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Place the sun and the moon where they are and light the night by the phase of the moon
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@@ -19,8 +19,16 @@ public:
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float getAngle() const;
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// returns current intensity of the sun
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float getIntensity();
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// returns current phase of the moon
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// returns current phase of the moon: age in days from the new moon (50 on May 4th)
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float getPhase() const { return m_phase; }
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// returns current phase angle (sun - moon - earth), degrees: 0 at the full moon, 180 at the new moon
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float getPhaseAngle() const { return m_phaseangle; }
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// returns lit fraction of the disc, 0...1
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float getIllumination() const;
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// returns brightness of the moon relative to the full moon, 0...1
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float getBrightness() const;
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// returns angular radius of the disc, radians
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float getAngularRadius() const;
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// sets current time, overriding one acquired from the system clock
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void setTime( int const Hour, int const Minute, int const Second );
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// sets current geographic location
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@@ -62,6 +70,7 @@ protected:
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double mnanom; // mean anomaly, degrees
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double tranom; // true anomaly, degrees
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double eclong; // ecliptic longitude, degrees.
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double eclat{ 0.0 }; // ecliptic latitude, degrees.
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double oblecl; // obliquity of ecliptic.
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double declin; // declination--zenith angle of solar noon at equator, degrees NORTH.
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double rascen; // right ascension, degrees
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@@ -95,5 +104,7 @@ protected:
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celestialbody m_body;
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observer m_observer;
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glm::vec3 m_position;
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float m_phase;
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float m_phase{ 0.f };
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double m_elongation{ 0.0 }; // ecliptic longitude of the moon less that of the sun, degrees 0...360
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float m_phaseangle{ 0.f };
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};
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