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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-30 15:30:28 +01:00

Remove legacy OpenGL 2.1 renderer

This commit is contained in:
2026-10-15 00:06:31 +02:00
parent 05ffb9058c
commit 3d3eef2e1c
35 changed files with 29 additions and 6760 deletions

View File

@@ -107,7 +107,6 @@ class TAnimContainer : public std::enable_shared_from_this<TAnimContainer>
// opakowanie modelu, określające stan egzemplarza
class TAnimModel : public scene::basic_node {
friend opengl_renderer;
friend opengl33_renderer;
friend itemproperties_panel;

View File

@@ -56,7 +56,6 @@ class TSubModel
{ // klasa submodelu - pojedyncza siatka, punkt świetlny albo grupa punktów
//m7todo: zrobić normalną serializację
friend opengl_renderer;
friend opengl33_renderer;
friend TModel3d; // temporary workaround. TODO: clean up class content/hierarchy
friend TDynamicObject; // temporary etc
@@ -268,7 +267,6 @@ public:
class TModel3d
{
friend opengl_renderer;
friend opengl33_renderer;
public:

View File

@@ -1374,28 +1374,6 @@ opengl_texture::set_filtering() const
// anisotropic filtering
::glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, Global.AnisotropicFiltering );
}
if( Global.LegacyRenderer ) {
bool sharpen{ false };
for( auto const &trait : traits ) {
switch( trait ) {
case '#': { sharpen = true; break; }
default: { break; }
}
}
if( true == sharpen ) {
// #: sharpen more
::glTexEnvf( GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_LOD_BIAS, -2.0f );
}
else {
// regular texture sharpening
::glTexEnvf( GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_LOD_BIAS, -1.0f );
}
}
}
void