diff --git a/Globals.cpp b/Globals.cpp index 8c509f92..40fb13a6 100644 --- a/Globals.cpp +++ b/Globals.cpp @@ -1473,6 +1473,7 @@ global_settings::export_as_text( std::ostream &Output ) const { export_as_text( Output, "python.threadedupload", python_threadedupload ); export_as_text( Output, "python.uploadmain", python_uploadmain ); export_as_text( Output, "python.mipmaps", python_mipmaps ); + export_as_text( Output, "async.trainThreads", trainThreads ); for( auto const &server : network_servers ) { Output << "network.server " diff --git a/application.cpp b/application.cpp index 83d2f463..2ef1f331 100644 --- a/application.cpp +++ b/application.cpp @@ -741,12 +741,14 @@ eu07_application::on_key( int const Key, int const Scancode, int const Action, i if( m_modestack.empty() ) { return; } + #ifdef __unix__ if (Key == GLFW_KEY_LEFT_SHIFT || Key == GLFW_KEY_RIGHT_SHIFT) Global.shiftState = Action == GLFW_PRESS; if (Key == GLFW_KEY_LEFT_CONTROL || Key == GLFW_KEY_RIGHT_CONTROL) Global.ctrlState = Action == GLFW_PRESS; if (Key == GLFW_KEY_LEFT_ALT || Key == GLFW_KEY_RIGHT_ALT) Global.altState = Action == GLFW_PRESS; + #endif m_modes[ m_modestack.top() ]->on_key( Key, Scancode, Action, Mods ); } diff --git a/drivermode.cpp b/drivermode.cpp index 6fd9b490..248638e6 100644 --- a/drivermode.cpp +++ b/drivermode.cpp @@ -432,6 +432,12 @@ driver_mode::exit() { void driver_mode::on_key( int const Key, int const Scancode, int const Action, int const Mods ) { + #ifndef __unix__ + Global.shiftState = (Mods & GLFW_MOD_SHIFT) ? true : false; + Global.ctrlState = (Mods & GLFW_MOD_CONTROL) ? true : false; + Global.altState = (Mods & GLFW_MOD_ALT) ? true : false; + #endif + bool anyModifier = Mods & (GLFW_MOD_SHIFT | GLFW_MOD_CONTROL | GLFW_MOD_ALT); // give the ui first shot at the input processing... diff --git a/editormode.cpp b/editormode.cpp index c743957c..af2c25cc 100644 --- a/editormode.cpp +++ b/editormode.cpp @@ -154,7 +154,11 @@ editor_mode::exit() { void editor_mode::on_key( int const Key, int const Scancode, int const Action, int const Mods ) { - +#ifndef __unix__ + Global.shiftState = (Mods & GLFW_MOD_SHIFT) ? true : false; + Global.ctrlState = (Mods & GLFW_MOD_CONTROL) ? true : false; + Global.altState = (Mods & GLFW_MOD_ALT) ? true : false; +#endif bool anyModifier = Mods & (GLFW_MOD_SHIFT | GLFW_MOD_CONTROL | GLFW_MOD_ALT); // give the ui first shot at the input processing... diff --git a/launcher/launchermode.cpp b/launcher/launchermode.cpp index 3e5df2a9..2de55215 100644 --- a/launcher/launchermode.cpp +++ b/launcher/launchermode.cpp @@ -34,6 +34,11 @@ void launcher_mode::exit() void launcher_mode::on_key(const int Key, const int Scancode, const int Action, const int Mods) { +#ifndef __unix__ + Global.shiftState = (Mods & GLFW_MOD_SHIFT) ? true : false; + Global.ctrlState = (Mods & GLFW_MOD_CONTROL) ? true : false; + Global.altState = (Mods & GLFW_MOD_ALT) ? true : false; +#endif m_userinterface->on_key(Key, Action); }