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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-18 16:09:19 +02:00

pch migration to modules [wip]

This commit is contained in:
maj00r
2026-09-09 20:35:26 +02:00
parent c3007e3237
commit 3f7960aad5
350 changed files with 5958 additions and 3059 deletions

View File

@@ -1,4 +1,49 @@
/*
module;
#include "imgui/imgui.h"
#include <GLFW/glfw3.h>
#include <algorithm>
#include <cmath>
#include <cstddef>
#include <cstdint>
#include <cstring>
#include <functional>
#include <iterator>
#include <memory>
#include <string>
#include <utility>
#include <vector>
#include "global_include/interfaces/ITexture_macros.h"
#include "rendering/openglrenderer_macros.h"
#include "utilities/Globals_macros.h"
#include "vehicle/DynObj_macros.h"
#include "rendering/openglcolor_macros.h"
#include <imgui/imgui_impl_opengl2.h>
#include "glad/glad.h"
#include "utilities/crashreporter_macros.h"
#include "rendering/openglmatrixstack_macros.h"
module eu07.rendering.openglrenderer;
import eu07.gl.buffer;
import eu07.application.uilayer;
import eu07.rendering.particles;
import eu07.utilities.utilities;
import eu07.glm;
import eu07.utilities.color;
import eu07.utilities.globals;
import eu07.vehicle.camera;
import eu07.utilities.timer;
import eu07.simulation.simulation;
import eu07.simulation.simulationtime;
import eu07.vehicle.train;
import eu07.simcore;
import eu07.application.application;
import eu07.utilities.logs;
import eu07.rendering.openglgeometrybank;
import eu07.rendering.openglcolor;
import eu07.rendering.screenshot;
import eu07.utilities.crashreporter;
import eu07.rendering.openglmatrixstack;
/*
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
@@ -7,25 +52,7 @@ obtain one at
http://mozilla.org/MPL/2.0/.
*/
#include "stdafx.h"
#include "rendering/openglrenderer.h"
#include "utilities/color.h"
#include "utilities/Globals.h"
#include "vehicle/Camera.h"
#include "utilities/Timer.h"
#include "simulation/simulation.h"
#include "simulation/simulationtime.h"
#include "vehicle/Train.h"
#include "vehicle/DynObj.h"
#include "model/AnimModel.h"
#include "world/Traction.h"
#include "application/application.h"
#include "utilities/Logs.h"
#include "rendering/openglgeometrybank.h"
#include "rendering/openglcolor.h"
#include "rendering/screenshot.h"
#include <imgui/imgui_impl_opengl2.h>
int constexpr EU07_PICKBUFFERSIZE { 1024 }; // size of (square) textures bound with the pick framebuffer
int constexpr EU07_ENVIRONMENTBUFFERSIZE { 256 }; // size of (square) environmental cube map texture