[2],
|
||||
s / m[3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type operator/(tmat4x4<T, P> const & m, typename tmat4x4<T, P>::row_type const & v)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<4, 4, T, Q>::col_type operator/(mat<4, 4, T, Q> const& m, typename mat<4, 4, T, Q>::row_type const& v)
|
||||
{
|
||||
return inverse(m) * v;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::row_type operator/(typename tmat4x4<T, P>::col_type const & v, tmat4x4<T, P> const & m)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<4, 4, T, Q>::row_type operator/(typename mat<4, 4, T, Q>::col_type const& v, mat<4, 4, T, Q> const& m)
|
||||
{
|
||||
return v * inverse(m);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator/(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator/(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2)
|
||||
{
|
||||
tmat4x4<T, P> m1_copy(m1);
|
||||
mat<4, 4, T, Q> m1_copy(m1);
|
||||
return m1_copy /= m2;
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator==(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER bool operator==(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]) && (m1[3] == m2[3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]) || (m1[3] != m2[3]);
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_ARCH != GLM_ARCH_PURE
|
||||
#if GLM_CONFIG_SIMD == GLM_ENABLE
|
||||
# include "type_mat4x4_simd.inl"
|
||||
#endif
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_mat4x4_sse2.inl
|
||||
|
||||
namespace glm
|
||||
{
|
||||
|
||||
166
ref/glm/glm/detail/type_quat.hpp
Normal file
166
ref/glm/glm/detail/type_quat.hpp
Normal file
@@ -0,0 +1,166 @@
|
||||
/// @ref gtc_quaternion
|
||||
/// @file glm/gtc/quaternion.hpp
|
||||
///
|
||||
/// @see core (dependence)
|
||||
/// @see gtc_constants (dependence)
|
||||
///
|
||||
/// @defgroup gtc_quaternion GLM_GTC_quaternion
|
||||
/// @ingroup gtc
|
||||
///
|
||||
/// Include <glm/gtc/quaternion.hpp> to use the features of this extension.
|
||||
///
|
||||
/// Defines a templated quaternion type and several quaternion operations.
|
||||
|
||||
#pragma once
|
||||
|
||||
// Dependency:
|
||||
#include "../detail/type_mat3x3.hpp"
|
||||
#include "../detail/type_mat4x4.hpp"
|
||||
#include "../detail/type_vec3.hpp"
|
||||
#include "../detail/type_vec4.hpp"
|
||||
#include "../ext/vector_relational.hpp"
|
||||
#include "../ext/quaternion_relational.hpp"
|
||||
#include "../gtc/constants.hpp"
|
||||
#include "../gtc/matrix_transform.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtc_quaternion
|
||||
/// @{
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
struct qua
|
||||
{
|
||||
// -- Implementation detail --
|
||||
|
||||
typedef qua<T, Q> type;
|
||||
typedef T value_type;
|
||||
|
||||
// -- Data --
|
||||
|
||||
# if GLM_LANG & GLM_LANG_CXXMS_FLAG
|
||||
union
|
||||
{
|
||||
struct { T x, y, z, w;};
|
||||
|
||||
typename detail::storage<4, T, detail::is_aligned<Q>::value>::type data;
|
||||
};
|
||||
# else
|
||||
T x, y, z, w;
|
||||
# endif
|
||||
|
||||
// -- Component accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
/// Return the count of components of a quaternion
|
||||
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 4;}
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR T & operator[](length_type i);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR T const& operator[](length_type i) const;
|
||||
|
||||
// -- Implicit basic constructors --
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR qua() GLM_DEFAULT;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR qua(qua<T, Q> const& q) GLM_DEFAULT;
|
||||
template<qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR qua(qua<T, P> const& q);
|
||||
|
||||
// -- Explicit basic constructors --
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR qua(T s, vec<3, T, Q> const& v);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR qua(T w, T x, T y, T z);
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT qua(qua<U, P> const& q);
|
||||
|
||||
/// Explicit conversion operators
|
||||
# if GLM_HAS_EXPLICIT_CONVERSION_OPERATORS
|
||||
GLM_FUNC_DECL explicit operator mat<3, 3, T, Q>();
|
||||
GLM_FUNC_DECL explicit operator mat<4, 4, T, Q>();
|
||||
# endif
|
||||
|
||||
/// Create a quaternion from two normalized axis
|
||||
///
|
||||
/// @param u A first normalized axis
|
||||
/// @param v A second normalized axis
|
||||
/// @see gtc_quaternion
|
||||
/// @see http://lolengine.net/blog/2013/09/18/beautiful-maths-quaternion-from-vectors
|
||||
GLM_FUNC_DECL qua(vec<3, T, Q> const& u, vec<3, T, Q> const& v);
|
||||
|
||||
/// Build a quaternion from euler angles (pitch, yaw, roll), in radians.
|
||||
GLM_FUNC_DECL GLM_EXPLICIT qua(vec<3, T, Q> const& eulerAngles);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT qua(mat<3, 3, T, Q> const& q);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT qua(mat<4, 4, T, Q> const& q);
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_FUNC_DECL qua<T, Q>& operator=(qua<T, Q> const& q) GLM_DEFAULT;
|
||||
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL qua<T, Q>& operator=(qua<U, Q> const& q);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL qua<T, Q>& operator+=(qua<U, Q> const& q);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL qua<T, Q>& operator-=(qua<U, Q> const& q);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL qua<T, Q>& operator*=(qua<U, Q> const& q);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL qua<T, Q>& operator*=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL qua<T, Q>& operator/=(U s);
|
||||
};
|
||||
|
||||
// -- Unary bit operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL qua<T, Q> operator+(qua<T, Q> const& q);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL qua<T, Q> operator-(qua<T, Q> const& q);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL qua<T, Q> operator+(qua<T, Q> const& q, qua<T, Q> const& p);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL qua<T, Q> operator-(qua<T, Q> const& q, qua<T, Q> const& p);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL qua<T, Q> operator*(qua<T, Q> const& q, qua<T, Q> const& p);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<3, T, Q> operator*(qua<T, Q> const& q, vec<3, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<3, T, Q> operator*(vec<3, T, Q> const& v, qua<T, Q> const& q);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<4, T, Q> operator*(qua<T, Q> const& q, vec<4, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<4, T, Q> operator*(vec<4, T, Q> const& v, qua<T, Q> const& q);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL qua<T, Q> operator*(qua<T, Q> const& q, T const& s);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL qua<T, Q> operator*(T const& s, qua<T, Q> const& q);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL qua<T, Q> operator/(qua<T, Q> const& q, T const& s);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(qua<T, Q> const& q1, qua<T, Q> const& q2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator!=(qua<T, Q> const& q1, qua<T, Q> const& q2);
|
||||
|
||||
/// @}
|
||||
} //namespace glm
|
||||
|
||||
#include "type_quat.inl"
|
||||
379
ref/glm/glm/detail/type_quat.inl
Normal file
379
ref/glm/glm/detail/type_quat.inl
Normal file
@@ -0,0 +1,379 @@
|
||||
#include "../trigonometric.hpp"
|
||||
#include "../exponential.hpp"
|
||||
#include "../ext/quaternion_geometric.hpp"
|
||||
#include <limits>
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <typename T>
|
||||
struct genTypeTrait<qua<T> >
|
||||
{
|
||||
static const genTypeEnum GENTYPE = GENTYPE_QUAT;
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_dot<qua<T, Q>, T, Aligned>
|
||||
{
|
||||
static GLM_FUNC_QUALIFIER T call(qua<T, Q> const& a, qua<T, Q> const& b)
|
||||
{
|
||||
vec<4, T, Q> tmp(a.x * b.x, a.y * b.y, a.z * b.z, a.w * b.w);
|
||||
return (tmp.x + tmp.y) + (tmp.z + tmp.w);
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_quat_add
|
||||
{
|
||||
static qua<T, Q> call(qua<T, Q> const& q, qua<T, Q> const& p)
|
||||
{
|
||||
return qua<T, Q>(q.w + p.w, q.x + p.x, q.y + p.y, q.z + p.z);
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_quat_sub
|
||||
{
|
||||
static qua<T, Q> call(qua<T, Q> const& q, qua<T, Q> const& p)
|
||||
{
|
||||
return qua<T, Q>(q.w - p.w, q.x - p.x, q.y - p.y, q.z - p.z);
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_quat_mul_scalar
|
||||
{
|
||||
static qua<T, Q> call(qua<T, Q> const& q, T s)
|
||||
{
|
||||
return qua<T, Q>(q.w * s, q.x * s, q.y * s, q.z * s);
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_quat_div_scalar
|
||||
{
|
||||
static qua<T, Q> call(qua<T, Q> const& q, T s)
|
||||
{
|
||||
return qua<T, Q>(q.w / s, q.x / s, q.y / s, q.z / s);
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_quat_mul_vec4
|
||||
{
|
||||
static vec<4, T, Q> call(qua<T, Q> const& q, vec<4, T, Q> const& v)
|
||||
{
|
||||
return vec<4, T, Q>(q * vec<3, T, Q>(v), v.w);
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
// -- Component accesses --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR T & qua<T, Q>::operator[](typename qua<T, Q>::length_type i)
|
||||
{
|
||||
assert(i >= 0 && i < this->length());
|
||||
return (&x)[i];
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR T const& qua<T, Q>::operator[](typename qua<T, Q>::length_type i) const
|
||||
{
|
||||
assert(i >= 0 && i < this->length());
|
||||
return (&x)[i];
|
||||
}
|
||||
|
||||
// -- Implicit basic constructors --
|
||||
|
||||
# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua()
|
||||
# if GLM_CONFIG_CTOR_INIT != GLM_CTOR_INIT_DISABLE
|
||||
: x(0), y(0), z(0), w(1)
|
||||
# endif
|
||||
{}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(qua<T, Q> const& q)
|
||||
: x(q.x), y(q.y), z(q.z), w(q.w)
|
||||
{}
|
||||
# endif
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(qua<T, P> const& q)
|
||||
: x(q.x), y(q.y), z(q.z), w(q.w)
|
||||
{}
|
||||
|
||||
// -- Explicit basic constructors --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(T s, vec<3, T, Q> const& v)
|
||||
: x(v.x), y(v.y), z(v.z), w(s)
|
||||
{}
|
||||
|
||||
template <typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(T _w, T _x, T _y, T _z)
|
||||
: x(_x), y(_y), z(_z), w(_w)
|
||||
{}
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(qua<U, P> const& q)
|
||||
: x(static_cast<T>(q.x))
|
||||
, y(static_cast<T>(q.y))
|
||||
, z(static_cast<T>(q.z))
|
||||
, w(static_cast<T>(q.w))
|
||||
{}
|
||||
|
||||
//template<typename valType>
|
||||
//GLM_FUNC_QUALIFIER qua<valType>::qua
|
||||
//(
|
||||
// valType const& pitch,
|
||||
// valType const& yaw,
|
||||
// valType const& roll
|
||||
//)
|
||||
//{
|
||||
// vec<3, valType> eulerAngle(pitch * valType(0.5), yaw * valType(0.5), roll * valType(0.5));
|
||||
// vec<3, valType> c = glm::cos(eulerAngle * valType(0.5));
|
||||
// vec<3, valType> s = glm::sin(eulerAngle * valType(0.5));
|
||||
//
|
||||
// this->w = c.x * c.y * c.z + s.x * s.y * s.z;
|
||||
// this->x = s.x * c.y * c.z - c.x * s.y * s.z;
|
||||
// this->y = c.x * s.y * c.z + s.x * c.y * s.z;
|
||||
// this->z = c.x * c.y * s.z - s.x * s.y * c.z;
|
||||
//}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER qua<T, Q>::qua(vec<3, T, Q> const& u, vec<3, T, Q> const& v)
|
||||
{
|
||||
T norm_u_norm_v = sqrt(dot(u, u) * dot(v, v));
|
||||
T real_part = norm_u_norm_v + dot(u, v);
|
||||
vec<3, T, Q> t;
|
||||
|
||||
if(real_part < static_cast<T>(1.e-6f) * norm_u_norm_v)
|
||||
{
|
||||
// If u and v are exactly opposite, rotate 180 degrees
|
||||
// around an arbitrary orthogonal axis. Axis normalisation
|
||||
// can happen later, when we normalise the quaternion.
|
||||
real_part = static_cast<T>(0);
|
||||
t = abs(u.x) > abs(u.z) ? vec<3, T, Q>(-u.y, u.x, static_cast<T>(0)) : vec<3, T, Q>(static_cast<T>(0), -u.z, u.y);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Otherwise, build quaternion the standard way.
|
||||
t = cross(u, v);
|
||||
}
|
||||
|
||||
*this = normalize(qua<T, Q>(real_part, t.x, t.y, t.z));
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER qua<T, Q>::qua(vec<3, T, Q> const& eulerAngle)
|
||||
{
|
||||
vec<3, T, Q> c = glm::cos(eulerAngle * T(0.5));
|
||||
vec<3, T, Q> s = glm::sin(eulerAngle * T(0.5));
|
||||
|
||||
this->w = c.x * c.y * c.z + s.x * s.y * s.z;
|
||||
this->x = s.x * c.y * c.z - c.x * s.y * s.z;
|
||||
this->y = c.x * s.y * c.z + s.x * c.y * s.z;
|
||||
this->z = c.x * c.y * s.z - s.x * s.y * c.z;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER qua<T, Q>::qua(mat<3, 3, T, Q> const& m)
|
||||
{
|
||||
*this = quat_cast(m);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER qua<T, Q>::qua(mat<4, 4, T, Q> const& m)
|
||||
{
|
||||
*this = quat_cast(m);
|
||||
}
|
||||
|
||||
# if GLM_HAS_EXPLICIT_CONVERSION_OPERATORS
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER qua<T, Q>::operator mat<3, 3, T, Q>()
|
||||
{
|
||||
return mat3_cast(*this);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER qua<T, Q>::operator mat<4, 4, T, Q>()
|
||||
{
|
||||
return mat4_cast(*this);
|
||||
}
|
||||
# endif//GLM_HAS_EXPLICIT_CONVERSION_OPERATORS
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER qua<T, Q> & qua<T, Q>::operator=(qua<T, Q> const& q)
|
||||
{
|
||||
this->w = q.w;
|
||||
this->x = q.x;
|
||||
this->y = q.y;
|
||||
this->z = q.z;
|
||||
return *this;
|
||||
}
|
||||
# endif
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER qua<T, Q> & qua<T, Q>::operator=(qua<U, Q> const& q)
|
||||
{
|
||||
this->w = static_cast<T>(q.w);
|
||||
this->x = static_cast<T>(q.x);
|
||||
this->y = static_cast<T>(q.y);
|
||||
this->z = static_cast<T>(q.z);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER qua<T, Q> & qua<T, Q>::operator+=(qua<U, Q> const& q)
|
||||
{
|
||||
return (*this = detail::compute_quat_add<T, Q, detail::is_aligned<Q>::value>::call(*this, qua<T, Q>(q)));
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER qua<T, Q> & qua<T, Q>::operator-=(qua<U, Q> const& q)
|
||||
{
|
||||
return (*this = detail::compute_quat_sub<T, Q, detail::is_aligned<Q>::value>::call(*this, qua<T, Q>(q)));
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER qua<T, Q> & qua<T, Q>::operator*=(qua<U, Q> const& r)
|
||||
{
|
||||
qua<T, Q> const p(*this);
|
||||
qua<T, Q> const q(r);
|
||||
|
||||
this->w = p.w * q.w - p.x * q.x - p.y * q.y - p.z * q.z;
|
||||
this->x = p.w * q.x + p.x * q.w + p.y * q.z - p.z * q.y;
|
||||
this->y = p.w * q.y + p.y * q.w + p.z * q.x - p.x * q.z;
|
||||
this->z = p.w * q.z + p.z * q.w + p.x * q.y - p.y * q.x;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER qua<T, Q> & qua<T, Q>::operator*=(U s)
|
||||
{
|
||||
return (*this = detail::compute_quat_mul_scalar<T, Q, detail::is_aligned<Q>::value>::call(*this, static_cast<U>(s)));
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER qua<T, Q> & qua<T, Q>::operator/=(U s)
|
||||
{
|
||||
return (*this = detail::compute_quat_div_scalar<T, Q, detail::is_aligned<Q>::value>::call(*this, static_cast<U>(s)));
|
||||
}
|
||||
|
||||
// -- Unary bit operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER qua<T, Q> operator+(qua<T, Q> const& q)
|
||||
{
|
||||
return q;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER qua<T, Q> operator-(qua<T, Q> const& q)
|
||||
{
|
||||
return qua<T, Q>(-q.w, -q.x, -q.y, -q.z);
|
||||
}
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER qua<T, Q> operator+(qua<T, Q> const& q, qua<T, Q> const& p)
|
||||
{
|
||||
return qua<T, Q>(q) += p;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER qua<T, Q> operator-(qua<T, Q> const& q, qua<T, Q> const& p)
|
||||
{
|
||||
return qua<T, Q>(q) -= p;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER qua<T, Q> operator*(qua<T, Q> const& q, qua<T, Q> const& p)
|
||||
{
|
||||
return qua<T, Q>(q) *= p;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<3, T, Q> operator*(qua<T, Q> const& q, vec<3, T, Q> const& v)
|
||||
{
|
||||
vec<3, T, Q> const QuatVector(q.x, q.y, q.z);
|
||||
vec<3, T, Q> const uv(glm::cross(QuatVector, v));
|
||||
vec<3, T, Q> const uuv(glm::cross(QuatVector, uv));
|
||||
|
||||
return v + ((uv * q.w) + uuv) * static_cast<T>(2);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<3, T, Q> operator*(vec<3, T, Q> const& v, qua<T, Q> const& q)
|
||||
{
|
||||
return glm::inverse(q) * v;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<4, T, Q> operator*(qua<T, Q> const& q, vec<4, T, Q> const& v)
|
||||
{
|
||||
return detail::compute_quat_mul_vec4<T, Q, detail::is_aligned<Q>::value>::call(q, v);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<4, T, Q> operator*(vec<4, T, Q> const& v, qua<T, Q> const& q)
|
||||
{
|
||||
return glm::inverse(q) * v;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER qua<T, Q> operator*(qua<T, Q> const& q, T const& s)
|
||||
{
|
||||
return qua<T, Q>(
|
||||
q.w * s, q.x * s, q.y * s, q.z * s);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER qua<T, Q> operator*(T const& s, qua<T, Q> const& q)
|
||||
{
|
||||
return q * s;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER qua<T, Q> operator/(qua<T, Q> const& q, T const& s)
|
||||
{
|
||||
return qua<T, Q>(
|
||||
q.w / s, q.x / s, q.y / s, q.z / s);
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator==(qua<T, Q> const& q1, qua<T, Q> const& q2)
|
||||
{
|
||||
return q1.x == q2.x && q1.y == q2.y && q1.z == q2.z && q1.w == q2.w;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator!=(qua<T, Q> const& q1, qua<T, Q> const& q2)
|
||||
{
|
||||
return q1.x != q2.x || q1.y != q2.y || q1.z != q2.z || q1.w != q2.w;
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_CONFIG_SIMD == GLM_ENABLE
|
||||
# include "type_quat_simd.inl"
|
||||
#endif
|
||||
|
||||
188
ref/glm/glm/detail/type_quat_simd.inl
Normal file
188
ref/glm/glm/detail/type_quat_simd.inl
Normal file
@@ -0,0 +1,188 @@
|
||||
/// @ref core
|
||||
|
||||
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
/*
|
||||
template<qualifier Q>
|
||||
struct compute_quat_mul<float, Q, true>
|
||||
{
|
||||
static qua<float, Q> call(qua<float, Q> const& q1, qua<float, Q> const& q2)
|
||||
{
|
||||
// SSE2 STATS: 11 shuffle, 8 mul, 8 add
|
||||
// SSE4 STATS: 3 shuffle, 4 mul, 4 dpps
|
||||
|
||||
__m128 const mul0 = _mm_mul_ps(q1.Data, _mm_shuffle_ps(q2.Data, q2.Data, _MM_SHUFFLE(0, 1, 2, 3)));
|
||||
__m128 const mul1 = _mm_mul_ps(q1.Data, _mm_shuffle_ps(q2.Data, q2.Data, _MM_SHUFFLE(1, 0, 3, 2)));
|
||||
__m128 const mul2 = _mm_mul_ps(q1.Data, _mm_shuffle_ps(q2.Data, q2.Data, _MM_SHUFFLE(2, 3, 0, 1)));
|
||||
__m128 const mul3 = _mm_mul_ps(q1.Data, q2.Data);
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_SSE41_BIT
|
||||
__m128 const add0 = _mm_dp_ps(mul0, _mm_set_ps(1.0f, -1.0f, 1.0f, 1.0f), 0xff);
|
||||
__m128 const add1 = _mm_dp_ps(mul1, _mm_set_ps(1.0f, 1.0f, 1.0f, -1.0f), 0xff);
|
||||
__m128 const add2 = _mm_dp_ps(mul2, _mm_set_ps(1.0f, 1.0f, -1.0f, 1.0f), 0xff);
|
||||
__m128 const add3 = _mm_dp_ps(mul3, _mm_set_ps(1.0f, -1.0f, -1.0f, -1.0f), 0xff);
|
||||
# else
|
||||
__m128 const mul4 = _mm_mul_ps(mul0, _mm_set_ps(1.0f, -1.0f, 1.0f, 1.0f));
|
||||
__m128 const add0 = _mm_add_ps(mul0, _mm_movehl_ps(mul4, mul4));
|
||||
__m128 const add4 = _mm_add_ss(add0, _mm_shuffle_ps(add0, add0, 1));
|
||||
|
||||
__m128 const mul5 = _mm_mul_ps(mul1, _mm_set_ps(1.0f, 1.0f, 1.0f, -1.0f));
|
||||
__m128 const add1 = _mm_add_ps(mul1, _mm_movehl_ps(mul5, mul5));
|
||||
__m128 const add5 = _mm_add_ss(add1, _mm_shuffle_ps(add1, add1, 1));
|
||||
|
||||
__m128 const mul6 = _mm_mul_ps(mul2, _mm_set_ps(1.0f, 1.0f, -1.0f, 1.0f));
|
||||
__m128 const add2 = _mm_add_ps(mul6, _mm_movehl_ps(mul6, mul6));
|
||||
__m128 const add6 = _mm_add_ss(add2, _mm_shuffle_ps(add2, add2, 1));
|
||||
|
||||
__m128 const mul7 = _mm_mul_ps(mul3, _mm_set_ps(1.0f, -1.0f, -1.0f, -1.0f));
|
||||
__m128 const add3 = _mm_add_ps(mul3, _mm_movehl_ps(mul7, mul7));
|
||||
__m128 const add7 = _mm_add_ss(add3, _mm_shuffle_ps(add3, add3, 1));
|
||||
#endif
|
||||
|
||||
// This SIMD code is a politically correct way of doing this, but in every test I've tried it has been slower than
|
||||
// the final code below. I'll keep this here for reference - maybe somebody else can do something better...
