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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-31 14:39:07 +01:00

feat(ui): imgui 1.91.9b-docking in place of 1.73: local changes of the backends carried over (glad as the gl loader, srgb and gamma of the ui, gles glsl string), BufferingBar/Spinner kept, imgui_tables in cmake; cursor position, cursor enter and focus of the main window passed to the glfw backend, which works with events now; code adapted to the api: ImGuiListClipper::Begin, BeginListBox, ImTextureID as an integer, ImageButton with an id, ImGuiKey without GetKeyIndex, logarithmic sliders in place of the removed power argument; ImGuizmo with the math operators defined before imgui.h and SetNextFrameWantCaptureMouse

This commit is contained in:
2026-10-08 20:38:13 +02:00
parent e661b9f1c7
commit 344034ec70
40 changed files with 48540 additions and 14321 deletions

View File

@@ -105,10 +105,10 @@ void ui::scenerylist_panel::draw_scenery_image()
tex.create();
if (tex.get_is_ready()) {
float avail_width = ImGui::GetContentRegionAvailWidth();
float avail_width = ImGui::GetContentRegionAvail().x;
float height = avail_width / tex.get_width() * tex.get_height();
ImGui::Image(reinterpret_cast<void *>(tex.get_id()), ImVec2(avail_width, height), ImVec2(0, 1), ImVec2(1, 0));
ImGui::Image((ImTextureID)(intptr_t)(tex.get_id()), ImVec2(avail_width, height), ImVec2(0, 1), ImVec2(1, 0));
}
}
}
@@ -194,7 +194,8 @@ void ui::scenerylist_panel::add_replace_entry(const trainset_desc &trainset)
void ui::scenerylist_panel::draw_trainset_box()
{
ImGuiListClipper clipper(selected_scenery->trainsets.size());
ImGuiListClipper clipper;
clipper.Begin(selected_scenery->trainsets.size());
while (clipper.Step()) for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++)
draw_trainset(selected_scenery->trainsets[i]);
}