mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-03-22 15:05:03 +01:00
re-enabled vbo render path
This commit is contained in:
@@ -708,21 +708,21 @@ void TAnimModel::RenderAlphaDL(vector3 *vPosition)
|
||||
GfxRenderer.Render_Alpha( pModel, Material(), *vPosition, vAngle );
|
||||
#endif
|
||||
};
|
||||
/*
|
||||
|
||||
void TAnimModel::RenderVBO(vector3 *vPosition)
|
||||
{
|
||||
RaAnimate(); // jednorazowe przeliczenie animacji
|
||||
RaPrepare();
|
||||
if (pModel) // renderowanie rekurencyjne submodeli
|
||||
pModel->RaRender(vPosition, &vAngle, ReplacableSkinId, iTexAlpha);
|
||||
pModel->RaRender(vPosition, &vAngle, Material()->replacable_skins, Material()->textures_alpha);
|
||||
};
|
||||
void TAnimModel::RenderAlphaVBO(vector3 *vPosition)
|
||||
{
|
||||
RaPrepare();
|
||||
if (pModel) // renderowanie rekurencyjne submodeli
|
||||
pModel->RaRenderAlpha(vPosition, &vAngle, ReplacableSkinId, iTexAlpha);
|
||||
pModel->RaRenderAlpha(vPosition, &vAngle, Material()->replacable_skins, Material()->textures_alpha);
|
||||
};
|
||||
*/
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
bool TAnimModel::TerrainLoaded()
|
||||
|
||||
Reference in New Issue
Block a user