|
||||
//
|
||||
//__m128 xxyy = _mm_shuffle_ps(add4, add5, _MM_SHUFFLE(0, 0, 0, 0));
|
||||
//__m128 zzww = _mm_shuffle_ps(add6, add7, _MM_SHUFFLE(0, 0, 0, 0));
|
||||
//
|
||||
//return _mm_shuffle_ps(xxyy, zzww, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
|
||||
qua<float, Q> Result;
|
||||
_mm_store_ss(&Result.x, add4);
|
||||
_mm_store_ss(&Result.y, add5);
|
||||
_mm_store_ss(&Result.z, add6);
|
||||
_mm_store_ss(&Result.w, add7);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
*/
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_quat_add<float, Q, true>
|
||||
{
|
||||
static qua<float, Q> call(qua<float, Q> const& q, qua<float, Q> const& p)
|
||||
{
|
||||
qua<float, Q> Result;
|
||||
Result.data = _mm_add_ps(q.data, p.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX_BIT
|
||||
template<qualifier Q>
|
||||
struct compute_quat_add<double, Q, true>
|
||||
{
|
||||
static qua<double, Q> call(qua<double, Q> const& a, qua<double, Q> const& b)
|
||||
{
|
||||
qua<double, Q> Result;
|
||||
Result.data = _mm256_add_pd(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_quat_sub<float, Q, true>
|
||||
{
|
||||
static qua<float, Q> call(qua<float, Q> const& q, qua<float, Q> const& p)
|
||||
{
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = _mm_sub_ps(q.data, p.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX_BIT
|
||||
template<qualifier Q>
|
||||
struct compute_quat_sub<double, Q, true>
|
||||
{
|
||||
static qua<double, Q> call(qua<double, Q> const& a, qua<double, Q> const& b)
|
||||
{
|
||||
qua<double, Q> Result;
|
||||
Result.data = _mm256_sub_pd(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_quat_mul_scalar<float, Q, true>
|
||||
{
|
||||
static qua<float, Q> call(qua<float, Q> const& q, float s)
|
||||
{
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = _mm_mul_ps(q.data, _mm_set_ps1(s));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX_BIT
|
||||
template<qualifier Q>
|
||||
struct compute_quat_mul_scalar<double, Q, true>
|
||||
{
|
||||
static qua<double, Q> call(qua<double, Q> const& q, double s)
|
||||
{
|
||||
qua<double, Q> Result;
|
||||
Result.data = _mm256_mul_pd(q.data, _mm_set_ps1(s));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_quat_div_scalar<float, Q, true>
|
||||
{
|
||||
static qua<float, Q> call(qua<float, Q> const& q, float s)
|
||||
{
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = _mm_div_ps(q.data, _mm_set_ps1(s));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX_BIT
|
||||
template<qualifier Q>
|
||||
struct compute_quat_div_scalar<double, Q, true>
|
||||
{
|
||||
static qua<double, Q> call(qua<double, Q> const& q, double s)
|
||||
{
|
||||
qua<double, Q> Result;
|
||||
Result.data = _mm256_div_pd(q.data, _mm_set_ps1(s));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_quat_mul_vec4<float, Q, true>
|
||||
{
|
||||
static vec<4, float, Q> call(qua<float, Q> const& q, vec<4, float, Q> const& v)
|
||||
{
|
||||
__m128 const q_wwww = _mm_shuffle_ps(q.data, q.data, _MM_SHUFFLE(3, 3, 3, 3));
|
||||
__m128 const q_swp0 = _mm_shuffle_ps(q.data, q.data, _MM_SHUFFLE(3, 0, 2, 1));
|
||||
__m128 const q_swp1 = _mm_shuffle_ps(q.data, q.data, _MM_SHUFFLE(3, 1, 0, 2));
|
||||
__m128 const v_swp0 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(3, 0, 2, 1));
|
||||
__m128 const v_swp1 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(3, 1, 0, 2));
|
||||
|
||||
__m128 uv = _mm_sub_ps(_mm_mul_ps(q_swp0, v_swp1), _mm_mul_ps(q_swp1, v_swp0));
|
||||
__m128 uv_swp0 = _mm_shuffle_ps(uv, uv, _MM_SHUFFLE(3, 0, 2, 1));
|
||||
__m128 uv_swp1 = _mm_shuffle_ps(uv, uv, _MM_SHUFFLE(3, 1, 0, 2));
|
||||
__m128 uuv = _mm_sub_ps(_mm_mul_ps(q_swp0, uv_swp1), _mm_mul_ps(q_swp1, uv_swp0));
|
||||
|
||||
__m128 const two = _mm_set1_ps(2.0f);
|
||||
uv = _mm_mul_ps(uv, _mm_mul_ps(q_wwww, two));
|
||||
uuv = _mm_mul_ps(uuv, two);
|
||||
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = _mm_add_ps(v.Data, _mm_add_ps(uv, uuv));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
|
||||
#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
|
||||
@@ -1,576 +0,0 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_vec.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "precision.hpp"
|
||||
#include "type_int.hpp"
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <typename T, std::size_t size, bool aligned>
|
||||
struct storage
|
||||
{
|
||||
typedef struct type {
|
||||
uint8 data[size];
|
||||
} type;
|
||||
};
|
||||
|
||||
#define GLM_ALIGNED_STORAGE_TYPE_STRUCT(x) \
|
||||
template <typename T> \
|
||||
struct storage<T, x, true> { \
|
||||
GLM_ALIGNED_STRUCT(x) type { \
|
||||
uint8 data[x]; \
|
||||
}; \
|
||||
};
|
||||
|
||||
GLM_ALIGNED_STORAGE_TYPE_STRUCT(1)
|
||||
GLM_ALIGNED_STORAGE_TYPE_STRUCT(2)
|
||||
GLM_ALIGNED_STORAGE_TYPE_STRUCT(4)
|
||||
GLM_ALIGNED_STORAGE_TYPE_STRUCT(8)
|
||||
GLM_ALIGNED_STORAGE_TYPE_STRUCT(16)
|
||||
GLM_ALIGNED_STORAGE_TYPE_STRUCT(32)
|
||||
GLM_ALIGNED_STORAGE_TYPE_STRUCT(64)
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
template <>
|
||||
struct storage<float, 16, true>
|
||||
{
|
||||
typedef glm_vec4 type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct storage<int, 16, true>
|
||||
{
|
||||
typedef glm_ivec4 type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct storage<unsigned int, 16, true>
|
||||
{
|
||||
typedef glm_uvec4 type;
|
||||
};
|
||||
/*
|
||||
# else
|
||||
typedef union __declspec(align(16)) glm_128
|
||||
{
|
||||
unsigned __int8 data[16];
|
||||
} glm_128;
|
||||
|
||||
template <>
|
||||
struct storage<float, 16, true>
|
||||
{
|
||||
typedef glm_128 type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct storage<int, 16, true>
|
||||
{
|
||||
typedef glm_128 type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct storage<unsigned int, 16, true>
|
||||
{
|
||||
typedef glm_128 type;
|
||||
};
|
||||
*/
|
||||
# endif
|
||||
|
||||
# if (GLM_ARCH & GLM_ARCH_AVX_BIT)
|
||||
template <>
|
||||
struct storage<double, 32, true>
|
||||
{
|
||||
typedef glm_dvec4 type;
|
||||
};
|
||||
# endif
|
||||
|
||||
# if (GLM_ARCH & GLM_ARCH_AVX2_BIT)
|
||||
template <>
|
||||
struct storage<int64, 32, true>
|
||||
{
|
||||
typedef glm_i64vec4 type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct storage<uint64, 32, true>
|
||||
{
|
||||
typedef glm_u64vec4 type;
|
||||
};
|
||||
# endif
|
||||
}//namespace detail
|
||||
|
||||
template <typename T, precision P> struct tvec1;
|
||||
template <typename T, precision P> struct tvec2;
|
||||
template <typename T, precision P> struct tvec3;
|
||||
template <typename T, precision P> struct tvec4;
|
||||
|
||||
typedef tvec1<float, highp> highp_vec1_t;
|
||||
typedef tvec1<float, mediump> mediump_vec1_t;
|
||||
typedef tvec1<float, lowp> lowp_vec1_t;
|
||||
typedef tvec1<double, highp> highp_dvec1_t;
|
||||
typedef tvec1<double, mediump> mediump_dvec1_t;
|
||||
typedef tvec1<double, lowp> lowp_dvec1_t;
|
||||
typedef tvec1<int, highp> highp_ivec1_t;
|
||||
typedef tvec1<int, mediump> mediump_ivec1_t;
|
||||
typedef tvec1<int, lowp> lowp_ivec1_t;
|
||||
typedef tvec1<uint, highp> highp_uvec1_t;
|
||||
typedef tvec1<uint, mediump> mediump_uvec1_t;
|
||||
typedef tvec1<uint, lowp> lowp_uvec1_t;
|
||||
typedef tvec1<bool, highp> highp_bvec1_t;
|
||||
typedef tvec1<bool, mediump> mediump_bvec1_t;
|
||||
typedef tvec1<bool, lowp> lowp_bvec1_t;
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 2 components vector of high single-precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<float, highp> highp_vec2;
|
||||
|
||||
/// 2 components vector of medium single-precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<float, mediump> mediump_vec2;
|
||||
|
||||
/// 2 components vector of low single-precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<float, lowp> lowp_vec2;
|
||||
|
||||
/// 2 components vector of high double-precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<double, highp> highp_dvec2;
|
||||
|
||||
/// 2 components vector of medium double-precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<double, mediump> mediump_dvec2;
|
||||
|
||||
/// 2 components vector of low double-precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<double, lowp> lowp_dvec2;
|
||||
|
||||
/// 2 components vector of high precision signed integer numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<int, highp> highp_ivec2;
|
||||
|
||||
/// 2 components vector of medium precision signed integer numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<int, mediump> mediump_ivec2;
|
||||
|
||||
/// 2 components vector of low precision signed integer numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<int, lowp> lowp_ivec2;
|
||||
|
||||
/// 2 components vector of high precision unsigned integer numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<uint, highp> highp_uvec2;
|
||||
|
||||
/// 2 components vector of medium precision unsigned integer numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<uint, mediump> mediump_uvec2;
|
||||
|
||||
/// 2 components vector of low precision unsigned integer numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<uint, lowp> lowp_uvec2;
|
||||
|
||||
/// 2 components vector of high precision bool numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<bool, highp> highp_bvec2;
|
||||
|
||||
/// 2 components vector of medium precision bool numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<bool, mediump> mediump_bvec2;
|
||||
|
||||
/// 2 components vector of low precision bool numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<bool, lowp> lowp_bvec2;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 3 components vector of high single-precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<float, highp> highp_vec3;
|
||||
|
||||
/// 3 components vector of medium single-precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<float, mediump> mediump_vec3;
|
||||
|
||||
/// 3 components vector of low single-precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<float, lowp> lowp_vec3;
|
||||
|
||||
/// 3 components vector of high double-precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<double, highp> highp_dvec3;
|
||||
|
||||
/// 3 components vector of medium double-precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<double, mediump> mediump_dvec3;
|
||||
|
||||
/// 3 components vector of low double-precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<double, lowp> lowp_dvec3;
|
||||
|
||||
/// 3 components vector of high precision signed integer numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<int, highp> highp_ivec3;
|
||||
|
||||
/// 3 components vector of medium precision signed integer numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<int, mediump> mediump_ivec3;
|
||||
|
||||
/// 3 components vector of low precision signed integer numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<int, lowp> lowp_ivec3;
|
||||
|
||||
/// 3 components vector of high precision unsigned integer numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<uint, highp> highp_uvec3;
|
||||
|
||||
/// 3 components vector of medium precision unsigned integer numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<uint, mediump> mediump_uvec3;
|
||||
|
||||
/// 3 components vector of low precision unsigned integer numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<uint, lowp> lowp_uvec3;
|
||||
|
||||
/// 3 components vector of high precision bool numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<bool, highp> highp_bvec3;
|
||||
|
||||
/// 3 components vector of medium precision bool numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<bool, mediump> mediump_bvec3;
|
||||
|
||||
/// 3 components vector of low precision bool numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<bool, lowp> lowp_bvec3;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 4 components vector of high single-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<float, highp> highp_vec4;
|
||||
|
||||
/// 4 components vector of medium single-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<float, mediump> mediump_vec4;
|
||||
|
||||
/// 4 components vector of low single-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<float, lowp> lowp_vec4;
|
||||
|
||||
/// 4 components vector of high double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<double, highp> highp_dvec4;
|
||||
|
||||
/// 4 components vector of medium double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<double, mediump> mediump_dvec4;
|
||||
|
||||
/// 4 components vector of low double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<double, lowp> lowp_dvec4;
|
||||
|
||||
/// 4 components vector of high precision signed integer numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<int, highp> highp_ivec4;
|
||||
|
||||
/// 4 components vector of medium precision signed integer numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<int, mediump> mediump_ivec4;
|
||||
|
||||
/// 4 components vector of low precision signed integer numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<int, lowp> lowp_ivec4;
|
||||
|
||||
/// 4 components vector of high precision unsigned integer numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<uint, highp> highp_uvec4;
|
||||
|
||||
/// 4 components vector of medium precision unsigned integer numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<uint, mediump> mediump_uvec4;
|
||||
|
||||
/// 4 components vector of low precision unsigned integer numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<uint, lowp> lowp_uvec4;
|
||||
|
||||
/// 4 components vector of high precision bool numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<bool, highp> highp_bvec4;
|
||||
|
||||
/// 4 components vector of medium precision bool numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<bool, mediump> mediump_bvec4;
|
||||
|
||||
/// 4 components vector of low precision bool numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<bool, lowp> lowp_bvec4;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_types
|
||||
/// @{
|
||||
|
||||
// -- Default float definition --
|
||||
|
||||
#if(defined(GLM_PRECISION_LOWP_FLOAT))
|
||||
typedef lowp_vec2 vec2;
|
||||
typedef lowp_vec3 vec3;
|
||||
typedef lowp_vec4 vec4;
|
||||
#elif(defined(GLM_PRECISION_MEDIUMP_FLOAT))
|
||||
typedef mediump_vec2 vec2;
|
||||
typedef mediump_vec3 vec3;
|
||||
typedef mediump_vec4 vec4;
|
||||
#else //defined(GLM_PRECISION_HIGHP_FLOAT)
|
||||
/// 2 components vector of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_vec2 vec2;
|
||||
|
||||
//! 3 components vector of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_vec3 vec3;
|
||||
|
||||
//! 4 components vector of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_vec4 vec4;
|
||||
#endif//GLM_PRECISION
|
||||
|
||||
// -- Default double definition --
|
||||
|
||||
#if(defined(GLM_PRECISION_LOWP_DOUBLE))
|
||||
typedef lowp_dvec2 dvec2;
|
||||
typedef lowp_dvec3 dvec3;
|
||||
typedef lowp_dvec4 dvec4;
|
||||
#elif(defined(GLM_PRECISION_MEDIUMP_DOUBLE))
|
||||
typedef mediump_dvec2 dvec2;
|
||||
typedef mediump_dvec3 dvec3;
|
||||
typedef mediump_dvec4 dvec4;
|
||||
#else //defined(GLM_PRECISION_HIGHP_DOUBLE)
|
||||
/// 2 components vector of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_dvec2 dvec2;
|
||||
|
||||
//! 3 components vector of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_dvec3 dvec3;
|
||||
|
||||
//! 4 components vector of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_dvec4 dvec4;
|
||||
#endif//GLM_PRECISION
|
||||
|
||||
// -- Signed integer definition --
|
||||
|
||||
#if(defined(GLM_PRECISION_LOWP_INT))
|
||||
typedef lowp_ivec2 ivec2;
|
||||
typedef lowp_ivec3 ivec3;
|
||||
typedef lowp_ivec4 ivec4;
|
||||
#elif(defined(GLM_PRECISION_MEDIUMP_INT))
|
||||
typedef mediump_ivec2 ivec2;
|
||||
typedef mediump_ivec3 ivec3;
|
||||
typedef mediump_ivec4 ivec4;
|
||||
#else //defined(GLM_PRECISION_HIGHP_INT)
|
||||
/// 2 components vector of signed integer numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_ivec2 ivec2;
|
||||
|
||||
/// 3 components vector of signed integer numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_ivec3 ivec3;
|
||||
|
||||
/// 4 components vector of signed integer numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_ivec4 ivec4;
|
||||
#endif//GLM_PRECISION
|
||||
|
||||
// -- Unsigned integer definition --
|
||||
|
||||
#if(defined(GLM_PRECISION_LOWP_UINT))
|
||||
typedef lowp_uvec2 uvec2;
|
||||
typedef lowp_uvec3 uvec3;
|
||||
typedef lowp_uvec4 uvec4;
|
||||
#elif(defined(GLM_PRECISION_MEDIUMP_UINT))
|
||||
typedef mediump_uvec2 uvec2;
|
||||
typedef mediump_uvec3 uvec3;
|
||||
typedef mediump_uvec4 uvec4;
|
||||
#else //defined(GLM_PRECISION_HIGHP_UINT)
|
||||
/// 2 components vector of unsigned integer numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_uvec2 uvec2;
|
||||
|
||||
/// 3 components vector of unsigned integer numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_uvec3 uvec3;
|
||||
|
||||
/// 4 components vector of unsigned integer numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_uvec4 uvec4;
|
||||
#endif//GLM_PRECISION
|
||||
|
||||
// -- Boolean definition --
|
||||
|
||||
#if(defined(GLM_PRECISION_LOWP_BOOL))
|
||||
typedef lowp_bvec2 bvec2;
|
||||
typedef lowp_bvec3 bvec3;
|
||||
typedef lowp_bvec4 bvec4;
|
||||
#elif(defined(GLM_PRECISION_MEDIUMP_BOOL))
|
||||
typedef mediump_bvec2 bvec2;
|
||||
typedef mediump_bvec3 bvec3;
|
||||
typedef mediump_bvec4 bvec4;
|
||||
#else //defined(GLM_PRECISION_HIGHP_BOOL)
|
||||
/// 2 components vector of boolean.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_bvec2 bvec2;
|
||||
|
||||
/// 3 components vector of boolean.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_bvec3 bvec3;
|
||||
|
||||
/// 4 components vector of boolean.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_bvec4 bvec4;
|
||||
#endif//GLM_PRECISION
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
@@ -1,2 +0,0 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_vec.inl
|
||||
@@ -3,298 +3,280 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../fwd.hpp"
|
||||
#include "type_vec.hpp"
|
||||
#if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
# if GLM_HAS_UNRESTRICTED_UNIONS
|
||||
# include "_swizzle.hpp"
|
||||
# else
|
||||
# include "_swizzle_func.hpp"
|
||||
# endif
|
||||
#endif //GLM_SWIZZLE
|
||||
#include "qualifier.hpp"
|
||||
#if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
# include "_swizzle.hpp"
|
||||
#elif GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
|
||||
# include "_swizzle_func.hpp"
|
||||
#endif
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P = defaultp>
|
||||
struct tvec1
|
||||
template<typename T, qualifier Q>
|
||||
struct vec<1, T, Q>
|
||||
{
|
||||
// -- Implementation detail --
|
||||
|
||||
typedef T value_type;
|
||||
typedef tvec1<T, P> type;
|
||||
typedef tvec1<bool, P> bool_type;
|
||||
typedef vec<1, T, Q> type;
|
||||
typedef vec<1, bool, Q> bool_type;
|
||||
|
||||
// -- Data --
|
||||
|
||||
# if GLM_HAS_ONLY_XYZW
|
||||
# if GLM_CONFIG_XYZW_ONLY
|
||||
T x;
|
||||
|
||||
# elif GLM_HAS_ALIGNED_TYPE
|
||||
# if GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic push
|
||||
# pragma GCC diagnostic ignored "-Wpedantic"
|
||||
# endif
|
||||
# if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# pragma clang diagnostic push
|
||||
# pragma clang diagnostic ignored "-Wgnu-anonymous-struct"
|
||||
# pragma clang diagnostic ignored "-Wnested-anon-types"
|
||||
# endif
|
||||
|
||||
# elif GLM_CONFIG_ANONYMOUS_STRUCT == GLM_ENABLE
|
||||
union
|
||||
{
|
||||
T x;
|
||||
T r;
|
||||
T s;
|
||||
|
||||
typename detail::storage<1, T, detail::is_aligned<Q>::value>::type data;
|
||||
/*
|
||||
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
_GLM_SWIZZLE1_2_MEMBERS(T, P, tvec2, x)
|
||||
_GLM_SWIZZLE1_2_MEMBERS(T, P, tvec2, r)
|
||||
_GLM_SWIZZLE1_2_MEMBERS(T, P, tvec2, s)
|
||||
_GLM_SWIZZLE1_3_MEMBERS(T, P, tvec3, x)
|
||||
_GLM_SWIZZLE1_3_MEMBERS(T, P, tvec3, r)
|
||||
_GLM_SWIZZLE1_3_MEMBERS(T, P, tvec3, s)
|
||||
_GLM_SWIZZLE1_4_MEMBERS(T, P, tvec4, x)
|
||||
_GLM_SWIZZLE1_4_MEMBERS(T, P, tvec4, r)
|
||||
_GLM_SWIZZLE1_4_MEMBERS(T, P, tvec4, s)
|
||||
# endif//GLM_SWIZZLE*/
|
||||
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
_GLM_SWIZZLE1_2_MEMBERS(T, Q, x)
|
||||
_GLM_SWIZZLE1_2_MEMBERS(T, Q, r)
|
||||
_GLM_SWIZZLE1_2_MEMBERS(T, Q, s)
|
||||
_GLM_SWIZZLE1_3_MEMBERS(T, Q, x)
|
||||
_GLM_SWIZZLE1_3_MEMBERS(T, Q, r)
|
||||
_GLM_SWIZZLE1_3_MEMBERS(T, Q, s)
|
||||
_GLM_SWIZZLE1_4_MEMBERS(T, Q, x)
|
||||
_GLM_SWIZZLE1_4_MEMBERS(T, Q, r)
|
||||
_GLM_SWIZZLE1_4_MEMBERS(T, Q, s)
|
||||
# endif
|
||||
*/
|
||||
};
|
||||
|
||||
# if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# pragma clang diagnostic pop
|
||||
# endif
|
||||
# if GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic pop
|
||||
# endif
|
||||
# else
|
||||
union {T x, r, s;};
|
||||
/*
|
||||
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC1(T, P, tvec2, tvec2, tvec3, tvec4)
|
||||
# endif//GLM_SWIZZLE*/
|
||||
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC1(T, Q)
|
||||
# endif
|
||||
*/
|
||||
# endif
|
||||
|
||||
// -- Component accesses --
|
||||
|
||||
/// Return the count of components of the vector
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static length_type length(){return 1;}
|
||||
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 1;}
|
||||
|
||||
GLM_FUNC_DECL T & operator[](length_type i);
|
||||
GLM_FUNC_DECL T const & operator[](length_type i) const;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR T & operator[](length_type i);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR T const& operator[](length_type i) const;
|
||||
|
||||
// -- Implicit basic constructors --
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec1() GLM_DEFAULT_CTOR;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec1(tvec1<T, P> const & v) GLM_DEFAULT;
|
||||
template <precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec1(tvec1<T, Q> const & v);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec() GLM_DEFAULT;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec const& v) GLM_DEFAULT;
|
||||
template<qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, T, P> const& v);
|
||||
|
||||
// -- Explicit basic constructors --
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tvec1(ctor);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tvec1(T scalar);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR explicit vec(T scalar);
|
||||
|
||||
// -- Conversion vector constructors --
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec1(tvec2<U, Q> const & v);
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<2, U, P> const& v);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec1(tvec3<U, Q> const & v);
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<3, U, P> const& v);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec1(tvec4<U, Q> const & v);
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<4, U, P> const& v);
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec1(tvec1<U, Q> const & v);
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<1, U, P> const& v);
|
||||
|
||||
// -- Swizzle constructors --
|
||||
/*
|
||||
# if(GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED))
|
||||
template <int E0>
|
||||
GLM_FUNC_DECL tvec1(detail::_swizzle<1, T, P, tvec1, E0, -1,-2,-3> const & that)
|
||||
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
template<int E0>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(detail::_swizzle<1, T, Q, E0, -1,-2,-3> const& that)
|
||||
{
|
||||
*this = that();
|
||||
}
|
||||
# endif//(GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED))
|
||||
# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
*/
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator=(tvec1<T, P> const & v) GLM_DEFAULT;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator=(vec const& v) GLM_DEFAULT;
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator+=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator+=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator-=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator-=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator*=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator*=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator/=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator/=(tvec1<U, P> const & v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator+=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator+=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator-=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator-=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator*=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator*=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator/=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator/=(vec<1, U, Q> const& v);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator++();
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator--();
|
||||
GLM_FUNC_DECL tvec1<T, P> operator++(int);
|
||||
GLM_FUNC_DECL tvec1<T, P> operator--(int);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator++();
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator--();
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator++(int);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator--(int);
|
||||
|
||||
// -- Unary bit operators --
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator%=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator%=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator&=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator&=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator|=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator|=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator^=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator^=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator<<=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator<<=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator>>=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator>>=(tvec1<U, P> const & v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator%=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator%=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator&=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator&=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator|=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator|=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator^=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator^=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator<<=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator<<=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator>>=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator>>=(vec<1, U, Q> const& v);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator+(tvec1<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator+(vec<1, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator-(tvec1<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator-(vec<1, T, Q> const& v);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator+(tvec1<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator+(vec<1, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator+(T scalar, tvec1<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator+(T scalar, vec<1, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator+(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator+(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator-(tvec1<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator-(vec<1, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator-(T scalar, tvec1<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator-(T scalar, vec<1, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator- (tvec1<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator-(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator*(tvec1<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator*(vec<1, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator*(T scalar, tvec1<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator*(T scalar, vec<1, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator*(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator*(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator/(tvec1<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator/(vec<1, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator/(T scalar, tvec1<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator/(T scalar, vec<1, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator/(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator/(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator%(tvec1<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator%(vec<1, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator%(T scalar, tvec1<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator%(T scalar, vec<1, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator%(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator%(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator&(tvec1<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator&(vec<1, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator&(T scalar, tvec1<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator&(T scalar, vec<1, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator&(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator&(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator|(tvec1<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator|(vec<1, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator|(T scalar, tvec1<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator|(T scalar, vec<1, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator|(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator|(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator^(tvec1<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator^(vec<1, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator^(T scalar, tvec1<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator^(T scalar, vec<1, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator^(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator^(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator<<(tvec1<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator<<(vec<1, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator<<(T scalar, tvec1<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator<<(T scalar, vec<1, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator<<(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator<<(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator>>(tvec1<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator>>(vec<1, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator>>(T scalar, tvec1<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator>>(T scalar, vec<1, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator>>(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator>>(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator~(tvec1<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator~(vec<1, T, Q> const& v);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator==(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator!=(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator!=(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <precision P>
