mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-09-03 05:19:18 +02:00
GLES fixes, update GLM, build fixes
This commit is contained in:
@@ -1,78 +1,77 @@
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/// @ref gtc_round
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/// @file glm/gtc/round.inl
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#include "../detail/func_integer.hpp"
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#include "../integer.hpp"
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namespace glm{
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namespace detail
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{
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template <typename T, precision P, template <typename, precision> class vecType, bool compute = false>
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template<length_t L, typename T, qualifier Q, bool compute = false>
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struct compute_ceilShift
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{
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GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T)
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GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& v, T)
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{
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return v;
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}
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};
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template <typename T, precision P, template <typename, precision> class vecType>
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struct compute_ceilShift<T, P, vecType, true>
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template<length_t L, typename T, qualifier Q>
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struct compute_ceilShift<L, T, Q, true>
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{
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GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T Shift)
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GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& v, T Shift)
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{
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return v | (v >> Shift);
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}
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};
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template <typename T, precision P, template <typename, precision> class vecType, bool isSigned = true>
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template<length_t L, typename T, qualifier Q, bool isSigned = true>
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struct compute_ceilPowerOfTwo
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{
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GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
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GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x)
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{
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GLM_STATIC_ASSERT(!std::numeric_limits<T>::is_iec559, "'ceilPowerOfTwo' only accept integer scalar or vector inputs");
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vecType<T, P> const Sign(sign(x));
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vec<L, T, Q> const Sign(sign(x));
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vecType<T, P> v(abs(x));
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vec<L, T, Q> v(abs(x));
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v = v - static_cast<T>(1);
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v = v | (v >> static_cast<T>(1));
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v = v | (v >> static_cast<T>(2));
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v = v | (v >> static_cast<T>(4));
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v = compute_ceilShift<T, P, vecType, sizeof(T) >= 2>::call(v, 8);
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v = compute_ceilShift<T, P, vecType, sizeof(T) >= 4>::call(v, 16);
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v = compute_ceilShift<T, P, vecType, sizeof(T) >= 8>::call(v, 32);
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v = compute_ceilShift<L, T, Q, sizeof(T) >= 2>::call(v, 8);
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v = compute_ceilShift<L, T, Q, sizeof(T) >= 4>::call(v, 16);
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v = compute_ceilShift<L, T, Q, sizeof(T) >= 8>::call(v, 32);
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return (v + static_cast<T>(1)) * Sign;
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}
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};
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template <typename T, precision P, template <typename, precision> class vecType>
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struct compute_ceilPowerOfTwo<T, P, vecType, false>
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template<length_t L, typename T, qualifier Q>
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struct compute_ceilPowerOfTwo<L, T, Q, false>
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{
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GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
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GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x)
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{
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GLM_STATIC_ASSERT(!std::numeric_limits<T>::is_iec559, "'ceilPowerOfTwo' only accept integer scalar or vector inputs");
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vecType<T, P> v(x);
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vec<L, T, Q> v(x);
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v = v - static_cast<T>(1);
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v = v | (v >> static_cast<T>(1));
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v = v | (v >> static_cast<T>(2));
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v = v | (v >> static_cast<T>(4));
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v = compute_ceilShift<T, P, vecType, sizeof(T) >= 2>::call(v, 8);
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v = compute_ceilShift<T, P, vecType, sizeof(T) >= 4>::call(v, 16);
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v = compute_ceilShift<T, P, vecType, sizeof(T) >= 8>::call(v, 32);
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v = compute_ceilShift<L, T, Q, sizeof(T) >= 2>::call(v, 8);
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v = compute_ceilShift<L, T, Q, sizeof(T) >= 4>::call(v, 16);
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v = compute_ceilShift<L, T, Q, sizeof(T) >= 8>::call(v, 32);
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return v + static_cast<T>(1);
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}
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};
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template <bool is_float, bool is_signed>
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template<bool is_float, bool is_signed>
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struct compute_ceilMultiple{};
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template <>
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template<>
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struct compute_ceilMultiple<true, true>
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{
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template <typename genType>
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template<typename genType>
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GLM_FUNC_QUALIFIER static genType call(genType Source, genType Multiple)
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{
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if(Source > genType(0))
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@@ -82,10 +81,10 @@ namespace detail
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}
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};
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template <>
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template<>
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struct compute_ceilMultiple<false, false>
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{
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template <typename genType>
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template<typename genType>
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GLM_FUNC_QUALIFIER static genType call(genType Source, genType Multiple)
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{
