geometry shaders, map poi icons

This commit is contained in:
milek7
2019-03-17 20:30:25 +01:00
parent 3091e13433
commit 4383b0c7e0
16 changed files with 193 additions and 46 deletions

View File

@@ -1,4 +1,7 @@
layout(location = 0) in vec3 v_vert;
layout(location = 2) in vec2 v_coords;
out vec2 g_coords;
#include <common>
@@ -7,4 +10,5 @@ void main()
vec4 clip_pos = projection * vec4(v_vert, 1.0f);
gl_Position = vec4(clip_pos.xz, 0.5, 1.0);
g_coords = v_coords;
}