|
||||
GLM_FUNC_DECL tvec1<bool, P> operator&&(tvec1<bool, P> const & v1, tvec1<bool, P> const & v2);
|
||||
template<qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, bool, Q> operator&&(vec<1, bool, Q> const& v1, vec<1, bool, Q> const& v2);
|
||||
|
||||
template <precision P>
|
||||
GLM_FUNC_DECL tvec1<bool, P> operator||(tvec1<bool, P> const & v1, tvec1<bool, P> const & v2);
|
||||
template<qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, bool, Q> operator||(vec<1, bool, Q> const& v1, vec<1, bool, Q> const& v2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
|
||||
@@ -1,163 +1,156 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_vec1.inl
|
||||
|
||||
#include "./compute_vector_relational.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// -- Implicit basic constructors --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1()
|
||||
# ifndef GLM_FORCE_NO_CTOR_INIT
|
||||
# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q>::vec()
|
||||
# if GLM_CONFIG_CTOR_INIT != GLM_CTOR_INIT_DISABLE
|
||||
: x(0)
|
||||
# endif
|
||||
{}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(tvec1<T, P> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q>::vec(vec<1, T, Q> const& v)
|
||||
: x(v.x)
|
||||
{}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
# endif
|
||||
|
||||
template <typename T, precision P>
|
||||
template <precision Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(tvec1<T, Q> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
template<qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q>::vec(vec<1, T, P> const& v)
|
||||
: x(v.x)
|
||||
{}
|
||||
|
||||
// -- Explicit basic constructors --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(ctor)
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q>::vec(T scalar)
|
||||
: x(scalar)
|
||||
{}
|
||||
|
||||
// -- Conversion vector constructors --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(tvec1<U, Q> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q>::vec(vec<1, U, P> const& v)
|
||||
: x(static_cast<T>(v.x))
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(tvec2<U, Q> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q>::vec(vec<2, U, P> const& v)
|
||||
: x(static_cast<T>(v.x))
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(tvec3<U, Q> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q>::vec(vec<3, U, P> const& v)
|
||||
: x(static_cast<T>(v.x))
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(tvec4<U, Q> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q>::vec(vec<4, U, P> const& v)
|
||||
: x(static_cast<T>(v.x))
|
||||
{}
|
||||
|
||||
// -- Component accesses --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T & tvec1<T, P>::operator[](typename tvec1<T, P>::length_type i)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR T & vec<1, T, Q>::operator[](typename vec<1, T, Q>::length_type)
|
||||
{
|
||||
assert(i >= 0 && i < this->length());
|
||||
return (&x)[i];
|
||||
return x;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T const & tvec1<T, P>::operator[](typename tvec1<T, P>::length_type i) const
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR T const& vec<1, T, Q>::operator[](typename vec<1, T, Q>::length_type) const
|
||||
{
|
||||
assert(i >= 0 && i < this->length());
|
||||
return (&x)[i];
|
||||
return x;
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator=(tvec1<T, P> const & v)
|
||||
# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator=(vec<1, T, Q> const& v)
|
||||
{
|
||||
this->x = v.x;
|
||||
return *this;
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
# endif
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator=(tvec1<U, P> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x = static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator+=(U scalar)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator+=(U scalar)
|
||||
{
|
||||
this->x += static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator+=(tvec1<U, P> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator+=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x += static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator-=(U scalar)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator-=(U scalar)
|
||||
{
|
||||
this->x -= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator-=(tvec1<U, P> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator-=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x -= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator*=(U scalar)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator*=(U scalar)
|
||||
{
|
||||
this->x *= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator*=(tvec1<U, P> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator*=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x *= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator/=(U scalar)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator/=(U scalar)
|
||||
{
|
||||
this->x /= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator/=(tvec1<U, P> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator/=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x /= static_cast<T>(v.x);
|
||||
return *this;
|
||||
@@ -165,129 +158,129 @@ namespace glm
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator++()
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator++()
|
||||
{
|
||||
++this->x;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator--()
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator--()
|
||||
{
|
||||
--this->x;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> tvec1<T, P>::operator++(int)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> vec<1, T, Q>::operator++(int)
|
||||
{
|
||||
tvec1<T, P> Result(*this);
|
||||
vec<1, T, Q> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> tvec1<T, P>::operator--(int)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> vec<1, T, Q>::operator--(int)
|
||||
{
|
||||
tvec1<T, P> Result(*this);
|
||||
vec<1, T, Q> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary bit operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator%=(U scalar)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator%=(U scalar)
|
||||
{
|
||||
this->x %= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator%=(tvec1<U, P> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator%=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x %= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator&=(U scalar)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator&=(U scalar)
|
||||
{
|
||||
this->x &= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator&=(tvec1<U, P> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator&=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x &= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator|=(U scalar)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator|=(U scalar)
|
||||
{
|
||||
this->x |= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator|=(tvec1<U, P> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator|=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x |= U(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator^=(U scalar)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator^=(U scalar)
|
||||
{
|
||||
this->x ^= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator^=(tvec1<U, P> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator^=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x ^= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator<<=(U scalar)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator<<=(U scalar)
|
||||
{
|
||||
this->x <<= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator<<=(tvec1<U, P> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator<<=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x <<= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator>>=(U scalar)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator>>=(U scalar)
|
||||
{
|
||||
this->x >>= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator>>=(tvec1<U, P> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator>>=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x >>= static_cast<T>(v.x);
|
||||
return *this;
|
||||
@@ -295,264 +288,264 @@ namespace glm
|
||||
|
||||
// -- Unary constant operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator+(tvec1<T, P> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator+(vec<1, T, Q> const& v)
|
||||
{
|
||||
return v;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator-(tvec1<T, P> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator-(vec<1, T, Q> const& v)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
-v.x);
|
||||
}
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator+(tvec1<T, P> const & v, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator+(vec<1, T, Q> const& v, T scalar)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
v.x + scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator+(T scalar, tvec1<T, P> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator+(T scalar, vec<1, T, Q> const& v)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
scalar + v.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator+(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator+(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
v1.x + v2.x);
|
||||
}
|
||||
|
||||
//operator-
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator-(tvec1<T, P> const & v, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator-(vec<1, T, Q> const& v, T scalar)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
v.x - scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator-(T scalar, tvec1<T, P> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator-(T scalar, vec<1, T, Q> const& v)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
scalar - v.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator-(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator-(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
v1.x - v2.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator*(tvec1<T, P> const & v, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator*(vec<1, T, Q> const& v, T scalar)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
v.x * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator*(T scalar, tvec1<T, P> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator*(T scalar, vec<1, T, Q> const& v)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
scalar * v.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator*(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator*(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
v1.x * v2.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator/(tvec1<T, P> const & v, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator/(vec<1, T, Q> const& v, T scalar)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
v.x / scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator/(T scalar, tvec1<T, P> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator/(T scalar, vec<1, T, Q> const& v)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
scalar / v.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator/(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator/(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
v1.x / v2.x);
|
||||
}
|
||||
|
||||
// -- Binary bit operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator%(tvec1<T, P> const & v, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator%(vec<1, T, Q> const& v, T scalar)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
v.x % scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator%(T scalar, tvec1<T, P> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator%(T scalar, vec<1, T, Q> const& v)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
scalar % v.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator%(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator%(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
v1.x % v2.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator&(tvec1<T, P> const & v, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator&(vec<1, T, Q> const& v, T scalar)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
v.x & scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator&(T scalar, tvec1<T, P> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator&(T scalar, vec<1, T, Q> const& v)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
scalar & v.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator&(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator&(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
v1.x & v2.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator|(tvec1<T, P> const & v, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator|(vec<1, T, Q> const& v, T scalar)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
v.x | scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator|(T scalar, tvec1<T, P> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator|(T scalar, vec<1, T, Q> const& v)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
scalar | v.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator|(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator|(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
v1.x | v2.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator^(tvec1<T, P> const & v, T scalar)
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator^(vec<1, T, Q> const& v, T scalar)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
v.x ^ scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator^(T scalar, tvec1<T, P> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator^(T scalar, vec<1, T, Q> const& v)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
scalar ^ v.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator^(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator^(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
v1.x ^ v2.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator<<(tvec1<T, P> const & v, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator<<(vec<1, T, Q> const& v, T scalar)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
v.x << scalar);
|
||||
return vec<1, T, Q>(
|
||||
static_cast<T>(v.x << scalar));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator<<(T scalar, tvec1<T, P> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator<<(T scalar, vec<1, T, Q> const& v)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
scalar << v.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator<<(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator<<(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
v1.x << v2.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator>>(tvec1<T, P> const & v, T scalar)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator>>(vec<1, T, Q> const& v, T scalar)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
v.x >> scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator>>(T scalar, tvec1<T, P> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator>>(T scalar, vec<1, T, Q> const& v)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
scalar >> v.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator>>(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator>>(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
v1.x >> v2.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator~(tvec1<T, P> const & v)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator~(vec<1, T, Q> const& v)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
return vec<1, T, Q>(
|
||||
~v.x);
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator==(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator==(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return (v1.x == v2.x);
|
||||
return detail::compute_equal<T, std::numeric_limits<T>::is_iec559>::call(v1.x, v2.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator!=(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return (v1.x != v2.x);
|
||||
return !(v1 == v2);
|
||||
}
|
||||
|
||||
template <precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<bool, P> operator&&(tvec1<bool, P> const & v1, tvec1<bool, P> const & v2)
|
||||
template<qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, bool, Q> operator&&(vec<1, bool, Q> const& v1, vec<1, bool, Q> const& v2)
|
||||
{
|
||||
return tvec1<bool, P>(v1.x && v2.x);
|
||||
return vec<1, bool, Q>(v1.x && v2.x);
|
||||
}
|
||||
|
||||
template <precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<bool, P> operator||(tvec1<bool, P> const & v1, tvec1<bool, P> const & v2)
|
||||
template<qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, bool, Q> operator||(vec<1, bool, Q> const& v1, vec<1, bool, Q> const& v2)
|
||||
{
|
||||
return tvec1<bool, P>(v1.x || v2.x);
|
||||
return vec<1, bool, Q>(v1.x || v2.x);
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
@@ -3,384 +3,371 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "type_vec.hpp"
|
||||
#if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
# if GLM_HAS_UNRESTRICTED_UNIONS
|
||||
# include "_swizzle.hpp"
|
||||
# else
|
||||
# include "_swizzle_func.hpp"
|
||||
# endif
|
||||
#endif //GLM_SWIZZLE
|
||||
#include "qualifier.hpp"
|
||||
#if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
# include "_swizzle.hpp"
|
||||
#elif GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
|
||||
# include "_swizzle_func.hpp"
|
||||
#endif
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P = defaultp>
|
||||
struct tvec2
|
||||
template<typename T, qualifier Q>
|
||||
struct vec<2, T, Q>
|
||||
{
|
||||
// -- Implementation detail --
|
||||
|
||||
typedef T value_type;
|
||||
typedef tvec2<T, P> type;
|
||||
typedef tvec2<bool, P> bool_type;
|
||||
typedef vec<2, T, Q> type;
|
||||
typedef vec<2, bool, Q> bool_type;
|
||||
|
||||
// -- Data --
|
||||
|
||||
# if GLM_HAS_ONLY_XYZW
|
||||
# if GLM_CONFIG_XYZW_ONLY
|
||||
T x, y;
|
||||
|
||||
# elif GLM_HAS_ALIGNED_TYPE
|
||||
# if GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic push
|
||||
# pragma GCC diagnostic ignored "-Wpedantic"
|
||||
# endif
|
||||
# if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# pragma clang diagnostic push
|
||||
# pragma clang diagnostic ignored "-Wgnu-anonymous-struct"
|
||||
# pragma clang diagnostic ignored "-Wnested-anon-types"
|
||||
# endif
|
||||
|
||||
# elif GLM_CONFIG_ANONYMOUS_STRUCT == GLM_ENABLE
|
||||
union
|
||||
{
|
||||
struct{ T x, y; };
|
||||
struct{ T r, g; };
|
||||
struct{ T s, t; };
|
||||
|
||||
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
_GLM_SWIZZLE2_2_MEMBERS(T, P, glm::tvec2, x, y)
|
||||
_GLM_SWIZZLE2_2_MEMBERS(T, P, glm::tvec2, r, g)
|
||||
_GLM_SWIZZLE2_2_MEMBERS(T, P, glm::tvec2, s, t)
|
||||
_GLM_SWIZZLE2_3_MEMBERS(T, P, glm::tvec3, x, y)
|
||||
_GLM_SWIZZLE2_3_MEMBERS(T, P, glm::tvec3, r, g)
|
||||
_GLM_SWIZZLE2_3_MEMBERS(T, P, glm::tvec3, s, t)
|
||||
_GLM_SWIZZLE2_4_MEMBERS(T, P, glm::tvec4, x, y)
|
||||
_GLM_SWIZZLE2_4_MEMBERS(T, P, glm::tvec4, r, g)
|
||||
_GLM_SWIZZLE2_4_MEMBERS(T, P, glm::tvec4, s, t)
|
||||
# endif//GLM_SWIZZLE
|
||||
typename detail::storage<2, T, detail::is_aligned<Q>::value>::type data;
|
||||
|
||||
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
GLM_SWIZZLE2_2_MEMBERS(T, Q, x, y)
|
||||
GLM_SWIZZLE2_2_MEMBERS(T, Q, r, g)
|
||||
GLM_SWIZZLE2_2_MEMBERS(T, Q, s, t)
|
||||
GLM_SWIZZLE2_3_MEMBERS(T, Q, x, y)
|
||||
GLM_SWIZZLE2_3_MEMBERS(T, Q, r, g)
|
||||
GLM_SWIZZLE2_3_MEMBERS(T, Q, s, t)
|
||||
GLM_SWIZZLE2_4_MEMBERS(T, Q, x, y)
|
||||
GLM_SWIZZLE2_4_MEMBERS(T, Q, r, g)
|
||||
GLM_SWIZZLE2_4_MEMBERS(T, Q, s, t)
|
||||
# endif
|
||||
};
|
||||
|
||||
# if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# pragma clang diagnostic pop
|
||||
# endif
|
||||
# if GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic pop
|
||||
# endif
|
||||
# else
|
||||
union {T x, r, s;};
|
||||
union {T y, g, t;};
|
||||
|
||||
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC2(T, P, tvec2, tvec2, tvec3, tvec4)
|
||||
# endif//GLM_SWIZZLE
|
||||
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC2(T, Q)
|
||||
# endif//GLM_CONFIG_SWIZZLE
|
||||
# endif
|
||||
|
||||
// -- Component accesses --
|
||||
|
||||
/// Return the count of components of the vector
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static length_type length(){return 2;}
|
||||
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 2;}
|
||||
|
||||
GLM_FUNC_DECL T & operator[](length_type i);
|
||||
GLM_FUNC_DECL T const & operator[](length_type i) const;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR T& operator[](length_type i);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR T const& operator[](length_type i) const;
|
||||
|
||||
// -- Implicit basic constructors --
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec2() GLM_DEFAULT_CTOR;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec2(tvec2<T, P> const& v) GLM_DEFAULT;
|
||||
template <precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec2(tvec2<T, Q> const& v);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec() GLM_DEFAULT;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec const& v) GLM_DEFAULT;
|
||||
template<qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<2, T, P> const& v);
|
||||
|
||||
// -- Explicit basic constructors --
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tvec2(ctor);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tvec2(T scalar);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec2(T s1, T s2);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR explicit vec(T scalar);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(T x, T y);
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
/// Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec2(A x, B y);
|
||||
template <typename A, typename B>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec2(tvec1<A, P> const & v1, tvec1<B, P> const & v2);
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR explicit vec(vec<1, U, P> const& v);
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename A, typename B>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(A x, B y);
|
||||
template<typename A, typename B>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, A, Q> const& x, B y);
|
||||
template<typename A, typename B>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(A x, vec<1, B, Q> const& y);
|
||||
template<typename A, typename B>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, A, Q> const& x, vec<1, B, Q> const& y);
|
||||
|
||||
// -- Conversion vector constructors --
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec2(tvec3<U, Q> const & v);
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<3, U, P> const& v);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec2(tvec4<U, Q> const & v);
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<4, U, P> const& v);
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec2(tvec2<U, Q> const & v);
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<2, U, P> const& v);
|
||||
|
||||
// -- Swizzle constructors --
|
||||
# if GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED)
|
||||
template <int E0, int E1>
|
||||
GLM_FUNC_DECL tvec2(detail::_swizzle<2, T, P, glm::tvec2, E0, E1,-1,-2> const& that)
|
||||
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
template<int E0, int E1>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(detail::_swizzle<2, T, Q, E0, E1,-1,-2> const& that)
|
||||
{
|
||||
*this = that();
|
||||
}
|
||||
# endif// GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED)
|
||||
# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_FUNC_DECL tvec2<T, P>& operator=(tvec2<T, P> const & v) GLM_DEFAULT;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator=(vec const& v) GLM_DEFAULT;
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P>& operator=(tvec2<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P>& operator+=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P>& operator+=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P>& operator+=(tvec2<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P>& operator-=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P>& operator-=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P>& operator-=(tvec2<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P>& operator*=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P>& operator*=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P>& operator*=(tvec2<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P>& operator/=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P>& operator/=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P>& operator/=(tvec2<U, P> const & v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator=(vec<2, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator+=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator+=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator+=(vec<2, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator-=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator-=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator-=(vec<2, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator*=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator*=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator*=(vec<2, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator/=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator/=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator/=(vec<2, U, Q> const& v);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator++();
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator--();
|
||||
GLM_FUNC_DECL tvec2<T, P> operator++(int);
|
||||
GLM_FUNC_DECL tvec2<T, P> operator--(int);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator++();
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator--();
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator++(int);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator--(int);
|
||||
|
||||
// -- Unary bit operators --
