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renderer changes, time and environment window

This commit is contained in:
milek7
2019-03-09 14:18:10 +01:00
parent 748e7b1dda
commit 3693c1660e
30 changed files with 299 additions and 93 deletions

View File

@@ -73,6 +73,7 @@ private:
TAnimModel * deserialize_model( cParser &Input, scene::scratch_data &Scratchpad, scene::node_data const &Nodedata );
TDynamicObject * deserialize_dynamic( cParser &Input, scene::scratch_data &Scratchpad, scene::node_data const &Nodedata );
sound_source * deserialize_sound( cParser &Input, scene::scratch_data &Scratchpad, scene::node_data const &Nodedata );
void init_time();
// skips content of stream until specified token
void skip_until( cParser &Input, std::string const &Token );
// transforms provided location by specifed rotation and offset