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audio subsystem: completed base functionality of the renderer, external and engine sounds moved from cab to vehicle, minor fixes to various sound-related methods

This commit is contained in:
tmj-fstate
2017-11-29 01:50:57 +01:00
parent bc43c21174
commit 3afff7c3ab
27 changed files with 2488 additions and 1929 deletions

View File

@@ -166,6 +166,7 @@ public:
static bool bFreeFly;
static bool bWireFrame;
static bool bSoundEnabled;
static float AudioVolume;
// McZapkie-131202
static bool bAdjustScreenFreq;
static bool bEnableTraction;