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator%=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator%=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator%=(tvec2<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator&=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator&=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator&=(tvec2<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator|=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator|=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator|=(tvec2<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator^=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator^=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator^=(tvec2<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator<<=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator<<=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator<<=(tvec2<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator>>=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator>>=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator>>=(tvec2<U, P> const & v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator%=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator%=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator%=(vec<2, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator&=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator&=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator&=(vec<2, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator|=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator|=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator|=(vec<2, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator^=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator^=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator^=(vec<2, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator<<=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator<<=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator<<=(vec<2, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator>>=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator>>=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator>>=(vec<2, U, Q> const& v);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator+(tvec2<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator+(vec<2, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator-(tvec2<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator-(vec<2, T, Q> const& v);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator+(tvec2<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator+(vec<2, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator+(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator+(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator+(T scalar, tvec2<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator+(T scalar, vec<2, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator+(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator+(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator+(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator+(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator-(tvec2<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator-(vec<2, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator-(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator-(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator-(T scalar, tvec2<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator-(T scalar, vec<2, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator-(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator-(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator-(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator-(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator*(tvec2<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator*(vec<2, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator*(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator*(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator*(T scalar, tvec2<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator*(T scalar, vec<2, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator*(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator*(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator*(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator*(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator/(tvec2<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator/(vec<2, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator/(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator/(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator/(T scalar, tvec2<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator/(T scalar, vec<2, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator/(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator/(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator/(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator/(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator%(tvec2<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator%(vec<2, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator%(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator%(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator%(T scalar, tvec2<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator%(T scalar, vec<2, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator%(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator%(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator%(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator%(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator&(tvec2<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator&(vec<2, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator&(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator&(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator&(T scalar, tvec2<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator&(T scalar, vec<2, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator&(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator&(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator&(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator&(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator|(tvec2<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator|(vec<2, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator|(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator|(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator|(T scalar, tvec2<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator|(T scalar, vec<2, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator|(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator|(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator|(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator|(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator^(tvec2<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator^(vec<2, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator^(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator^(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator^(T scalar, tvec2<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator^(T scalar, vec<2, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator^(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator^(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator^(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator^(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator<<(tvec2<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator<<(vec<2, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator<<(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator<<(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator<<(T scalar, tvec2<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator<<(T scalar, vec<2, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator<<(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator<<(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator<<(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator<<(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator>>(tvec2<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator>>(vec<2, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator>>(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator>>(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator>>(T scalar, tvec2<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator>>(T scalar, vec<2, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator>>(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator>>(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator>>(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator>>(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator~(tvec2<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator~(vec<2, T, Q> const& v);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator==(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator!=(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator!=(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template <precision P>
|
||||
GLM_FUNC_DECL tvec2<bool, P> operator&&(tvec2<bool, P> const & v1, tvec2<bool, P> const & v2);
|
||||
template<qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, bool, Q> operator&&(vec<2, bool, Q> const& v1, vec<2, bool, Q> const& v2);
|
||||
|
||||
template <precision P>
|
||||
GLM_FUNC_DECL tvec2<bool, P> operator||(tvec2<bool, P> const & v1, tvec2<bool, P> const & v2);
|
||||
template<qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, bool, Q> operator||(vec<2, bool, Q> const& v1, vec<2, bool, Q> const& v2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -3,405 +3,401 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "type_vec.hpp"
|
||||
#if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
# if GLM_HAS_UNRESTRICTED_UNIONS
|
||||
# include "_swizzle.hpp"
|
||||
# else
|
||||
# include "_swizzle_func.hpp"
|
||||
# endif
|
||||
#endif //GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
#include "qualifier.hpp"
|
||||
#if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
# include "_swizzle.hpp"
|
||||
#elif GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
|
||||
# include "_swizzle_func.hpp"
|
||||
#endif
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P = defaultp>
|
||||
struct tvec3
|
||||
template<typename T, qualifier Q>
|
||||
struct vec<3, T, Q>
|
||||
{
|
||||
// -- Implementation detail --
|
||||
|
||||
typedef T value_type;
|
||||
typedef tvec3<T, P> type;
|
||||
typedef tvec3<bool, P> bool_type;
|
||||
typedef vec<3, T, Q> type;
|
||||
typedef vec<3, bool, Q> bool_type;
|
||||
|
||||
// -- Data --
|
||||
|
||||
# if GLM_HAS_ONLY_XYZW
|
||||
# if GLM_CONFIG_XYZW_ONLY
|
||||
T x, y, z;
|
||||
|
||||
# elif GLM_HAS_ALIGNED_TYPE
|
||||
# if GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic push
|
||||
# pragma GCC diagnostic ignored "-Wpedantic"
|
||||
# endif
|
||||
# if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# pragma clang diagnostic push
|
||||
# pragma clang diagnostic ignored "-Wgnu-anonymous-struct"
|
||||
# pragma clang diagnostic ignored "-Wnested-anon-types"
|
||||
# endif
|
||||
|
||||
# elif GLM_CONFIG_ANONYMOUS_STRUCT == GLM_ENABLE
|
||||
union
|
||||
{
|
||||
struct{ T x, y, z; };
|
||||
struct{ T r, g, b; };
|
||||
struct{ T s, t, p; };
|
||||
|
||||
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
_GLM_SWIZZLE3_2_MEMBERS(T, P, glm::tvec2, x, y, z)
|
||||
_GLM_SWIZZLE3_2_MEMBERS(T, P, glm::tvec2, r, g, b)
|
||||
_GLM_SWIZZLE3_2_MEMBERS(T, P, glm::tvec2, s, t, p)
|
||||
_GLM_SWIZZLE3_3_MEMBERS(T, P, glm::tvec3, x, y, z)
|
||||
_GLM_SWIZZLE3_3_MEMBERS(T, P, glm::tvec3, r, g, b)
|
||||
_GLM_SWIZZLE3_3_MEMBERS(T, P, glm::tvec3, s, t, p)
|
||||
_GLM_SWIZZLE3_4_MEMBERS(T, P, glm::tvec4, x, y, z)
|
||||
_GLM_SWIZZLE3_4_MEMBERS(T, P, glm::tvec4, r, g, b)
|
||||
_GLM_SWIZZLE3_4_MEMBERS(T, P, glm::tvec4, s, t, p)
|
||||
# endif//GLM_SWIZZLE
|
||||
typename detail::storage<3, T, detail::is_aligned<Q>::value>::type data;
|
||||
|
||||
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
GLM_SWIZZLE3_2_MEMBERS(T, Q, x, y, z)
|
||||
GLM_SWIZZLE3_2_MEMBERS(T, Q, r, g, b)
|
||||
GLM_SWIZZLE3_2_MEMBERS(T, Q, s, t, p)
|
||||
GLM_SWIZZLE3_3_MEMBERS(T, Q, x, y, z)
|
||||
GLM_SWIZZLE3_3_MEMBERS(T, Q, r, g, b)
|
||||
GLM_SWIZZLE3_3_MEMBERS(T, Q, s, t, p)
|
||||
GLM_SWIZZLE3_4_MEMBERS(T, Q, x, y, z)
|
||||
GLM_SWIZZLE3_4_MEMBERS(T, Q, r, g, b)
|
||||
GLM_SWIZZLE3_4_MEMBERS(T, Q, s, t, p)
|
||||
# endif
|
||||
};
|
||||
|
||||
# if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# pragma clang diagnostic pop
|
||||
# endif
|
||||
# if GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic pop
|
||||
# endif
|
||||
# else
|
||||
union { T x, r, s; };
|
||||
union { T y, g, t; };
|
||||
union { T z, b, p; };
|
||||
|
||||
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC3(T, P, tvec3, tvec2, tvec3, tvec4)
|
||||
# endif//GLM_SWIZZLE
|
||||
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC3(T, Q)
|
||||
# endif//GLM_CONFIG_SWIZZLE
|
||||
# endif//GLM_LANG
|
||||
|
||||
// -- Component accesses --
|
||||
|
||||
/// Return the count of components of the vector
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static length_type length(){return 3;}
|
||||
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 3;}
|
||||
|
||||
GLM_FUNC_DECL T & operator[](length_type i);
|
||||
GLM_FUNC_DECL T const & operator[](length_type i) const;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR T & operator[](length_type i);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR T const& operator[](length_type i) const;
|
||||
|
||||
// -- Implicit basic constructors --
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3() GLM_DEFAULT_CTOR;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(tvec3<T, P> const & v) GLM_DEFAULT;
|
||||
template <precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(tvec3<T, Q> const & v);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec() GLM_DEFAULT;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec const& v) GLM_DEFAULT;
|
||||
template<qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<3, T, P> const& v);
|
||||
|
||||
// -- Explicit basic constructors --
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tvec3(ctor);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tvec3(T scalar);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(T a, T b, T c);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR explicit vec(T scalar);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(T a, T b, T c);
|
||||
|
||||
// -- Conversion scalar constructors --
|
||||
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR explicit vec(vec<1, U, P> const& v);
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, typename C>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(A a, B b, C c);
|
||||
template <typename A, typename B, typename C>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(tvec1<A, P> const & a, tvec1<B, P> const & b, tvec1<C, P> const & c);
|
||||
template<typename X, typename Y, typename Z>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(X x, Y y, Z z);
|
||||
template<typename X, typename Y, typename Z>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, Y _y, Z _z);
|
||||
template<typename X, typename Y, typename Z>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, vec<1, Y, Q> const& _y, Z _z);
|
||||
template<typename X, typename Y, typename Z>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, Z _z);
|
||||
template<typename X, typename Y, typename Z>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, Y _y, vec<1, Z, Q> const& _z);
|
||||
template<typename X, typename Y, typename Z>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, Y _y, vec<1, Z, Q> const& _z);
|
||||
template<typename X, typename Y, typename Z>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z);
|
||||
template<typename X, typename Y, typename Z>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z);
|
||||
|
||||
// -- Conversion vector constructors --
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(tvec2<A, Q> const & a, B b);
|
||||
template<typename A, typename B, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<2, A, P> const& _xy, B _z);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(tvec2<A, Q> const & a, tvec1<B, Q> const & b);
|
||||
template<typename A, typename B, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<2, A, P> const& _xy, vec<1, B, P> const& _z);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(A a, tvec2<B, Q> const & b);
|
||||
template<typename A, typename B, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(A _x, vec<2, B, P> const& _yz);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(tvec1<A, Q> const & a, tvec2<B, Q> const & b);
|
||||
template<typename A, typename B, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, A, P> const& _x, vec<2, B, P> const& _yz);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec3(tvec4<U, Q> const & v);
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<4, U, P> const& v);
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec3(tvec3<U, Q> const & v);
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<3, U, P> const& v);
|
||||
|
||||
// -- Swizzle constructors --
|
||||
# if GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED)
|
||||
template <int E0, int E1, int E2>
|
||||
GLM_FUNC_DECL tvec3(detail::_swizzle<3, T, P, glm::tvec3, E0, E1, E2, -1> const & that)
|
||||
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
template<int E0, int E1, int E2>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(detail::_swizzle<3, T, Q, E0, E1, E2, -1> const& that)
|
||||
{
|
||||
*this = that();
|
||||
}
|
||||
|
||||
template <int E0, int E1>
|
||||
GLM_FUNC_DECL tvec3(detail::_swizzle<2, T, P, glm::tvec2, E0, E1, -1, -2> const & v, T const & scalar)
|
||||
template<int E0, int E1>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(detail::_swizzle<2, T, Q, E0, E1, -1, -2> const& v, T const& scalar)
|
||||
{
|
||||
*this = tvec3<T, P>(v(), scalar);
|
||||
*this = vec(v(), scalar);
|
||||
}
|
||||
|
||||
template <int E0, int E1>
|
||||
GLM_FUNC_DECL tvec3(T const & scalar, detail::_swizzle<2, T, P, glm::tvec2, E0, E1, -1, -2> const & v)
|
||||
template<int E0, int E1>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(T const& scalar, detail::_swizzle<2, T, Q, E0, E1, -1, -2> const& v)
|
||||
{
|
||||
*this = tvec3<T, P>(scalar, v());
|
||||
*this = vec(scalar, v());
|
||||
}
|
||||
# endif// GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED)
|
||||
# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator=(tvec3<T, P> const & v) GLM_DEFAULT;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q>& operator=(vec<3, T, Q> const& v) GLM_DEFAULT;
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator=(tvec3<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator+=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator+=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator+=(tvec3<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator-=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator-=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator-=(tvec3<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator*=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator*=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator*=(tvec3<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator/=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator/=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator/=(tvec3<U, P> const & v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator=(vec<3, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator+=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator+=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator+=(vec<3, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator-=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator-=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator-=(vec<3, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator*=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator*=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator*=(vec<3, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator/=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator/=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator/=(vec<3, U, Q> const& v);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator++();
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator--();
|
||||
GLM_FUNC_DECL tvec3<T, P> operator++(int);
|
||||
GLM_FUNC_DECL tvec3<T, P> operator--(int);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator++();
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator--();
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator++(int);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator--(int);
|
||||
|
||||
// -- Unary bit operators --
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator%=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator%=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator%=(tvec3<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator&=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator&=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator&=(tvec3<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator|=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator|=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator|=(tvec3<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator^=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator^=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator^=(tvec3<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator<<=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator<<=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator<<=(tvec3<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator>>=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator>>=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator>>=(tvec3<U, P> const & v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator%=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator%=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator%=(vec<3, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator&=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator&=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator&=(vec<3, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator|=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator|=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator|=(vec<3, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator^=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator^=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator^=(vec<3, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator<<=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator<<=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator<<=(vec<3, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator>>=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator>>=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator>>=(vec<3, U, Q> const& v);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator+(tvec3<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(vec<3, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator-(tvec3<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(vec<3, T, Q> const& v);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator+(tvec3<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(vec<3, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator+(tvec3<T, P> const & v, tvec1<T, P> const & scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(vec<3, T, Q> const& v, vec<1, T, Q> const& scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator+(T scalar, tvec3<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(T scalar, vec<3, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator+(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator+(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator-(tvec3<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(vec<3, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator-(tvec3<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator-(T scalar, tvec3<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(T scalar, vec<3, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator-(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator-(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator*(tvec3<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator*(vec<3, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator*(tvec3<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator*(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator*(T scalar, tvec3<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator*(T scalar, vec<3, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator*(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator*(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator*(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator*(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator/(tvec3<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator/(vec<3, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator/(tvec3<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator/(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator/(T scalar, tvec3<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator/(T scalar, vec<3, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator/(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator/(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator/(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator/(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator%(tvec3<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator%(vec<3, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator%(tvec3<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator%(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator%(T const & scalar, tvec3<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator%(T scalar, vec<3, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator%(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator%(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator%(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator%(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator&(tvec3<T, P> const & v1, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator&(vec<3, T, Q> const& v1, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator&(tvec3<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator&(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator&(T scalar, tvec3<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator&(T scalar, vec<3, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator&(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator&(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator&(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator&(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator|(tvec3<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator|(vec<3, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator|(tvec3<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator|(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator|(T scalar, tvec3<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator|(T scalar, vec<3, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator|(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator|(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator|(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator|(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator^(tvec3<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator^(vec<3, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator^(tvec3<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator^(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator^(T scalar, tvec3<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator^(T scalar, vec<3, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator^(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator^(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator^(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator^(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator<<(tvec3<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator<<(vec<3, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator<<(tvec3<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator<<(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator<<(T scalar, tvec3<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator<<(T scalar, vec<3, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator<<(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator<<(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator<<(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator<<(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator>>(tvec3<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator>>(vec<3, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator>>(tvec3<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator>>(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator>>(T scalar, tvec3<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator>>(T scalar, vec<3, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator>>(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator>>(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator>>(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator>>(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator~(tvec3<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator~(vec<3, T, Q> const& v);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator==(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator!=(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator!=(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template <precision P>
|
||||
GLM_FUNC_DECL tvec3<bool, P> operator&&(tvec3<bool, P> const & v1, tvec3<bool, P> const & v2);
|
||||
template<qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, bool, Q> operator&&(vec<3, bool, Q> const& v1, vec<3, bool, Q> const& v2);
|
||||
|
||||
template <precision P>
|
||||
GLM_FUNC_DECL tvec3<bool, P> operator||(tvec3<bool, P> const & v1, tvec3<bool, P> const & v2);
|
||||
template<qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, bool, Q> operator||(vec<3, bool, Q> const& v1, vec<3, bool, Q> const& v2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -3,450 +3,476 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "type_vec.hpp"
|
||||
#if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
# if GLM_HAS_UNRESTRICTED_UNIONS
|
||||
# include "_swizzle.hpp"
|
||||
# else
|
||||
# include "_swizzle_func.hpp"
|
||||
# endif
|
||||
#endif //GLM_SWIZZLE
|
||||
#include "qualifier.hpp"
|
||||
#if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
# include "_swizzle.hpp"
|
||||
#elif GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
|
||||
# include "_swizzle_func.hpp"
|
||||
#endif
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P = defaultp>
|
||||
struct tvec4
|
||||
template<typename T, qualifier Q>
|
||||
struct vec<4, T, Q>
|
||||
{
|
||||
// -- Implementation detail --
|
||||
|
||||
typedef T value_type;
|
||||
typedef tvec4<T, P> type;
|
||||
typedef tvec4<bool, P> bool_type;
|
||||
typedef vec<4, T, Q> type;
|
||||
typedef vec<4, bool, Q> bool_type;
|
||||
|
||||
// -- Data --
|
||||
|
||||
# if GLM_HAS_ONLY_XYZW
|
||||
# if GLM_CONFIG_XYZW_ONLY
|
||||
T x, y, z, w;
|
||||
|
||||
# elif GLM_HAS_ALIGNED_TYPE
|
||||
# if GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic push
|
||||
# pragma GCC diagnostic ignored "-Wpedantic"
|
||||
# endif
|
||||
# if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# pragma clang diagnostic push
|
||||
# pragma clang diagnostic ignored "-Wgnu-anonymous-struct"
|
||||
# pragma clang diagnostic ignored "-Wnested-anon-types"
|
||||
# endif
|
||||
|
||||
# elif GLM_CONFIG_ANONYMOUS_STRUCT == GLM_ENABLE
|
||||
union
|
||||
{
|
||||
struct { T x, y, z, w;};
|
||||
struct { T x, y, z, w; };
|
||||
struct { T r, g, b, a; };
|
||||
struct { T s, t, p, q; };
|
||||
|
||||
typename detail::storage<T, sizeof(T) * 4, detail::is_aligned<P>::value>::type data;
|
||||
typename detail::storage<4, T, detail::is_aligned<Q>::value>::type data;
|
||||
|
||||
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
_GLM_SWIZZLE4_2_MEMBERS(T, P, glm::tvec2, x, y, z, w)
|
||||
_GLM_SWIZZLE4_2_MEMBERS(T, P, glm::tvec2, r, g, b, a)
|
||||
_GLM_SWIZZLE4_2_MEMBERS(T, P, glm::tvec2, s, t, p, q)
|
||||
_GLM_SWIZZLE4_3_MEMBERS(T, P, glm::tvec3, x, y, z, w)
|
||||
_GLM_SWIZZLE4_3_MEMBERS(T, P, glm::tvec3, r, g, b, a)
|
||||
_GLM_SWIZZLE4_3_MEMBERS(T, P, glm::tvec3, s, t, p, q)
|
||||
_GLM_SWIZZLE4_4_MEMBERS(T, P, glm::tvec4, x, y, z, w)
|
||||
_GLM_SWIZZLE4_4_MEMBERS(T, P, glm::tvec4, r, g, b, a)
|
||||
_GLM_SWIZZLE4_4_MEMBERS(T, P, glm::tvec4, s, t, p, q)
|
||||
# endif//GLM_SWIZZLE
|
||||
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
