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pch migration to modules [wip]
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@@ -1,3 +1,16 @@
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module;
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#include <string>
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#include <vector>
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#include "global_include/interfaces/ITexture_macros.h"
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#include <glad/glad.h>
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#include <algorithm>
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#include <cmath>
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module eu07.editor.editorterrain;
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import eu07.simcore;
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import eu07.simulation.simulation;
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import eu07.rendering.renderer;
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import eu07.model.vertex;
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/*
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This Source Code Form is subject to the
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terms of the Mozilla Public License, v.
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@@ -7,18 +20,8 @@ obtain one at
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http://mozilla.org/MPL/2.0/.
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*/
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#include "stdafx.h"
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#include "editor/editorTerrain.hpp"
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#include "scene/scene.h"
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#include "scene/scenenode.h"
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#include "simulation/simulation.h"
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#include "rendering/renderer.h"
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#include "model/vertex.h"
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#include <glad/glad.h>
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#include <algorithm>
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#include <cmath>
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namespace
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{
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