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fix(editor): stuck brush after clicks on UI; add polygon area fill
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@@ -37,6 +37,8 @@ class editor_ui : public ui_layer
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nodebank_panel::edit_mode mode();
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float getSpacing();
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void toggleBrushSettings(bool isVisible);
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std::vector<std::string> nodebank_groups() const;
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std::vector<std::string> nodebank_group_templates(std::size_t const Group) const;
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private:
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// members
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