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Update editoruilayer.cpp
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@@ -106,16 +106,6 @@ void editor_ui::render_rotation_controls()
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m_functionspanel.render_controls();
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}
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std::vector<std::string> editor_ui::nodebank_groups() const
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{
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return m_nodebankpanel.group_names();
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}
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std::vector<std::string> editor_ui::nodebank_group_templates(std::size_t const Group) const
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{
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return m_nodebankpanel.group_templates(Group);
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}
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void editor_ui::set_node(scene::basic_node *Node)
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{
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m_node = Node;
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