GLM_SWIZZLE4_2_MEMBERS(T, Q, x, y, z, w)
|
||||
GLM_SWIZZLE4_2_MEMBERS(T, Q, r, g, b, a)
|
||||
GLM_SWIZZLE4_2_MEMBERS(T, Q, s, t, p, q)
|
||||
GLM_SWIZZLE4_3_MEMBERS(T, Q, x, y, z, w)
|
||||
GLM_SWIZZLE4_3_MEMBERS(T, Q, r, g, b, a)
|
||||
GLM_SWIZZLE4_3_MEMBERS(T, Q, s, t, p, q)
|
||||
GLM_SWIZZLE4_4_MEMBERS(T, Q, x, y, z, w)
|
||||
GLM_SWIZZLE4_4_MEMBERS(T, Q, r, g, b, a)
|
||||
GLM_SWIZZLE4_4_MEMBERS(T, Q, s, t, p, q)
|
||||
# endif
|
||||
};
|
||||
|
||||
# if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# pragma clang diagnostic pop
|
||||
# endif
|
||||
# if GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic pop
|
||||
# endif
|
||||
# else
|
||||
union { T x, r, s; };
|
||||
union { T y, g, t; };
|
||||
union { T z, b, p; };
|
||||
union { T w, a, q; };
|
||||
|
||||
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC4(T, P, tvec4, tvec2, tvec3, tvec4)
|
||||
# endif//GLM_SWIZZLE
|
||||
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC4(T, Q)
|
||||
# endif
|
||||
# endif
|
||||
|
||||
// -- Component accesses --
|
||||
|
||||
/// Return the count of components of the vector
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static length_type length(){return 4;}
|
||||
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 4;}
|
||||
|
||||
GLM_FUNC_DECL T & operator[](length_type i);
|
||||
GLM_FUNC_DECL T const & operator[](length_type i) const;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR T & operator[](length_type i);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR T const& operator[](length_type i) const;
|
||||
|
||||
// -- Implicit basic constructors --
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_SIMD tvec4() GLM_DEFAULT_CTOR;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_SIMD tvec4(tvec4<T, P> const& v) GLM_DEFAULT;
|
||||
template <precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_SIMD tvec4(tvec4<T, Q> const& v);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec() GLM_DEFAULT;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<4, T, Q> const& v) GLM_DEFAULT;
|
||||
template<qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<4, T, P> const& v);
|
||||
|
||||
// -- Explicit basic constructors --
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_SIMD explicit tvec4(ctor);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_SIMD explicit tvec4(T scalar);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_SIMD tvec4(T a, T b, T c, T d);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR explicit vec(T scalar);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(T x, T y, T z, T w);
|
||||
|
||||
// -- Conversion scalar constructors --
|
||||
|
||||
/// Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, typename C, typename D>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_SIMD tvec4(A a, B b, C c, D d);
|
||||
template <typename A, typename B, typename C, typename D>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec1<A, P> const& a, tvec1<B, P> const& b, tvec1<C, P> const& c, tvec1<D, P> const& d);
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR explicit vec(vec<1, U, P> const& v);
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, Y _y, Z _z, W _w);
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, Y _y, Z _z, W _w);
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, vec<1, Y, Q> const& _y, Z _z, W _w);
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, Z _z, W _w);
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, Y _y, vec<1, Z, Q> const& _z, W _w);
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, Y _y, vec<1, Z, Q> const& _z, W _w);
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z, W _w);
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z, W _w);
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, Y _y, Z _z, vec<1, W, Q> const& _w);
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, vec<1, Y, Q> const& _y, Z _z, vec<1, W, Q> const& _w);
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, Z _z, vec<1, W, Q> const& _w);
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, Y _y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w);
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, Y _y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w);
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w);
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _Y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w);
|
||||
|
||||
// -- Conversion vector constructors --
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, typename C, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec2<A, Q> const & a, B b, C c);
|
||||
template<typename A, typename B, typename C, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<2, A, P> const& _xy, B _z, C _w);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, typename C, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec2<A, Q> const & a, tvec1<B, Q> const & b, tvec1<C, Q> const & c);
|
||||
template<typename A, typename B, typename C, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<2, A, P> const& _xy, vec<1, B, P> const& _z, C _w);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, typename C, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(A a, tvec2<B, Q> const & b, C c);
|
||||
template<typename A, typename B, typename C, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<2, A, P> const& _xy, B _z, vec<1, C, P> const& _w);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, typename C, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec1<A, Q> const & a, tvec2<B, Q> const & b, tvec1<C, Q> const & c);
|
||||
template<typename A, typename B, typename C, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<2, A, P> const& _xy, vec<1, B, P> const& _z, vec<1, C, P> const& _w);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, typename C, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(A a, B b, tvec2<C, Q> const & c);
|
||||
template<typename A, typename B, typename C, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(A _x, vec<2, B, P> const& _yz, C _w);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, typename C, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec1<A, Q> const & a, tvec1<B, Q> const & b, tvec2<C, Q> const & c);
|
||||
template<typename A, typename B, typename C, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, A, P> const& _x, vec<2, B, P> const& _yz, C _w);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec3<A, Q> const & a, B b);
|
||||
template<typename A, typename B, typename C, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(A _x, vec<2, B, P> const& _yz, vec<1, C, P> const& _w);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec3<A, Q> const & a, tvec1<B, Q> const & b);
|
||||
template<typename A, typename B, typename C, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, A, P> const& _x, vec<2, B, P> const& _yz, vec<1, C, P> const& _w);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(A a, tvec3<B, Q> const & b);
|
||||
template<typename A, typename B, typename C, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(A _x, B _y, vec<2, C, P> const& _zw);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec1<A, Q> const & a, tvec3<B, Q> const & b);
|
||||
template<typename A, typename B, typename C, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, A, P> const& _x, B _y, vec<2, C, P> const& _zw);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec2<A, Q> const & a, tvec2<B, Q> const & b);
|
||||
template<typename A, typename B, typename C, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(A _x, vec<1, B, P> const& _y, vec<2, C, P> const& _zw);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename A, typename B, typename C, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, A, P> const& _x, vec<1, B, P> const& _y, vec<2, C, P> const& _zw);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename A, typename B, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<3, A, P> const& _xyz, B _w);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename A, typename B, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<3, A, P> const& _xyz, vec<1, B, P> const& _w);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename A, typename B, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(A _x, vec<3, B, P> const& _yzw);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename A, typename B, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, A, P> const& _x, vec<3, B, P> const& _yzw);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename A, typename B, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<2, A, P> const& _xy, vec<2, B, P> const& _zw);
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec4(tvec4<U, Q> const& v);
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<4, U, P> const& v);
|
||||
|
||||
// -- Swizzle constructors --
|
||||
# if GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED)
|
||||
template <int E0, int E1, int E2, int E3>
|
||||
GLM_FUNC_DECL tvec4(detail::_swizzle<4, T, P, glm::tvec4, E0, E1, E2, E3> const & that)
|
||||
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
template<int E0, int E1, int E2, int E3>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(detail::_swizzle<4, T, Q, E0, E1, E2, E3> const& that)
|
||||
{
|
||||
*this = that();
|
||||
}
|
||||
|
||||
template <int E0, int E1, int F0, int F1>
|
||||
GLM_FUNC_DECL tvec4(detail::_swizzle<2, T, P, glm::tvec2, E0, E1, -1, -2> const & v, detail::_swizzle<2, T, P, glm::tvec2, F0, F1, -1, -2> const & u)
|
||||
template<int E0, int E1, int F0, int F1>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(detail::_swizzle<2, T, Q, E0, E1, -1, -2> const& v, detail::_swizzle<2, T, Q, F0, F1, -1, -2> const& u)
|
||||
{
|
||||
*this = tvec4<T, P>(v(), u());
|
||||
*this = vec<4, T, Q>(v(), u());
|
||||
}
|
||||
|
||||
template <int E0, int E1>
|
||||
GLM_FUNC_DECL tvec4(T const & x, T const & y, detail::_swizzle<2, T, P, glm::tvec2, E0, E1, -1, -2> const & v)
|
||||
template<int E0, int E1>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(T const& x, T const& y, detail::_swizzle<2, T, Q, E0, E1, -1, -2> const& v)
|
||||
{
|
||||
*this = tvec4<T, P>(x, y, v());
|
||||
*this = vec<4, T, Q>(x, y, v());
|
||||
}
|
||||
|
||||
template <int E0, int E1>
|
||||
GLM_FUNC_DECL tvec4(T const & x, detail::_swizzle<2, T, P, glm::tvec2, E0, E1, -1, -2> const & v, T const & w)
|
||||
template<int E0, int E1>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(T const& x, detail::_swizzle<2, T, Q, E0, E1, -1, -2> const& v, T const& w)
|
||||
{
|
||||
*this = tvec4<T, P>(x, v(), w);
|
||||
*this = vec<4, T, Q>(x, v(), w);
|
||||
}
|
||||
|
||||
template <int E0, int E1>
|
||||
GLM_FUNC_DECL tvec4(detail::_swizzle<2, T, P, glm::tvec2, E0, E1, -1, -2> const & v, T const & z, T const & w)
|
||||
template<int E0, int E1>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(detail::_swizzle<2, T, Q, E0, E1, -1, -2> const& v, T const& z, T const& w)
|
||||
{
|
||||
*this = tvec4<T, P>(v(), z, w);
|
||||
*this = vec<4, T, Q>(v(), z, w);
|
||||
}
|
||||
|
||||
template <int E0, int E1, int E2>
|
||||
GLM_FUNC_DECL tvec4(detail::_swizzle<3, T, P, glm::tvec3, E0, E1, E2, -1> const & v, T const & w)
|
||||
template<int E0, int E1, int E2>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(detail::_swizzle<3, T, Q, E0, E1, E2, -1> const& v, T const& w)
|
||||
{
|
||||
*this = tvec4<T, P>(v(), w);
|
||||
*this = vec<4, T, Q>(v(), w);
|
||||
}
|
||||
|
||||
template <int E0, int E1, int E2>
|
||||
GLM_FUNC_DECL tvec4(T const & x, detail::_swizzle<3, T, P, glm::tvec3, E0, E1, E2, -1> const & v)
|
||||
template<int E0, int E1, int E2>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec(T const& x, detail::_swizzle<3, T, Q, E0, E1, E2, -1> const& v)
|
||||
{
|
||||
*this = tvec4<T, P>(x, v());
|
||||
*this = vec<4, T, Q>(x, v());
|
||||
}
|
||||
# endif// GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED)
|
||||
# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator=(tvec4<T, P> const & v) GLM_DEFAULT;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator=(vec<4, T, Q> const& v) GLM_DEFAULT;
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator=(tvec4<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator+=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator+=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator+=(tvec4<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator-=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator-=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator-=(tvec4<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator*=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator*=(tvec1<U, P> const& v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator*=(tvec4<U, P> const& v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator/=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator/=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator/=(tvec4<U, P> const & v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator=(vec<4, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator+=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator+=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator+=(vec<4, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator-=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator-=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator-=(vec<4, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator*=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator*=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator*=(vec<4, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator/=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator/=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator/=(vec<4, U, Q> const& v);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator++();
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator--();
|
||||
GLM_FUNC_DECL tvec4<T, P> operator++(int);
|
||||
GLM_FUNC_DECL tvec4<T, P> operator--(int);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator++();
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator--();
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator++(int);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator--(int);
|
||||
|
||||
// -- Unary bit operators --
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator%=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator%=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator%=(tvec4<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator&=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator&=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator&=(tvec4<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator|=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator|=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator|=(tvec4<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator^=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator^=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator^=(tvec4<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator<<=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator<<=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator<<=(tvec4<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator>>=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator>>=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator>>=(tvec4<U, P> const & v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator%=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator%=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator%=(vec<4, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator&=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator&=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator&=(vec<4, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator|=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator|=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator|=(vec<4, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator^=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator^=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator^=(vec<4, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator<<=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator<<=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator<<=(vec<4, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator>>=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator>>=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator>>=(vec<4, U, Q> const& v);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator+(tvec4<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator-(tvec4<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> const& v);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator+(tvec4<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> const& v, T const & scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator+(tvec4<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator+(T scalar, tvec4<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator+(T scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator+(tvec1<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator+(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator+(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator-(tvec4<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> const& v, T const & scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator-(tvec4<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator-(T scalar, tvec4<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator-(T scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator-(tvec1<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator-(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator-(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator*(tvec4<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator*(vec<4, T, Q> const& v, T const & scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator*(tvec4<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator*(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator*(T scalar, tvec4<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator*(T scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator*(tvec1<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator*(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator*(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator*(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator/(tvec4<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator/(vec<4, T, Q> const& v, T const & scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator/(tvec4<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator/(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator/(T scalar, tvec4<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator/(T scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator/(tvec1<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator/(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator/(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator/(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator%(tvec4<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator%(vec<4, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator%(tvec4<T, P> const & v, tvec1<T, P> const & scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator%(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator%(T scalar, tvec4<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator%(T scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator%(tvec1<T, P> const & scalar, tvec4<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator%(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator%(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator%(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator&(tvec4<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator&(vec<4, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator&(tvec4<T, P> const & v, tvec1<T, P> const & scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator&(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator&(T scalar, tvec4<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator&(T scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator&(tvec1<T, P> const & scalar, tvec4<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator&(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator&(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator&(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator|(tvec4<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator|(vec<4, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator|(tvec4<T, P> const & v, tvec1<T, P> const & scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator|(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator|(T scalar, tvec4<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator|(T scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator|(tvec1<T, P> const & scalar, tvec4<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator|(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator|(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator|(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator^(tvec4<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator^(vec<4, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator^(tvec4<T, P> const & v, tvec1<T, P> const & scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator^(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator^(T scalar, tvec4<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator^(T scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator^(tvec1<T, P> const & scalar, tvec4<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator^(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator^(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator^(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator<<(tvec4<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator<<(vec<4, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator<<(tvec4<T, P> const & v, tvec1<T, P> const & scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator<<(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator<<(T scalar, tvec4<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator<<(T scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator<<(tvec1<T, P> const & scalar, tvec4<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator<<(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator<<(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator<<(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator>>(tvec4<T, P> const & v, T scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator>>(vec<4, T, Q> const& v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator>>(tvec4<T, P> const & v, tvec1<T, P> const & scalar);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator>>(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator>>(T scalar, tvec4<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator>>(T scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator>>(tvec1<T, P> const & scalar, tvec4<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator>>(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator>>(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator>>(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator~(tvec4<T, P> const & v);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator~(vec<4, T, Q> const& v);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator==(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator!=(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator!=(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template <precision P>
|
||||
GLM_FUNC_DECL tvec4<bool, P> operator&&(tvec4<bool, P> const & v1, tvec4<bool, P> const & v2);
|
||||
template<qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, bool, Q> operator&&(vec<4, bool, Q> const& v1, vec<4, bool, Q> const& v2);
|
||||
|
||||
template <precision P>
|
||||
GLM_FUNC_DECL tvec4<bool, P> operator||(tvec4<bool, P> const & v1, tvec4<bool, P> const & v2);
|
||||
template<qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, bool, Q> operator||(vec<4, bool, Q> const& v1, vec<4, bool, Q> const& v2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,20 +1,17 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_tvec4_simd.inl
|
||||
|
||||
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
template <precision P, int E0, int E1, int E2, int E3>
|
||||
struct _swizzle_base1<4, float, P, glm::tvec4, E0,E1,E2,E3, true> : public _swizzle_base0<float, 4>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER tvec4<float, P> operator ()() const
|
||||
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
template<qualifier Q, int E0, int E1, int E2, int E3>
|
||||
struct _swizzle_base1<4, float, Q, E0,E1,E2,E3, true> : public _swizzle_base0<float, 4>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER vec<4, float, Q> operator ()() const
|
||||
{
|
||||
__m128 data = *reinterpret_cast<__m128 const*>(&this->_buffer);
|
||||
|
||||
tvec4<float, P> Result(uninitialize);
|
||||
vec<4, float, Q> Result;
|
||||
# if GLM_ARCH & GLM_ARCH_AVX_BIT
|
||||
Result.data = _mm_permute_ps(data, _MM_SHUFFLE(E3, E2, E1, E0));
|
||||
# else
|
||||
@@ -24,457 +21,442 @@ namespace detail
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P, int E0, int E1, int E2, int E3>
|
||||
struct _swizzle_base1<4, int32, P, glm::tvec4, E0,E1,E2,E3, true> : public _swizzle_base0<int32, 4>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER tvec4<int32, P> operator ()() const
|
||||
{
|
||||
__m128i data = *reinterpret_cast<__m128i const*>(&this->_buffer);
|
||||
|
||||
tvec4<int32, P> Result(uninitialize);
|
||||
Result.data = _mm_shuffle_epi32(data, _MM_SHUFFLE(E3, E2, E1, E0));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P, int E0, int E1, int E2, int E3>
|
||||
struct _swizzle_base1<4, uint32, P, glm::tvec4, E0,E1,E2,E3, true> : public _swizzle_base0<uint32, 4>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER tvec4<uint32, P> operator ()() const
|
||||
{
|
||||
__m128i data = *reinterpret_cast<__m128i const*>(&this->_buffer);
|
||||
|
||||
tvec4<uint32, P> Result(uninitialize);
|
||||
Result.data = _mm_shuffle_epi32(data, _MM_SHUFFLE(E3, E2, E1, E0));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif// GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
|
||||
template <precision P>
|
||||
struct compute_vec4_add<float, P, true>
|
||||
template<qualifier Q, int E0, int E1, int E2, int E3>
|
||||
struct _swizzle_base1<4, int, Q, E0,E1,E2,E3, true> : public _swizzle_base0<int, 4>
|
||||
{
|
||||
static tvec4<float, P> call(tvec4<float, P> const & a, tvec4<float, P> const & b)
|
||||
GLM_FUNC_QUALIFIER vec<4, int, Q> operator ()() const
|
||||
{
|
||||
tvec4<float, P> Result(uninitialize);
|
||||
__m128i data = *reinterpret_cast<__m128i const*>(&this->_buffer);
|
||||
|
||||
vec<4, int, Q> Result;
|
||||
Result.data = _mm_shuffle_epi32(data, _MM_SHUFFLE(E3, E2, E1, E0));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q, int E0, int E1, int E2, int E3>
|
||||
struct _swizzle_base1<4, uint, Q, E0,E1,E2,E3, true> : public _swizzle_base0<uint, 4>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER vec<4, uint, Q> operator ()() const
|
||||
{
|
||||
__m128i data = *reinterpret_cast<__m128i const*>(&this->_buffer);
|
||||
|
||||
vec<4, uint, Q> Result;
|
||||
Result.data = _mm_shuffle_epi32(data, _MM_SHUFFLE(E3, E2, E1, E0));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif// GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_add<float, Q, true>
|
||||
{
|
||||
static vec<4, float, Q> call(vec<4, float, Q> const& a, vec<4, float, Q> const& b)
|
||||
{
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = _mm_add_ps(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX_BIT
|
||||
template <precision P>
|
||||
struct compute_vec4_add<double, P, true>
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_add<double, Q, true>
|
||||
{
|
||||
static tvec4<double, P> call(tvec4<double, P> const & a, tvec4<double, P> const & b)
|
||||
static vec<4, double, Q> call(vec<4, double, Q> const& a, vec<4, double, Q> const& b)
|
||||
{
|
||||
tvec4<double, P> Result(uninitialize);
|
||||
vec<4, double, Q> Result;
|
||||
Result.data = _mm256_add_pd(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template <precision P>
|
||||
struct compute_vec4_sub<float, P, true>
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_sub<float, Q, true>
|
||||
{
|
||||
static tvec4<float, P> call(tvec4<float, P> const & a, tvec4<float, P> const & b)
|
||||
static vec<4, float, Q> call(vec<4, float, Q> const& a, vec<4, float, Q> const& b)
|
||||
{
|
||||
tvec4<float, P> Result(uninitialize);
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = _mm_sub_ps(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX_BIT
|
||||
template <precision P>
|
||||
struct compute_vec4_sub<double, P, true>
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_sub<double, Q, true>
|
||||
{
|
||||
static tvec4<double, P> call(tvec4<double, P> const & a, tvec4<double, P> const & b)
|
||||
static vec<4, double, Q> call(vec<4, double, Q> const& a, vec<4, double, Q> const& b)
|
||||
{
|
||||
tvec4<double, P> Result(uninitialize);
|
||||
vec<4, double, Q> Result;
|
||||
Result.data = _mm256_sub_pd(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template <precision P>
|
||||
struct compute_vec4_mul<float, P, true>
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_mul<float, Q, true>
|
||||
{
|
||||
static tvec4<float, P> call(tvec4<float, P> const & a, tvec4<float, P> const & b)
|
||||
static vec<4, float, Q> call(vec<4, float, Q> const& a, vec<4, float, Q> const& b)
|
||||
{
|
||||
tvec4<float, P> Result(uninitialize);
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = _mm_mul_ps(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX_BIT
|
||||
template <precision P>
|
||||
struct compute_vec4_mul<double, P, true>
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_mul<double, Q, true>
|
||||
{
|
||||
static tvec4<double, P> call(tvec4<double, P> const & a, tvec4<double, P> const & b)
|
||||
static vec<4, double, Q> call(vec<4, double, Q> const& a, vec<4, double, Q> const& b)
