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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-21 13:39:18 +02:00

mvp matrices cached separately for each render pass, eliminated duplicate screen width/height variables

This commit is contained in:
tmj-fstate
2017-07-29 00:28:37 +02:00
parent 3a26ccb2fd
commit 4357919272
13 changed files with 322 additions and 216 deletions

View File

@@ -65,7 +65,7 @@ ui_layer::render() {
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho( 0, std::max( 1, Global::ScreenWidth ), std::max( 1, Global::ScreenHeight ), 0, -1, 1 );
glOrtho( 0, std::max( 1, Global::iWindowWidth ), std::max( 1, Global::iWindowHeight ), 0, -1, 1 );
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
@@ -107,11 +107,7 @@ ui_layer::set_background( std::string const &Filename ) {
m_progressbottom = ( texture.width() != texture.height() );
}
}
/*
void cGuiLayer::setNote( const std::string Note ) { mNote = Note; }
std::string cGuiLayer::getNote() { return mNote; }
*/
void
ui_layer::render_progress() {
@@ -247,13 +243,14 @@ ui_layer::render_texture() {
::glBindTexture( GL_TEXTURE_2D, m_texture );
auto const size = 512.f;
auto const offset = 64.f;
glBegin( GL_TRIANGLE_STRIP );
glMultiTexCoord2f( m_textureunit, 0.f, 1.f ); glVertex2f( 0.f, 256.f );
glMultiTexCoord2f( m_textureunit, 0.f, 0.f ); glVertex2f( 0.f, 256.f + size );
glMultiTexCoord2f( m_textureunit, 1.f, 1.f ); glVertex2f( size, 256.f );
glMultiTexCoord2f( m_textureunit, 1.f, 0.f ); glVertex2f( size, 256.f + size );
glMultiTexCoord2f( m_textureunit, 0.f, 1.f ); glVertex2f( offset, Global::iWindowHeight - offset - size );
glMultiTexCoord2f( m_textureunit, 0.f, 0.f ); glVertex2f( offset, Global::iWindowHeight - offset );
glMultiTexCoord2f( m_textureunit, 1.f, 1.f ); glVertex2f( offset + size, Global::iWindowHeight - offset - size );
glMultiTexCoord2f( m_textureunit, 1.f, 0.f ); glVertex2f( offset + size, Global::iWindowHeight - offset );
glEnd();