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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-22 16:19:19 +02:00

audio subsystem: completed base functionality of the renderer, external and engine sounds moved from cab to vehicle, minor fixes to various sound-related methods

This commit is contained in:
tmj-fstate
2017-11-29 01:50:57 +01:00
parent bc43c21174
commit 3afff7c3ab
27 changed files with 2488 additions and 1929 deletions

50
Gauge.h
View File

@@ -24,6 +24,30 @@ enum TGaugeType {
// animowany wskaźnik, mogący przyjmować wiele stanów pośrednich
class TGauge {
public:
// methods
TGauge() = default;
inline
void Clear() { *this = TGauge(); }
void Init(TSubModel *NewSubModel, TGaugeType eNewTyp, double fNewScale = 1, double fNewOffset = 0, double fNewFriction = 0, double fNewValue = 0);
bool Load(cParser &Parser, TDynamicObject const *Owner, TModel3d *md1, TModel3d *md2 = nullptr, double mul = 1.0);
void PermIncValue(double fNewDesired);
void IncValue(double fNewDesired);
void DecValue(double fNewDesired);
void UpdateValue( double fNewDesired );
void UpdateValue( double fNewDesired, sound_source &Fallbacksound );
void PutValue(double fNewDesired);
double GetValue() const;
void Update();
void AssignFloat(float *fValue);
void AssignDouble(double *dValue);
void AssignInt(int *iValue);
void UpdateValue();
// returns offset of submodel associated with the button from the model centre
glm::vec3 model_offset() const;
// members
TSubModel *SubModel; // McZapkie-310302: zeby mozna bylo sprawdzac czy zainicjowany poprawnie
private:
// methods
// imports member data pair from the config file
@@ -44,32 +68,10 @@ private:
double *dData { nullptr };
int *iData;
};
sound_source m_soundfxincrease; // sound associated with increasing control's value
sound_source m_soundfxdecrease; // sound associated with decreasing control's value
sound_source m_soundfxincrease { sound_placement::internal, EU07_SOUND_CABCONTROLSCUTOFFRANGE }; // sound associated with increasing control's value
sound_source m_soundfxdecrease { sound_placement::internal, EU07_SOUND_CABCONTROLSCUTOFFRANGE }; // sound associated with decreasing control's value
std::map<int, sound_source> m_soundfxvalues; // sounds associated with specific values
public:
// methods
TGauge() = default;
inline
void Clear() { *this = TGauge(); }
void Init(TSubModel *NewSubModel, TGaugeType eNewTyp, double fNewScale = 1, double fNewOffset = 0, double fNewFriction = 0, double fNewValue = 0);
bool Load(cParser &Parser, TModel3d *md1, TModel3d *md2 = nullptr, double mul = 1.0);
void PermIncValue(double fNewDesired);
void IncValue(double fNewDesired);
void DecValue(double fNewDesired);
void UpdateValue( double fNewDesired );
void UpdateValue( double fNewDesired, sound_source &Fallbacksound );
void PutValue(double fNewDesired);
double GetValue() const;
void Update();
void Render();
void AssignFloat(float *fValue);
void AssignDouble(double *dValue);
void AssignInt(int *iValue);
void UpdateValue();
// members
TSubModel *SubModel; // McZapkie-310302: zeby mozna bylo sprawdzac czy zainicjowany poprawnie
};
//---------------------------------------------------------------------------