|
||||
{
|
||||
tvec4<double, P> Result(uninitialize);
|
||||
vec<4, double, Q> Result;
|
||||
Result.data = _mm256_mul_pd(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template <precision P>
|
||||
struct compute_vec4_div<float, P, true>
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_div<float, Q, true>
|
||||
{
|
||||
static tvec4<float, P> call(tvec4<float, P> const & a, tvec4<float, P> const & b)
|
||||
static vec<4, float, Q> call(vec<4, float, Q> const& a, vec<4, float, Q> const& b)
|
||||
{
|
||||
tvec4<float, P> Result(uninitialize);
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = _mm_div_ps(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX_BIT
|
||||
template <precision P>
|
||||
struct compute_vec4_div<double, P, true>
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_div<double, Q, true>
|
||||
{
|
||||
static tvec4<double, P> call(tvec4<double, P> const & a, tvec4<double, P> const & b)
|
||||
static vec<4, double, Q> call(vec<4, double, Q> const& a, vec<4, double, Q> const& b)
|
||||
{
|
||||
tvec4<double, P> Result(uninitialize);
|
||||
vec<4, double, Q> Result;
|
||||
Result.data = _mm256_div_pd(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template <>
|
||||
template<>
|
||||
struct compute_vec4_div<float, aligned_lowp, true>
|
||||
{
|
||||
static tvec4<float, aligned_lowp> call(tvec4<float, aligned_lowp> const & a, tvec4<float, aligned_lowp> const & b)
|
||||
static vec<4, float, aligned_lowp> call(vec<4, float, aligned_lowp> const& a, vec<4, float, aligned_lowp> const& b)
|
||||
{
|
||||
tvec4<float, aligned_lowp> Result(uninitialize);
|
||||
vec<4, float, aligned_lowp> Result;
|
||||
Result.data = _mm_mul_ps(a.data, _mm_rcp_ps(b.data));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_vec4_and<T, P, true, 32, true>
|
||||
template<typename T, qualifier Q>
|
||||
struct compute_vec4_and<T, Q, true, 32, true>
|
||||
{
|
||||
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
|
||||
static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
||||
{
|
||||
tvec4<T, P> Result(uninitialize);
|
||||
vec<4, T, Q> Result;
|
||||
Result.data = _mm_and_si128(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX2_BIT
|
||||
template <typename T, precision P>
|
||||
struct compute_vec4_and<T, P, true, 64, true>
|
||||
template<typename T, qualifier Q>
|
||||
struct compute_vec4_and<T, Q, true, 64, true>
|
||||
{
|
||||
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
|
||||
static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
||||
{
|
||||
tvec4<T, P> Result(uninitialize);
|
||||
vec<4, T, Q> Result;
|
||||
Result.data = _mm256_and_si256(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_vec4_or<T, P, true, 32, true>
|
||||
template<typename T, qualifier Q>
|
||||
struct compute_vec4_or<T, Q, true, 32, true>
|
||||
{
|
||||
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
|
||||
static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
||||
{
|
||||
tvec4<T, P> Result(uninitialize);
|
||||
vec<4, T, Q> Result;
|
||||
Result.data = _mm_or_si128(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX2_BIT
|
||||
template <typename T, precision P>
|
||||
struct compute_vec4_or<T, P, true, 64, true>
|
||||
template<typename T, qualifier Q>
|
||||
struct compute_vec4_or<T, Q, true, 64, true>
|
||||
{
|
||||
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
|
||||
static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
||||
{
|
||||
tvec4<T, P> Result(uninitialize);
|
||||
vec<4, T, Q> Result;
|
||||
Result.data = _mm256_or_si256(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_vec4_xor<T, P, true, 32, true>
|
||||
template<typename T, qualifier Q>
|
||||
struct compute_vec4_xor<T, Q, true, 32, true>
|
||||
{
|
||||
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
|
||||
static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
||||
{
|
||||
tvec4<T, P> Result(uninitialize);
|
||||
vec<4, T, Q> Result;
|
||||
Result.data = _mm_xor_si128(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX2_BIT
|
||||
template <typename T, precision P>
|
||||
struct compute_vec4_xor<T, P, true, 64, true>
|
||||
template<typename T, qualifier Q>
|
||||
struct compute_vec4_xor<T, Q, true, 64, true>
|
||||
{
|
||||
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
|
||||
static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
||||
{
|
||||
tvec4<T, P> Result(uninitialize);
|
||||
vec<4, T, Q> Result;
|
||||
Result.data = _mm256_xor_si256(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_vec4_shift_left<T, P, true, 32, true>
|
||||
template<typename T, qualifier Q>
|
||||
struct compute_vec4_shift_left<T, Q, true, 32, true>
|
||||
{
|
||||
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
|
||||
static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
||||
{
|
||||
tvec4<T, P> Result(uninitialize);
|
||||
vec<4, T, Q> Result;
|
||||
Result.data = _mm_sll_epi32(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX2_BIT
|
||||
template <typename T, precision P>
|
||||
struct compute_vec4_shift_left<T, P, true, 64, true>
|
||||
template<typename T, qualifier Q>
|
||||
struct compute_vec4_shift_left<T, Q, true, 64, true>
|
||||
{
|
||||
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
|
||||
static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
||||
{
|
||||
tvec4<T, P> Result(uninitialize);
|
||||
vec<4, T, Q> Result;
|
||||
Result.data = _mm256_sll_epi64(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_vec4_shift_right<T, P, true, 32, true>
|
||||
template<typename T, qualifier Q>
|
||||
struct compute_vec4_shift_right<T, Q, true, 32, true>
|
||||
{
|
||||
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
|
||||
static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
||||
{
|
||||
tvec4<T, P> Result(uninitialize);
|
||||
vec<4, T, Q> Result;
|
||||
Result.data = _mm_srl_epi32(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX2_BIT
|
||||
template <typename T, precision P>
|
||||
struct compute_vec4_shift_right<T, P, true, 64, true>
|
||||
template<typename T, qualifier Q>
|
||||
struct compute_vec4_shift_right<T, Q, true, 64, true>
|
||||
{
|
||||
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
|
||||
static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
||||
{
|
||||
tvec4<T, P> Result(uninitialize);
|
||||
vec<4, T, Q> Result;
|
||||
Result.data = _mm256_srl_epi64(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_vec4_bitwise_not<T, P, true, 32, true>
|
||||
template<typename T, qualifier Q>
|
||||
struct compute_vec4_bitwise_not<T, Q, true, 32, true>
|
||||
{
|
||||
static tvec4<T, P> call(tvec4<T, P> const & v)
|
||||
static vec<4, T, Q> call(vec<4, T, Q> const& v)
|
||||
{
|
||||
tvec4<T, P> Result(uninitialize);
|
||||
vec<4, T, Q> Result;
|
||||
Result.data = _mm_xor_si128(v.data, _mm_set1_epi32(-1));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX2_BIT
|
||||
template <typename T, precision P>
|
||||
struct compute_vec4_bitwise_not<T, P, true, 64, true>
|
||||
template<typename T, qualifier Q>
|
||||
struct compute_vec4_bitwise_not<T, Q, true, 64, true>
|
||||
{
|
||||
static tvec4<T, P> call(tvec4<T, P> const & v)
|
||||
static vec<4, T, Q> call(vec<4, T, Q> const& v)
|
||||
{
|
||||
tvec4<T, P> Result(uninitialize);
|
||||
vec<4, T, Q> Result;
|
||||
Result.data = _mm256_xor_si256(v.data, _mm_set1_epi32(-1));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template <precision P>
|
||||
struct compute_vec4_equal<float, P, false, 32, true>
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_equal<float, Q, false, 32, true>
|
||||
{
|
||||
static bool call(tvec4<float, P> const & v1, tvec4<float, P> const & v2)
|
||||
static bool call(vec<4, float, Q> const& v1, vec<4, float, Q> const& v2)
|
||||
{
|
||||
return _mm_movemask_ps(_mm_cmpeq_ps(v1.data, v2.data)) != 0;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_vec4_equal<int32, P, true, 32, true>
|
||||
# if GLM_ARCH & GLM_ARCH_SSE41_BIT
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_equal<int, Q, true, 32, true>
|
||||
{
|
||||
static bool call(tvec4<int32, P> const & v1, tvec4<int32, P> const & v2)
|
||||
static bool call(vec<4, int, Q> const& v1, vec<4, int, Q> const& v2)
|
||||
{
|
||||
return _mm_movemask_epi8(_mm_cmpeq_epi32(v1.data, v2.data)) != 0;
|
||||
//return _mm_movemask_epi8(_mm_cmpeq_epi32(v1.data, v2.data)) != 0;
|
||||
__m128i neq = _mm_xor_si128(v1.data, v2.data);
|
||||
return _mm_test_all_zeros(neq, neq) == 0;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template <precision P>
|
||||
struct compute_vec4_nequal<float, P, false, 32, true>
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_nequal<float, Q, false, 32, true>
|
||||
{
|
||||
static bool call(tvec4<float, P> const & v1, tvec4<float, P> const & v2)
|
||||
static bool call(vec<4, float, Q> const& v1, vec<4, float, Q> const& v2)
|
||||
{
|
||||
return _mm_movemask_ps(_mm_cmpneq_ps(v1.data, v2.data)) != 0;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_vec4_nequal<int32, P, true, 32, true>
|
||||
# if GLM_ARCH & GLM_ARCH_SSE41_BIT
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_nequal<int, Q, true, 32, true>
|
||||
{
|
||||
static bool call(tvec4<int32, P> const & v1, tvec4<int32, P> const & v2)
|
||||
static bool call(vec<4, int, Q> const& v1, vec<4, int, Q> const& v2)
|
||||
{
|
||||
return _mm_movemask_epi8(_mm_cmpneq_epi32(v1.data, v2.data)) != 0;
|
||||
//return _mm_movemask_epi8(_mm_cmpneq_epi32(v1.data, v2.data)) != 0;
|
||||
__m128i neq = _mm_xor_si128(v1.data, v2.data);
|
||||
return _mm_test_all_zeros(neq, neq) != 0;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
}//namespace detail
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_lowp>::tvec4()
|
||||
# ifndef GLM_FORCE_NO_CTOR_INIT
|
||||
: data(_mm_setzero_ps())
|
||||
# endif
|
||||
{}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_mediump>::tvec4()
|
||||
# ifndef GLM_FORCE_NO_CTOR_INIT
|
||||
: data(_mm_setzero_ps())
|
||||
# endif
|
||||
{}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_highp>::tvec4()
|
||||
# ifndef GLM_FORCE_NO_CTOR_INIT
|
||||
: data(_mm_setzero_ps())
|
||||
# endif
|
||||
{}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_lowp>::tvec4(float s) :
|
||||
data(_mm_set1_ps(s))
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_lowp>::vec(float _s) :
|
||||
data(_mm_set1_ps(_s))
|
||||
{}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_mediump>::tvec4(float s) :
|
||||
data(_mm_set1_ps(s))
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_mediump>::vec(float _s) :
|
||||
data(_mm_set1_ps(_s))
|
||||
{}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_highp>::tvec4(float s) :
|
||||
data(_mm_set1_ps(s))
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_highp>::vec(float _s) :
|
||||
data(_mm_set1_ps(_s))
|
||||
{}
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX_BIT
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<double, aligned_lowp>::tvec4(double s) :
|
||||
data(_mm256_set1_pd(s))
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, double, aligned_lowp>::vec(double _s) :
|
||||
data(_mm256_set1_pd(_s))
|
||||
{}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<double, aligned_mediump>::tvec4(double s) :
|
||||
data(_mm256_set1_pd(s))
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, double, aligned_mediump>::vec(double _s) :
|
||||
data(_mm256_set1_pd(_s))
|
||||
{}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<double, aligned_highp>::tvec4(double s) :
|
||||
data(_mm256_set1_pd(s))
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, double, aligned_highp>::vec(double _s) :
|
||||
data(_mm256_set1_pd(_s))
|
||||
{}
|
||||
# endif
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int32, aligned_lowp>::tvec4(int32 s) :
|
||||
data(_mm_set1_epi32(s))
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int, aligned_lowp>::vec(int _s) :
|
||||
data(_mm_set1_epi32(_s))
|
||||
{}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int32, aligned_mediump>::tvec4(int32 s) :
|
||||
data(_mm_set1_epi32(s))
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int, aligned_mediump>::vec(int _s) :
|
||||
data(_mm_set1_epi32(_s))
|
||||
{}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int32, aligned_highp>::tvec4(int32 s) :
|
||||
data(_mm_set1_epi32(s))
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int, aligned_highp>::vec(int _s) :
|
||||
data(_mm_set1_epi32(_s))
|
||||
{}
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX2_BIT
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int64, aligned_lowp>::tvec4(int64 s) :
|
||||
data(_mm256_set1_epi64x(s))
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, detail::int64, aligned_lowp>::vec(detail::int64 _s) :
|
||||
data(_mm256_set1_epi64x(_s))
|
||||
{}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int64, aligned_mediump>::tvec4(int64 s) :
|
||||
data(_mm256_set1_epi64x(s))
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, detail::int64, aligned_mediump>::vec(detail::int64 _s) :
|
||||
data(_mm256_set1_epi64x(_s))
|
||||
{}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int64, aligned_highp>::tvec4(int64 s) :
|
||||
data(_mm256_set1_epi64x(s))
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, detail::int64, aligned_highp>::vec(detail::int64 _s) :
|
||||
data(_mm256_set1_epi64x(_s))
|
||||
{}
|
||||
# endif
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_lowp>::tvec4(float a, float b, float c, float d) :
|
||||
data(_mm_set_ps(d, c, b, a))
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_lowp>::vec(float _x, float _y, float _z, float _w) :
|
||||
data(_mm_set_ps(_w, _z, _y, _x))
|
||||
{}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_mediump>::tvec4(float a, float b, float c, float d) :
|
||||
data(_mm_set_ps(d, c, b, a))
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_mediump>::vec(float _x, float _y, float _z, float _w) :
|
||||
data(_mm_set_ps(_w, _z, _y, _x))
|
||||
{}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_highp>::tvec4(float a, float b, float c, float d) :
|
||||
data(_mm_set_ps(d, c, b, a))
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_highp>::vec(float _x, float _y, float _z, float _w) :
|
||||
data(_mm_set_ps(_w, _z, _y, _x))
|
||||
{}
|
||||
|
||||
template <>
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int32, aligned_lowp>::tvec4(int32 a, int32 b, int32 c, int32 d) :
|
||||
data(_mm_set_epi32(d, c, b, a))
|
||||
template<>
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int, aligned_lowp>::vec(int _x, int _y, int _z, int _w) :
|
||||
data(_mm_set_epi32(_w, _z, _y, _x))
|
||||
{}
|
||||
|
||||
template <>
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int32, aligned_mediump>::tvec4(int32 a, int32 b, int32 c, int32 d) :
|
||||
data(_mm_set_epi32(d, c, b, a))
|
||||
template<>
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int, aligned_mediump>::vec(int _x, int _y, int _z, int _w) :
|
||||
data(_mm_set_epi32(_w, _z, _y, _x))
|
||||
{}
|
||||
|
||||
template <>
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int32, aligned_highp>::tvec4(int32 a, int32 b, int32 c, int32 d) :
|
||||
data(_mm_set_epi32(d, c, b, a))
|
||||
template<>
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int, aligned_highp>::vec(int _x, int _y, int _z, int _w) :
|
||||
data(_mm_set_epi32(_w, _z, _y, _x))
|
||||
{}
|
||||
|
||||
template <>
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_lowp>::tvec4(int32 a, int32 b, int32 c, int32 d) :
|
||||
data(_mm_castsi128_ps(_mm_set_epi32(d, c, b, a)))
|
||||
template<>
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_lowp>::vec(int _x, int _y, int _z, int _w) :
|
||||
data(_mm_cvtepi32_ps(_mm_set_epi32(_w, _z, _y, _x)))
|
||||
{}
|
||||
|
||||
template <>
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_mediump>::tvec4(int32 a, int32 b, int32 c, int32 d) :
|
||||
data(_mm_castsi128_ps(_mm_set_epi32(d, c, b, a)))
|
||||
template<>
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_mediump>::vec(int _x, int _y, int _z, int _w) :
|
||||
data(_mm_cvtepi32_ps(_mm_set_epi32(_w, _z, _y, _x)))
|
||||
{}
|
||||
|
||||
template <>
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_highp>::tvec4(int32 a, int32 b, int32 c, int32 d) :
|
||||
data(_mm_castsi128_ps(_mm_set_epi32(d, c, b, a)))
|
||||
template<>
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_highp>::vec(int _x, int _y, int _z, int _w) :
|
||||
data(_mm_cvtepi32_ps(_mm_set_epi32(_w, _z, _y, _x)))
|
||||
{}
|
||||
}//namespace glm
|
||||
|
||||
|
||||
@@ -1,6 +1,110 @@
|
||||
/// @ref core
|
||||
/// @file glm/exponential.hpp
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
///
|
||||
/// @defgroup core_func_exponential Exponential functions
|
||||
/// @ingroup core
|
||||
///
|
||||
/// Provides GLSL exponential functions
|
||||
///
|
||||
/// These all operate component-wise. The description is per component.
|
||||
///
|
||||
/// Include <glm/exponential.hpp> to use these core features.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "detail/func_exponential.hpp"
|
||||
#include "detail/type_vec1.hpp"
|
||||
#include "detail/type_vec2.hpp"
|
||||
#include "detail/type_vec3.hpp"
|
||||
#include "detail/type_vec4.hpp"
|
||||
#include <cmath>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_func_exponential
|
||||
/// @{
|
||||
|
||||
/// Returns 'base' raised to the power 'exponent'.
|
||||
///
|
||||
/// @param base Floating point value. pow function is defined for input values of 'base' defined in the range (inf-, inf+) in the limit of the type qualifier.
|
||||
/// @param exponent Floating point value representing the 'exponent'.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/pow.xml">GLSL pow man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> pow(vec<L, T, Q> const& base, vec<L, T, Q> const& exponent);
|
||||
|
||||
/// Returns the natural exponentiation of x, i.e., e^x.
|
||||
///
|
||||
/// @param v exp function is defined for input values of v defined in the range (inf-, inf+) in the limit of the type qualifier.
|
||||
/// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector.
|
||||
/// @tparam T Floating-point scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/exp.xml">GLSL exp man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> exp(vec<L, T, Q> const& v);
|
||||
|
||||
/// Returns the natural logarithm of v, i.e.,
|
||||
/// returns the value y which satisfies the equation x = e^y.
|
||||
/// Results are undefined if v <= 0.
|
||||
///
|
||||
/// @param v log function is defined for input values of v defined in the range (0, inf+) in the limit of the type qualifier.
|
||||
/// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector.
|
||||
/// @tparam T Floating-point scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/log.xml">GLSL log man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> log(vec<L, T, Q> const& v);
|
||||
|
||||
/// Returns 2 raised to the v power.
|
||||
///
|
||||
/// @param v exp2 function is defined for input values of v defined in the range (inf-, inf+) in the limit of the type qualifier.
|
||||
/// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector.
|
||||
/// @tparam T Floating-point scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/exp2.xml">GLSL exp2 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> exp2(vec<L, T, Q> const& v);
|
||||
|
||||
/// Returns the base 2 log of x, i.e., returns the value y,
|
||||
/// which satisfies the equation x = 2 ^ y.
|
||||
///
|
||||
/// @param v log2 function is defined for input values of v defined in the range (0, inf+) in the limit of the type qualifier.
|
||||
/// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector.
|
||||
/// @tparam T Floating-point scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/log2.xml">GLSL log2 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> log2(vec<L, T, Q> const& v);
|
||||
|
||||
/// Returns the positive square root of v.
|
||||
///
|
||||
/// @param v sqrt function is defined for input values of v defined in the range [0, inf+) in the limit of the type qualifier.
|
||||
/// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector.
|
||||
/// @tparam T Floating-point scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sqrt.xml">GLSL sqrt man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> sqrt(vec<L, T, Q> const& v);
|
||||
|
||||
/// Returns the reciprocal of the positive square root of v.
|
||||
///
|
||||
/// @param v inversesqrt function is defined for input values of v defined in the range [0, inf+) in the limit of the type qualifier.
|
||||
/// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector.
|
||||
/// @tparam T Floating-point scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inversesqrt.xml">GLSL inversesqrt man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> inversesqrt(vec<L, T, Q> const& v);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "detail/func_exponential.inl"
|
||||
|
||||
@@ -1,44 +1,121 @@
|
||||
/// @file glm/ext.hpp
|
||||
///
|
||||
/// @ref core (Dependence)
|
||||
///
|
||||
/// @defgroup gtc GTC Extensions (Stable)
|
||||
///
|
||||
/// @brief Functions and types that the GLSL specification doesn't define, but useful to have for a C++ program.
|
||||
///
|
||||
/// GTC extensions aim to be stable.
|
||||
///
|
||||
/// Even if it's highly unrecommended, it's possible to include all the extensions at once by
|
||||
/// including <glm/ext.hpp>. Otherwise, each extension needs to be included a specific file.
|
||||
///
|
||||
/// @defgroup gtx GTX Extensions (Experimental)
|
||||
///
|
||||
/// @brief Functions and types that the GLSL specification doesn't define, but
|
||||
/// useful to have for a C++ program.
|
||||
///
|
||||
/// Experimental extensions are useful functions and types, but the development of
|
||||
/// their API and functionality is not necessarily stable. They can change
|
||||
/// substantially between versions. Backwards compatibility is not much of an issue
|
||||
/// for them.
|
||||
///
|
||||
/// Even if it's highly unrecommended, it's possible to include all the extensions
|
||||
/// at once by including <glm/ext.hpp>. Otherwise, each extension needs to be
|
||||
/// included a specific file.
|
||||
|
||||
#include "detail/setup.hpp"
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "glm.hpp"
|
||||
|
||||
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_EXT_INCLUDED_DISPLAYED)
|
||||
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_MESSAGE_EXT_INCLUDED_DISPLAYED)
|
||||
# define GLM_MESSAGE_EXT_INCLUDED_DISPLAYED
|
||||
# pragma message("GLM: All extensions included (not recommanded)")
|
||||
# pragma message("GLM: All extensions included (not recommended)")
|
||||
#endif//GLM_MESSAGES
|
||||
|
||||
#include "./ext/matrix_double2x2.hpp"
|
||||
#include "./ext/matrix_double2x2_precision.hpp"
|
||||
#include "./ext/matrix_double2x3.hpp"
|
||||
#include "./ext/matrix_double2x3_precision.hpp"
|
||||
#include "./ext/matrix_double2x4.hpp"
|
||||
#include "./ext/matrix_double2x4_precision.hpp"
|
||||
#include "./ext/matrix_double3x2.hpp"
|
||||
#include "./ext/matrix_double3x2_precision.hpp"
|
||||
#include "./ext/matrix_double3x3.hpp"
|
||||
#include "./ext/matrix_double3x3_precision.hpp"
|
||||
#include "./ext/matrix_double3x4.hpp"
|
||||
#include "./ext/matrix_double3x4_precision.hpp"
|
||||
#include "./ext/matrix_double4x2.hpp"
|
||||
#include "./ext/matrix_double4x2_precision.hpp"
|
||||
#include "./ext/matrix_double4x3.hpp"
|
||||
#include "./ext/matrix_double4x3_precision.hpp"
|
||||
#include "./ext/matrix_double4x4.hpp"
|
||||
#include "./ext/matrix_double4x4_precision.hpp"
|
||||
|
||||
#include "./ext/matrix_float2x2.hpp"
|
||||
#include "./ext/matrix_float2x2_precision.hpp"
|
||||
#include "./ext/matrix_float2x3.hpp"
|
||||
#include "./ext/matrix_float2x3_precision.hpp"
|
||||
#include "./ext/matrix_float2x4.hpp"
|
||||
#include "./ext/matrix_float2x4_precision.hpp"
|
||||
#include "./ext/matrix_float3x2.hpp"
|
||||
#include "./ext/matrix_float3x2_precision.hpp"
|
||||
#include "./ext/matrix_float3x3.hpp"
|
||||
#include "./ext/matrix_float3x3_precision.hpp"
|
||||
#include "./ext/matrix_float3x4.hpp"
|
||||
#include "./ext/matrix_float3x4_precision.hpp"
|
||||
#include "./ext/matrix_float4x2.hpp"
|
||||
#include "./ext/matrix_float4x2_precision.hpp"
|
||||
#include "./ext/matrix_float4x3.hpp"
|
||||
#include "./ext/matrix_float4x3_precision.hpp"
|
||||
#include "./ext/matrix_float4x4.hpp"
|
||||
#include "./ext/matrix_float4x4_precision.hpp"
|
||||
|
||||
#include "./ext/matrix_relational.hpp"
|
||||
|
||||
#include "./ext/quaternion_double.hpp"
|
||||
#include "./ext/quaternion_double_precision.hpp"
|
||||
#include "./ext/quaternion_float.hpp"
|
||||
#include "./ext/quaternion_float_precision.hpp"
|
||||
#include "./ext/quaternion_geometric.hpp"
|
||||
#include "./ext/quaternion_relational.hpp"
|
||||
|
||||
#include "./ext/scalar_constants.hpp"
|
||||
#include "./ext/scalar_float_sized.hpp"
|
||||
#include "./ext/scalar_int_sized.hpp"
|
||||
#include "./ext/scalar_relational.hpp"
|
||||
|
||||
#include "./ext/vector_bool1.hpp"
|
||||
#include "./ext/vector_bool1_precision.hpp"
|
||||
#include "./ext/vector_bool2.hpp"
|
||||
#include "./ext/vector_bool2_precision.hpp"
|
||||
#include "./ext/vector_bool3.hpp"
|
||||
#include "./ext/vector_bool3_precision.hpp"
|
||||
#include "./ext/vector_bool4.hpp"
|
||||
#include "./ext/vector_bool4_precision.hpp"
|
||||
|
||||
#include "./ext/vector_double1.hpp"
|
||||
#include "./ext/vector_double1_precision.hpp"
|
||||
#include "./ext/vector_double2.hpp"
|
||||
#include "./ext/vector_double2_precision.hpp"
|
||||
#include "./ext/vector_double3.hpp"
|
||||
#include "./ext/vector_double3_precision.hpp"
|
||||
#include "./ext/vector_double4.hpp"
|
||||
#include "./ext/vector_double4_precision.hpp"
|
||||
|
||||
#include "./ext/vector_float1.hpp"
|
||||
#include "./ext/vector_float1_precision.hpp"
|
||||
#include "./ext/vector_float2.hpp"
|
||||
#include "./ext/vector_float2_precision.hpp"
|
||||
#include "./ext/vector_float3.hpp"
|
||||
#include "./ext/vector_float3_precision.hpp"
|
||||
#include "./ext/vector_float4.hpp"
|
||||
#include "./ext/vector_float4_precision.hpp"
|
||||
|
||||
#include "./ext/vector_int1.hpp"
|
||||
#include "./ext/vector_int1_precision.hpp"
|
||||
#include "./ext/vector_int2.hpp"
|
||||
#include "./ext/vector_int2_precision.hpp"
|
||||
#include "./ext/vector_int3.hpp"
|
||||
#include "./ext/vector_int3_precision.hpp"
|
||||
#include "./ext/vector_int4.hpp"
|
||||
#include "./ext/vector_int4_precision.hpp"
|
||||
|
||||
#include "./ext/vector_relational.hpp"
|
||||
|
||||
#include "./ext/vector_uint1.hpp"
|
||||
#include "./ext/vector_uint1_precision.hpp"
|
||||
#include "./ext/vector_uint2.hpp"
|
||||
#include "./ext/vector_uint2_precision.hpp"
|
||||
#include "./ext/vector_uint3.hpp"
|
||||
#include "./ext/vector_uint3_precision.hpp"
|
||||
#include "./ext/vector_uint4.hpp"
|
||||
#include "./ext/vector_uint4_precision.hpp"
|
||||
|
||||
#include "./gtc/bitfield.hpp"
|
||||
#include "./gtc/color_space.hpp"
|
||||
#include "./gtc/constants.hpp"
|
||||
#include "./gtc/epsilon.hpp"
|
||||
#include "./gtc/functions.hpp"
|
||||
#include "./gtc/integer.hpp"
|
||||
#include "./gtc/matrix_access.hpp"
|
||||
#include "./gtc/matrix_integer.hpp"
|
||||
@@ -50,18 +127,19 @@
|
||||
#include "./gtc/random.hpp"
|
||||
#include "./gtc/reciprocal.hpp"
|
||||
#include "./gtc/round.hpp"
|
||||
//#include "./gtc/type_aligned.hpp"
|
||||
#include "./gtc/type_precision.hpp"
|
||||
#include "./gtc/type_ptr.hpp"
|
||||
#include "./gtc/ulp.hpp"
|
||||
#include "./gtc/vec1.hpp"
|
||||
#if GLM_HAS_ALIGNED_TYPE
|
||||
#if GLM_CONFIG_ALIGNED_GENTYPES == GLM_ENABLE
|
||||
# include "./gtc/type_aligned.hpp"
|
||||
#endif
|
||||
|
||||
#ifdef GLM_ENABLE_EXPERIMENTAL
|
||||
#include "./gtx/associated_min_max.hpp"
|
||||
#include "./gtx/bit.hpp"
|
||||
#include "./gtx/closest_point.hpp"
|
||||
#include "./gtx/color_encoding.hpp"
|
||||
#include "./gtx/color_space.hpp"
|
||||
#include "./gtx/color_space_YCoCg.hpp"
|
||||
#include "./gtx/compatibility.hpp"
|
||||
@@ -73,6 +151,7 @@
|
||||
#include "./gtx/fast_exponential.hpp"
|
||||
#include "./gtx/fast_square_root.hpp"
|
||||
#include "./gtx/fast_trigonometry.hpp"
|
||||
#include "./gtx/functions.hpp"
|
||||
#include "./gtx/gradient_paint.hpp"
|
||||
#include "./gtx/handed_coordinate_space.hpp"
|
||||
#include "./gtx/integer.hpp"
|
||||
@@ -103,6 +182,7 @@
|
||||
#endif
|
||||
#include "./gtx/transform.hpp"
|
||||
#include "./gtx/transform2.hpp"
|
||||
#include "./gtx/vec_swizzle.hpp"
|
||||
#include "./gtx/vector_angle.hpp"
|
||||
#include "./gtx/vector_query.hpp"
|
||||
#include "./gtx/wrap.hpp"
|
||||
@@ -114,3 +194,4 @@
|
||||
#if GLM_HAS_RANGE_FOR
|
||||
# include "./gtx/range.hpp"
|
||||
#endif
|
||||
#endif//GLM_ENABLE_EXPERIMENTAL
|
||||
|
||||
522
ref/glm/glm/ext/matrix_clip_space.hpp
Normal file
522
ref/glm/glm/ext/matrix_clip_space.hpp
Normal file
@@ -0,0 +1,522 @@
|
||||
/// @ref ext_matrix_clip_space
|
||||
/// @file glm/ext/matrix_clip_space.hpp
|
||||
///
|
||||
/// @defgroup ext_matrix_clip_space GLM_EXT_matrix_clip_space
|
||||
/// @ingroup ext
|
||||
///
|
||||
/// Defines functions that generate clip space transformation matrices.
|
||||
///
|
||||
/// The matrices generated by this extension use standard OpenGL fixed-function
|
||||
/// conventions. For example, the lookAt function generates a transform from world
|
||||
/// space into the specific eye space that the projective matrix functions
|
||||
/// (perspective, ortho, etc) are designed to expect. The OpenGL compatibility
|
||||
/// specifications defines the particular layout of this eye space.
|
||||
///
|
||||
/// Include <glm/ext/matrix_clip_space.hpp> to use the features of this extension.
|
||||
///
|
||||
/// @see ext_matrix_transform
|
||||
/// @see ext_matrix_projection
|
||||
|
||||
#pragma once
|
||||
|
||||
// Dependencies
|
||||
#include "../ext/scalar_constants.hpp"
|
||||
#include "../geometric.hpp"
|
||||
#include "../trigonometric.hpp"
|
||||
|
||||
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
||||
# pragma message("GLM: GLM_EXT_matrix_clip_space extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup ext_matrix_clip_space
|
||||
/// @{
|
||||
|
||||
/// Creates a matrix for projecting two-dimensional coordinates onto the screen.