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genType Tmp = Source - genType(1);
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@@ -93,10 +92,10 @@ namespace detail
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}
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};
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template <>
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template<>
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struct compute_ceilMultiple<false, true>
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{
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template <typename genType>
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template<typename genType>
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GLM_FUNC_QUALIFIER static genType call(genType Source, genType Multiple)
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{
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if(Source > genType(0))
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@@ -109,13 +108,13 @@ namespace detail
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}
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};
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template <bool is_float, bool is_signed>
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template<bool is_float, bool is_signed>
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struct compute_floorMultiple{};
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template <>
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template<>
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struct compute_floorMultiple<true, true>
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{
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template <typename genType>
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template<typename genType>
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GLM_FUNC_QUALIFIER static genType call(genType Source, genType Multiple)
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{
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if(Source >= genType(0))
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@@ -125,10 +124,10 @@ namespace detail
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}
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};
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template <>
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template<>
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struct compute_floorMultiple<false, false>
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{
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template <typename genType>
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template<typename genType>
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GLM_FUNC_QUALIFIER static genType call(genType Source, genType Multiple)
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{
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if(Source >= genType(0))
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@@ -141,10 +140,10 @@ namespace detail
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}
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};
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template <>
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template<>
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struct compute_floorMultiple<false, true>
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{
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template <typename genType>
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template<typename genType>
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GLM_FUNC_QUALIFIER static genType call(genType Source, genType Multiple)
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{
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if(Source >= genType(0))
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@@ -157,13 +156,13 @@ namespace detail
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}
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};
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template <bool is_float, bool is_signed>
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template<bool is_float, bool is_signed>
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struct compute_roundMultiple{};
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template <>
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template<>
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struct compute_roundMultiple<true, true>
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{
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template <typename genType>
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template<typename genType>
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GLM_FUNC_QUALIFIER static genType call(genType Source, genType Multiple)
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{
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if(Source >= genType(0))
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@@ -176,10 +175,10 @@ namespace detail
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}
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};
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template <>
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template<>
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struct compute_roundMultiple<false, false>
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{
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template <typename genType>
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template<typename genType>
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GLM_FUNC_QUALIFIER static genType call(genType Source, genType Multiple)
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{
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if(Source >= genType(0))
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@@ -192,10 +191,10 @@ namespace detail
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}
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};
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template <>
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template<>
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struct compute_roundMultiple<false, true>
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{
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template <typename genType>
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template<typename genType>
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GLM_FUNC_QUALIFIER static genType call(genType Source, genType Multiple)
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{
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if(Source >= genType(0))
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@@ -212,54 +211,54 @@ namespace detail
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////////////////
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// isPowerOfTwo
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template <typename genType>
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template<typename genType>
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GLM_FUNC_QUALIFIER bool isPowerOfTwo(genType Value)
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{
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genType const Result = glm::abs(Value);
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return !(Result & (Result - 1));
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<bool, P> isPowerOfTwo(vecType<T, P> const & Value)
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, bool, Q> isPowerOfTwo(vec<L, T, Q> const& Value)
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{
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vecType<T, P> const Result(abs(Value));
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return equal(Result & (Result - 1), vecType<T, P>(0));
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vec<L, T, Q> const Result(abs(Value));
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return equal(Result & (Result - 1), vec<L, T, Q>(0));
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}
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//////////////////
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// ceilPowerOfTwo
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template <typename genType>
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template<typename genType>
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GLM_FUNC_QUALIFIER genType ceilPowerOfTwo(genType value)
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{
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return detail::compute_ceilPowerOfTwo<genType, defaultp, tvec1, std::numeric_limits<genType>::is_signed>::call(tvec1<genType, defaultp>(value)).x;
