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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-17 05:09:20 +02:00

feat(editor): switch templates, auto distances with snapping

This commit is contained in:
maj00r
2026-10-02 23:56:19 +02:00
parent 5caefa297b
commit 32798a32bb
4 changed files with 326 additions and 72 deletions

View File

@@ -22,6 +22,7 @@ http:
#include <cmath>
#include <limits>
#include <deque>
#include <map>
#include <numeric>
#include <functional>
#include <sstream>
@@ -1043,6 +1044,176 @@ bool editor_track::find_curve(TTrack &Track, straight_tolerance const &Tolerance
return true;
}
std::vector<editor_track::switch_template> editor_track::find_switch_templates()
{
std::vector<switch_template> result;
std::map<std::string, std::size_t> lookup;
for (auto *track : simulation::Paths.sequence())
{
if (track == nullptr || track->m_editorremoved || track->eType != tt_Switch || track->m_paths.size() < 2 || (track->iCategoryFlag & 0x80) != 0)
continue;
auto const &main{track->m_paths[0]};
auto const origin{main.points[segment_data::point::start]};
auto const chord{plan_of(main.points[segment_data::point::end] - origin)};
if (glm::length(chord) < 1.0)
continue;
auto const axis{glm::normalize(chord)};
glm::dvec2 const normal{-axis.y, axis.x};
auto const tolocal = [&](glm::dvec3 const &Vector) {
auto const planar{plan_of(Vector)};
return glm::dvec3{glm::dot(planar, normal), Vector.y, glm::dot(planar, axis)};
};
switch_template entry;
entry.source = track;
for (int i = 0; i < 2; ++i)
{
auto const &path{track->m_paths[i]};
auto &local{entry.local[i]};
local = path;
local.points[segment_data::point::start] = tolocal(path.points[segment_data::point::start] - origin);
local.points[segment_data::point::end] = tolocal(path.points[segment_data::point::end] - origin);
local.points[segment_data::point::control1] = tolocal(path.points[segment_data::point::control1]);
local.points[segment_data::point::control2] = tolocal(path.points[segment_data::point::control2]);
}
if (glm::length(glm::dvec2{entry.local[1].points[segment_data::point::start].x, entry.local[1].points[segment_data::point::start].z}) > kSamePoint)
continue;
if (entry.local[1].points[segment_data::point::end].x < 0.0)
{
for (auto &path : entry.local)
{
for (auto &point : path.points)
point.x = -point.x;
path.rolls = {-path.rolls[0], -path.rolls[1]};
}
}
entry.length = entry.local[0].points[segment_data::point::end].z;
auto const tangent{path_tangent(entry.local[1], true)};
auto const angle{std::atan2(std::abs(tangent.x), tangent.z)};
entry.ratio = angle > 1e-6 ? 1.0 / std::tan(angle) : 0.0;
entry.radius = path_radius(entry.local[1], 0.25);
char key[256];
std::snprintf(key, sizeof(key), "%.2f|%.2f|%.2f|%s|%s", entry.length, entry.local[1].points[segment_data::point::end].x, entry.local[1].points[segment_data::point::end].z, material_name(track->m_material1).c_str(), material_name(track->m_material2).c_str());
auto const found{lookup.find(key)};
if (found != lookup.end())
{
++result[found->second].count;
continue;
}
entry.count = 1;
char label[256];
std::snprintf(label, sizeof(label), "L %.2f m 1:%.1f R %.0f m %s", entry.length, entry.ratio, entry.radius, material_name(track->m_material1).c_str());
entry.label = label;
lookup.emplace(key, result.size());
result.push_back(entry);
}
std::sort(result.begin(), result.end(), [](switch_template const &A, switch_template const &B) { return A.count > B.count; });
return result;
}
std::vector<segment_data> editor_track::place_switch(switch_template const &Template, glm::dvec3 const &Origin, glm::dvec2 const &Direction, int const Side, double const Grade)
{
std::vector<segment_data> result;
glm::dvec2 const normal{-Direction.y, Direction.x};
auto const side{static_cast<double>(Side)};
auto const vector = [&](glm::dvec3 const &Local) {
auto const planar{Direction * Local.z + normal * (Local.x * side)};
return glm::dvec3{planar.x, Local.y + Grade * Local.z, planar.y};
};
for (auto const &local : Template.local)
{
segment_data path{local};
path.points[segment_data::point::start] = Origin + vector(local.points[segment_data::point::start]);
path.points[segment_data::point::end] = Origin + vector(local.points[segment_data::point::end]);
path.points[segment_data::point::control1] = vector(local.points[segment_data::point::control1]);
path.points[segment_data::point::control2] = vector(local.points[segment_data::point::control2]);
if (Side < 0)
path.rolls = {-local.rolls[0], -local.rolls[1]};
result.push_back(path);
}
return result;
}
std::vector<editor_track::switch_template> editor_track::standard_switch_templates()
{
struct definition
{
char const *name;
double radius;
double ratio;
double a;
double b;
};
definition const definitions[] = {
{"Rz 1:9 R190", 190.0, 9.0, 10.523, 16.615},
{"Rz 1:9 R300", 300.0, 9.0, 16.615, 16.615},