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
///
|
||||
/// @see - glm::ortho(T const& left, T const& right, T const& bottom, T const& top, T const& zNear, T const& zFar)
|
||||
/// @see <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluOrtho2D.xml">gluOrtho2D man page</a>
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> ortho(
|
||||
T left, T right, T bottom, T top);
|
||||
|
||||
/// Creates a matrix for an orthographic parallel viewing volume, using left-handed coordinates.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
///
|
||||
/// @see - glm::ortho(T const& left, T const& right, T const& bottom, T const& top)
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> orthoLH_ZO(
|
||||
T left, T right, T bottom, T top, T zNear, T zFar);
|
||||
|
||||
/// Creates a matrix for an orthographic parallel viewing volume using right-handed coordinates.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
///
|
||||
/// @see - glm::ortho(T const& left, T const& right, T const& bottom, T const& top)
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> orthoLH_NO(
|
||||
T left, T right, T bottom, T top, T zNear, T zFar);
|
||||
|
||||
/// Creates a matrix for an orthographic parallel viewing volume, using left-handed coordinates.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
///
|
||||
/// @see - glm::ortho(T const& left, T const& right, T const& bottom, T const& top)
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> orthoRH_ZO(
|
||||
T left, T right, T bottom, T top, T zNear, T zFar);
|
||||
|
||||
/// Creates a matrix for an orthographic parallel viewing volume, using right-handed coordinates.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
///
|
||||
/// @see - glm::ortho(T const& left, T const& right, T const& bottom, T const& top)
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> orthoRH_NO(
|
||||
T left, T right, T bottom, T top, T zNear, T zFar);
|
||||
|
||||
/// Creates a matrix for an orthographic parallel viewing volume, using left-handed coordinates.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
///
|
||||
/// @see - glm::ortho(T const& left, T const& right, T const& bottom, T const& top)
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> orthoZO(
|
||||
T left, T right, T bottom, T top, T zNear, T zFar);
|
||||
|
||||
/// Creates a matrix for an orthographic parallel viewing volume, using left-handed coordinates if GLM_FORCE_LEFT_HANDED if defined or right-handed coordinates otherwise.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
///
|
||||
/// @see - glm::ortho(T const& left, T const& right, T const& bottom, T const& top)
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> orthoNO(
|
||||
T left, T right, T bottom, T top, T zNear, T zFar);
|
||||
|
||||
/// Creates a matrix for an orthographic parallel viewing volume, using left-handed coordinates.
|
||||
/// If GLM_FORCE_DEPTH_ZERO_TO_ONE is defined, the near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
/// Otherwise, the near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
///
|
||||
/// @see - glm::ortho(T const& left, T const& right, T const& bottom, T const& top)
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> orthoLH(
|
||||
T left, T right, T bottom, T top, T zNear, T zFar);
|
||||
|
||||
/// Creates a matrix for an orthographic parallel viewing volume, using right-handed coordinates.
|
||||
/// If GLM_FORCE_DEPTH_ZERO_TO_ONE is defined, the near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
/// Otherwise, the near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
///
|
||||
/// @see - glm::ortho(T const& left, T const& right, T const& bottom, T const& top)
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> orthoRH(
|
||||
T left, T right, T bottom, T top, T zNear, T zFar);
|
||||
|
||||
/// Creates a matrix for an orthographic parallel viewing volume, using the default handedness and default near and far clip planes definition.
|
||||
/// To change default handedness use GLM_FORCE_LEFT_HANDED. To change default near and far clip planes definition use GLM_FORCE_DEPTH_ZERO_TO_ONE.
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
///
|
||||
/// @see - glm::ortho(T const& left, T const& right, T const& bottom, T const& top)
|
||||
/// @see <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glOrtho.xml">glOrtho man page</a>
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> ortho(
|
||||
T left, T right, T bottom, T top, T zNear, T zFar);
|
||||
|
||||
/// Creates a left handed frustum matrix.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> frustumLH_ZO(
|
||||
T left, T right, T bottom, T top, T near, T far);
|
||||
|
||||
/// Creates a left handed frustum matrix.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> frustumLH_NO(
|
||||
T left, T right, T bottom, T top, T near, T far);
|
||||
|
||||
/// Creates a right handed frustum matrix.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> frustumRH_ZO(
|
||||
T left, T right, T bottom, T top, T near, T far);
|
||||
|
||||
/// Creates a right handed frustum matrix.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> frustumRH_NO(
|
||||
T left, T right, T bottom, T top, T near, T far);
|
||||
|
||||
/// Creates a frustum matrix using left-handed coordinates if GLM_FORCE_LEFT_HANDED if defined or right-handed coordinates otherwise.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> frustumZO(
|
||||
T left, T right, T bottom, T top, T near, T far);
|
||||
|
||||
/// Creates a frustum matrix using left-handed coordinates if GLM_FORCE_LEFT_HANDED if defined or right-handed coordinates otherwise.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> frustumNO(
|
||||
T left, T right, T bottom, T top, T near, T far);
|
||||
|
||||
/// Creates a left handed frustum matrix.
|
||||
/// If GLM_FORCE_DEPTH_ZERO_TO_ONE is defined, the near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
/// Otherwise, the near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> frustumLH(
|
||||
T left, T right, T bottom, T top, T near, T far);
|
||||
|
||||
/// Creates a right handed frustum matrix.
|
||||
/// If GLM_FORCE_DEPTH_ZERO_TO_ONE is defined, the near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
/// Otherwise, the near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> frustumRH(
|
||||
T left, T right, T bottom, T top, T near, T far);
|
||||
|
||||
/// Creates a frustum matrix with default handedness, using the default handedness and default near and far clip planes definition.
|
||||
/// To change default handedness use GLM_FORCE_LEFT_HANDED. To change default near and far clip planes definition use GLM_FORCE_DEPTH_ZERO_TO_ONE.
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
/// @see <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glFrustum.xml">glFrustum man page</a>
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> frustum(
|
||||
T left, T right, T bottom, T top, T near, T far);
|
||||
|
||||
|
||||
/// Creates a matrix for a right handed, symetric perspective-view frustum.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
///
|
||||
/// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians.
|
||||
/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveRH_ZO(
|
||||
T fovy, T aspect, T near, T far);
|
||||
|
||||
/// Creates a matrix for a right handed, symetric perspective-view frustum.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians.
|
||||
/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveRH_NO(
|
||||
T fovy, T aspect, T near, T far);
|
||||
|
||||
/// Creates a matrix for a left handed, symetric perspective-view frustum.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
///
|
||||
/// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians.
|
||||
/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveLH_ZO(
|
||||
T fovy, T aspect, T near, T far);
|
||||
|
||||
/// Creates a matrix for a left handed, symetric perspective-view frustum.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians.
|
||||
/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveLH_NO(
|
||||
T fovy, T aspect, T near, T far);
|
||||
|
||||
/// Creates a matrix for a symetric perspective-view frustum using left-handed coordinates if GLM_FORCE_LEFT_HANDED if defined or right-handed coordinates otherwise.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
///
|
||||
/// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians.
|
||||
/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveZO(
|
||||
T fovy, T aspect, T near, T far);
|
||||
|
||||
/// Creates a matrix for a symetric perspective-view frustum using left-handed coordinates if GLM_FORCE_LEFT_HANDED if defined or right-handed coordinates otherwise.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians.
|
||||
/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveNO(
|
||||
T fovy, T aspect, T near, T far);
|
||||
|
||||
/// Creates a matrix for a right handed, symetric perspective-view frustum.
|
||||
/// If GLM_FORCE_DEPTH_ZERO_TO_ONE is defined, the near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
/// Otherwise, the near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians.
|
||||
/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveRH(
|
||||
T fovy, T aspect, T near, T far);
|
||||
|
||||
/// Creates a matrix for a left handed, symetric perspective-view frustum.
|
||||
/// If GLM_FORCE_DEPTH_ZERO_TO_ONE is defined, the near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
/// Otherwise, the near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians.
|
||||
/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveLH(
|
||||
T fovy, T aspect, T near, T far);
|
||||
|
||||
/// Creates a matrix for a symetric perspective-view frustum based on the default handedness and default near and far clip planes definition.
|
||||
/// To change default handedness use GLM_FORCE_LEFT_HANDED. To change default near and far clip planes definition use GLM_FORCE_DEPTH_ZERO_TO_ONE.
|
||||
///
|
||||
/// @param fovy Specifies the field of view angle in the y direction. Expressed in radians.
|
||||
/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
/// @see <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluPerspective.xml">gluPerspective man page</a>
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspective(
|
||||
T fovy, T aspect, T near, T far);
|
||||
|
||||
/// Builds a perspective projection matrix based on a field of view using right-handed coordinates.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
///
|
||||
/// @param fov Expressed in radians.
|
||||
/// @param width Width of the viewport
|
||||
/// @param height Height of the viewport
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveFovRH_ZO(
|
||||
T fov, T width, T height, T near, T far);
|
||||
|
||||
/// Builds a perspective projection matrix based on a field of view using right-handed coordinates.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @param fov Expressed in radians.
|
||||
/// @param width Width of the viewport
|
||||
/// @param height Height of the viewport
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveFovRH_NO(
|
||||
T fov, T width, T height, T near, T far);
|
||||
|
||||
/// Builds a perspective projection matrix based on a field of view using left-handed coordinates.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
///
|
||||
/// @param fov Expressed in radians.
|
||||
/// @param width Width of the viewport
|
||||
/// @param height Height of the viewport
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveFovLH_ZO(
|
||||
T fov, T width, T height, T near, T far);
|
||||
|
||||
/// Builds a perspective projection matrix based on a field of view using left-handed coordinates.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @param fov Expressed in radians.
|
||||
/// @param width Width of the viewport
|
||||
/// @param height Height of the viewport
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveFovLH_NO(
|
||||
T fov, T width, T height, T near, T far);
|
||||
|
||||
/// Builds a perspective projection matrix based on a field of view using left-handed coordinates if GLM_FORCE_LEFT_HANDED if defined or right-handed coordinates otherwise.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
///
|
||||
/// @param fov Expressed in radians.
|
||||
/// @param width Width of the viewport
|
||||
/// @param height Height of the viewport
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveFovZO(
|
||||
T fov, T width, T height, T near, T far);
|
||||
|
||||
/// Builds a perspective projection matrix based on a field of view using left-handed coordinates if GLM_FORCE_LEFT_HANDED if defined or right-handed coordinates otherwise.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @param fov Expressed in radians.
|
||||
/// @param width Width of the viewport
|
||||
/// @param height Height of the viewport
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveFovNO(
|
||||
T fov, T width, T height, T near, T far);
|
||||
|
||||
/// Builds a right handed perspective projection matrix based on a field of view.
|
||||
/// If GLM_FORCE_DEPTH_ZERO_TO_ONE is defined, the near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
/// Otherwise, the near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @param fov Expressed in radians.
|
||||
/// @param width Width of the viewport
|
||||
/// @param height Height of the viewport
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveFovRH(
|
||||
T fov, T width, T height, T near, T far);
|
||||
|
||||
/// Builds a left handed perspective projection matrix based on a field of view.
|
||||
/// If GLM_FORCE_DEPTH_ZERO_TO_ONE is defined, the near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
/// Otherwise, the near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @param fov Expressed in radians.
|
||||
/// @param width Width of the viewport
|
||||
/// @param height Height of the viewport
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveFovLH(
|
||||
T fov, T width, T height, T near, T far);
|
||||
|
||||
/// Builds a perspective projection matrix based on a field of view and the default handedness and default near and far clip planes definition.
|
||||
/// To change default handedness use GLM_FORCE_LEFT_HANDED. To change default near and far clip planes definition use GLM_FORCE_DEPTH_ZERO_TO_ONE.
|
||||
///
|
||||
/// @param fov Expressed in radians.
|
||||
/// @param width Width of the viewport
|
||||
/// @param height Height of the viewport
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveFov(
|
||||
T fov, T width, T height, T near, T far);
|
||||
|
||||
/// Creates a matrix for a left handed, symmetric perspective-view frustum with far plane at infinite.
|
||||
///
|
||||
/// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians.
|
||||
/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> infinitePerspectiveLH(
|
||||
T fovy, T aspect, T near);
|
||||
|
||||
/// Creates a matrix for a right handed, symmetric perspective-view frustum with far plane at infinite.
|
||||
///
|
||||
/// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians.
|
||||
/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> infinitePerspectiveRH(
|
||||
T fovy, T aspect, T near);
|
||||
|
||||
/// Creates a matrix for a symmetric perspective-view frustum with far plane at infinite with default handedness.
|
||||
///
|
||||
/// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians.
|
||||
/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> infinitePerspective(
|
||||
T fovy, T aspect, T near);
|
||||
|
||||
/// Creates a matrix for a symmetric perspective-view frustum with far plane at infinite for graphics hardware that doesn't support depth clamping.
|
||||
///
|
||||
/// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians.
|
||||
/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> tweakedInfinitePerspective(
|
||||
T fovy, T aspect, T near);
|
||||
|
||||
/// Creates a matrix for a symmetric perspective-view frustum with far plane at infinite for graphics hardware that doesn't support depth clamping.
|
||||
///
|
||||
/// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians.
|
||||
/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param ep Epsilon
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> tweakedInfinitePerspective(
|
||||
T fovy, T aspect, T near, T ep);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "matrix_clip_space.inl"
|
||||
534
ref/glm/glm/ext/matrix_clip_space.inl
Normal file
534
ref/glm/glm/ext/matrix_clip_space.inl
Normal file
@@ -0,0 +1,534 @@
|
||||
namespace glm
|
||||
{
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> ortho(T left, T right, T bottom, T top)
|
||||
{
|
||||
mat<4, 4, T, defaultp> Result(static_cast<T>(1));
|
||||
Result[0][0] = static_cast<T>(2) / (right - left);
|
||||
Result[1][1] = static_cast<T>(2) / (top - bottom);
|
||||
Result[2][2] = - static_cast<T>(1);
|
||||
Result[3][0] = - (right + left) / (right - left);
|
||||
Result[3][1] = - (top + bottom) / (top - bottom);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> orthoLH_ZO(T left, T right, T bottom, T top, T zNear, T zFar)
|
||||
{
|
||||
mat<4, 4, T, defaultp> Result(1);
|
||||
Result[0][0] = static_cast<T>(2) / (right - left);
|
||||
Result[1][1] = static_cast<T>(2) / (top - bottom);
|
||||
Result[2][2] = static_cast<T>(1) / (zFar - zNear);
|
||||
Result[3][0] = - (right + left) / (right - left);
|
||||
Result[3][1] = - (top + bottom) / (top - bottom);
|
||||
Result[3][2] = - zNear / (zFar - zNear);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> orthoLH_NO(T left, T right, T bottom, T top, T zNear, T zFar)
|
||||
{
|
||||
mat<4, 4, T, defaultp> Result(1);
|
||||
Result[0][0] = static_cast<T>(2) / (right - left);
|
||||
Result[1][1] = static_cast<T>(2) / (top - bottom);
|
||||
Result[2][2] = static_cast<T>(2) / (zFar - zNear);
|
||||
Result[3][0] = - (right + left) / (right - left);
|
||||
Result[3][1] = - (top + bottom) / (top - bottom);
|
||||
Result[3][2] = - (zFar + zNear) / (zFar - zNear);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> orthoRH_ZO(T left, T right, T bottom, T top, T zNear, T zFar)
|
||||
{
|
||||
mat<4, 4, T, defaultp> Result(1);
|
||||
Result[0][0] = static_cast<T>(2) / (right - left);
|
||||
Result[1][1] = static_cast<T>(2) / (top - bottom);
|
||||
Result[2][2] = - static_cast<T>(1) / (zFar - zNear);
|
||||
Result[3][0] = - (right + left) / (right - left);
|
||||
Result[3][1] = - (top + bottom) / (top - bottom);
|
||||
Result[3][2] = - zNear / (zFar - zNear);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> orthoRH_NO(T left, T right, T bottom, T top, T zNear, T zFar)
|
||||
{
|
||||
mat<4, 4, T, defaultp> Result(1);
|
||||
Result[0][0] = static_cast<T>(2) / (right - left);
|
||||
Result[1][1] = static_cast<T>(2) / (top - bottom);
|
||||
Result[2][2] = - static_cast<T>(2) / (zFar - zNear);
|
||||
Result[3][0] = - (right + left) / (right - left);
|
||||
Result[3][1] = - (top + bottom) / (top - bottom);
|
||||
Result[3][2] = - (zFar + zNear) / (zFar - zNear);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> orthoZO(T left, T right, T bottom, T top, T zNear, T zFar)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT)
|
||||
return orthoLH_ZO(left, right, bottom, top, zNear, zFar);
|
||||
else
|
||||
return orthoRH_ZO(left, right, bottom, top, zNear, zFar);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> orthoNO(T left, T right, T bottom, T top, T zNear, T zFar)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT)
|
||||
return orthoLH_NO(left, right, bottom, top, zNear, zFar);
|
||||
else
|
||||
return orthoRH_NO(left, right, bottom, top, zNear, zFar);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> orthoLH(T left, T right, T bottom, T top, T zNear, T zFar)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT)
|
||||
return orthoLH_ZO(left, right, bottom, top, zNear, zFar);
|
||||
else
|
||||
return orthoLH_NO(left, right, bottom, top, zNear, zFar);
|
||||
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> orthoRH(T left, T right, T bottom, T top, T zNear, T zFar)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT)
|
||||
return orthoRH_ZO(left, right, bottom, top, zNear, zFar);
|
||||
else
|
||||
return orthoRH_NO(left, right, bottom, top, zNear, zFar);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> ortho(T left, T right, T bottom, T top, T zNear, T zFar)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_ZO)
|
||||
return orthoLH_ZO(left, right, bottom, top, zNear, zFar);
|
||||
else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_NO)
|
||||
return orthoLH_NO(left, right, bottom, top, zNear, zFar);
|
||||
else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_ZO)
|
||||
return orthoRH_ZO(left, right, bottom, top, zNear, zFar);
|
||||
else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_NO)
|
||||
return orthoRH_NO(left, right, bottom, top, zNear, zFar);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustumLH_ZO(T left, T right, T bottom, T top, T nearVal, T farVal)
|
||||
{
|
||||
mat<4, 4, T, defaultp> Result(0);
|
||||
Result[0][0] = (static_cast<T>(2) * nearVal) / (right - left);
|
||||
Result[1][1] = (static_cast<T>(2) * nearVal) / (top - bottom);
|
||||
Result[2][0] = (right + left) / (right - left);
|
||||
Result[2][1] = (top + bottom) / (top - bottom);
|
||||
Result[2][2] = farVal / (farVal - nearVal);
|
||||
Result[2][3] = static_cast<T>(1);
|
||||
Result[3][2] = -(farVal * nearVal) / (farVal - nearVal);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustumLH_NO(T left, T right, T bottom, T top, T nearVal, T farVal)
|
||||
{
|
||||
mat<4, 4, T, defaultp> Result(0);
|
||||
Result[0][0] = (static_cast<T>(2) * nearVal) / (right - left);
|
||||
Result[1][1] = (static_cast<T>(2) * nearVal) / (top - bottom);
|
||||
Result[2][0] = (right + left) / (right - left);
|
||||
Result[2][1] = (top + bottom) / (top - bottom);
|
||||
Result[2][2] = (farVal + nearVal) / (farVal - nearVal);
|
||||
Result[2][3] = static_cast<T>(1);
|
||||
Result[3][2] = - (static_cast<T>(2) * farVal * nearVal) / (farVal - nearVal);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustumRH_ZO(T left, T right, T bottom, T top, T nearVal, T farVal)
|
||||
{
|
||||
mat<4, 4, T, defaultp> Result(0);
|
||||
Result[0][0] = (static_cast<T>(2) * nearVal) / (right - left);
|
||||
Result[1][1] = (static_cast<T>(2) * nearVal) / (top - bottom);
|
||||
Result[2][0] = (right + left) / (right - left);
|
||||
Result[2][1] = (top + bottom) / (top - bottom);
|
||||
Result[2][2] = farVal / (nearVal - farVal);
|
||||
Result[2][3] = static_cast<T>(-1);
|
||||
Result[3][2] = -(farVal * nearVal) / (farVal - nearVal);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustumRH_NO(T left, T right, T bottom, T top, T nearVal, T farVal)
|
||||
{
|
||||
mat<4, 4, T, defaultp> Result(0);
|
||||
Result[0][0] = (static_cast<T>(2) * nearVal) / (right - left);
|
||||
Result[1][1] = (static_cast<T>(2) * nearVal) / (top - bottom);
|
||||
Result[2][0] = (right + left) / (right - left);
|
||||
Result[2][1] = (top + bottom) / (top - bottom);
|
||||
Result[2][2] = - (farVal + nearVal) / (farVal - nearVal);
|
||||
Result[2][3] = static_cast<T>(-1);
|
||||
Result[3][2] = - (static_cast<T>(2) * farVal * nearVal) / (farVal - nearVal);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustumZO(T left, T right, T bottom, T top, T nearVal, T farVal)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT)
|
||||
return frustumLH_ZO(left, right, bottom, top, nearVal, farVal);
|
||||
else
|
||||
return frustumRH_ZO(left, right, bottom, top, nearVal, farVal);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustumNO(T left, T right, T bottom, T top, T nearVal, T farVal)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT)
|
||||
return frustumLH_NO(left, right, bottom, top, nearVal, farVal);
|
||||
else
|
||||
return frustumRH_NO(left, right, bottom, top, nearVal, farVal);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustumLH(T left, T right, T bottom, T top, T nearVal, T farVal)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT)
|
||||
return frustumLH_ZO(left, right, bottom, top, nearVal, farVal);
|
||||
else
|
||||
return frustumLH_NO(left, right, bottom, top, nearVal, farVal);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustumRH(T left, T right, T bottom, T top, T nearVal, T farVal)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT)
|
||||
return frustumRH_ZO(left, right, bottom, top, nearVal, farVal);
|
||||
else
|
||||
return frustumRH_NO(left, right, bottom, top, nearVal, farVal);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustum(T left, T right, T bottom, T top, T nearVal, T farVal)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_ZO)
|
||||
return frustumLH_ZO(left, right, bottom, top, nearVal, farVal);
|
||||
else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_NO)
|
||||
return frustumLH_NO(left, right, bottom, top, nearVal, farVal);
|
||||
else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_ZO)
|
||||
return frustumRH_ZO(left, right, bottom, top, nearVal, farVal);
|
||||
else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_NO)
|
||||
return frustumRH_NO(left, right, bottom, top, nearVal, farVal);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveRH_ZO(T fovy, T aspect, T zNear, T zFar)
|
||||
{
|
||||
assert(abs(aspect - std::numeric_limits<T>::epsilon()) > static_cast<T>(0));
|
||||
|
||||
T const tanHalfFovy = tan(fovy / static_cast<T>(2));
|
||||
|
||||
mat<4, 4, T, defaultp> Result(static_cast<T>(0));
|
||||
Result[0][0] = static_cast<T>(1) / (aspect * tanHalfFovy);
|
||||
Result[1][1] = static_cast<T>(1) / (tanHalfFovy);
|
||||
Result[2][2] = zFar / (zNear - zFar);
|
||||
Result[2][3] = - static_cast<T>(1);
|
||||
Result[3][2] = -(zFar * zNear) / (zFar - zNear);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveRH_NO(T fovy, T aspect, T zNear, T zFar)
|
||||
{
|
||||
assert(abs(aspect - std::numeric_limits<T>::epsilon()) > static_cast<T>(0));
|
||||
|
||||
T const tanHalfFovy = tan(fovy / static_cast<T>(2));
|
||||
|
||||
mat<4, 4, T, defaultp> Result(static_cast<T>(0));
|
||||
Result[0][0] = static_cast<T>(1) / (aspect * tanHalfFovy);
|
||||
Result[1][1] = static_cast<T>(1) / (tanHalfFovy);
|
||||
Result[2][2] = - (zFar + zNear) / (zFar - zNear);
|
||||
Result[2][3] = - static_cast<T>(1);
|
||||
Result[3][2] = - (static_cast<T>(2) * zFar * zNear) / (zFar - zNear);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveLH_ZO(T fovy, T aspect, T zNear, T zFar)
|
||||
{
|
||||
assert(abs(aspect - std::numeric_limits<T>::epsilon()) > static_cast<T>(0));
|
||||
|
||||
T const tanHalfFovy = tan(fovy / static_cast<T>(2));
|
||||
|
||||
mat<4, 4, T, defaultp> Result(static_cast<T>(0));
|
||||
Result[0][0] = static_cast<T>(1) / (aspect * tanHalfFovy);
|
||||
Result[1][1] = static_cast<T>(1) / (tanHalfFovy);
|
||||
Result[2][2] = zFar / (zFar - zNear);
|
||||
Result[2][3] = static_cast<T>(1);
|
||||
Result[3][2] = -(zFar * zNear) / (zFar - zNear);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveLH_NO(T fovy, T aspect, T zNear, T zFar)
|
||||
{
|
||||
assert(abs(aspect - std::numeric_limits<T>::epsilon()) > static_cast<T>(0));
|
||||
|
||||
T const tanHalfFovy = tan(fovy / static_cast<T>(2));
|
||||
|
||||
mat<4, 4, T, defaultp> Result(static_cast<T>(0));
|
||||
Result[0][0] = static_cast<T>(1) / (aspect * tanHalfFovy);
|
||||
Result[1][1] = static_cast<T>(1) / (tanHalfFovy);
|
||||
Result[2][2] = (zFar + zNear) / (zFar - zNear);
|
||||
Result[2][3] = static_cast<T>(1);
|
||||
Result[3][2] = - (static_cast<T>(2) * zFar * zNear) / (zFar - zNear);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveZO(T fovy, T aspect, T zNear, T zFar)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT)
|
||||
return perspectiveLH_ZO(fovy, aspect, zNear, zFar);
|
||||
else
|
||||
return perspectiveRH_ZO(fovy, aspect, zNear, zFar);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveNO(T fovy, T aspect, T zNear, T zFar)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT)
|
||||
return perspectiveLH_NO(fovy, aspect, zNear, zFar);
|
||||
else
|
||||
return perspectiveRH_NO(fovy, aspect, zNear, zFar);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveLH(T fovy, T aspect, T zNear, T zFar)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT)
|
||||
return perspectiveLH_ZO(fovy, aspect, zNear, zFar);
|
||||
else
|
||||
return perspectiveLH_NO(fovy, aspect, zNear, zFar);
|
||||
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveRH(T fovy, T aspect, T zNear, T zFar)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT)
|
||||
return perspectiveRH_ZO(fovy, aspect, zNear, zFar);
|
||||
else
|
||||
return perspectiveRH_NO(fovy, aspect, zNear, zFar);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspective(T fovy, T aspect, T zNear, T zFar)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_ZO)
|
||||
return perspectiveLH_ZO(fovy, aspect, zNear, zFar);
|
||||
else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_NO)
|
||||
return perspectiveLH_NO(fovy, aspect, zNear, zFar);
|
||||
else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_ZO)
|
||||
return perspectiveRH_ZO(fovy, aspect, zNear, zFar);
|
||||
else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_NO)
|
||||
return perspectiveRH_NO(fovy, aspect, zNear, zFar);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovRH_ZO(T fov, T width, T height, T zNear, T zFar)
|
||||
{
|
||||
assert(width > static_cast<T>(0));
|
||||
assert(height > static_cast<T>(0));
|
||||
assert(fov > static_cast<T>(0));
|
||||
|
||||
T const rad = fov;
|
||||
T const h = glm::cos(static_cast<T>(0.5) * rad) / glm::sin(static_cast<T>(0.5) * rad);
|
||||
T const w = h * height / width; ///todo max(width , Height) / min(width , Height)?
