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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-19 04:19:19 +02:00

maintenance: minor refactoring, removed deprecated code and variables

This commit is contained in:
tmj-fstate
2017-08-28 00:07:47 +02:00
parent 110bdf63bb
commit 3a6e2869ae
17 changed files with 40 additions and 105 deletions

View File

@@ -490,12 +490,11 @@ TGroundRect::NodeAdd( TGroundNode *Node ) {
matchingnode->pCenter, Node->pCenter,
static_cast<float>( Node->iNumVerts ) / ( Node->iNumVerts + matchingnode->iNumVerts ) );
matchingnode->iNumVerts += Node->iNumVerts;
matchingnode->Piece->vertices.resize( matchingnode->iNumVerts, TGroundVertex() );
matchingnode->Piece->vertices.insert(
std::end( matchingnode->Piece->vertices ),
std::begin( Node->Piece->vertices ), std::end( Node->Piece->vertices ) );
// clear content of the node we're copying. a minor memory saving at best, but still a saving
Node->Piece->vertices.swap( std::vector<TGroundVertex>() );
std::vector<TGroundVertex>().swap( Node->Piece->vertices );
Node->iNumVerts = 0;
// since we've put the data in existing node we can skip adding the new one...
return;
@@ -578,7 +577,6 @@ void TGround::Free()
Current = Current->nNext;
delete tmpn;
}
iNumNodes = 0;
// RootNode=NULL;
nRootDynamic = NULL;
}
@@ -694,7 +692,6 @@ TGround::convert_terrain( TSubModel const *Submodel ) {
groundnode->nNext = nRootOfType[ groundnode->iType ];
// ustawienie nowego na początku listy
nRootOfType[ groundnode->iType ] = groundnode;
++iNumNodes;
}
else {
delete groundnode;
@@ -791,7 +788,6 @@ void TGround::RaTriangleDivider(TGroundNode *node)
ntri->bVisible = node->bVisible; // a są jakieś niewidoczne?
ntri->nNext = nRootOfType[GL_TRIANGLES];
nRootOfType[GL_TRIANGLES] = ntri; // dopisanie z przodu do listy
++iNumNodes;
ntri->iNumVerts = 3;
ntri->Piece->vertices.resize( 3 );
switch (divide & 3)
@@ -1773,7 +1769,6 @@ bool TGround::Init(std::string File)
// pTrain=NULL;
pOrigin = aRotate = vector3(0, 0, 0); // zerowanie przesunięcia i obrotu
std::string str;
// TFileStream *fs;
// int size;
std::string subpath = Global::asCurrentSceneryPath; // "scenery/";
cParser parser(File, cParser::buffer_FILE, subpath, Global::bLoadTraction);
@@ -1782,7 +1777,6 @@ bool TGround::Init(std::string File)
std::stack<Math3D::vector3> OriginStack; // stos zagnieżdżenia origin
TGroundNode *LastNode = nullptr; // do użycia w trainset
iNumNodes = 0;
token = "";
parser.getTokens();
parser >> token;
@@ -1839,7 +1833,6 @@ bool TGround::Init(std::string File)
LastNode->nNext = nRootOfType[ LastNode->iType ];
// ustawienie nowego na początku listy
nRootOfType[ LastNode->iType ] = LastNode;
++iNumNodes;
}
else { // jeśli jest pojazdem
if( ( LastNode->DynamicObject->Mechanik != nullptr )
@@ -2666,7 +2659,6 @@ void TGround::InitTracks()
Current->nNext =
nRootOfType[TP_MEMCELL]; // to nie powinno tutaj być, bo robi się śmietnik
nRootOfType[TP_MEMCELL] = Current;
iNumNodes++;
p->pMemCell = Current->MemCell; // wskaźnik komóki przekazany do odcinka izolowanego
}
p = p->Next();
@@ -2705,7 +2697,6 @@ void TGround::InitTraction()
nTemp->nNext = nRootOfType[nTemp->iType]; // ostatni dodany dołączamy na końcu
// nowego
nRootOfType[nTemp->iType] = nTemp; // ustawienie nowego na początku listy
iNumNodes++;
}
}
for (nCurrent = nRootOfType[TP_TRACTION]; nCurrent; nCurrent = nCurrent->nNext)
@@ -3151,9 +3142,8 @@ bool TGround::EventConditon(TEvent *e)
return (e->Params[9].asTrack->IsEmpty());
else if (e->iFlags & conditional_propability)
{
double rprobability = 1.0 * rand() / RAND_MAX;
WriteLog("Random integer: " + std::to_string(rprobability) + "/" +
std::to_string(e->Params[10].asdouble));
double rprobability = Random();
WriteLog("Random integer: " + std::to_string(rprobability) + " / " + std::to_string(e->Params[10].asdouble));
return (e->Params[10].asdouble > rprobability);
}
else if (e->iFlags & conditional_memcompare)