mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-17 23:39:18 +02:00
Editor settings for New/Legacy camera controll
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77
editor/editorSettings.cpp
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77
editor/editorSettings.cpp
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/*
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This Source Code Form is subject to the
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terms of the Mozilla Public License, v.
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2.0. If a copy of the MPL was not
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distributed with this file, You can
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obtain one at
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http://mozilla.org/MPL/2.0/.
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*/
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#include "stdafx.h"
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#include "editor/editorSettings.hpp"
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#include "utilities/Logs.h"
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#include <cstdlib>
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#include <filesystem>
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#include <fstream>
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editorSettings EditorSettings;
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namespace
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{
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namespace fs = std::filesystem;
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fs::path settings_path()
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{
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#ifdef _WIN32
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if (const char *appdata = std::getenv("APPDATA"))
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return fs::path(appdata) / "MaSzyna" / "eu07_editor.ini";
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#else
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if (const char *home = std::getenv("HOME"))
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return fs::path(home) / ".config" / "MaSzyna" / "eu07_editor.ini";
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#endif
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return fs::path("eu07_editor.ini");
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}
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const char *scheme_to_string(editorSettings::movement_scheme scheme)
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{
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return scheme == editorSettings::movement_scheme::legacy ? "legacy" : "wsad";
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}
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}
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bool editorSettings::load()
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{
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const fs::path path = settings_path();
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std::error_code ec;
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if (!fs::exists(path, ec))
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return false;
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std::ifstream stream(path);
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if (!stream.is_open())
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return false;
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std::string key, value;
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while (stream >> key >> value)
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{
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if (key == "movement_scheme")
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m_movement = (value == "legacy") ? movement_scheme::legacy : movement_scheme::wsad;
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}
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return true;
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}
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bool editorSettings::save()
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{
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const fs::path path = settings_path();
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std::error_code ec;
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fs::create_directories(path.parent_path(), ec);
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std::ofstream stream(path, std::ios::trunc);
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if (!stream.is_open())
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{
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ErrorLog("failed to save editor settings");
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return false;
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}
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stream << "movement_scheme " << scheme_to_string(m_movement) << "\n";
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return true;
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}
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26
editor/editorSettings.hpp
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26
editor/editorSettings.hpp
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@@ -0,0 +1,26 @@
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#pragma once
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class editorSettings
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{
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public:
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// camera movement key scheme in the editor
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enum class movement_scheme
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{
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wsad, // new default: W/S/A/D + E/Q
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legacy // old scheme: arrows + Page Up/Down
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};
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editorSettings() = default;
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bool load();
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bool save();
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movement_scheme movement() const { return m_movement; }
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void movement(movement_scheme scheme) { m_movement = scheme; }
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private:
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movement_scheme m_movement{movement_scheme::wsad};
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};
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// global editor settings instance
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extern editorSettings EditorSettings;
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