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make gtao quality variant actually selectable
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@@ -26,7 +26,7 @@ struct NvSsao {
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nvrhi::ShaderHandle m_CSGTAOMedium;
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nvrhi::ShaderHandle m_CSGTAOHigh;
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nvrhi::ShaderHandle m_CSGTAOUltra;
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nvrhi::ComputePipelineHandle m_PSOGTAO;
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std::array<nvrhi::ComputePipelineHandle, 4> m_PSOGTAO;
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nvrhi::BindingSetHandle m_BSGTAO;
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nvrhi::ShaderHandle m_CSDenoisePass;
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