diff --git a/shaders/color.frag b/shaders/color.frag index 3ecfb644..f969af27 100644 --- a/shaders/color.frag +++ b/shaders/color.frag @@ -12,10 +12,11 @@ layout(location = 1) out vec4 out_motion; void main() { + vec3 col = pow(f_color.rgb, vec3(2.2)); #if POSTFX_ENABLED - out_color = vec4(apply_fog(f_color), 1.0f); + out_color = vec4(apply_fog(col), 1.0f); #else - out_color = tonemap(vec4(apply_fog(f_color), 1.0f)); + out_color = tonemap(vec4(apply_fog(col), 1.0f)); #endif #if MOTIONBLUR_ENABLED out_motion = vec4(0.0f);