Merge branch 'milek-dev' into gfx-work

This commit is contained in:
milek7
2018-12-03 23:43:02 +01:00
40 changed files with 987 additions and 571 deletions

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@@ -201,7 +201,7 @@ public:
// sets visibility level (alpha component) to specified value
void SetVisibilityLevel( float const Level, bool const Includechildren = false, bool const Includesiblings = false );
// sets light level (alpha component of illumination color) to specified value
void SetLightLevel( float const Level, bool const Includechildren = false, bool const Includesiblings = false );
void SetLightLevel( glm::vec4 const &Level, bool const Includechildren = false, bool const Includesiblings = false );
inline float3 Translation1Get() {
return fMatrix ? *(fMatrix->TranslationGet()) + v_TransVector : v_TransVector; }
inline float3 Translation2Get() {