{"Rz 1:12 R500", 500.0, 12.0, 20.797, 0.0},
{"Rz 1:14 R760", 760.0, 14.0, 0.0, 0.0},
{"Rz 1:18,5 R1200", 1200.0, 18.5, 32.409, 34.943},
{"Rz 1:26,5 R2500", 2500.0, 26.5, 0.0, 0.0},
};
std::vector<switch_template> result;
for (auto const &definition : definitions)
{
auto const angle{std::atan(1.0 / definition.ratio)};
auto const a{definition.a > 0.0 ? definition.a : definition.radius * std::tan(angle * 0.5)};
auto const estimated{definition.b <= 0.0};
auto const b{estimated ? 1.87 * definition.ratio : definition.b};
auto const offset{b * std::tan(angle)};
switch_template entry;
entry.a = a;
entry.b = b;
entry.length = a + b;
entry.ratio = definition.ratio;
entry.radius = definition.radius;
auto &main{entry.local[0]};
main.points[segment_data::point::end] = {0.0, 0.0, a + b};
auto &diverging{entry.local[1]};
diverging.points[segment_data::point::end] = {offset, 0.0, a + b};
diverging.points[segment_data::point::control1] = {0.0, 0.0, a * 2.0 / 3.0};
diverging.points[segment_data::point::control2] = {-offset * 2.0 / 3.0, 0.0, -b * 2.0 / 3.0};
diverging.radius = static_cast<float>(definition.radius);
entry.label = std::string{definition.name} + " a " + std::to_string(a).substr(0, std::to_string(a).find('.') + 4) + " b " + std::to_string(b).substr(0, std::to_string(b).find('.') + 4) + (estimated ? " (b est.)" : "");
result.push_back(entry);
}
return result;
}
TTrack *editor_track::create_switch(switch_template const &Template, std::vector<segment_data> const &Paths, TTrack const &Style)
{
if (Paths.size() < 2)
return nullptr;
TTrack *track{nullptr};
if (Template.source != nullptr)
{
track = clone(*Template.source);
}
else
{
char const *environments[] = {"flat", "mountains", "canyon", "tunnel", "bridge", "bank"};
auto const environment{Style.eEnvironment >= e_flat && Style.eEnvironment <= e_bank ? environments[Style.eEnvironment] : "flat"};
std::ostringstream text;
text.precision(std::numeric_limits<double>::digits10);
text << "switch " << Template.length << ' ' << Style.fTrackWidth << ' ' << Style.fFriction << ' ' << 10.0 << ' ' << Style.iQualityFlag << ' ' << 0 << ' ' << environment << ' ';
if (Style.m_visible)
text << "vis " << material_name(Style.m_material1) << ' ' << Style.fTexLength << ' ' << material_name(Style.m_material2) << ' ' << texture_height(Style) << ' ' << Style.fTexWidth << ' ' << Style.fTexSlope << ' ';
else
text << "unvis ";
for (int i = 0; i < 2; ++i)
{
auto const &path{Paths[i]};
auto const &start{path.points[segment_data::point::start]};
auto const &control1{path.points[segment_data::point::control1]};
auto const &control2{path.points[segment_data::point::control2]};
auto const &end{path.points[segment_data::point::end]};
text << start.x << ' ' << start.y << ' ' << start.z << ' ' << path.rolls[0] << ' ' << control1.x << ' ' << control1.y << ' ' << control1.z << ' ' << control2.x << ' ' << control2.y << ' ' << control2.z << ' ' << end.x << ' ' << end.y << ' ' << end.z << ' ' << path.rolls[1] << ' ' << path.radius << ' ';
}
text << "endtrack\n";
track = load_path(text.str(), Style);
}
track->m_paths.assign(Paths.begin(), Paths.begin() + 2);
return track;
}
std::vector<TTrack *> editor_track::straight_affected(std::vector<straight> const &Lines)
{
std::vector<TTrack *> result;
@@ -1252,18 +1423,23 @@ TTrack *editor_track::clone(TTrack const &Template)
{
std::ostringstream text;
Template.export_as_text_(text);
cParser parser(text.str(), cParser::buffer_TEXT);
parser.getTokens();
std::string token;
parser >> token;
auto content{text.str()};
auto const type{content.find("track ")};
if (type == 0)
content.erase(0, 6);
auto *track{load_path(content, Template)};
track->m_friction = Template.m_friction;
return track;
}
TTrack *editor_track::load_path(std::string const &Text, TTrack const &Template)
{
cParser parser(Text, cParser::buffer_TEXT);
scene::node_data data;
data.type = "track";
if (false == Template.name().empty() && Template.name() != "none")
{
for (int i = 1; data.name.empty() || simulation::Paths.find(data.name) != nullptr; ++i)
data.name = Template.name() + "_" + std::to_string(i);
}
auto const base{Template.name().empty() || Template.name() == "none" ? std::string{"editor_track"} : Template.name()};
for (int i = 1; data.name.empty() || simulation::Paths.find(data.name) != nullptr; ++i)
data.name = base + "_" + std::to_string(i);
auto *track = new TTrack(data);
track->m_rangesquaredmin = Template.m_rangesquaredmin;
track->m_rangesquaredmax = Template.m_rangesquaredmax;
@@ -1271,7 +1447,6 @@ TTrack *editor_track::clone(TTrack const &Template)
for (auto *events : {&track->m_events0, &track->m_events1, &track->m_events2, &track->m_events0all, &track->m_events1all, &track->m_events2all})
events->clear();
track->m_events = false;
track->m_friction = Template.m_friction;
simulation::Paths.insert(track);
return track;
}