|
||||
|
||||
mat<4, 4, T, defaultp> Result(static_cast<T>(0));
|
||||
Result[0][0] = w;
|
||||
Result[1][1] = h;
|
||||
Result[2][2] = zFar / (zNear - zFar);
|
||||
Result[2][3] = - static_cast<T>(1);
|
||||
Result[3][2] = -(zFar * zNear) / (zFar - zNear);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovRH_NO(T fov, T width, T height, T zNear, T zFar)
|
||||
{
|
||||
assert(width > static_cast<T>(0));
|
||||
assert(height > static_cast<T>(0));
|
||||
assert(fov > static_cast<T>(0));
|
||||
|
||||
T const rad = fov;
|
||||
T const h = glm::cos(static_cast<T>(0.5) * rad) / glm::sin(static_cast<T>(0.5) * rad);
|
||||
T const w = h * height / width; ///todo max(width , Height) / min(width , Height)?
|
||||
|
||||
mat<4, 4, T, defaultp> Result(static_cast<T>(0));
|
||||
Result[0][0] = w;
|
||||
Result[1][1] = h;
|
||||
Result[2][2] = - (zFar + zNear) / (zFar - zNear);
|
||||
Result[2][3] = - static_cast<T>(1);
|
||||
Result[3][2] = - (static_cast<T>(2) * zFar * zNear) / (zFar - zNear);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovLH_ZO(T fov, T width, T height, T zNear, T zFar)
|
||||
{
|
||||
assert(width > static_cast<T>(0));
|
||||
assert(height > static_cast<T>(0));
|
||||
assert(fov > static_cast<T>(0));
|
||||
|
||||
T const rad = fov;
|
||||
T const h = glm::cos(static_cast<T>(0.5) * rad) / glm::sin(static_cast<T>(0.5) * rad);
|
||||
T const w = h * height / width; ///todo max(width , Height) / min(width , Height)?
|
||||
|
||||
mat<4, 4, T, defaultp> Result(static_cast<T>(0));
|
||||
Result[0][0] = w;
|
||||
Result[1][1] = h;
|
||||
Result[2][2] = zFar / (zFar - zNear);
|
||||
Result[2][3] = static_cast<T>(1);
|
||||
Result[3][2] = -(zFar * zNear) / (zFar - zNear);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovLH_NO(T fov, T width, T height, T zNear, T zFar)
|
||||
{
|
||||
assert(width > static_cast<T>(0));
|
||||
assert(height > static_cast<T>(0));
|
||||
assert(fov > static_cast<T>(0));
|
||||
|
||||
T const rad = fov;
|
||||
T const h = glm::cos(static_cast<T>(0.5) * rad) / glm::sin(static_cast<T>(0.5) * rad);
|
||||
T const w = h * height / width; ///todo max(width , Height) / min(width , Height)?
|
||||
|
||||
mat<4, 4, T, defaultp> Result(static_cast<T>(0));
|
||||
Result[0][0] = w;
|
||||
Result[1][1] = h;
|
||||
Result[2][2] = (zFar + zNear) / (zFar - zNear);
|
||||
Result[2][3] = static_cast<T>(1);
|
||||
Result[3][2] = - (static_cast<T>(2) * zFar * zNear) / (zFar - zNear);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovZO(T fov, T width, T height, T zNear, T zFar)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT)
|
||||
return perspectiveFovLH_ZO(fov, width, height, zNear, zFar);
|
||||
else
|
||||
return perspectiveFovRH_ZO(fov, width, height, zNear, zFar);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovNO(T fov, T width, T height, T zNear, T zFar)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT)
|
||||
return perspectiveFovLH_NO(fov, width, height, zNear, zFar);
|
||||
else
|
||||
return perspectiveFovRH_NO(fov, width, height, zNear, zFar);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovLH(T fov, T width, T height, T zNear, T zFar)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT)
|
||||
return perspectiveFovLH_ZO(fov, width, height, zNear, zFar);
|
||||
else
|
||||
return perspectiveFovLH_NO(fov, width, height, zNear, zFar);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovRH(T fov, T width, T height, T zNear, T zFar)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT)
|
||||
return perspectiveFovRH_ZO(fov, width, height, zNear, zFar);
|
||||
else
|
||||
return perspectiveFovRH_NO(fov, width, height, zNear, zFar);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFov(T fov, T width, T height, T zNear, T zFar)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_ZO)
|
||||
return perspectiveFovLH_ZO(fov, width, height, zNear, zFar);
|
||||
else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_NO)
|
||||
return perspectiveFovLH_NO(fov, width, height, zNear, zFar);
|
||||
else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_ZO)
|
||||
return perspectiveFovRH_ZO(fov, width, height, zNear, zFar);
|
||||
else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_NO)
|
||||
return perspectiveFovRH_NO(fov, width, height, zNear, zFar);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> infinitePerspectiveRH(T fovy, T aspect, T zNear)
|
||||
{
|
||||
T const range = tan(fovy / static_cast<T>(2)) * zNear;
|
||||
T const left = -range * aspect;
|
||||
T const right = range * aspect;
|
||||
T const bottom = -range;
|
||||
T const top = range;
|
||||
|
||||
mat<4, 4, T, defaultp> Result(static_cast<T>(0));
|
||||
Result[0][0] = (static_cast<T>(2) * zNear) / (right - left);
|
||||
Result[1][1] = (static_cast<T>(2) * zNear) / (top - bottom);
|
||||
Result[2][2] = - static_cast<T>(1);
|
||||
Result[2][3] = - static_cast<T>(1);
|
||||
Result[3][2] = - static_cast<T>(2) * zNear;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> infinitePerspectiveLH(T fovy, T aspect, T zNear)
|
||||
{
|
||||
T const range = tan(fovy / static_cast<T>(2)) * zNear;
|
||||
T const left = -range * aspect;
|
||||
T const right = range * aspect;
|
||||
T const bottom = -range;
|
||||
T const top = range;
|
||||
|
||||
mat<4, 4, T, defaultp> Result(T(0));
|
||||
Result[0][0] = (static_cast<T>(2) * zNear) / (right - left);
|
||||
Result[1][1] = (static_cast<T>(2) * zNear) / (top - bottom);
|
||||
Result[2][2] = static_cast<T>(1);
|
||||
Result[2][3] = static_cast<T>(1);
|
||||
Result[3][2] = - static_cast<T>(2) * zNear;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> infinitePerspective(T fovy, T aspect, T zNear)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT)
|
||||
return infinitePerspectiveLH(fovy, aspect, zNear);
|
||||
else
|
||||
return infinitePerspectiveRH(fovy, aspect, zNear);
|
||||
}
|
||||
|
||||
// Infinite projection matrix: http://www.terathon.com/gdc07_lengyel.pdf
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> tweakedInfinitePerspective(T fovy, T aspect, T zNear, T ep)
|
||||
{
|
||||
T const range = tan(fovy / static_cast<T>(2)) * zNear;
|
||||
T const left = -range * aspect;
|
||||
T const right = range * aspect;
|
||||
T const bottom = -range;
|
||||
T const top = range;
|
||||
|
||||
mat<4, 4, T, defaultp> Result(static_cast<T>(0));
|
||||
Result[0][0] = (static_cast<T>(2) * zNear) / (right - left);
|
||||
Result[1][1] = (static_cast<T>(2) * zNear) / (top - bottom);
|
||||
Result[2][2] = ep - static_cast<T>(1);
|
||||
Result[2][3] = static_cast<T>(-1);
|
||||
Result[3][2] = (ep - static_cast<T>(2)) * zNear;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> tweakedInfinitePerspective(T fovy, T aspect, T zNear)
|
||||
{
|
||||
return tweakedInfinitePerspective(fovy, aspect, zNear, epsilon<T>());
|
||||
}
|
||||
}//namespace glm
|
||||
23
ref/glm/glm/ext/matrix_double2x2.hpp
Normal file
23
ref/glm/glm/ext/matrix_double2x2.hpp
Normal file
@@ -0,0 +1,23 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double2x2.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat2x2.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix
|
||||
/// @{
|
||||
|
||||
/// 2 columns of 2 components matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat<2, 2, double, defaultp> dmat2x2;
|
||||
|
||||
/// 2 columns of 2 components matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat<2, 2, double, defaultp> dmat2;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
49
ref/glm/glm/ext/matrix_double2x2_precision.hpp
Normal file
49
ref/glm/glm/ext/matrix_double2x2_precision.hpp
Normal file
@@ -0,0 +1,49 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double2x2_precision.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat2x2.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix_precision
|
||||
/// @{
|
||||
|
||||
/// 2 columns of 2 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 2, double, lowp> lowp_dmat2;
|
||||
|
||||
/// 2 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 2, double, mediump> mediump_dmat2;
|
||||
|
||||
/// 2 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 2, double, highp> highp_dmat2;
|
||||
|
||||
/// 2 columns of 2 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 2, double, lowp> lowp_dmat2x2;
|
||||
|
||||
/// 2 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 2, double, mediump> mediump_dmat2x2;
|
||||
|
||||
/// 2 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 2, double, highp> highp_dmat2x2;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
18
ref/glm/glm/ext/matrix_double2x3.hpp
Normal file
18
ref/glm/glm/ext/matrix_double2x3.hpp
Normal file
@@ -0,0 +1,18 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double2x3.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat2x3.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix
|
||||
/// @{
|
||||
|
||||
/// 2 columns of 3 components matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat<2, 3, double, defaultp> dmat2x3;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
31
ref/glm/glm/ext/matrix_double2x3_precision.hpp
Normal file
31
ref/glm/glm/ext/matrix_double2x3_precision.hpp
Normal file
@@ -0,0 +1,31 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double2x3_precision.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat2x3.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix_precision
|
||||
/// @{
|
||||
|
||||
/// 2 columns of 3 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 3, double, lowp> lowp_dmat2x3;
|
||||
|
||||
/// 2 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 3, double, mediump> mediump_dmat2x3;
|
||||
|
||||
/// 2 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 3, double, highp> highp_dmat2x3;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
18
ref/glm/glm/ext/matrix_double2x4.hpp
Normal file
18
ref/glm/glm/ext/matrix_double2x4.hpp
Normal file
@@ -0,0 +1,18 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double2x4.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat2x4.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix
|
||||
/// @{
|
||||
|
||||
/// 2 columns of 4 components matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat<2, 4, double, defaultp> dmat2x4;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
31
ref/glm/glm/ext/matrix_double2x4_precision.hpp
Normal file
31
ref/glm/glm/ext/matrix_double2x4_precision.hpp
Normal file
@@ -0,0 +1,31 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double2x4_precision.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat2x4.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix_precision
|
||||
/// @{
|
||||
|
||||
/// 2 columns of 4 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 4, double, lowp> lowp_dmat2x4;
|
||||
|
||||
/// 2 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 4, double, mediump> mediump_dmat2x4;
|
||||
|
||||
/// 2 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 4, double, highp> highp_dmat2x4;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
18
ref/glm/glm/ext/matrix_double3x2.hpp
Normal file
18
ref/glm/glm/ext/matrix_double3x2.hpp
Normal file
@@ -0,0 +1,18 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double3x2.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat3x2.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix
|
||||
/// @{
|
||||
|
||||
/// 3 columns of 2 components matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat<3, 2, double, defaultp> dmat3x2;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
31
ref/glm/glm/ext/matrix_double3x2_precision.hpp
Normal file
31
ref/glm/glm/ext/matrix_double3x2_precision.hpp
Normal file
@@ -0,0 +1,31 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double3x2_precision.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat3x2.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix_precision
|
||||
/// @{
|
||||
|
||||
/// 3 columns of 2 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<3, 2, double, lowp> lowp_dmat3x2;
|
||||
|
||||
/// 3 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<3, 2, double, mediump> mediump_dmat3x2;
|
||||
|
||||
/// 3 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<3, 2, double, highp> highp_dmat3x2;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
23
ref/glm/glm/ext/matrix_double3x3.hpp
Normal file
23
ref/glm/glm/ext/matrix_double3x3.hpp
Normal file
@@ -0,0 +1,23 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double3x3.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat3x3.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix
|
||||
/// @{
|
||||
|
||||
/// 3 columns of 3 components matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat<3, 3, double, defaultp> dmat3x3;
|
||||
|
||||
/// 3 columns of 3 components matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat<3, 3, double, defaultp> dmat3;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
49
ref/glm/glm/ext/matrix_double3x3_precision.hpp
Normal file
49
ref/glm/glm/ext/matrix_double3x3_precision.hpp
Normal file
@@ -0,0 +1,49 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double3x3_precision.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat3x3.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix_precision
|
||||
/// @{
|
||||
|
||||
/// 3 columns of 3 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<3, 3, double, lowp> lowp_dmat3;
|
||||
|
||||
/// 3 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<3, 3, double, mediump> mediump_dmat3;
|
||||
|
||||
/// 3 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<3, 3, double, highp> highp_dmat3;
|
||||
|
||||
/// 3 columns of 3 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<3, 3, double, lowp> lowp_dmat3x3;
|
||||
|
||||
/// 3 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<3, 3, double, mediump> mediump_dmat3x3;
|
||||
|
||||
/// 3 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<3, 3, double, highp> highp_dmat3x3;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
18
ref/glm/glm/ext/matrix_double3x4.hpp
Normal file
18
ref/glm/glm/ext/matrix_double3x4.hpp
Normal file
@@ -0,0 +1,18 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double3x4.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat3x4.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix
|
||||
/// @{
|
||||
|
||||
/// 3 columns of 4 components matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat<3, 4, double, defaultp> dmat3x4;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
31
ref/glm/glm/ext/matrix_double3x4_precision.hpp
Normal file
31
ref/glm/glm/ext/matrix_double3x4_precision.hpp
Normal file
@@ -0,0 +1,31 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double3x4_precision.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat3x4.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix_precision
|
||||
/// @{
|
||||
|
||||
/// 3 columns of 4 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<3, 4, double, lowp> lowp_dmat3x4;
|
||||
|
||||
/// 3 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<3, 4, double, mediump> mediump_dmat3x4;
|
||||
|
||||
/// 3 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<3, 4, double, highp> highp_dmat3x4;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
18
ref/glm/glm/ext/matrix_double4x2.hpp
Normal file
18
ref/glm/glm/ext/matrix_double4x2.hpp
Normal file
@@ -0,0 +1,18 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double4x2.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat4x2.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix
|
||||
/// @{
|
||||
|
||||
/// 4 columns of 2 components matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat<4, 2, double, defaultp> dmat4x2;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
31
ref/glm/glm/ext/matrix_double4x2_precision.hpp
Normal file
31
ref/glm/glm/ext/matrix_double4x2_precision.hpp
Normal file
@@ -0,0 +1,31 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double4x2_precision.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat4x2.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix_precision
|
||||
/// @{
|
||||
|
||||
/// 4 columns of 2 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<4, 2, double, lowp> lowp_dmat4x2;
|
||||
|
||||
/// 4 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<4, 2, double, mediump> mediump_dmat4x2;
|
||||
|
||||
/// 4 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<4, 2, double, highp> highp_dmat4x2;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
18
ref/glm/glm/ext/matrix_double4x3.hpp
Normal file
18
ref/glm/glm/ext/matrix_double4x3.hpp
Normal file
@@ -0,0 +1,18 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double4x3.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat4x3.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix
|
||||
/// @{
|
||||
|
||||
/// 4 columns of 3 components matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat<4, 3, double, defaultp> dmat4x3;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
31
ref/glm/glm/ext/matrix_double4x3_precision.hpp
Normal file
31
ref/glm/glm/ext/matrix_double4x3_precision.hpp
Normal file
@@ -0,0 +1,31 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double4x3_precision.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat4x3.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix_precision
|
||||
/// @{
|
||||
|
||||
/// 4 columns of 3 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<4, 3, double, lowp> lowp_dmat4x3;
|
||||
|
||||
/// 4 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<4, 3, double, mediump> mediump_dmat4x3;
|
||||
|
||||
/// 4 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<4, 3, double, highp> highp_dmat4x3;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
23
ref/glm/glm/ext/matrix_double4x4.hpp
Normal file
23
ref/glm/glm/ext/matrix_double4x4.hpp
Normal file
@@ -0,0 +1,23 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double4x4.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat4x4.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix
|
||||
/// @{
|
||||
|
||||
/// 4 columns of 4 components matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat<4, 4, double, defaultp> dmat4x4;
|
||||
|
||||
/// 4 columns of 4 components matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat<4, 4, double, defaultp> dmat4;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user