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return detail::compute_ceilPowerOfTwo<1, genType, defaultp, std::numeric_limits<genType>::is_signed>::call(vec<1, genType, defaultp>(value)).x;
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> ceilPowerOfTwo(vecType<T, P> const & v)
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> ceilPowerOfTwo(vec<L, T, Q> const& v)
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{
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return detail::compute_ceilPowerOfTwo<T, P, vecType, std::numeric_limits<T>::is_signed>::call(v);
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return detail::compute_ceilPowerOfTwo<L, T, Q, std::numeric_limits<T>::is_signed>::call(v);
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}
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///////////////////
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// floorPowerOfTwo
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template <typename genType>
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template<typename genType>
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GLM_FUNC_QUALIFIER genType floorPowerOfTwo(genType value)
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{
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return isPowerOfTwo(value) ? value : static_cast<genType>(1) << findMSB(value);
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> floorPowerOfTwo(vecType<T, P> const & v)
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> floorPowerOfTwo(vec<L, T, Q> const& v)
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{
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return detail::functor1<T, T, P, vecType>::call(floorPowerOfTwo, v);
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return detail::functor1<vec, L, T, T, Q>::call(floorPowerOfTwo, v);
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}
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///////////////////
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// roundPowerOfTwo
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template <typename genIUType>
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template<typename genIUType>
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GLM_FUNC_QUALIFIER genIUType roundPowerOfTwo(genIUType value)
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{
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if(isPowerOfTwo(value))
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@@ -270,75 +269,75 @@ namespace detail
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return (next - value) < (value - prev) ? next : prev;
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> roundPowerOfTwo(vecType<T, P> const & v)
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> roundPowerOfTwo(vec<L, T, Q> const& v)
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{
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return detail::functor1<T, T, P, vecType>::call(roundPowerOfTwo, v);
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return detail::functor1<vec, L, T, T, Q>::call(roundPowerOfTwo, v);
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}
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////////////////
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// isMultiple
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template <typename genType>
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template<typename genType>
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GLM_FUNC_QUALIFIER bool isMultiple(genType Value, genType Multiple)
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{
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return isMultiple(tvec1<genType>(Value), tvec1<genType>(Multiple)).x;
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return isMultiple(vec<1, genType>(Value), vec<1, genType>(Multiple)).x;
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<bool, P> isMultiple(vecType<T, P> const & Value, T Multiple)
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, bool, Q> isMultiple(vec<L, T, Q> const& Value, T Multiple)
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{
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return (Value % Multiple) == vecType<T, P>(0);
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return (Value % Multiple) == vec<L, T, Q>(0);
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<bool, P> isMultiple(vecType<T, P> const & Value, vecType<T, P> const & Multiple)
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, bool, Q> isMultiple(vec<L, T, Q> const& Value, vec<L, T, Q> const& Multiple)
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{
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return (Value % Multiple) == vecType<T, P>(0);
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return (Value % Multiple) == vec<L, T, Q>(0);
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}
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//////////////////////
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// ceilMultiple
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template <typename genType>
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template<typename genType>
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GLM_FUNC_QUALIFIER genType ceilMultiple(genType Source, genType Multiple)
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{
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return detail::compute_ceilMultiple<std::numeric_limits<genType>::is_iec559, std::numeric_limits<genType>::is_signed>::call(Source, Multiple);
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> ceilMultiple(vecType<T, P> const & Source, vecType<T, P> const & Multiple)
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> ceilMultiple(vec<L, T, Q> const& Source, vec<L, T, Q> const& Multiple)
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{
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return detail::functor2<T, P, vecType>::call(ceilMultiple, Source, Multiple);
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return detail::functor2<vec, L, T, Q>::call(ceilMultiple, Source, Multiple);
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}
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//////////////////////
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// floorMultiple
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template <typename genType>
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template<typename genType>
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GLM_FUNC_QUALIFIER genType floorMultiple(genType Source, genType Multiple)
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{
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return detail::compute_floorMultiple<std::numeric_limits<genType>::is_iec559, std::numeric_limits<genType>::is_signed>::call(Source, Multiple);
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> floorMultiple(vecType<T, P> const & Source, vecType<T, P> const & Multiple)
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> floorMultiple(vec<L, T, Q> const& Source, vec<L, T, Q> const& Multiple)
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{
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return detail::functor2<T, P, vecType>::call(floorMultiple, Source, Multiple);
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return detail::functor2<vec, L, T, Q>::call(floorMultiple, Source, Multiple);
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}
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//////////////////////
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// roundMultiple
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template <typename genType>
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template<typename genType>
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GLM_FUNC_QUALIFIER genType roundMultiple(genType Source, genType Multiple)
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{
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return detail::compute_roundMultiple<std::numeric_limits<genType>::is_iec559, std::numeric_limits<genType>::is_signed>::call(Source, Multiple);
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> roundMultiple(vecType<T, P> const & Source, vecType<T, P> const & Multiple)
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> roundMultiple(vec<L, T, Q> const& Source, vec<L, T, Q> const& Multiple)
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{
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return detail::functor2<T, P, vecType>::call(roundMultiple, Source, Multiple);
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return detail::functor2<vec, L, T, Q>::call(roundMultiple, Source, Multiple);
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}
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}//namespace glm
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